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	<id>https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=StarCitizen%3AKyle_Brown</id>
	<title>StarCitizen:Kyle Brown - Revision history</title>
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	<updated>2026-04-10T03:36:50Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.sasgaming.net/index.php?title=StarCitizen:Kyle_Brown&amp;diff=58917&amp;oldid=prev</id>
		<title>imported&gt;AstridBot: /* References */Remove underscore(s) from link(s)</title>
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		<updated>2023-11-06T22:30:27Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;References: &lt;/span&gt;Remove underscore(s) from link(s)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Kyle Brown&amp;#039;&amp;#039;&amp;#039; is Senior Concept Artist working on [[StarCitizen:Star Citizen]] at [[StarCitizen:Cloud Imperium|Cloud Imperium Games]], mostly on costumes and fashion.&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://www.youtube.com/live/uV-ely_z65Q?feature=shared &amp;lt;nowiki&amp;gt;Creature Corner with Jared Krichevsky  [Ep. 24][SPECIAL GUEST KYLE BROWN]&amp;lt;/nowiki&amp;gt;], Gnomon, YouTube, 4 May 2022&amp;lt;/ref&amp;gt;&lt;br /&gt;
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== Works at CIG ==&lt;br /&gt;
He works mostly on costumes and fashion, and made among others the [[StarCitizen:Pembroke Exploration Suit|Penbroke armor]] and the [[StarCitizen:Aril|Greycat armor]].&amp;lt;ref name=&amp;quot;:1&amp;quot;&amp;gt;[https://kylebrown.artstation.com Kyle Brown], Artstation&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
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== Career ==&lt;br /&gt;
Kyle Brown went to art school in Columbus, Ohio where he got a degree in illustration, after the Star Wars special edition in 1997 he started to become more interested in cocept artist study and  eventually went to study at Gnomon.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He worked over 5 years in his first studio on &amp;#039;&amp;#039;Ready Player One&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Lost in Space&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Rampage&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Predator&amp;#039;&amp;#039; and more before the [[StarCitizen:COVID-19 pandemic|covid-19 pandemic]] hit.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He also worked among others on &amp;#039;&amp;#039;Prey,&amp;#039;&amp;#039; &amp;#039;&amp;#039;The Adam Project&amp;#039;&amp;#039;, &amp;#039;&amp;#039;The Tomorrow War&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Star Trek&amp;#039;&amp;#039;, and &amp;#039;&amp;#039;Godzilla vs Kong.&amp;#039;&amp;#039;&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
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== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Developers]]&lt;br /&gt;
[[Category:Concept artists]]&lt;br /&gt;
[[Category:Worked on Star Trek]]&lt;/div&gt;</summary>
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