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Dragonwilds:The Courtyard: Difference between revisions

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|update = 0.11 is live now! Enter Dowdun Reach...
|update = 0.11 is live now! Enter Dowdun Reach...
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'''The Courtyard''' is a resource-rich area that precedes the black knight's fortress. This is one of the few areas that [[Dragonwilds:Player Character|Players]] can build within the region of [[Dragonwilds:Dowdun Reach]].  
'''The Courtyard''' is a sub-region in [[Dragonwilds:Dowdun Reach]] and a resource-rich area, preceding the Black Knight's Fortress. This is one of the few areas that [[Dragonwilds:Player Character|players]] can build within the region of [[Dragonwilds:Dowdun Reach]].  


== Enemies and Creatures ==
==Enemies==
 
* [[Dragonwilds:Carnivorous Chinchompa]]s
* [[Dragonwilds:Carnivorous Chinchompa|Carnivorous Chinchompas]]
* [[Dragonwilds:Chicken]]s
* [[Dragonwilds:Chicken|Chickens]]
* [[Dragonwilds:Black Knights]]
* [[Dragonwilds:Black Knights]]
* [[Dragonwilds:Skeleton]]<nowiki/>s
* [[Dragonwilds:Skeleton]]s
* [[Dragonwilds:Zombie|Zombies]]
* [[Dragonwilds:Zombie]]s
* [[Dragonwilds:Hellhound|Hellhounds]]
* [[Dragonwilds:Hellhound]]s
* [[Dragonwilds:Hellrat|Hellrats]]
* [[Dragonwilds:Hellrat]]s


==Resources==
==Resources==
====Unique to region====
====Unique to region====
* [[Dragonwilds:Maple Tree|Maple Trees]]
* [[Dragonwilds:Maple Tree]]s
* [[Dragonwilds:Limestone]] Found primarily around the rivers and water sources
* [[Dragonwilds:Limestone Rock]]: Found primarily around the rivers and water sources
* [[Dragonwilds:Mithril Ore]]: Two resource nodes: Immediately around the north corner as the player enters the region, near a locked gate. Another on the upper southern wall near the Cathedral.
* [[Dragonwilds:Mithril Ore]]: Two resource nodes: Immediately around the north corner as the player enters the region, near a locked gate. Another on the upper southern wall near the Cathedral.
* [[Dragonwilds:Salvage Hotspot|Salvage]]: There are multiple spots where salvage can be found. Primarily, the large roots and in/around the fort walls.
* [[Dragonwilds:Salvage Hotspot|Salvage]]: There are multiple spots where salvage can be found. Primarily, the large roots and in/around the fort walls.
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* [[Dragonwilds:Sandstone]] Primarily found along the fort's walls.
* [[Dragonwilds:Sandstone]] Primarily found along the fort's walls.
* [[Dragonwilds:Granite]] Primarily found behind breakable walls.
* [[Dragonwilds:Granite]] Primarily found behind breakable walls.
* [[Dragonwilds:Redberry Bush|Redberry Bushes]]
* [[Dragonwilds:Redberry Bush]]es
* [[Dragonwilds:Bittercap Mushroom|Bittercap Mushrooms]]
* [[Dragonwilds:Bittercap Mushroom]]s
* [[Dragonwilds:Anima Vent]]: Water
* [[Dragonwilds:Anima Vent]]: Water
* [[Dragonwilds:Rune Essence Geyser|Rune Essence Geysers]]
* [[Dragonwilds:Rune Essence Geyser]]s


====Loot====
====Loot====
* [[Dragonwilds:Chest|Chests]]: Behind a breakable wall on the south side of the region, in a shack on the same southern wall, and around the western corner as the player enters the region, in the water.
* [[Dragonwilds:Chest]]s: Behind a breakable wall on the south side of the region, in a shack on the same southern wall, and around the western corner as the player enters the region, in the water.


{{DW/Dowdun Reach}}
{{Dowdun Reach}}

Latest revision as of 11:02, 3 May 2026

Template:Infobox Scenery The Courtyard is a sub-region in Dragonwilds:Dowdun Reach and a resource-rich area, preceding the Black Knight's Fortress. This is one of the few areas that players can build within the region of Dragonwilds:Dowdun Reach.

Enemies

Resources

Unique to region

  • Dragonwilds:Maple Trees
  • Dragonwilds:Limestone Rock: Found primarily around the rivers and water sources
  • Dragonwilds:Mithril Ore: Two resource nodes: Immediately around the north corner as the player enters the region, near a locked gate. Another on the upper southern wall near the Cathedral.
  • Salvage: There are multiple spots where salvage can be found. Primarily, the large roots and in/around the fort walls.

Other resources

Loot

  • Dragonwilds:Chests: Behind a breakable wall on the south side of the region, in a shack on the same southern wall, and around the western corner as the player enters the region, in the water.

Template:Dowdun Reach