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	<title>StarCitizen:Privateer 2: The Darkening - Revision history</title>
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	<updated>2026-04-09T13:29:29Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.sasgaming.net/index.php?title=StarCitizen:Privateer_2:_The_Darkening&amp;diff=62143&amp;oldid=prev</id>
		<title>imported&gt;TheBookfinder: cat</title>
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		<updated>2025-08-13T14:26:17Z</updated>

		<summary type="html">&lt;p&gt;cat&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:Privateer 2.jpg|thumb|Privateer 2]]&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Privateer 2: The Darkening&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; is a space flight simulation game released in 1996 for MS-DOS and published by Electronic Arts under the [[StarCitizen:Origin Systems]] brand. &lt;br /&gt;
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It is a direct sequel to [[StarCitizen:Wing Commander: Privateer|&amp;#039;&amp;#039;Wing Commander: Privateer.&amp;#039;&amp;#039;]] Developed in the period following the success of &amp;#039;&amp;#039;[[StarCitizen:Wing Commander III]]&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Privateer 2: The Darkening&amp;#039;&amp;#039; was conceived as a cinematic evolution of the &amp;#039;&amp;#039;Privateer&amp;#039;&amp;#039; gameplay model.  &amp;#039;&amp;#039;Privateer 2&amp;#039;&amp;#039; was developed in the UK by [[StarCitizen:Erin Roberts]] and his team at EA Manchester with its full-motion video cutscenes filmed  on sets built at Pinewood studios.  &lt;br /&gt;
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==Plot==&lt;br /&gt;
Set in 2790,&amp;#039;&amp;#039;The Darkening&amp;#039;&amp;#039; takes place in a remote corner of the &amp;#039;&amp;#039;Wing Commander&amp;#039;&amp;#039; universe known as the Tri-System.  Planet Anhur has been home to humans for some two thousand years, with the locals having independently developed faster-than-light drives from the Confederation. The futuristic setting lets players utilize advanced jump gates, short-range time travel devices and massive [[StarCitizen::Category:Cargo ships|cargo ships]]. The game puts the player in the shoes of Ser Lev Arris, a mysterious figure in search of his past.  &lt;br /&gt;
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Boasting an all-star cast, the game stars Clive Owen as Ser Arris, supported by Christopher Walken, David Warner, Jürgen Prochnow, Mathilda May, and John Hurt, among others. &amp;#039;&amp;#039;Privateer 2&amp;#039;&amp;#039; peppers the experience with random cinematic mini-plot missions. Certain upgrades are only available once these subplots have been completed, and entire character arcs are explored with recorded video cutscenes separate from the main story.&lt;br /&gt;
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After the game&amp;#039;s release, some members of the development team at EA Manchester went on to found Warthog Games, developer of the space simulator &amp;#039;&amp;#039;[[StarCitizen:Starlancer (video game)|Starlancer]]&amp;#039;&amp;#039;. &lt;br /&gt;
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==Trivia==&lt;br /&gt;
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*A &amp;#039;&amp;#039;Privateer 2&amp;#039;&amp;#039; copy signed by [[StarCitizen:Erin Roberts]], [[StarCitizen:Nick Elms]] and [[StarCitizen:Phil Meller]], a 3 1/2 ft physical model  of The “Heretic” ship, nicknamed “Luftwaffe Pants” by the dev team, a giant limited Privateer 2 Poster used for advertising in the UK, a smaller advertising card, a number of original box art concepts as well as some original spacecraft concepts, were up for grabs during a [[StarCitizen:Star Citizen]] competition.&amp;lt;ref&amp;gt;{{Cite RSI|url=https://robertsspaceindustries.com/comm-link/transmission/13438-Foundry-42-Opening-Contest|text=Foundry 42 Opening Contest|accessdate=2013-12-20}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
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==External Links==&lt;br /&gt;
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*[https://www.gog.com/fr/game/privateer_2_the_darkening Privateer 2 on GOG]&lt;br /&gt;
*[https://youtu.be/ojKn7K4Kji0?feature=shared&amp;amp;t=342 Video of Privateer 2 being filmed]&lt;br /&gt;
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==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Video games]]&lt;/div&gt;</summary>
		<author><name>imported&gt;TheBookfinder</name></author>
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