<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=StarCitizen%3AStarSim</id>
	<title>StarCitizen:StarSim - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=StarCitizen%3AStarSim"/>
	<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=StarCitizen:StarSim&amp;action=history"/>
	<updated>2026-06-11T01:43:09Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=StarCitizen:StarSim&amp;diff=86122&amp;oldid=prev</id>
		<title>SyncBot: Fix template calls: add SC/ prefix</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=StarCitizen:StarSim&amp;diff=86122&amp;oldid=prev"/>
		<updated>2026-04-09T23:19:59Z</updated>

		<summary type="html">&lt;p&gt;Fix template calls: add SC/ prefix&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:19, 9 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Outdated|}}&#039;&#039;&#039;StarSim&#039;&#039;&#039; (formerly &#039;&#039;&#039;Quantum&#039;&#039;&#039;) is the behind-the-scenes system that will allow &#039;&#039;[[StarCitizen:Star Citizen]]&#039;&#039; [[StarCitizen:developer]]s to create and manage a realistic and dynamic universe through in-world actions by [[StarCitizen:NPC]]s. &#039;&#039;&#039;StarSim&#039;&#039;&#039; has access to all backend services and actively manipulates game data in real-time to adjust to the needs of the star system in question.&amp;lt;ref&amp;gt;{{Cite RSI|url=https://robertsspaceindustries.com/roadmap/release-view/1169-StarSim|text=Roadmap deliverable: StarSim|accessdate=2025-11-12}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Outdated|}}&#039;&#039;&#039;StarSim&#039;&#039;&#039; (formerly &#039;&#039;&#039;Quantum&#039;&#039;&#039;) is the behind-the-scenes system that will allow &#039;&#039;[[StarCitizen:Star Citizen]]&#039;&#039; [[StarCitizen:developer]]s to create and manage a realistic and dynamic universe through in-world actions by [[StarCitizen:NPC]]s. &#039;&#039;&#039;StarSim&#039;&#039;&#039; has access to all backend services and actively manipulates game data in real-time to adjust to the needs of the star system in question.&amp;lt;ref&amp;gt;{{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;SC/&lt;/ins&gt;Cite RSI|url=https://robertsspaceindustries.com/roadmap/release-view/1169-StarSim|text=Roadmap deliverable: StarSim|accessdate=2025-11-12}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;StarSim&amp;#039;&amp;#039;&amp;#039; works through observing the actions of hundreds of thousands of lightweight NPCs called {{em|Quanta}}. Each Quanta has its own desires, skills, jobs, and inventory, but without the overhead of things like pathfinding, animations, or even geometry. Quanta represent the rich background world of &amp;#039;&amp;#039;Star Citizen&amp;#039;&amp;#039; that the player is a part of, and Quantum will use these Quanta to create contextually appropriate NPCs or events for the player to interact with. The system allows the developers to add resources and locations of interest that will spur Quanta to move about the [[StarCitizen:star system]], complete tasks, and affect those actions by adjusting variables (ex. resource refinery time, wages at factories). Quanta will be making the same choices as players make, choosing between jobs like [[StarCitizen:mining]], security, or even [[StarCitizen:piracy]]. Like players, Quanta will also generate mission content, such as an NPC stranded after a pirate attack who will call for player&amp;#039;s help with a [[StarCitizen:service beacon]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;StarSim&amp;#039;&amp;#039;&amp;#039; works through observing the actions of hundreds of thousands of lightweight NPCs called {{em|Quanta}}. Each Quanta has its own desires, skills, jobs, and inventory, but without the overhead of things like pathfinding, animations, or even geometry. Quanta represent the rich background world of &amp;#039;&amp;#039;Star Citizen&amp;#039;&amp;#039; that the player is a part of, and Quantum will use these Quanta to create contextually appropriate NPCs or events for the player to interact with. The system allows the developers to add resources and locations of interest that will spur Quanta to move about the [[StarCitizen:star system]], complete tasks, and affect those actions by adjusting variables (ex. resource refinery time, wages at factories). Quanta will be making the same choices as players make, choosing between jobs like [[StarCitizen:mining]], security, or even [[StarCitizen:piracy]]. Like players, Quanta will also generate mission content, such as an NPC stranded after a pirate attack who will call for player&amp;#039;s help with a [[StarCitizen:service beacon]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;StarSim&#039;&#039;&#039; is not just an NPC simulator, player actions will feed back into the system to influence what kinds of jobs, trades, and actions all the Quanta choose to take. Player choices and activity are all fed back to &#039;&#039;&#039;StarSim&#039;&#039;&#039; to influence the behavior of the world real-time and make the world a living, reactive place.&amp;lt;ref name=&quot;ama&quot;&amp;gt;{{Cite RSI|url=spectrum/community/SC/forum/3/thread/quantum-ama|text=Quantum AMA with Jake Muehle}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;StarSim&#039;&#039;&#039; is not just an NPC simulator, player actions will feed back into the system to influence what kinds of jobs, trades, and actions all the Quanta choose to take. Player choices and activity are all fed back to &#039;&#039;&#039;StarSim&#039;&#039;&#039; to influence the behavior of the world real-time and make the world a living, reactive place.&amp;lt;ref name=&quot;ama&quot;&amp;gt;{{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;SC/&lt;/ins&gt;Cite RSI|url=spectrum/community/SC/forum/3/thread/quantum-ama|text=Quantum AMA with Jake Muehle}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== See also ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== See also ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l14&quot;&gt;Line 14:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Short description|Back-end simulation system in Star Citizen}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;SC/&lt;/ins&gt;Short description|Back-end simulation system in Star Citizen}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Development]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Development]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:StarNamed]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:StarNamed]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=StarCitizen:StarSim&amp;diff=63781&amp;oldid=prev</id>
		<title>imported&gt;TheBookfinder: cat</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=StarCitizen:StarSim&amp;diff=63781&amp;oldid=prev"/>
		<updated>2026-01-30T00:20:26Z</updated>

		<summary type="html">&lt;p&gt;cat&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Outdated|}}&amp;#039;&amp;#039;&amp;#039;StarSim&amp;#039;&amp;#039;&amp;#039; (formerly &amp;#039;&amp;#039;&amp;#039;Quantum&amp;#039;&amp;#039;&amp;#039;) is the behind-the-scenes system that will allow &amp;#039;&amp;#039;[[StarCitizen:Star Citizen]]&amp;#039;&amp;#039; [[StarCitizen:developer]]s to create and manage a realistic and dynamic universe through in-world actions by [[StarCitizen:NPC]]s. &amp;#039;&amp;#039;&amp;#039;StarSim&amp;#039;&amp;#039;&amp;#039; has access to all backend services and actively manipulates game data in real-time to adjust to the needs of the star system in question.&amp;lt;ref&amp;gt;{{Cite RSI|url=https://robertsspaceindustries.com/roadmap/release-view/1169-StarSim|text=Roadmap deliverable: StarSim|accessdate=2025-11-12}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;StarSim&amp;#039;&amp;#039;&amp;#039; works through observing the actions of hundreds of thousands of lightweight NPCs called {{em|Quanta}}. Each Quanta has its own desires, skills, jobs, and inventory, but without the overhead of things like pathfinding, animations, or even geometry. Quanta represent the rich background world of &amp;#039;&amp;#039;Star Citizen&amp;#039;&amp;#039; that the player is a part of, and Quantum will use these Quanta to create contextually appropriate NPCs or events for the player to interact with. The system allows the developers to add resources and locations of interest that will spur Quanta to move about the [[StarCitizen:star system]], complete tasks, and affect those actions by adjusting variables (ex. resource refinery time, wages at factories). Quanta will be making the same choices as players make, choosing between jobs like [[StarCitizen:mining]], security, or even [[StarCitizen:piracy]]. Like players, Quanta will also generate mission content, such as an NPC stranded after a pirate attack who will call for player&amp;#039;s help with a [[StarCitizen:service beacon]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;StarSim&amp;#039;&amp;#039;&amp;#039; is not just an NPC simulator, player actions will feed back into the system to influence what kinds of jobs, trades, and actions all the Quanta choose to take. Player choices and activity are all fed back to &amp;#039;&amp;#039;&amp;#039;StarSim&amp;#039;&amp;#039;&amp;#039; to influence the behavior of the world real-time and make the world a living, reactive place.&amp;lt;ref name=&amp;quot;ama&amp;quot;&amp;gt;{{Cite RSI|url=spectrum/community/SC/forum/3/thread/quantum-ama|text=Quantum AMA with Jake Muehle}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [https://youtu.be/2muGWtX8e7g Star Citizen: Quantum, Quasar, and Virtual AI] on YouTube&lt;br /&gt;
* {{Link RSI|url=spectrum/community/SC/forum/3/thread/quantum-ama|text=Quantum AMA with Jake Muehle}} {{Transcript|url=https://www.reddit.com/r/starcitizen/comments/g6bb6g/transcript_quantum_ama_aka_dynamic_economy/|site=Eschatos1}}&lt;br /&gt;
* [https://youtu.be/_8VFw1F-olQ Star Citizen: CitizenCon 2949 - Building a Dynamic Universe]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Short description|Back-end simulation system in Star Citizen}}&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:StarNamed]]&lt;/div&gt;</summary>
		<author><name>imported&gt;TheBookfinder</name></author>
	</entry>
</feed>