StarCitizen:Michael Barclay: Difference between revisions
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Latest revision as of 11:21, 4 May 2026
Michael Barclay was Lead Level Designer at Cloud Imperium Games.
Other Works
His first professional job was as a technical designer at Free Radical on Star Wars: Battlefront 3, in 2007. He then I’ve worked at Cohort Games, at StarCitizen:Crytek on Homefront: The Revolution, and after CIG at Naughty Dog working on Uncharted The Lost Legacy and The Last of Us Part II.<ref name=":0">The Main Pillars of Game Design, 80level, Oct 12, 2017</ref>
Early Life
He graduated from Abertay in 2007 with a degree in Computer Games Technology.<ref name=":0" />
External Links
References
<references /> Template:Short description