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	<title>Template:MC/Console version/2016-12-21 - Revision history</title>
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		<id>https://wiki.sasgaming.net/index.php?title=Template:MC/Console_version/2016-12-21&amp;diff=42652&amp;oldid=prev</id>
		<title>imported&gt;LauraFii at 21:27, 14 December 2025</title>
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		<updated>2025-12-14T21:27:48Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{cvnote|Equiv. to JE 1.10}}&lt;br /&gt;
&lt;br /&gt;
== Additions ==&lt;br /&gt;
{{Additions table&lt;br /&gt;
|Chorus Flower&lt;br /&gt;
|Chorus Plant&lt;br /&gt;
|Dragon Head&lt;br /&gt;
|End Gateway&lt;br /&gt;
|End Rod&lt;br /&gt;
|Purpur Block&lt;br /&gt;
|Purpur Pillar&lt;br /&gt;
|Purpur Stairs&lt;br /&gt;
|Purpur Slab&lt;br /&gt;
|Chorus Fruit&lt;br /&gt;
|Popped Chorus Fruit&lt;br /&gt;
|Dragon&amp;#039;s Breath&lt;br /&gt;
|Elytra&lt;br /&gt;
|End Crystal&lt;br /&gt;
|Shulker Spawn Egg Revision 2&lt;br /&gt;
|Spruce Boat&lt;br /&gt;
|Birch Boat&lt;br /&gt;
|Jungle Boat&lt;br /&gt;
|Acacia Boat&lt;br /&gt;
|Dark Oak Boat&lt;br /&gt;
|Splash Water Bottle&lt;br /&gt;
|Mundane Splash Potion&lt;br /&gt;
|Thick Splash Potion&lt;br /&gt;
|Awkward Splash Potion&lt;br /&gt;
|Lingering Water Bottle&lt;br /&gt;
|Mundane Lingering Potion&lt;br /&gt;
|Thick Lingering Potion&lt;br /&gt;
|Awkward Lingering Potion&lt;br /&gt;
|Lingering Potion of Fire Resistance&lt;br /&gt;
|Lingering Potion of Harming&lt;br /&gt;
|Lingering Potion of Healing&lt;br /&gt;
|Lingering Potion of Invisibility&lt;br /&gt;
|Lingering Potion of Leaping&lt;br /&gt;
|Lingering Potion of Night Vision&lt;br /&gt;
|Lingering Potion of Poison&lt;br /&gt;
|Lingering Potion of Regeneration&lt;br /&gt;
|Lingering Potion of Slowness&lt;br /&gt;
|Lingering Potion of Strength&lt;br /&gt;
|Lingering Potion of Swiftness&lt;br /&gt;
|Lingering Potion of Water Breathing&lt;br /&gt;
|Lingering Potion of Weakness&lt;br /&gt;
|Potion of Luck&lt;br /&gt;
|Splash Potion of Luck&lt;br /&gt;
|Lingering Potion of Luck&lt;br /&gt;
|Spectral Arrow&lt;br /&gt;
|Arrow of Splashing&lt;br /&gt;
|Arrow of Fire Resistance&lt;br /&gt;
|Arrow of Harming&lt;br /&gt;
|Arrow of Healing&lt;br /&gt;
|Arrow of Invisibility&lt;br /&gt;
|Arrow of Leaping&lt;br /&gt;
|Arrow of Night Vision&lt;br /&gt;
|Arrow of Poison&lt;br /&gt;
|Arrow of Regeneration&lt;br /&gt;
|Arrow of Slowness&lt;br /&gt;
|Arrow of Strength&lt;br /&gt;
|Arrow of Swiftness&lt;br /&gt;
|Arrow of Water Breathing&lt;br /&gt;
|Arrow of Weakness&lt;br /&gt;
|Arrow of Luck&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
* Added new [[Legacy Console Edition Tutorial|tutorial]] world.&lt;br /&gt;
* Added Fallout [[Mash-up pack]] trial.&lt;br /&gt;
* Added Developer Alex and Developer Steve [[skin]]s to the [[Default Skin Pack (Legacy Console Edition)|default skin pack]].&lt;br /&gt;
* {{cx|xb1,ps4|Added Amplified Terrain option.}}&lt;br /&gt;
* Added a camera animation when the [[Mini games#Tumble|Tumble mini game]] starts.&lt;br /&gt;
* Added [[Levitation]], [[Luck]], [[Bad Luck]], and [[Glowing]] effects.&lt;br /&gt;
* Falling dust particles have been added, which appear underneath gravity-affected blocks that are generated or placed suspended in midair.&lt;br /&gt;
&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Chorus flower]], [[chorus plant]], [[dragon head]], [[End rod]], [[purpur block]], [[purpur pillar]], [[purpur stairs]], [[purpur slab]].&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Chorus fruit]], [[popped chorus fruit]], [[dragon&amp;#039;s breath]], [[elytra]], [[End crystal]], [[lingering potion]], water [[splash potion]] and [[lingering potion]], potion of [[luck]], [[tipped arrow]], [[boat]]s made from [[spruce]], [[birch]], [[jungle]], [[acacia]], and [[dark oak]] wood.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Shulker]], [[stray]], [[husk]], and skeleton trap [[horse]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
=== Structures ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[End gateway]], [[chorus tree]], [[End city]], and [[End City#End ship|End ship]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Beacon]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Effect duration depends on pyramid levels, 9 seconds plus 2 seconds per level (formerly a constant 9 seconds).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Brewing stand]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now require [[blaze powder]] to use.&lt;br /&gt;
* Added sound when the brewing finishes.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Door]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now have sounds for placing and make different sounds when opening and closing.&lt;br /&gt;
* Are now placed facing left/right depending on which half of the block the player clicks on, unless neighboring doors cause them to place a certain way.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Ender chest]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now have unique sounds for opening and closing.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[End portal block]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Height of hitbox was changed to 0.75 (was previously 0.0625).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Enchanting table]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now play a sound when enchanting an item&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Fence gate]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Updated opening and closing sounds.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Glass pane]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Glass panes without any connecting blocks are now 2×2 pixels in footprint.&lt;br /&gt;
** This is compared to the big cross configuration that was default.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Hay bale]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Falling onto a hay bale inflicts 20% of normal fall damage.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Iron bars]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Iron bars without any connecting blocks are now 2×2 pixels in footprint.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Lily pad]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Collision box and hitbox were raised from {{frac|1|4}} of a pixel to 1 pixel in height and the width has been changed to be inset from three edges of the block by 1 pixel ({{frac|1|16}} of a block).&lt;br /&gt;
* Added sound when placed.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Rail]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* All sloped rail types&amp;#039; hitbox heights are increased from 10 pixels of block to a full block.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Redstone]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Hitbox for redstone is now smaller based on the connections, similarly to fences.&lt;br /&gt;
&lt;br /&gt;
{{cx|!ps3|&amp;#039;&amp;#039;&amp;#039;[[Sugar cane]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Color/shade is affected by the biome color (similar to [[leaves]], [[grass]], and [[vines]]).}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Trapdoor]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Updated opening and closing sounds.&lt;br /&gt;
* No longer require supporting blocks.&lt;br /&gt;
* May be climbed like a [[ladder]] if placed directly above one and on the same side of the block.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Wheat]], [[carrot]]s, [[potato]]es, [[beetroot]], and [[Nether wart]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now change their hitbox as the plant grows.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Armor]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Changed equipping sounds.&lt;br /&gt;
* Now show armor points in tooltips.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Bow]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now show an animation for drawing back an arrow in the [[HUD|hotbar]].&lt;br /&gt;
* {{version exclusive}}: Can now also be drawn by {{ctrl|using}} any type of arrow.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Bucket]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now have sounds.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Enchanted golden apple]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now give Absorption IV instead of I.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Fishing rod]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can now pull items towards the player.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Glass bottle]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can now be used to collect dragon&amp;#039;s breath.&lt;br /&gt;
* Added sound when filling it with water and dragon&amp;#039;s breath.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Hoe]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added new sounds.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Potion]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Potion of {{EffectLink|id=strength-revision-1|Strength}} changed from 130% bonus damage to {{hp|3}}, i.e. an absolute bonus rather than a relative one.&lt;br /&gt;
* Potion of {{EffectLink|id=weakness-revision-1|Weakness}} changed from 0.5 ({{hp|2|notag=1}} × {{frac|1|4}}) reduction to damage to {{hp|4}}.&lt;br /&gt;
* Extended potion of {{EffectLink|id=poison-revision-1|Poison}}, extended potion of {{EffectLink|id=regeneration-revision-1|Regeneration}} had their durations reduced from 2:00 to 1:30.&lt;br /&gt;
** Enhanced potions of {{EffectLink|id=poison-revision-1|Poison}} have their duration reduced from 0:22.5 to 0:21.6.&lt;br /&gt;
* Splash potions now have the same duration as drinkable potions.&lt;br /&gt;
&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;All mobs&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Have a 5% chance to spawn left-handed.&lt;br /&gt;
** Mobs able to hold items hold them according to their dominant hand.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Endermen]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Have a punch animation.&lt;br /&gt;
* Drop the block they were holding when killed.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Iron golem]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now spawn with 100% knockback resistance.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Skeleton]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* {{cx|xbox 360|Now use the [[Java Edition removed features#Mob sounds|old sound]] for dying.}}&lt;br /&gt;
* Skeletons can now walk, strafe and shoot at the same time.&lt;br /&gt;
** They walk away from players that are too close and toward players that are too far.&lt;br /&gt;
*** They also sprint toward the player when very far away.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Snow golem]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Using [[shears]] on them now removes the [[pumpkin]].&lt;br /&gt;
** The pumpkin is not [[Drops|drop]]ped.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Villager]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Clerics now sell [[ender pearl]]s instead of [[eyes of ender]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Zombie villager]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now have different skins for different professions.&lt;br /&gt;
&lt;br /&gt;
=== Non-mob entities ===&lt;br /&gt;
* Boats are now controlled differently and can have multiple passengers.&lt;br /&gt;
* Projectiles such as [[snowball]]s, [[egg]]s, ender pearls, [[splash potion]]s, [[bottles o&amp;#039; enchanting]], and [[arrow]]s now take the thrower&amp;#039;s motion into account when fired.&lt;br /&gt;
&lt;br /&gt;
=== World generation ===&lt;br /&gt;
* [[The End]] has changed when generating a new world and can also be updated for old worlds. To get the new End in an old world, select &amp;quot;Reset The End&amp;quot; in the &amp;quot;More Options&amp;quot; menu when loading a world.&lt;br /&gt;
* After killing the [[ender dragon]] in the new End, an [[End gateway]] will spawn nearby. Throwing an ender pearl into this will teleport the player to a new area in the End with an [[End city]] and [[End City#End ship|End ship]].&lt;br /&gt;
* The [[Terrain features#Central island|central island]] has been downscaled from 288&amp;amp;times;288 to 192&amp;amp;times;192 blocks.&lt;br /&gt;
** The [[End platform]] has been moved from X{{=}}100, Y{{=}}49, Z{{=}}0 to X{{=}}60, Y{{=}}49, Z{{=}}60, due to the downscaling of the End central island.&lt;br /&gt;
* Within the End city and the End ship, the player can find shulkers, elytra, and a dragon head.&lt;br /&gt;
* [[Village]]s now generate naturally in [[Taiga]] biomes.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
* Updated crafting interface to allow crafting [[firework star]]s and [[firework rocket]]s.&lt;br /&gt;
* Reordered [[potion]] effects in the Brewing tab in the [[Creative inventory]] to be more like {{JE}}.&lt;br /&gt;
* Removed all five types of extended-enhanced potion variants for five potion effects from the Creative inventory.&lt;br /&gt;
* Removed the strength indicator from the Brewing tab in the Creative inventory.&lt;br /&gt;
* [[Golden apple]]s, [[enchanted golden apple]]s, and [[chorus fruit]]s can now be eaten in creative mode.&lt;br /&gt;
* Traveling through [[Nether portal]]s and [[End portal]]s now plays a sound after arriving in the other dimension.&lt;br /&gt;
* [[Sneaking]] now lowers the player&amp;#039;s hitbox to 1.65 blocks.&lt;br /&gt;
* The animation for picking up items or shot arrows now plays at a random speed, sometimes causing it to play slower than before.&lt;br /&gt;
* Removed [[End portal frame]]s from the custom superflat block selection menu.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Combat]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [[Knockback (mechanic)|Knockback]] no longer changes the Y-axis speed of flying and falling mobs.&lt;br /&gt;
* Holding down the attack key in survival or adventure mode now attacks slower while punching into the air (every half second).&lt;br /&gt;
* Added sound when critical hitting a player or mob.&lt;br /&gt;
* Attacking a player or mob now shows black heart particles, indicating the amount of damage that was dealt.&lt;br /&gt;
* Added sounds for the [[Thorns]] [[Enchanting|enchantment]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Crosshair]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* No longer shows in 3rd person view.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Death messages]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Are now displayed on the player&amp;#039;s death screen as well as in the chat.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
{{Fixes|project=MCCE|fixedin=TU46/CU36/1.39/Patch 15&lt;br /&gt;
|1303|When &amp;quot;0&amp;quot; is typed in as the seed the seed &amp;quot;48&amp;quot; is used instead&lt;br /&gt;
|1788|TNT rendering 1 block up&lt;br /&gt;
|1920|Wither skelleton heads go invisible after being places.&lt;br /&gt;
|2187|Stairs and slabs act like full blocks&lt;br /&gt;
|2257|Game crashes upon entering the end&lt;br /&gt;
|2295|Eating one food item causes the player to eat multiple of the food&lt;br /&gt;
|2477|Sea Lanterns are in two places in crafting table&lt;br /&gt;
|2482|Invisible banners&lt;br /&gt;
|2484|German version has the same item name &amp;quot;Hohes Gras&amp;quot; for both tall grass and fern&lt;br /&gt;
|2494|Enchanting is off balance&lt;br /&gt;
|2501|Trapdoor glitch&lt;br /&gt;
|2517|New duplication glitch&lt;br /&gt;
|2567|Items despawn so fast that time feels limited to picking items up.&lt;br /&gt;
|2570| Silverfish bug&lt;br /&gt;
|2580|Default Texture Pack screenshot is too compressed to be useful&lt;br /&gt;
|2585|Controls bug&lt;br /&gt;
|2603|Spawning inside blocks&lt;br /&gt;
|2606|Witches Potions&lt;br /&gt;
|2613|Particles bounce on slime blocks&lt;br /&gt;
|2642|Anvil/crafting glitch in Survival&lt;br /&gt;
|2644|Crash after dying in Battle mini game&lt;br /&gt;
|2681|Lily pads are duplicated when placed while on a boat&lt;br /&gt;
|2718|Buckets cannot collect water from cauldrons.&lt;br /&gt;
|2723|Flower pots have a crack in them.&lt;br /&gt;
|2724|Taiga village bug&lt;br /&gt;
|2725|Duplication glitch destroys legitimate survival and worlds.&lt;br /&gt;
|2730|Enchanted Books in a random Order&lt;br /&gt;
|2737|X-ray glitch&lt;br /&gt;
|2765|Infinite item bug&lt;br /&gt;
|2766|Enchanting&lt;br /&gt;
|2840|Elytra splitscreen does not work&lt;br /&gt;
|2914|End is broken&lt;br /&gt;
|3257|Grass, ladder, and tallgrass X-ray bug&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trailer ==&lt;br /&gt;
{{yt|5BWe4-9codw}}&lt;br /&gt;
&lt;br /&gt;
{{cx|ps4|&lt;br /&gt;
}}&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Minecraft-PS4-1.38-pre-release.jpg&lt;br /&gt;
Release1-10b Shot1.png&lt;br /&gt;
Release1-10b Shot2.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Java Edition 1.10]]&lt;br /&gt;
* {{cx|!xbox 360|[[Xbox 360 Edition TU46]]}}&lt;br /&gt;
* {{cx|!xbox one|[[Xbox One Edition CU36]]}}&lt;br /&gt;
* {{cx|!ps3|[[PlayStation 3 Edition 1.38]]}}&lt;br /&gt;
* {{cx|!ps4|[[PlayStation 4 Edition 1.38]]}}&lt;br /&gt;
* {{cx|!psv|[[PlayStation Vita Edition 1.38]]}}&lt;br /&gt;
* {{cx|!wiiu|[[Wii U Edition Patch 15]]}}&lt;/div&gt;</summary>
		<author><name>imported&gt;LauraFii</name></author>
	</entry>
</feed>