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	<id>https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=StarCitizen%3APlanet_Tech_v3</id>
	<title>StarCitizen:Planet Tech v3 - Revision history</title>
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	<updated>2026-04-09T13:08:55Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.sasgaming.net/index.php?title=StarCitizen:Planet_Tech_v3&amp;diff=62002&amp;oldid=prev</id>
		<title>imported&gt;Chiff: below terrain</title>
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		<updated>2024-11-12T09:44:54Z</updated>

		<summary type="html">&lt;p&gt;below terrain&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Prevnext|prev=Planet Tech v2|PrevText=Planet Tech v2|next=Planet Tech v4|NextText=Planet Tech v4}}&lt;br /&gt;
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{{InfoboxNeue&lt;br /&gt;
|title = Planet Tech v3&lt;br /&gt;
|image = Arccorp-area18-aerial-view-to-spaceport.jpg&lt;br /&gt;
|label1 = Status&lt;br /&gt;
|content1 = Superceded by [[StarCitizen:Planet Tech v4|v4]]&lt;br /&gt;
|label2 = First revealed&lt;br /&gt;
|content2 = [[StarCitizen:CitizenCon 2017]]&lt;br /&gt;
|label3 = Associated patch&lt;br /&gt;
|content3 = [[Update:Star Citizen Alpha 3.3.0|Alpha 3.3]] - [[Update:Star Citizen Alpha 3.7.2|Alpha 3.7.2]]&lt;br /&gt;
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&lt;br /&gt;
Delivered in two bursts with [[Update:Star Citizen Alpha 3.3.0|Alpha 3.3]] and [[Update:Star Citizen Alpha 3.5.0|Alpha 3.5]], &amp;#039;&amp;#039;&amp;#039;Planet Tech v3&amp;#039;&amp;#039;&amp;#039;, known at the time as &amp;#039;&amp;#039;&amp;#039;Procedural Cities&amp;#039;&amp;#039;&amp;#039; built upon the features of [[StarCitizen:Planet Tech v2]] by adding the tools to create large-scale cities for placement on planets. It was used to create the initial version of the walled city of [[StarCitizen:Lorville]] on the planet [[StarCitizen:Hurston]] in Alpha 3.3, with its train system - as well as the planet-spanning city-scape of [[StarCitizen:ArcCorp]] in Alpha 3.5, including the landing zone and outskirts of [[StarCitizen:Area18]] with its shuttle service and NPC traffic. Distinct biomes exist on ArcCorp for City, Residential and Industrial areas. Outside of cities, while most features remained the same as [[StarCitizen:Planet Tech v2|v2]] until overhauled by [[StarCitizen:Planet Tech v4|v4]], one other notable inclusion was that of oceans as seen on Hurston. POIs were now also able to penetrate below the surface terain as used with the [[StarCitizen:Hurston Dynamics]] bunkers.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{gallery&lt;br /&gt;
|HurstonWithOceans.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Stub}}&lt;br /&gt;
[[Category:StarEngine]]&lt;br /&gt;
[[Category:Planet Tech]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Chiff</name></author>
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