<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=StarCitizen%3AUpcoming_features</id>
	<title>StarCitizen:Upcoming features - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=StarCitizen%3AUpcoming_features"/>
	<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=StarCitizen:Upcoming_features&amp;action=history"/>
	<updated>2026-04-09T10:53:43Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=StarCitizen:Upcoming_features&amp;diff=65499&amp;oldid=prev</id>
		<title>imported&gt;Mango Gelatin: 4.7.1 ship and vehicle backlog additions</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=StarCitizen:Upcoming_features&amp;diff=65499&amp;oldid=prev"/>
		<updated>2026-04-08T16:04:39Z</updated>

		<summary type="html">&lt;p&gt;4.7.1 ship and vehicle backlog additions&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{for|past updates|Patch notes}}&lt;br /&gt;
{{Spoiler}}&lt;br /&gt;
This article lists game features that have been mentioned or announced by [[StarCitizen:CIG]] or its [[StarCitizen:Development team|staff]] and are expected to be part of future game update for [[StarCitizen:Star Citizen|&amp;#039;&amp;#039;Star Citizen&amp;#039;&amp;#039;]] or for [[StarCitizen:Squadron 42|&amp;#039;&amp;#039;Squadron 42&amp;#039;&amp;#039;]]. Features on this article are subject to change and are not guaranteed to be included.&lt;br /&gt;
&lt;br /&gt;
==AI==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Name !! Description !! Status !! Anticipated release&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Placeholderv2.png|center|frameless|100x67px|link=|class=noviewer]]||NPC driving&lt;br /&gt;
|The ability for AI NPCs to enter and drive ground vehicles.&lt;br /&gt;
|In development.&amp;lt;ref name=&amp;quot;Monthly-Report-January-2023&amp;quot; /&amp;gt;||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Placeholderv2.png|center|frameless|100x67px|link=|class=noviewer]]||NPC transit systems&lt;br /&gt;
|AI NPCs will use elevators, trams, etc.&lt;br /&gt;
|In development.&amp;lt;ref name=&amp;quot;Monthly-Report-January-2023&amp;quot; /&amp;gt;||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Placeholderv2.png|center|frameless|100x67px|link=|class=noviewer]]||NPC crouching&lt;br /&gt;
|A navigation mesh that allows AI NPCs to travel through openings in a crouched position.&lt;br /&gt;
|In development.&amp;lt;ref name=&amp;quot;Monthly-Report-January-2023&amp;quot; /&amp;gt;||TBA&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Armor and clothing==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Name !! Description !! Status !! Anticipated release&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Placeholderv2.png|center|frameless|100x67px|link=|class=noviewer]]||&amp;#039;&amp;#039;BB-12&amp;#039;&amp;#039;&lt;br /&gt;
|Reward from the US$ 52 million [[StarCitizen:Stretch Goals|stretch goal]]. A manned maneuvering unit from Azure Sky Aero.&lt;br /&gt;
|Unknown||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Placeholderv2.png|center|frameless|100x67px|link=|class=noviewer]]||&amp;#039;&amp;#039;Class II space suit&amp;#039;&amp;#039;&lt;br /&gt;
|Reward from the US$ 9 million stretch goal. A space suit made by [[StarCitizen:Roberts Space Industries]].&lt;br /&gt;
|Unknown||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Titan_suit_concept_02.jpg|center|frameless|100x67px]]||[[StarCitizen:Titan exosuit]]&lt;br /&gt;
|Powered exoskeleton for combat purposes.&lt;br /&gt;
|Unknown||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Placeholderv2.png|center|frameless|100x67px|link=|class=noviewer]]||UEE Environment Coat&lt;br /&gt;
|Sold for a limited time in 2014.&amp;lt;ref&amp;gt;{{Cite_RSI|url=https://robertsspaceindustries.com/comm-link//13926-Introducing-The-Freelancer-Line-Up|text=Introducing the Freelancer line-up|accessdate=2023-03-03}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|Unknown||TBA&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Name !! Description !! Status !! Anticipated release&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Boreal_stalker.jpg|center|frameless|100x67px]]||[[StarCitizen:Boreal Stalker]]&lt;br /&gt;
|Apex predator on [[StarCitizen:MicroTech (planet)|microTech]], created by [[StarCitizen:microTech (company)|microTech]] genetic engineers.&lt;br /&gt;
|Concept||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DevinBautistaIngame.png|center|frameless|100x67px]]||[[StarCitizen:Devin Bautista]]&lt;br /&gt;
|Mission giver in [[StarCitizen:Orison]]. &lt;br /&gt;
|Concept&amp;lt;ref name=&amp;quot;Inside Star Citizen: Personal Systems - Winter 2020&amp;quot;&amp;gt;[https://www.youtube.com/watch?v=qSZiOxyVGmI Inside Star Citizen: Personal Systems - Winter 2020] &amp;#039;&amp;#039;YouTube.com&amp;#039;&amp;#039; Retrieved 2023-03-05&amp;lt;/ref&amp;gt;||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eddie_Parr_at_Wallys_Alpha_3.12.jpg|center|frameless|100x67px]]||[[StarCitizen:Eddie Parr]]&lt;br /&gt;
|Mission giver in [[StarCitizen:New Babbage]].&lt;br /&gt;
|Concept||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LisaGibbsIngame.png|center|frameless|100x67px]]||[[StarCitizen:Lisa Gibbs]]&lt;br /&gt;
|Mission giver in [[StarCitizen:Orison]].&lt;br /&gt;
|Concept&amp;lt;ref name=&amp;quot;Inside Star Citizen: Personal Systems - Winter 2020&amp;quot;/&amp;gt;||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Luca_Brunt.png|center|frameless|100x67px]]||[[StarCitizen:Luca Brunt]]&lt;br /&gt;
|Mission giver in [[StarCitizen:GrimHEX]]&lt;br /&gt;
|Unknown||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Maxyunwinner.jpg|center|frameless|100x67px]]||[[StarCitizen:Shoone]]&amp;lt;br/&amp;gt;(ma’xy.un)&lt;br /&gt;
|A tall, herbivorous beast bred for its fine wool.&lt;br /&gt;
|Concept||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Matokyaiwinner.jpg|center|frameless|100x67px]]||[[StarCitizen:Tokyai]]&amp;lt;br/&amp;gt;(ma’tok.yāi)&lt;br /&gt;
|A predator native to the [[StarCitizen:Xi&amp;#039;an]] world [[StarCitizen:Xi]].&lt;br /&gt;
|Concept||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pyro_Crab_Concept.png|center|frameless|100x67px]]||[[StarCitizen:Pyro Crab]]&lt;br /&gt;
|A four-legged land carnivore that can disguise itself as a rock. Native to a planet in the Pyro system.&lt;br /&gt;
|Concept||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ReccoGameplay.png|center|frameless|100x67px]]||[[StarCitizen:Recco Battaglia]]&lt;br /&gt;
|Mission giver in [[StarCitizen:Levski]].&lt;br /&gt;
|Removed in [[Update:Star Citizen Alpha 3.0.0|Alpha 3.0.0]].||TBA, to be reintroduced with the [[StarCitizen:Nyx system]].&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stormwal_above_Crusader.png|center|frameless|100x67px]]||[[StarCitizen:Stormwal]]&lt;br /&gt;
|A creature native to the gaseous planet [[StarCitizen:Crusader]], also referred to as &amp;#039;&amp;#039;Space Whale&amp;#039;&amp;#039;.&lt;br /&gt;
|Concept||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:T._Banister,_Wikelo_Emporium_-_Alpha_4.1.0.jpg|center|frameless|100x67px]]||[[StarCitizen:Tessa Bannister]]&lt;br /&gt;
|Mission giver in [[StarCitizen:Stanton system]].&lt;br /&gt;
|Unknown||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ngiiwinner.jpg|center|frameless|100x67px]]||[[StarCitizen:Yengi cat]]&amp;lt;br/&amp;gt;(ngii / yao’yao)&lt;br /&gt;
|A semi-aquatic domesticated mammal.&lt;br /&gt;
|Concept||TBA&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Core tech==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Name !! Description !! Status !! Anticipated release&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Placeholderv2.png|center|frameless|100x67px|link=|class=noviewer]]||Companion animal&lt;br /&gt;
|Reward from the US$ 64 million stretch goal. Ability for players to own companion [[StarCitizen:pets]].&lt;br /&gt;
|Unknown||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RSI-Perseus-promo_07.jpg|center|frameless|100x67px]]||Dynamic Door Alignment - Vehicles&lt;br /&gt;
|Doors and elevators extend out dynamically within a certain range.&lt;br /&gt;
|In development.||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Constellation-phoenix-interior-08.jpg|center|frameless|100x67px]]||Hibernation Mode&lt;br /&gt;
|Allow players to log-in into the [[StarCitizen:Persistent Universe]] at the same location they left the game, e.g. [[StarCitizen:ship]], [[StarCitizen::Category:Cities|city]] or [[StarCitizen:space station]].&lt;br /&gt;
|Unknown||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ship-m50-enginecloseup.jpg|center|frameless|100x67px]]||[[StarCitizen:Origin Jumpworks]] M50 Engine Swap&lt;br /&gt;
|The possibility of swapping out the bespoke [[StarCitizen:M50]] engines.&lt;br /&gt;
|Unknown||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Constellation-phoenix-interior-08.jpg|center|frameless|100x67px]]||Retaliator Room OC Swapping&amp;lt;br/&amp;gt;(formerly: Vehicle Module Swapping)&lt;br /&gt;
|System to swap vehicle rooms and modules via mobiGlas app.&lt;br /&gt;
|Unknown||TBA&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Name !! Description !! Status !! Anticipated release&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Placeholderv2.png|center|frameless|100x67px|link=|class=noviewer]]||Actor Feature - EVA T2&lt;br /&gt;
|Addition of EVA fuel and improvements to zero-G push&amp;amp;pull movement.&lt;br /&gt;
|Unknown||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Placeholderv2.png|center|frameless|100x67px|link=|class=noviewer]]||Actor Feature - Ladders T1&lt;br /&gt;
|Improved traversing of ladders, ability to use FPS weapons, heal and perform one-handed actions.&lt;br /&gt;
|In development.||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Placeholderv2.png|center|frameless|100x67px|link=|class=noviewer]]||Actor Feature - Lockers &amp;amp; Inventory&lt;br /&gt;
|Functional lockers to store clothes, armor and items in a physicalized state. Also includes a method of storing items on shelves and attachment surfaces. &lt;br /&gt;
|Unknown||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Placeholderv2.png|center|frameless|100x67px|link=|class=noviewer]]||Actor Tech - Physicalized Weapon Handling&lt;br /&gt;
|Character animations while interacting with FPS weapons.&lt;br /&gt;
|In development.||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Placeholderv2.png|center|frameless|100x67px|link=|class=noviewer]]||Artificial gravity&amp;lt;br/&amp;gt;(part of Resource Management)&lt;br /&gt;
|A system to control gravity on a per room basis to be used in ships, outposts, etc.&lt;br /&gt;
|In development.||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Placeholderv2.png|center|frameless|100x67px|link=|class=noviewer]]||[[StarCitizen:Base building]]&lt;br /&gt;
|All work encompassing the ability for players to construct and maintain bases, including resource generation, commerce, and customization.&lt;br /&gt;
|In development.||[[Update:Star Citizen Release 1.0|Star Citizen Release 1.0]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Placeholderv2.png|center|frameless|100x67px|link=|class=noviewer]]||Charge / Drain&lt;br /&gt;
|Adding the ability for players to drain, store, and charge objects with power using the multi-tool. Includes the ability to overcharge objects and also remove distortion damage.&lt;br /&gt;
|In development.||[[Update:Star Citizen Release 1.0|Star Citizen Release 1.0]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Placeholderv2.png|center|frameless|100x67px|link=|class=noviewer]]||Cutting T2&lt;br /&gt;
|Updating the FPS cutting feature and addition of free-form cutting.&lt;br /&gt;
|In development.||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Placeholderv2.png|center|frameless|100x67px|link=|class=noviewer]]||Docking - Ship to ship&lt;br /&gt;
|Ability for smaller ships to dock in larger ships while in space.&lt;br /&gt;
|Unknown||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Placeholderv2.png|center|frameless|100x67px|link=|class=noviewer]]||FPS Radar / Scanning&lt;br /&gt;
|Improved signature system that supports much greater distances and the dampening of signatures by environmental interference and larger entities.&lt;br /&gt;
|In development.&amp;lt;ref name=&amp;quot;Monthly-Report-July-2025&amp;quot;&amp;gt;{{Cite RSI|url=comm-link/transmission/20724-Star-Citizen-Monthly-Report-July-2025|text=PU Monthly Report July 2025|accessdate=2025-08-07}}&amp;lt;/ref&amp;gt;||[[Update:Star Citizen Release 1.0|Star Citizen Release 1.0]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Placeholderv2.png|center|frameless|100x67px|link=|class=noviewer]]||Fishing&lt;br /&gt;
|TBA&lt;br /&gt;
|Unknown||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Placeholderv2.png|center|frameless|100x67px|link=|class=noviewer]]||Hacking T0&amp;lt;br/&amp;gt;(formerly: Hacking - Tech)&lt;br /&gt;
|FPS minigame displayed in the HUD visor to unlock access to systems and areas.&lt;br /&gt;
|In development.||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Placeholderv2.png|center|frameless|100x67px|link=|class=noviewer]]||Hangar Manager App&lt;br /&gt;
|A mobiGlas app that emulates the functionality of [[StarCitizen:ASOP]] terminals.&lt;br /&gt;
|Unknown||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Placeholderv2.png|center|frameless|100x67px|link=|class=noviewer]]||Hangar upgrades&lt;br /&gt;
|Expanding personal hangar customization with new upgrades, layouts, and functional improvements.&lt;br /&gt;
|Unknown||[[Update:Star Citizen Release 1.0|Star Citizen Release 1.0]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Placeholderv2.png|center|frameless|100x67px|link=|class=noviewer]]||Long Distance Probing&lt;br /&gt;
|Quantum-traveling probes that can detect signatures at extreme ranges far beyond the reach of ship scanners. The signatures can ultimately be used to identify point-of-interest and plan quantum travel.&lt;br /&gt;
|Unknown||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Placeholderv2.png|center|frameless|100x67px|link=|class=noviewer]]||Mag Stripping/Refill&amp;lt;br/&amp;gt;(formerly: Weapons - Magazine Stripping Refilling)&lt;br /&gt;
|Ability to refill and unload magazines for FPS ballistic weapons.&lt;br /&gt;
|Unknown||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Placeholderv2.png|center|frameless|100x67px|link=|class=noviewer]]||NPC Taxi Mission T0&lt;br /&gt;
|Mission type that requires to transport NPCs between rest stops.&lt;br /&gt;
|Unknown||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Placeholderv2.png|center|frameless|100x67px|link=|class=noviewer]]||Ownership&lt;br /&gt;
|Implementing a robust ownership system for items, vehicles, and more, including the ability to transfer ownership both legally and illegally.&lt;br /&gt;
|Unknown||[[Update:Star Citizen Release 1.0|Star Citizen Release 1.0]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Placeholderv2.png|center|frameless|100x67px|link=|class=noviewer]]||Player Interaction Experience&lt;br /&gt;
|The Player Interaction Experience (PIE) is a holistic array of complimentary features and systems, all related directly to the player. Player status, item status, environment status, as well as interactions with both the game world and the objects within it, are covered under these systems.&lt;br /&gt;
|In development.||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Placeholderv2.png|center|frameless|100x67px|link=|class=noviewer]]||Player Slide&lt;br /&gt;
|Ability to slide short distances along the floor.&lt;br /&gt;
|Unknown||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Placeholderv2.png|center|frameless|100x67px|link=|class=noviewer]]||[[StarCitizen:Player space station]]&lt;br /&gt;
|Implementing the ability to build homes among the stars with the introduction of player-made space bases.&lt;br /&gt;
|Unknown||[[Update:Star Citizen Release 1.0|Star Citizen Release 1.0]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Placeholderv2.png|center|frameless|100x67px|link=|class=noviewer]]||Player-to-Player Trading&lt;br /&gt;
|Implementing the ability for players to set up their own shops and sell wares to other players.&lt;br /&gt;
|Unknown||[[Update:Star Citizen Release 1.0|Star Citizen Release 1.0]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Placeholderv2.png|center|frameless|100x67px|link=|class=noviewer]]||[[StarCitizen:Player Organizations]]&lt;br /&gt;
|Implementing the ability to create and fully manage player organizations, including a dedicated mobiGlas app.&lt;br /&gt;
|Unknown||[[Update:Star Citizen Release 1.0|Star Citizen Release 1.0]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Placeholderv2.png|center|frameless|100x67px|link=|class=noviewer]]||[[StarCitizen:Planetary shields]]&lt;br /&gt;
|Introducing Planetary Shield Tech, which provides maximum protection for ground locations, including player bases, from hostile attacks.&lt;br /&gt;
|Unknown||[[Update:Star Citizen Release 1.0|Star Citizen Release 1.0]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Placeholderv2.png|center|frameless|100x67px|link=|class=noviewer]]||Prone&lt;br /&gt;
|Improvements to prone movement.&lt;br /&gt;
|In development.||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Placeholderv2.png|center|frameless|100x67px|link=|class=noviewer]]||Skills&lt;br /&gt;
|Player character skills. Physical: Strength, agility, endurance, fitness. Techniques: Takedowns, traversal and more.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=qIePh9tS-zg&amp;amp;t=6640s CitizenCon 2952: Star Citizen &amp;amp; Squadron 42 {{!}} Partnered Development] &amp;#039;&amp;#039;YouTube.com&amp;#039;&amp;#039; Retrieved 2023-03-15&amp;lt;/ref&amp;gt;&lt;br /&gt;
|Unknown||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Placeholderv2.png|center|frameless|100x67px|link=|class=noviewer]]||Space Mines&lt;br /&gt;
|Ability to release different types of space mines in a coordinated fashion, in an attempt to trap, damage and capture enemies, or set up defensive perimeters.&lt;br /&gt;
|In development.||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Placeholderv2.png|center|frameless|100x67px|link=|class=noviewer]]||StarSim&lt;br /&gt;
|Backend systems and tools simulating the state of universe and economy and dynamically responds to players actions&lt;br /&gt;
|In development.||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Placeholderv2.png|center|frameless|100x67px|link=|class=noviewer]]||Weapon Misfire &amp;amp; Wear&lt;br /&gt;
|Adding the potential for certain weapons to misfire or malfunction depending on various factors.&lt;br /&gt;
|In development.||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Placeholderv2.png|center|frameless|100x67px|link=|class=noviewer]]||Zero-G Push &amp;amp; Pull&lt;br /&gt;
|Adding the ability for the player to traverse surfaces in zero-g by pushing and pulling with their hands.&lt;br /&gt;
|Unknown||TBA&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Locations and planets==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Name !! Description !! Status !! Anticipated release&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Aaron_Halo_Gateway.png|center|frameless|100x67px]]||[[StarCitizen:Aaron Halo]]&lt;br /&gt;
|A gateway to travel through the asteroid belt between Crusader and [[StarCitizen:ArcCorp]].&lt;br /&gt;
|Unknown||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NyxIArtwork.png|center|frameless|100x67px]]||[[StarCitizen:Nyx I]]&amp;lt;br/&amp;gt;&lt;br /&gt;
|The first planet in the Nyx system.&lt;br /&gt;
|In development.&amp;lt;ref name =&amp;quot;CitizenCon2955 /&amp;gt;||TBA&amp;lt;ref name =&amp;quot;CitizenCon2955 /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NyxII.png|center|frameless|100x67px]]||[[StarCitizen:Nyx II]]&amp;lt;br/&amp;gt;&lt;br /&gt;
|The second planet in the Nyx system.&lt;br /&gt;
|In development.&amp;lt;ref name =&amp;quot;CitizenCon2955 /&amp;gt;||TBA&amp;lt;ref name =&amp;quot;CitizenCon2955 /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NyxIII.png|center|frameless|100x67px]]||[[StarCitizen:Nyx III]]&amp;lt;br/&amp;gt;&lt;br /&gt;
|The third and final planet in the Nyx system, an [[StarCitizen:Ice giant]].&lt;br /&gt;
|In development.&amp;lt;ref name =&amp;quot;CitizenCon2955 /&amp;gt;||TBA&amp;lt;ref name =&amp;quot;CitizenCon2955 /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Castra.jpg|center|frameless|100x67px]]||[[StarCitizen:Castra system]]&amp;lt;br/&amp;gt;Incl. [[StarCitizen:Bullseye]] (Castra I), [[StarCitizen:Cascom]] (Castra II)&lt;br /&gt;
|The fourth system announced to be implemented.&amp;lt;ref name =&amp;quot;CitizenCon2954&amp;quot;&amp;gt;[https://www.youtube.com/watch?v=WkMD3ZfDZus CitizenCon 2954: The Stars My Destination: Star Citizen 1.0] &amp;#039;&amp;#039;YouTube.com&amp;#039;&amp;#039; Retrieved 2025-06-19&amp;lt;/ref&amp;gt;&lt;br /&gt;
|Unknown||[[Update:Star Citizen Release 1.0|Star Citizen Release 1.0]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Terra2DSystem.png|center|frameless|100x67px]]||[[StarCitizen:Terra system]]&amp;lt;br/&amp;gt;Incl. [[StarCitizen:Aero]] (Terra I), [[StarCitizen:Pike]] (Terra II), [[StarCitizen:Terra]] (Terra III), [[StarCitizen:Gen]] (Terra IV)&lt;br /&gt;
|The fifth system announced to be implemented.&amp;lt;ref name =&amp;quot;CitizenCon2954&amp;quot; /&amp;gt;&lt;br /&gt;
|Unknown||[[Update:Star Citizen Release 1.0|Star Citizen Release 1.0]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Placeholderv2.png|center|frameless|100x67px|link=|class=noviewer]]||[[StarCitizen:Hurston Security Station]]&lt;br /&gt;
|TBA&lt;br /&gt;
|Whitebox (2023)&amp;lt;ref&amp;gt;[https://youtu.be/Roe2OcyEZAA?t=689 Inside Star Citizen: One Fifty] &amp;#039;&amp;#039;YouTube.com&amp;#039;&amp;#039; Retrieved 2025-06-19&amp;lt;/ref&amp;gt;||TBA&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Ships==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Name !! Description !! Status !! Anticipated release&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Arrastra_flying_through_columns_-_Cut.png|center|frameless|100x67px]]||[[StarCitizen:Arrastra]]&lt;br /&gt;
|Mining and refining ship from [[StarCitizen:Roberts Space Industries]].&lt;br /&gt;
|Concept||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bengal_-_In_space_upper_portside.jpg|center|frameless|100x67px]]||[[StarCitizen:Bengal]]&lt;br /&gt;
|Fleet carrier with integrated runway and hangar made by Roberts Space Industries for the [[StarCitizen:United Empire of Earth Navy]].&lt;br /&gt;
|Unknown, not in active development. Flyable by NPCs.||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Crucible_Repairs.jpg|center|frameless|100x67px]]||[[StarCitizen:Crucible]]&lt;br /&gt;
|Large heavy repair ship made by [[StarCitizen:Anvil Aerospace]].&lt;br /&gt;
|Concept, not in active development.||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Endeavor.jpg|center|frameless|100x67px]]||[[StarCitizen:Endeavor]]&lt;br /&gt;
|Capital science ship made by [[StarCitizen:Musashi Industrial and Starflight Concern]].&lt;br /&gt;
|Concept, not in active development.||Post [[Update:Star_Citizen_Release_1.0|Star Citizen Release 1.0]]&amp;lt;ref name=&amp;quot;Star Citizen: The IAE Show Episode 3&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Expanse_-_x2_flying_through_debris_field_-_Front.png|center|frameless|100x67px]]||[[StarCitizen:Expanse]]&lt;br /&gt;
|Medium size refinery ship.&lt;br /&gt;
|TBA.||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RSI_Galaxy_concept_-_front_quarter_-_Cut.jpg|center|frameless|100x67px]]||[[StarCitizen:Galaxy]]&lt;br /&gt;
|Large modular multirole ship.&lt;br /&gt;
|Production begin scheduled after [[StarCitizen:Polaris]] was completed.&amp;lt;ref name=&amp;quot;Monthly Report November/December 2025&amp;quot;&amp;gt;{{Cite_RSI|url=comm-link/transmission/20972-Star-Citizen-Monthly-Report-November-December-2025|text=PU Monthly Report November &amp;amp; December 2025|int= |accessdate=2026-01-21}}&amp;lt;/ref&amp;gt;||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Genesis_Starliner_-_Flying_away_from_Terra_Prime.jpg|center|frameless|100x67px]]||[[StarCitizen:Genesis Starliner]]&lt;br /&gt;
|Large passenger transporter made by [[StarCitizen:Crusader Industries]].&lt;br /&gt;
|Concept.||Post [[Update:Star_Citizen_Release_1.0|Star Citizen Release 1.0]]&amp;lt;ref name=&amp;quot;Star Citizen: The IAE Show Episode 3&amp;quot;&amp;gt;[https://www.youtube.com/watch?v=c4cb33xM9ts Star Citizen: The IAE Show Episode 3] &amp;#039;&amp;#039;YouTube.com&amp;#039;&amp;#039; Retrieved 2025-06-19&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hull_D_-_Docked_at_large_station.jpg|center|frameless|100x67px]]||[[StarCitizen:Hull D]]&lt;br /&gt;
|Capital heavy cargo ship from the Hull series.&lt;br /&gt;
|Concept, not in active development.||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HullEFront.jpg|center|frameless|100x67px]]||[[StarCitizen:Hull E]]&lt;br /&gt;
|Capital heavy freight ship.&lt;br /&gt;
|Concept, not in active development.||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ironclad_x2_floating_over_sandy_world_-_Cropped.jpg|center|frameless|100x67px]]||[[StarCitizen:Ironclad]]&lt;br /&gt;
|Large armored freighter.&lt;br /&gt;
|In production, greybox.&amp;lt;ref name=&amp;quot;Monthly-Report-october-2025&amp;quot;&amp;gt;{{Cite RSI|url=https://robertsspaceindustries.com/comm-link/transmission/20874-Star-Citizen-Monthly-Report-October-2025|text=Star Citizen Monthly Report October 2025|accessdate=2025-12-13}}&amp;lt;/ref&amp;gt;||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ironclad_Assault_flying_low_over_world_firing_weapons_-_Cropped.jpg|center|frameless|100x67px]]||[[StarCitizen:Ironclad Assault]]&lt;br /&gt;
|Heavy [[StarCitizen::Category:Dropships|dropship]] variant of the Ironclad.&lt;br /&gt;
|In production, greybox.&amp;lt;ref name=&amp;quot;Monthly-Report-october-2025&amp;quot; /&amp;gt;||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Javelin-fireworks-invictus-2950.jpg|center|frameless|100x67px]]||[[StarCitizen:Javelin]]&lt;br /&gt;
|Capital destroyer made by Aegis Dynamics.&lt;br /&gt;
|Unknown, flyable by NPCs.||TBA, after the release of Squadron 42&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kraken_AboveShipMisty_Concept.jpg|center|frameless|100x67px]]||[[StarCitizen:Kraken]]&lt;br /&gt;
|Capital multi-role light carrier.&lt;br /&gt;
|In development, in whitebox awaiting review in February.&amp;lt;ref name=&amp;quot;Monthly Report November/December 2025&amp;quot; /&amp;gt;||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Privateer_-_Landed_Rear_Port.jpg|center|frameless|100x67px]]||[[StarCitizen:Kraken Privateer]]&lt;br /&gt;
|Capital multi-role light carrier and commerce ship.&lt;br /&gt;
|Concept, not in active development but kept in mind to ensure base model changes do not impede the work later.&amp;lt;ref name=&amp;quot;Monthly Report November/December 2025&amp;quot; /&amp;gt;||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Legionnaire_flying_formation.jpg|center|frameless|100x67px]]||[[StarCitizen:Legionnaire]]&lt;br /&gt;
|Small boarding craft.&lt;br /&gt;
|TBA||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Anvil-liberator-promo-05.png|center|frameless|100x67px]]||[[StarCitizen:Liberator]]&lt;br /&gt;
|Large vehicle and ship transporter made by Anvil Aerospace.&lt;br /&gt;
|In development. In pre-production.||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Merchantman_Concept_-_Citizen_Con_2021.png|center|frameless|100x67px]]||[[StarCitizen:Merchantman]]&lt;br /&gt;
|Capital commerce and cargo ship.&lt;br /&gt;
|Not in active development. Interior &amp;amp; Exterior in whitebox.||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Nautilus_-_Deploying_mines_-_Front_Starboard.png|center|frameless|100x67px]]||[[StarCitizen:Nautilus]]&lt;br /&gt;
|Mine laying, disarming and sweeping ship made by Aegis Dynamics.&lt;br /&gt;
|Concept, not in active development.||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MISC_Odyssey_Promo_flying_away_from_planet.jpg|center|frameless|100x67px]]||[[StarCitizen:Odyssey]]&lt;br /&gt;
|Expedition ship with onboard refinery made by Musashi Industrial and Starflight Concern.&lt;br /&gt;
|Concept, not in active development.||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:The_Shipyard_-_Careers_and_Roles_-_Resources2.jpg|center|frameless|100x67px]]||[[StarCitizen:Orion]]&lt;br /&gt;
|Capital mining ship made by Roberts Space Industries.&lt;br /&gt;
|Concept, not in active development.||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PegasusScreenCapFrontLeft.jpg|center|frameless|100x67px]]||[[StarCitizen:Pegasus]]&lt;br /&gt;
|Capital escort carrier made by Roberts Space Industries.&lt;br /&gt;
|Unknown||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pioneer_Side_Concept.jpg|center|frameless|100x67px]]||[[StarCitizen:Pioneer]]&lt;br /&gt;
|Capital heavy construction platform made by [[StarCitizen:Consolidated Outland]].&lt;br /&gt;
|In production, whitebox.&amp;lt;ref name=&amp;quot;Monthly-Report-May-2025&amp;quot; /&amp;gt;||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:XIAN_Railen_Promo_Base_Paint_Scheme.jpg|center|frameless|100x67px]]||[[StarCitizen:Railen]]&lt;br /&gt;
|[[StarCitizen:Xi&amp;#039;an]] based cargo ship made by [[StarCitizen:Gatac Manufacture]].&lt;br /&gt;
|In production, greybox.&amp;lt;ref name=&amp;quot;Monthly Report February 2026&amp;quot;&amp;gt;{{Cite_RSI|url=comm-link/transmission/21043-Star-Citizen-Monthly-Report-February-2026|text=PU Monthly Report February 2026|int= |accessdate=2026-03-04}}&amp;lt;/ref&amp;gt;||[[StarCitizen:Alien Week|Alien Week 2956]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Spirit_E1_flying_fast_over_Orison_-_cropped.jpg|center|frameless|100x67px]]||[[StarCitizen:E1 Spirit]]&lt;br /&gt;
|Small multi-crew ship from Crusader Industries in the variants: bomber, medium freight and VIP transport.&lt;br /&gt;
|In development. (Greybox)&amp;lt;ref name=&amp;quot;Monthly-Report-January-2023&amp;quot;&amp;gt; /&amp;gt;||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Starlancer_BLD_landed_at_outpost_with_drones.jpg|center|frameless|100x67px]]||[[StarCitizen:Starlancer BLD]]&lt;br /&gt;
|Large construction ship, outfitted with two large drone bays&lt;br /&gt;
|TBA||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Vulcan_-_Flying_repairing_Eclipse_with_drones.jpg|center|frameless|100x67px]]||[[StarCitizen:Vulcan]]&lt;br /&gt;
|Two person crew medium refuel and repair ship made by Aegis Dynamics.&lt;br /&gt;
|Concept||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RSI_ZeusMkII_MR_-_Cut.png|center|frameless|100x67px]]||[[StarCitizen:Zeus Mk II MR]]&lt;br /&gt;
|Medium size multi-crew ship specialized in bounty hunting.&lt;br /&gt;
|TBA||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Zeus_Mk_II_ST_Cropped.png|center|frameless|100x67px]]||[[StarCitizen:Zeus Mk II ST]]&lt;br /&gt;
|Medium size multi-crew ship with an unknown role.&lt;br /&gt;
|TBA||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Placeholderv2.png|center|frameless|100x67px|link=|class=noviewer]]||Ship Shield-Emitters&lt;br /&gt;
|Converting ship shield-emitters into physical objects that can be targeted and destroyed, giving players the ability to permanently disable enemy shields.&lt;br /&gt;
|Unknown||TBA&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Ground vehicles==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Name !! Description !! Status !! Anticipated release&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CSV-FM_driving_around_facility_-_cropped.png|center|frameless|100x67px]]||[[StarCitizen:CSV-FM]]&lt;br /&gt;
|Construction vehicle with two medium size drone bays.&lt;br /&gt;
|TBA||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cydnus_-_Landed_with_white_background_-_Front_Port.jpg|center|frameless|100x67px]]||[[StarCitizen:Cydnus]]&lt;br /&gt;
|Manned quadruped mining vehicle.&lt;br /&gt;
|Unknown||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Placeholderv2.png|center|frameless|100x67px|link=|class=noviewer]]||[[StarCitizen:MCV]]&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MFC_CitizenCon_2024_vehicle_silhouette.png|center|frameless|100x67px|link=|class=noviewer]]||[[StarCitizen:MFC]]&lt;br /&gt;
|Ground [[StarCitizen:crafting]] vehicle developed by [[StarCitizen:Greycat Industrial]].&lt;br /&gt;
|TBA||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:G12_in_garage_-_Cut.png|center|frameless|100x67px]]||[[StarCitizen:G12]], [[StarCitizen:G12a]], [[StarCitizen:G12r]]&lt;br /&gt;
|Two person ground vehicle made by Origin Jumpworks.&lt;br /&gt;
|Concept||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File: R.A.P.T.O.R sweeping waste front - Cropped.jpg|center|frameless|100x67px]]||[[StarCitizen:R.A.P.T.O.R]]&lt;br /&gt;
|One person cleaning vehicle.&lt;br /&gt;
|In production.||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ranger_Concept_Racing.jpg|center|frameless|100x67px]]||[[StarCitizen:Ranger CV]], [[StarCitizen:Ranger RC]], [[StarCitizen:Ranger TR]]&lt;br /&gt;
|One person motorcycle style vehicle made by [[StarCitizen:Tumbril Land Systems]].&lt;br /&gt;
|Concept||TBA&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==FPS weapons and items==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Name !! Description !! Status !! Anticipated release&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Placeholderv2.png|center|frameless|100x67px|link=|class=noviewer]]||&amp;#039;&amp;#039;$16 million Laser Pistol&amp;#039;&amp;#039;&lt;br /&gt;
|US$ 16 million stretch goal reward.&lt;br /&gt;
|Unknown||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Behring_Door_Breach_Charge_-_ISC_Winter_2021_-_Cutout_with_Mesh_BG.png|center|frameless|100x67px]]||[[StarCitizen:Door Breach Charge]]&lt;br /&gt;
|Explosive door breach charge made by [[StarCitizen:Behring Applied Technology]].&lt;br /&gt;
|Unknown||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DS-12_Gravity_Grenade.png|center|frameless|100x67px]]||[[StarCitizen:DS-12 Force Propulsion Grenade]]&lt;br /&gt;
|Force propulsion grenade made by [[StarCitizen:Behring Applied Technology]].&lt;br /&gt;
|Unknown||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:EP-S_EMP_Grenade.png|center|frameless|100x67px]]||[[StarCitizen:EP-5 EMP Grenade]]&lt;br /&gt;
|Electromagnetic pulse grenade made by [[StarCitizen:Behring Applied Technology]].&lt;br /&gt;
|Unknown||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Placeholderv2.png|center|frameless|100x67px|link=|class=noviewer]]||[[StarCitizen:FACTION-9 Baton]]&lt;br /&gt;
|FPS non-lethal weapon.&lt;br /&gt;
|Unknown||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Greycat_Industrial_Cutting_Tool.png|center|frameless|100x67px]]||[[StarCitizen:Industrial Cutting Tool]]&lt;br /&gt;
|Cutting tool made by [[StarCitizen:Greycat Industrial]].&lt;br /&gt;
|Unknown||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PA_Taser_Pistol_WIP_-_02.png|center|frameless|100x67px]]||[[StarCitizen:Judge Stun Pistol]]&lt;br /&gt;
|FPS non-lethal stun pistol.&lt;br /&gt;
|Unknown||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Placeholderv2.png|center|frameless|100x67px|link=|class=noviewer]]||[[StarCitizen:M34 Restraint System]]&lt;br /&gt;
|Handcuffs.&lt;br /&gt;
|Unknown||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:UltiFlex_Novia_Crossbow_-_Monthly_report_2021-01_001.jpg|center|frameless|100x67px]]||[[StarCitizen:Novia Crossbow]]&lt;br /&gt;
|Compound style crossbow made by [[StarCitizen:UltiFlex]].&lt;br /&gt;
|In production.||[[Update:Star Citizen Alpha 4.8.0|Alpha 4.8.0]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:P8-AR-315.png|center|frameless|100x67px]]||[[StarCitizen:P8-ARM Rifle]]&lt;br /&gt;
|Select fire ballistic assault rifle made by [[StarCitizen:Behring Applied Technology]]. Available in PTU Alpha 3.15.0 for a short duration.&lt;br /&gt;
|Unknown||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Radar_Net_Grenade.png|center|frameless|100x67px]]||[[StarCitizen:SC-1 LIDAR Grenade]]&lt;br /&gt;
|LIDAR grenade made by [[StarCitizen:Behring Applied Technology]].&lt;br /&gt;
|Unknown||TBA&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Vehicle weapons and items==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Name !! Description !! Status !! Anticipated release&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Placeholderv2.png|center|frameless|100x67px|link=|class=noviewer]]||[[StarCitizen:AMX-1 Repair Bot]]&lt;br /&gt;
|Repair drone manufactured by [[StarCitizen:Saga Datasystems]].&lt;br /&gt;
|Unknown||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Trident-Attack-Systems-Laser-Beam-S4-6.jpg|center|frameless|100x67px]]||[[StarCitizen:Arame Laser Beam]]&lt;br /&gt;
|Size 4 laser beam made by [[StarCitizen:Trident Attack Systems]].&lt;br /&gt;
|Unknown||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Placeholderv2.png|center|frameless|100x67px]]||[[StarCitizen:BARD Drone]]&lt;br /&gt;
|Repair, refuel, and rearming drone for the [[StarCitizen:Vulcan]].&lt;br /&gt;
|Unknown||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Placeholderv2.png|center|frameless|100x67px|link=|class=noviewer]]||[[StarCitizen:Eventide Repeater]]&lt;br /&gt;
|Size 5 ballistic repeater made by [[StarCitizen:Apocalypse Arms]].&lt;br /&gt;
|Unknown||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Trident-Attack-Systems-Laser-Beam-S4-6.jpg|center|frameless|100x67px]]||[[StarCitizen:Kombu Laser Beam]]&lt;br /&gt;
|Size 5 vehicle laser beam.&lt;br /&gt;
|Unknown||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MonthlyReport-1409-Austin-September.jpg|center|frameless|100x67px]]||[[StarCitizen:M3-A Multifunction Space Drone]]&lt;br /&gt;
|Multipurpose drone manufactured by [[StarCitizen:Saga Datasystems]].&lt;br /&gt;
|Unknown||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Nautilus_-_Nemo_Drone_-_TransparentCropped.png|center|frameless|100x67px]]||[[StarCitizen:NEMO Drone]]&lt;br /&gt;
|Mine disarm and retrieval drone for the [[StarCitizen:Nautilus]].&lt;br /&gt;
|Unknown||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Placeholderv2.png|center|frameless|100x67px|link=|class=noviewer]]||[[StarCitizen:Nightfall Repeater]]&lt;br /&gt;
|Size 6 ballistic repeater.&lt;br /&gt;
|Unknown||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Placeholderv2.png|center|frameless|100x67px|link=|class=noviewer]]||[[StarCitizen:Shade Repeater]]&lt;br /&gt;
|Size 4 ballistic repeater.&lt;br /&gt;
|Unknown||TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Trident-Attack-Systems-Laser-Beam-S4-6.jpg|center|frameless|100x67px]]||[[StarCitizen:Wakame Laser Beam]]&lt;br /&gt;
|Size 6 laser beam.&lt;br /&gt;
|Unknown||TBA&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[StarCitizen:List of unconfirmed concepts]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://robertsspaceindustries.com/roadmap/release-view Roadmap - Release View] at [https://robertsspaceindustries.com robertsspaceindustries]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Upcoming Patches]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Mango Gelatin</name></author>
	</entry>
</feed>