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	<id>https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=StarCitizen%3ARoom_System</id>
	<title>StarCitizen:Room System - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=StarCitizen%3ARoom_System"/>
	<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=StarCitizen:Room_System&amp;action=history"/>
	<updated>2026-06-10T22:45:10Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=StarCitizen:Room_System&amp;diff=126045&amp;oldid=prev</id>
		<title>SyncBot: Sync: upstream update available (local edits by imported&gt;TheBookfinder preserved)</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=StarCitizen:Room_System&amp;diff=126045&amp;oldid=prev"/>
		<updated>2026-05-19T11:37:28Z</updated>

		<summary type="html">&lt;p&gt;Sync: upstream update available (local edits by imported&amp;gt;TheBookfinder preserved)&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:37, 19 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Upstream update available|StarCitizen:Room System/Upstream}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Room System&amp;#039;&amp;#039;&amp;#039; is a back end tech that helps with the creation and integration of certain environments and atmospheric effects.&amp;lt;ref name=&amp;quot;pillartalk38&amp;quot;&amp;gt;[https://youtu.be/yEwik6g0Lwo?t=133 Star Citizen: Pillar Talk - Alpha 3.8]&amp;lt;/ref&amp;gt; It allows areas to have different states while be separated, and allow these states to change when the areas are connected.&amp;lt;ref name=&amp;quot;atv313&amp;quot;&amp;gt;[https://youtu.be/vY_NkFtAAPY?t=109 Star Citizen: Around the Verse 3.13 - LA]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Room System&amp;#039;&amp;#039;&amp;#039; is a back end tech that helps with the creation and integration of certain environments and atmospheric effects.&amp;lt;ref name=&amp;quot;pillartalk38&amp;quot;&amp;gt;[https://youtu.be/yEwik6g0Lwo?t=133 Star Citizen: Pillar Talk - Alpha 3.8]&amp;lt;/ref&amp;gt; It allows areas to have different states while be separated, and allow these states to change when the areas are connected.&amp;lt;ref name=&amp;quot;atv313&amp;quot;&amp;gt;[https://youtu.be/vY_NkFtAAPY?t=109 Star Citizen: Around the Verse 3.13 - LA]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=StarCitizen:Room_System&amp;diff=62904&amp;oldid=prev</id>
		<title>imported&gt;TheBookfinder: removed stub</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=StarCitizen:Room_System&amp;diff=62904&amp;oldid=prev"/>
		<updated>2025-08-10T15:41:45Z</updated>

		<summary type="html">&lt;p&gt;removed stub&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Room System&amp;#039;&amp;#039;&amp;#039; is a back end tech that helps with the creation and integration of certain environments and atmospheric effects.&amp;lt;ref name=&amp;quot;pillartalk38&amp;quot;&amp;gt;[https://youtu.be/yEwik6g0Lwo?t=133 Star Citizen: Pillar Talk - Alpha 3.8]&amp;lt;/ref&amp;gt; It allows areas to have different states while be separated, and allow these states to change when the areas are connected.&amp;lt;ref name=&amp;quot;atv313&amp;quot;&amp;gt;[https://youtu.be/vY_NkFtAAPY?t=109 Star Citizen: Around the Verse 3.13 - LA]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Entities ==&lt;br /&gt;
=== Atmosphere Containers ===&lt;br /&gt;
Atmosphere Containers define the atmosphere composition of a room. It includes gas type, volume, temperature, and humidity.&amp;lt;ref name=&amp;quot;atv313&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Rooms ===&lt;br /&gt;
Rooms indicate the volume, boundaries, power connectivity, and security of a room.&amp;lt;ref name=&amp;quot;atv313&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Room Connectors ===&lt;br /&gt;
Room Connectors indicate the connection between a room and the outer space. It is used to create pressure equalization between different areas.&amp;lt;ref name=&amp;quot;atv313&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [https://youtu.be/yEwik6g0Lwo?t=133 Star Citizen: Pillar Talk - Alpha 3.8]&lt;br /&gt;
* [https://youtu.be/vY_NkFtAAPY?t=109 Star Citizen: Around the Verse 3.13 - LA]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Development]]&lt;/div&gt;</summary>
		<author><name>imported&gt;TheBookfinder</name></author>
	</entry>
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