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	<id>https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=StarCitizen%3APaul_Dalessi</id>
	<title>StarCitizen:Paul Dalessi - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=StarCitizen%3APaul_Dalessi"/>
	<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=StarCitizen:Paul_Dalessi&amp;action=history"/>
	<updated>2026-06-11T12:58:20Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=StarCitizen:Paul_Dalessi&amp;diff=84843&amp;oldid=prev</id>
		<title>SyncBot: Fix template calls: add SC/ prefix</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=StarCitizen:Paul_Dalessi&amp;diff=84843&amp;oldid=prev"/>
		<updated>2026-04-09T23:00:43Z</updated>

		<summary type="html">&lt;p&gt;Fix template calls: add SC/ prefix&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:00, 9 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Paul Dalessi&amp;#039;&amp;#039;&amp;#039; was Vehicle Artist at [[StarCitizen:Cloud Imperium Games Ltd.|Foundry 42]].&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://www.linkedin.com/in/pdalessi/?originalSubdomain=pl Paul Dalessi], linkedin&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Paul Dalessi&amp;#039;&amp;#039;&amp;#039; was Vehicle Artist at [[StarCitizen:Cloud Imperium Games Ltd.|Foundry 42]].&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://www.linkedin.com/in/pdalessi/?originalSubdomain=pl Paul Dalessi], linkedin&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;He is a member of the Four Horsemen, a group of [[StarCitizen:Star Citizen|&#039;&#039;Star Citizen&#039;&#039;]] players who designed the [[StarCitizen:Redeemer]] during [[StarCitizen:The Next Great Starship]] competition.&amp;lt;ref name=&quot;:1&quot;&amp;gt;{{Cite Jump Point|title=The Next Great Starship: Redeemer|volume=02|month=06|startpage=3|endpage=29|accessdate=2014-05-27}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;He is a member of the Four Horsemen, a group of [[StarCitizen:Star Citizen|&#039;&#039;Star Citizen&#039;&#039;]] players who designed the [[StarCitizen:Redeemer]] during [[StarCitizen:The Next Great Starship]] competition.&amp;lt;ref name=&quot;:1&quot;&amp;gt;{{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;SC/&lt;/ins&gt;Cite Jump Point|title=The Next Great Starship: Redeemer|volume=02|month=06|startpage=3|endpage=29|accessdate=2014-05-27}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Work at Foundry 42==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Work at Foundry 42==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l20&quot;&gt;Line 20:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 20:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Developers]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Developers]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Worked_on_Halo]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Worked_on_Halo]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Short description|Vehicle Artist at Foundry 42}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;SC/&lt;/ins&gt;Short description|Vehicle Artist at Foundry 42}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=StarCitizen:Paul_Dalessi&amp;diff=61837&amp;oldid=prev</id>
		<title>imported&gt;TheBookfinder: cat halo</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=StarCitizen:Paul_Dalessi&amp;diff=61837&amp;oldid=prev"/>
		<updated>2025-05-10T13:54:00Z</updated>

		<summary type="html">&lt;p&gt;cat halo&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Paul Dalessi&amp;#039;&amp;#039;&amp;#039; was Vehicle Artist at [[StarCitizen:Cloud Imperium Games Ltd.|Foundry 42]].&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://www.linkedin.com/in/pdalessi/?originalSubdomain=pl Paul Dalessi], linkedin&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He is a member of the Four Horsemen, a group of [[StarCitizen:Star Citizen|&amp;#039;&amp;#039;Star Citizen&amp;#039;&amp;#039;]] players who designed the [[StarCitizen:Redeemer]] during [[StarCitizen:The Next Great Starship]] competition.&amp;lt;ref name=&amp;quot;:1&amp;quot;&amp;gt;{{Cite Jump Point|title=The Next Great Starship: Redeemer|volume=02|month=06|startpage=3|endpage=29|accessdate=2014-05-27}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Work at Foundry 42==&lt;br /&gt;
He joined Foundry 42 in February 2015 and stayed until December 2016.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other Works==&lt;br /&gt;
He worked on the &amp;#039;&amp;#039;Half Life 2&amp;#039;&amp;#039; mod Eternal Silence as well as on modded maps for &amp;#039;&amp;#039;Halo: Custom Edition&amp;#039;&amp;#039;.&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Before CIG he worked as Junior artist at Streamline Studios, as freelance 3D artist for Massive Black and R4Reality, as allround artist at Crankshaft Games, as 3D and Texture artist for Black Sheep Studio, as 3D artist for Forge Studios, as environment artist for Rockstar Games. After having worked at CIG, he became Senior Vehicle Artist at CD Projekt Red on &amp;#039;&amp;#039;Cyberpunk 2077&amp;#039;&amp;#039;, then Tech lead &amp;amp; 3D Vehicle-art leadTech lead &amp;amp; 3D Vehicle-art lead at Lionsharp Studios.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
&lt;br /&gt;
*[https://www.artstation.com/neuro Artstation]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Developers]]&lt;br /&gt;
[[Category:Worked_on_Halo]]&lt;br /&gt;
{{Short description|Vehicle Artist at Foundry 42}}&lt;/div&gt;</summary>
		<author><name>imported&gt;TheBookfinder</name></author>
	</entry>
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