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	<title>Template:MC/Console version/2017-06-27 - Revision history</title>
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	<updated>2026-04-10T23:28:28Z</updated>
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		<id>https://wiki.sasgaming.net/index.php?title=Template:MC/Console_version/2017-06-27&amp;diff=42678&amp;oldid=prev</id>
		<title>imported&gt;Amethyst hhh: misc cleanup</title>
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		<updated>2026-03-05T09:48:52Z</updated>

		<summary type="html">&lt;p&gt;misc cleanup&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{cvnote}}&lt;br /&gt;
&lt;br /&gt;
== Additions ==&lt;br /&gt;
{{Additions table&lt;br /&gt;
|White Bed&lt;br /&gt;
|Light Gray Bed&lt;br /&gt;
|Gray Bed&lt;br /&gt;
|Black Bed&lt;br /&gt;
|Brown Bed&lt;br /&gt;
|Orange Bed&lt;br /&gt;
|Yellow Bed&lt;br /&gt;
|Lime Bed&lt;br /&gt;
|Green Bed&lt;br /&gt;
|Cyan Bed&lt;br /&gt;
|Light Blue Bed&lt;br /&gt;
|Blue Bed&lt;br /&gt;
|Purple Bed&lt;br /&gt;
|Magenta Bed&lt;br /&gt;
|Pink Bed&lt;br /&gt;
|Observer&lt;br /&gt;
|Totem of Undying&lt;br /&gt;
|Ocean Explorer Map&lt;br /&gt;
|Woodland Explorer Map&lt;br /&gt;
|Skeleton Horse Spawn Egg Revision 1&lt;br /&gt;
|Zombie Horse Spawn Egg Revision 1&lt;br /&gt;
|Elder Guardian Spawn Egg Revision 1&lt;br /&gt;
|Stray Spawn Egg Revision 2&lt;br /&gt;
|Wither Skeleton Spawn Egg Revision 1&lt;br /&gt;
|Husk Spawn Egg Revision 2&lt;br /&gt;
|Zombie Villager Spawn Egg Revision 1&lt;br /&gt;
|Parrot Spawn Egg Revision 1&lt;br /&gt;
|Llama Spawn Egg Revision 1&lt;br /&gt;
|Vindicator Spawn Egg Revision 1&lt;br /&gt;
|Evoker Spawn Egg Revision 1&lt;br /&gt;
|Vex Spawn Egg Revision 1&lt;br /&gt;
|Enchanted Book[&amp;amp;7Curse of Vanishing]&lt;br /&gt;
|Enchanted Book[&amp;amp;7Curse of Binding]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Blocks and items ===&lt;br /&gt;
* [[Observer]]s, [[totem of undying]], [[explorer map]]s.&lt;br /&gt;
* [[Spawn egg]]s to the Creative menu for [[skeleton horse]]s, [[zombie horse]]s, [[elder guardian]]s, [[stray]]s, [[wither skeleton]]s, [[husk]]s, and [[zombie villager]]s.&lt;br /&gt;
* 15 new [[bed]] colors which are now [[dye]]able.&lt;br /&gt;
&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
* [[Parrot]]s, [[llama]]s, [[vindicator]]s, [[evoker]]s, [[vex]]es, cartographer [[villager]]s, and [[illusioner]]s.&lt;br /&gt;
&lt;br /&gt;
=== World generation ===&lt;br /&gt;
* [[Woodland mansion]]s&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
* Curses of [[Curse of Binding|Binding]] and [[Curse of Vanishing|Vanishing]].&lt;br /&gt;
* Added display of status effects on the HUD.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
* [[Mini Game Heroes Skin Pack]]&lt;br /&gt;
* Giants Glide track pack&lt;br /&gt;
* 7 new [[achievement]]s&lt;br /&gt;
* Added Biome Scale Slider, Find Balanced Seed, and Auto-Jump options&lt;br /&gt;
* Added entity cramming&lt;br /&gt;
* New dye crafting tab&lt;br /&gt;
* Added unique sounds for when the [[player]] takes fire or drowning [[damage]].&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Blocks and items ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Armor]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Is now once again duplicated when equipped using the quick equip functionality in Creative mode to match {{JE}} (unless it is swapped with another piece).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Armor stand]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can now be equipped with [[elytra]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Banner]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Rearranged the order of colors in the Creative inventory.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Bed]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* If the player clicks on the bed, but is not right beside it, it now shows the message: &amp;quot;You may not rest now, the bed is too far away&amp;quot;.&lt;br /&gt;
** Previously the player would get no message, but would be unable to sleep.&lt;br /&gt;
* Now partially reduce fall damage.&lt;br /&gt;
* The red colored bed has now been renamed from just &amp;quot;Bed&amp;quot; to &amp;quot;Red Bed&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Cobblestone wall]]s and [[mossy cobblestone wall]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Moved to the Decorations tab in the [[Creative inventory]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Durability bar]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The colors of the durability bar, which is displayed on damaged items in the [[hotbar]] and inventories, have been changed.&lt;br /&gt;
** The color is now bright during the entire length of the bar, when previously it would fade through a set of not so bright oranges and yellows, it will now fade through clear yellow and orange.&lt;br /&gt;
** Also the background of the durability bar is now completely black, where it used to be transparent.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[End portal block]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The starfield effect was changed to match that of the [[End gateway block]]. It no longer changes perspective with respect to the player, but now remains static with respect to the game screen.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Farmland]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Pick blocking it now gives farmland instead of [[dirt]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Flower pot]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can now remove the potted plant from the pot, by pressing {{control|use}}.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Iron bars]], [[glass pane]]s, and [[fence]]s &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Will now visually connect when adjacent to the full-block side of a [[stair]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Iron trapdoor]]s &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* No longer have a right-click action - previously they would result in the hand swinging, and would override other valid right click actions such as snowball throwing.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Magma block]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Are now able to burn infinitely, like [[netherrack]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Rail]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* All sloped rail types&amp;#039; hitbox heights are decreased from a full block to a half block.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Snow layer]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can now be placed on top of upside-down stairs.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Spawn egg]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Updated textures for mule and donkey spawn eggs.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Torch]]es &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can now be placed on the full-block side of stairs.&lt;br /&gt;
&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Creeper]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* If a creeper is inflicted with a potion effect, its explosion causes a lingering effect of the potion.&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Elder guardian]]s &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now drop wet [[sponge]]s again instead of dry sponges.&lt;br /&gt;
* Now drop cooked fish instead of raw fish if killed while on fire.&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Ender dragon]] and [[wither]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Increased [[spawn limit]] from 1 to 5.&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Endermen]] and [[blaze]]s &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now take {{hp|1}} damage when hit by a [[splash water bottle]].&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Guardian]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now drop cooked fish instead of raw fish if killed while on fire.&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Stray]]s &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now have their own sounds instead of having the same sounds as regular [[skeleton]]s.&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Villager]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Nitwits are now able to spawn.&lt;br /&gt;
&lt;br /&gt;
=== Non-mob entities ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Painting]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now tries to place the largest possible in the available space it has.&lt;br /&gt;
&lt;br /&gt;
=== World generation ===&lt;br /&gt;
* Improved spawn chances of [[ocean monument]]s.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
* Reduced the amount of [[hunger]] drain that many actions cause, but increased the drain caused by [[health]] regeneration.&lt;br /&gt;
* Players walking backwards now use the same animation as moving forward instead of rotating the model to the side as if they are going sideways.&lt;br /&gt;
* Multiple [[bossbar]]s can now show without overlapping.&lt;br /&gt;
* Bossbars now have a smooth animation when filling up or emptying.&lt;br /&gt;
* Players can now be pushed by mobs.&lt;br /&gt;
* Closing the crafting, enchanting table, or anvil interface with items inside no longer drops the items in front of the player, but sends them instead to the inventory.&lt;br /&gt;
* [[Sneaking]] now prevents drops from heights of more than 0.6 blocks; previously, it was 1 full block or greater.&lt;br /&gt;
* Added a tooltip for pick block.&lt;br /&gt;
* [[Mending]] and [[Infinity]] are now mutually exclusive.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
{{Fixes|project=MCCE|fixedin=Past Release - June Release (TU54/CU44/1.52/PS4 1.53/WiiU Patch 24/Switch Patch 4&lt;br /&gt;
|448|Falling through half slab when saving and reloading world&lt;br /&gt;
|1899|Squid spawning limit too low&lt;br /&gt;
|2479|It is possible to step up 1 pixel height from grass paths to farmland blocks&lt;br /&gt;
|2744|Fences Attaching to Nether Brick Fences&lt;br /&gt;
|2983|Piston translocation will not work in future versions&lt;br /&gt;
|2998|Slime Block Glitch&lt;br /&gt;
|3005|New mob attacking heart dropping animation not working on PS4&lt;br /&gt;
|3165|Tutorial world bug&lt;br /&gt;
|3352|No trail after shulker projectile on PS4&lt;br /&gt;
|3357|End portals stop appearing after respawned dragon death&lt;br /&gt;
|3386|Game freezes&lt;br /&gt;
|3488|Villager trading broken&lt;br /&gt;
|3973|Donkeys do not spawn&lt;br /&gt;
|4518|Cannot vote for Battle maps on PSVita&lt;br /&gt;
|4644|birch boat texture is broken in Cartoon texture pack&lt;br /&gt;
|4663|Weapon durability shows when interface opacity is low&lt;br /&gt;
|4666|Large chest got stuck open, items went missing&lt;br /&gt;
|4715|Potions firing from dispenser crash.&lt;br /&gt;
|4722|No flight duration on fireworks&lt;br /&gt;
|4727|Textures wrong&lt;br /&gt;
|4730|Piston Decal Bug&lt;br /&gt;
|4731|Shulker box miss colored in Natural texture pack&lt;br /&gt;
|4746|Sleeping with an elytra&lt;br /&gt;
|4793|Loose dual wielded item when you die&lt;br /&gt;
|4806|No option to invert X-axis on the Nintendo Switch&lt;br /&gt;
|4821|Slime blocks pull glazed terracotta block&lt;br /&gt;
|4830|Ajani skin in Magic: The Gathering skin pack has bugs&lt;br /&gt;
|4834|Skeletons spawn in a 2-block-high space with trapdoors on ceiling&lt;br /&gt;
|4840|Color of shulker box incorrect in Natural texture pack&lt;br /&gt;
|4861|Shulker box broken particles default to the white shulker box texture regardless of the actual color&lt;br /&gt;
|4910|Shulker boxes on Natural texture pack issue&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* {{cx|!xbox 360|[[Xbox 360 Edition TU54]]}}&lt;br /&gt;
* {{cx|!xbox one|[[Xbox One Edition CU44]]}}&lt;br /&gt;
* {{cx|!ps3|[[PlayStation 3 Edition 1.52]]}}&lt;br /&gt;
* {{cx|!ps4|[[PlayStation 4 Edition 1.52]]}}&lt;br /&gt;
* {{cx|!psv|[[PlayStation Vita Edition 1.52]]}}&lt;br /&gt;
* {{cx|!wiiu|[[Wii U Edition Patch 24]]}}&lt;br /&gt;
* {{cx|!switch|[[Nintendo Switch Edition 1.0.4]]}}&lt;/div&gt;</summary>
		<author><name>imported&gt;Amethyst hhh</name></author>
	</entry>
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