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	<id>https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=StarCitizen%3ANathan_Dearsley</id>
	<title>StarCitizen:Nathan Dearsley - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=StarCitizen%3ANathan_Dearsley"/>
	<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=StarCitizen:Nathan_Dearsley&amp;action=history"/>
	<updated>2026-06-11T12:35:19Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=StarCitizen:Nathan_Dearsley&amp;diff=137697&amp;oldid=prev</id>
		<title>SyncBot: Sync: updated from Star Citizen</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=StarCitizen:Nathan_Dearsley&amp;diff=137697&amp;oldid=prev"/>
		<updated>2026-06-03T11:22:15Z</updated>

		<summary type="html">&lt;p&gt;Sync: updated from Star Citizen&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:22, 3 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Upstream update available|StarCitizen:Nathan Dearsley/Upstream}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Nathan Dearsley.png|thumb|Nathan Dearsley]]&amp;#039;&amp;#039;&amp;#039;Nathan Dearsley&amp;#039;&amp;#039;&amp;#039; is the Art Director at [[StarCitizen:Cloud Imperium|Cloud Imperium Games]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Nathan Dearsley.png|thumb|Nathan Dearsley]]&amp;#039;&amp;#039;&amp;#039;Nathan Dearsley&amp;#039;&amp;#039;&amp;#039; is the Art Director at [[StarCitizen:Cloud Imperium|Cloud Imperium Games]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Works at CIG ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Works at CIG ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;He was tasked with coming up with the design and concept for the [[StarCitizen::Category:Avenger &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;series&lt;/del&gt;|Avenger]] ship for Star Citizen. Concept through to final ingame model, texturing and shading tasks.&amp;lt;ref&amp;gt;[https://www.artstation.com/artwork/DLLXO AEGIS Dynamics Avenger], Nathan Dearsley, Artstation&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;He was tasked with coming up with the design and concept for the [[StarCitizen::Category:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Aegis Dynamics &lt;/ins&gt;Avenger|Avenger]] ship for Star Citizen. Concept through to final ingame model, texturing and shading tasks.&amp;lt;ref&amp;gt;[https://www.artstation.com/artwork/DLLXO AEGIS Dynamics Avenger], Nathan Dearsley, Artstation&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;He was responsible for taking the initial [[StarCitizen:Retaliator]] concept from [[StarCitizen:Ryan Church]] and working it to a final flyable asset ingame. All interior spaces and layout of these were redesigned and concepted by Nathan, he brought the detailed greybox up to final for the whole ships exterior and interior. He was also responsible for all final exterior modelling, texturing, shading and lighting. On the interior he brought the cockpit, all turrets, front corridor sections, front payload and access areas to final ingame model and shading. He was helped in the final couple of months of production by [[StarCitizen:Phil Howlett]] and [[StarCitizen:Jay Malhotra]] who took his detailed greybox and visual direction to final in the remaining areas: engineering, rear payload, entrance, escape pods/sleeping bays, gunnery.&amp;lt;ref&amp;gt;[https://www.artstation.com/artwork/YGGYV AEGIS Dynamics Retaliator], Nathan Dearsley, Artstation&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;He was responsible for taking the initial [[StarCitizen:Retaliator]] concept from [[StarCitizen:Ryan Church]] and working it to a final flyable asset ingame. All interior spaces and layout of these were redesigned and concepted by Nathan, he brought the detailed greybox up to final for the whole ships exterior and interior. He was also responsible for all final exterior modelling, texturing, shading and lighting. On the interior he brought the cockpit, all turrets, front corridor sections, front payload and access areas to final ingame model and shading. He was helped in the final couple of months of production by [[StarCitizen:Phil Howlett]] and [[StarCitizen:Jay Malhotra]] who took his detailed greybox and visual direction to final in the remaining areas: engineering, rear payload, entrance, escape pods/sleeping bays, gunnery.&amp;lt;ref&amp;gt;[https://www.artstation.com/artwork/YGGYV AEGIS Dynamics Retaliator], Nathan Dearsley, Artstation&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l14&quot;&gt;Line 14:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Developers]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Developers]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Worked at Crytek]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=StarCitizen:Nathan_Dearsley&amp;diff=105602&amp;oldid=prev</id>
		<title>SyncBot: Sync: upstream update available (local edits by imported&gt;TheBookfinder preserved)</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=StarCitizen:Nathan_Dearsley&amp;diff=105602&amp;oldid=prev"/>
		<updated>2026-05-04T11:21:37Z</updated>

		<summary type="html">&lt;p&gt;Sync: upstream update available (local edits by imported&amp;gt;TheBookfinder preserved)&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:21, 4 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Upstream update available|StarCitizen:Nathan Dearsley/Upstream}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Nathan Dearsley.png|thumb|Nathan Dearsley]]&amp;#039;&amp;#039;&amp;#039;Nathan Dearsley&amp;#039;&amp;#039;&amp;#039; is the Art Director at [[StarCitizen:Cloud Imperium|Cloud Imperium Games]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Nathan Dearsley.png|thumb|Nathan Dearsley]]&amp;#039;&amp;#039;&amp;#039;Nathan Dearsley&amp;#039;&amp;#039;&amp;#039; is the Art Director at [[StarCitizen:Cloud Imperium|Cloud Imperium Games]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=StarCitizen:Nathan_Dearsley&amp;diff=60612&amp;oldid=prev</id>
		<title>imported&gt;TheBookfinder: removed stub</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=StarCitizen:Nathan_Dearsley&amp;diff=60612&amp;oldid=prev"/>
		<updated>2025-08-10T15:19:40Z</updated>

		<summary type="html">&lt;p&gt;removed stub&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:Nathan Dearsley.png|thumb|Nathan Dearsley]]&amp;#039;&amp;#039;&amp;#039;Nathan Dearsley&amp;#039;&amp;#039;&amp;#039; is the Art Director at [[StarCitizen:Cloud Imperium|Cloud Imperium Games]].&lt;br /&gt;
&lt;br /&gt;
== Works at CIG ==&lt;br /&gt;
He was tasked with coming up with the design and concept for the [[StarCitizen::Category:Avenger series|Avenger]] ship for Star Citizen. Concept through to final ingame model, texturing and shading tasks.&amp;lt;ref&amp;gt;[https://www.artstation.com/artwork/DLLXO AEGIS Dynamics Avenger], Nathan Dearsley, Artstation&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He was responsible for taking the initial [[StarCitizen:Retaliator]] concept from [[StarCitizen:Ryan Church]] and working it to a final flyable asset ingame. All interior spaces and layout of these were redesigned and concepted by Nathan, he brought the detailed greybox up to final for the whole ships exterior and interior. He was also responsible for all final exterior modelling, texturing, shading and lighting. On the interior he brought the cockpit, all turrets, front corridor sections, front payload and access areas to final ingame model and shading. He was helped in the final couple of months of production by [[StarCitizen:Phil Howlett]] and [[StarCitizen:Jay Malhotra]] who took his detailed greybox and visual direction to final in the remaining areas: engineering, rear payload, entrance, escape pods/sleeping bays, gunnery.&amp;lt;ref&amp;gt;[https://www.artstation.com/artwork/YGGYV AEGIS Dynamics Retaliator], Nathan Dearsley, Artstation&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Other Works ==&lt;br /&gt;
He worked with [[StarCitizen:Crytek]], Foster &amp;amp; Partners, Apple, Shell.&amp;lt;ref&amp;gt;[https://nd3d.artstation.com/resume Resume], Nathan Dearsley, Artstation&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Developers]]&lt;/div&gt;</summary>
		<author><name>imported&gt;TheBookfinder</name></author>
	</entry>
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