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	<title>Template:MC/HistoryTable/doc - Revision history</title>
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	<updated>2026-04-12T14:23:40Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Template:MC/HistoryTable/doc&amp;diff=43482&amp;oldid=prev</id>
		<title>imported&gt;Violine1101 at 04:08, 17 March 2026</title>
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		<updated>2026-03-17T04:08:13Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{documentation header}}&lt;br /&gt;
{{lua}}&lt;br /&gt;
{{Uses TemplateStyles|Template:HistoryTable/styles.css}}&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
A HistoryTable takes one or more calls to {{t|HistoryLine}} and forms them into a table. Each HistoryLine is its own unnamed parameter to HistoryTable, which can be accomplished with a single &amp;lt;code&amp;gt;|&amp;lt;/code&amp;gt; (pipe) character before the HistoryLine call.&lt;br /&gt;
&lt;br /&gt;
* {{t|HistoryLine}}&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine||May 21, 2009|link=http://notch.tumblr.com/post/110762705/my-list-on-tile-types-so-far|[[Notch]] shows interest in adding a &amp;quot;seaweed&amp;quot; block and colored stone bricks.}}&lt;br /&gt;
|{{HistoryLine|java classic}}&lt;br /&gt;
|{{HistoryLine||0.24_SURVIVAL_TEST|Added zombies – the second mob to be added to &amp;#039;&amp;#039;Minecraft&amp;#039;&amp;#039;, after humans.}}&lt;br /&gt;
|{{HistoryLine|java indev}}&lt;br /&gt;
|{{HistoryLine||unknown|Zombies&amp;#039; armor was removed, as well as their arm swinging attack animations.}}&lt;br /&gt;
|{{HistoryLine|java beta}}&lt;br /&gt;
|{{HistoryLine||1.8|dev=?|The crafting recipe of glowstone has changed to 2×2 glowstone dust.&lt;br /&gt;
|The drop rate of glowstone dust from mined glowstone has increased to 2–4.}}&lt;br /&gt;
|{{HistoryLine|java edition}}&lt;br /&gt;
|{{HistoryLine||1.2.1|dev=12w03a|The zombies&amp;#039; AI was improved, giving them a much better sense of direction when pursuing the player, allowing them to navigate obstacles, and even small mazes if constructed, to get to the player.}}&lt;br /&gt;
|{{HistoryLine|||dev=12w06a|Zombies chase and attack villagers, attack doors (breaking them on Hard and Hardcore difficulties), and sometimes drop iron ingots, helmets, shovels and swords as rare drops.}}&lt;br /&gt;
|{{HistoryLine|java edition upcoming}}&lt;br /&gt;
|{{HistoryLine||1.14|Zombie armor is added back into the game, and they can wear any type of armor.}}&lt;br /&gt;
|{{HistoryLine|pocket alpha}}&lt;br /&gt;
|{{HistoryLine||v0.3.0|Added crafting.}}&lt;br /&gt;
|{{HistoryLine|pocket}}&lt;br /&gt;
|{{HistoryLine||1.0.0|dev=?|Added dyable shulkers.}}&lt;br /&gt;
|{{HistoryLine|bedrock}}&lt;br /&gt;
|{{HistoryLine||1.2.0|dev=beta 1.2.0.2|Old worlds are now Infinite.}}&lt;br /&gt;
|{{HistoryLine|bedrock upcoming}}&lt;br /&gt;
|{{HistoryLine||1.5.0|dev=beta 1.5.0.1|Added dyable zombies.}}&lt;br /&gt;
|{{HistoryLine|edu}}&lt;br /&gt;
|{{HistoryLine||0.982|Added the teacher menu.}}&lt;br /&gt;
|{{HistoryLine|education}}&lt;br /&gt;
|{{HistoryLine||1.0.2|Added parrots.}}&lt;br /&gt;
|{{HistoryLine|education upcoming}}&lt;br /&gt;
|{{HistoryLine||1.4|Added tridents.}}&lt;br /&gt;
|{{HistoryLine|console}}&lt;br /&gt;
|{{HistoryLine||xbox=TU3|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Added pistons and sticky pistons.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU14|ps3=1.04|Pistons now take double the amount of time (2 redstone ticks or 4 game ticks) to extend, but they still retract instantly.}}&lt;br /&gt;
|{{HistoryLine|new 3ds}}&lt;br /&gt;
|{{HistoryLine||1.3.12|Added withers.}}&lt;br /&gt;
|{{HistoryLine|pi}}&lt;br /&gt;
|{{HistoryLine||v0.1.1|Added wool}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
;Produces:&lt;br /&gt;
&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine||May 21, 2009|link=http://notch.tumblr.com/post/110762705/my-list-on-tile-types-so-far|[[Notch]] shows interest in adding a &amp;quot;seaweed&amp;quot; block and colored stone bricks.}}&lt;br /&gt;
|{{HistoryLine|java classic}}&lt;br /&gt;
|{{HistoryLine||0.24_SURVIVAL_TEST|Added zombies – the second mob to be added to &amp;#039;&amp;#039;Minecraft&amp;#039;&amp;#039;, after humans.}}&lt;br /&gt;
|{{HistoryLine|java indev}}&lt;br /&gt;
|{{HistoryLine||unknown|Zombies&amp;#039; armor was removed, as well as their arm swinging attack animations.}}&lt;br /&gt;
|{{HistoryLine|java beta}}&lt;br /&gt;
|{{HistoryLine||1.8|dev=?|The crafting recipe of glowstone has changed to 2×2 glowstone dust.&lt;br /&gt;
|The drop rate of glowstone dust from mined glowstone has increased to 2–4.}}&lt;br /&gt;
|{{HistoryLine|java edition}}&lt;br /&gt;
|{{HistoryLine||1.2.1|dev=12w03a|The zombies&amp;#039; AI was improved, giving them a much better sense of direction when pursuing the player, allowing them to navigate obstacles, and even small mazes if constructed, to get to the player.}}&lt;br /&gt;
|{{HistoryLine|||dev=12w06a|Zombies chase and attack villagers, attack doors (breaking them on Hard and Hardcore difficulties), and sometimes drop iron ingots, helmets, shovels and swords as rare drops.}}&lt;br /&gt;
|{{HistoryLine|java edition upcoming}}&lt;br /&gt;
|{{HistoryLine||1.14|Zombie armor is added back into the game, and they can wear any type of armor.}}&lt;br /&gt;
|{{HistoryLine|pocket alpha}}&lt;br /&gt;
|{{HistoryLine||v0.3.0|Added crafting.}}&lt;br /&gt;
|{{HistoryLine|pocket}}&lt;br /&gt;
|{{HistoryLine||1.0.0|dev=?|Added dyable shulkers.}}&lt;br /&gt;
|{{HistoryLine|bedrock}}&lt;br /&gt;
|{{HistoryLine||1.2.0|dev=beta 1.2.0.2|Old worlds are now Infinite.}}&lt;br /&gt;
|{{HistoryLine|bedrock upcoming}}&lt;br /&gt;
|{{HistoryLine||1.5.0|dev=beta 1.5.0.1|Added dyable zombies.}}&lt;br /&gt;
|{{HistoryLine|edu}}&lt;br /&gt;
|{{HistoryLine||0.982|Added the teacher menu.}}&lt;br /&gt;
|{{HistoryLine|education}}&lt;br /&gt;
|{{HistoryLine||1.0.2|Added parrots.}}&lt;br /&gt;
|{{HistoryLine|education upcoming}}&lt;br /&gt;
|{{HistoryLine||1.4|Added tridents.}}&lt;br /&gt;
|{{HistoryLine|console}}&lt;br /&gt;
|{{HistoryLine||xbox=TU3|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Added pistons and sticky pistons.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU14|ps3=1.04|Pistons now take double the amount of time (2 redstone ticks or 4 game ticks) to extend, but they still retract instantly.}}&lt;br /&gt;
|{{HistoryLine|new 3ds}}&lt;br /&gt;
|{{HistoryLine||1.3.12|Added withers.}}&lt;br /&gt;
|{{HistoryLine|pi}}&lt;br /&gt;
|{{HistoryLine||v0.1.1|Added wool}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;&lt;br /&gt;
&amp;lt;!-- template categories/interwikis here --&amp;gt;&lt;br /&gt;
[[Category:Table templates]]&lt;br /&gt;
&lt;br /&gt;
[[es:Plantilla:Tabla de historial]]&lt;br /&gt;
[[fr:Modèle:TableauHistorique]]&lt;br /&gt;
[[it:Template:TabellaStoria]]&lt;br /&gt;
[[ja:テンプレート:HistoryTable]]&lt;br /&gt;
[[ko:틀:HistoryTable]]&lt;br /&gt;
[[pt:Predefinição:Tabela de histórico]]&lt;br /&gt;
[[ru:Шаблон:Таблица истории]]&lt;br /&gt;
[[uk:Шаблон:ТаблицяІсторії]]&lt;br /&gt;
[[zh:Template:HistoryTable]]&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;!-- documentation categories/interwikis here --&amp;gt;&lt;br /&gt;
[[es:Plantilla:Tabla de historial/doc]]&lt;br /&gt;
[[fr:Modèle:TableauHistorique/doc]]&lt;br /&gt;
[[it:Template:TabellaStoria/doc]]&lt;br /&gt;
[[ja:テンプレート:HistoryTable/doc]]&lt;br /&gt;
[[ko:틀:HistoryTable/doc]]&lt;br /&gt;
[[pt:Predefinição:Tabela de histórico/doc]]&lt;br /&gt;
[[ru:Шаблон:Таблица истории/док]]&lt;br /&gt;
[[uk:Шаблон:ТаблицяІсторії/док]]&lt;br /&gt;
[[zh:Template:HistoryTable/doc]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;!-- Don&amp;#039;t define a format in the template data, any format defined will result in VE edits putting everything into a single line. --&amp;gt;&lt;br /&gt;
&amp;lt;templatedata&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
	&amp;quot;params&amp;quot;: {},&lt;br /&gt;
	&amp;quot;description&amp;quot;: &amp;quot;A HistoryTable takes one or more calls to HistoryLine and forms them into a table. Each HistoryLine is its own unnamed parameter to HistoryTable, which can be accomplished with a single | (pipe) character before the HistoryLine call.&amp;quot;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/templatedata&amp;gt;&lt;/div&gt;</summary>
		<author><name>imported&gt;Violine1101</name></author>
	</entry>
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