Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

StarCitizen:Lo: Difference between revisions

From SAS Gaming Wiki
SyncBot (talk | contribs)
Fix template calls: add SC/ prefix
SyncBot (talk | contribs)
Sync: updated from Star Citizen
 
Line 3: Line 3:
| name = Lo
| name = Lo
| designation = Corel III
| designation = Corel III
| classification = Terrestrial rocky planet
| landingzones = 1
| landingzones = 1
| starmap = https://robertsspaceindustries.com/en/starmap/search?location=COREL.PLANET.CORELIIILO&system=COREL
| starmap = https://robertsspaceindustries.com/en/starmap/search?location=COREL.PLANET.CORELIIILO&system=COREL
Line 12: Line 13:
Lo is, essentially, the last exit before the [[StarCitizen:Banu Protectorate|Banu protectorate]], and it has all the qualities of both a massive transport hub and a distant frontier trucking station. The usual entertainments for long-haul transport crews are in good supply, although the sheer number of customs officials stationed here (as well as guard patrol crews) serves to mediate the more unsavory of these developments.
Lo is, essentially, the last exit before the [[StarCitizen:Banu Protectorate|Banu protectorate]], and it has all the qualities of both a massive transport hub and a distant frontier trucking station. The usual entertainments for long-haul transport crews are in good supply, although the sheer number of customs officials stationed here (as well as guard patrol crews) serves to mediate the more unsavory of these developments.


The center of the station is [[StarCitizen:New Junction]], a town built up around the largest customs house on-world. Lines of ships can wait for up to twelve hours on a bad day to pass through the detailed inspection screening required by both the [[StarCitizen:UEE]] and [[StarCitizen:Banu]] governments. Roughly one in ten cargoes is given a full visual inspection, and all others are subject to an array of scans and a mountain of paperwork.<ref name="robertsspaceindustries.com">{{SC/Cite RSI|text=Galactic Guide: Corel System|int=Comm-Link:Galactic Guide - Corel System|url=https://robertsspaceindustries.com/comm-link/spectrum-dispatch/13938-Corel-System}}</ref>
The center of the station is [[StarCitizen:New Junction]], a town built up around the largest customs house on-world. Lines of ships can wait for up to twelve hours on a bad day to pass through the detailed inspection screening required by both the [[StarCitizen:UEE]] and [[StarCitizen:Banu]] governments. Roughly one in ten cargoes is given a full visual inspection, and all others are subject to an array of scans and a mountain of paperwork.<ref name="robertsspaceindustries.com">{{Cite RSI|text=Galactic Guide: Corel System|int=Comm-Link:Galactic Guide - Corel System|url=https://robertsspaceindustries.com/comm-link/spectrum-dispatch/13938-Corel-System}}</ref>




Line 23: Line 24:
<references />
<references />


{{SC/System navplate|Corel}}
{{System navplate|Corel}}

Latest revision as of 11:25, 20 May 2026

Template:Astronomical object

Behold, the pulsing heartbeat of interspecies commerce! Corel III, known only as "Lo" around the galaxy, is the system's inhabited world and serves as the physical handshake between the StarCitizen:Human and StarCitizen:Banu governments. The planet itself is an interesting mix: sparsely populated plains, lazy border towns and massive shipping/customs complexes through which pass everyone from freelance traders to corporate cargo crews.

Lo is, essentially, the last exit before the Banu protectorate, and it has all the qualities of both a massive transport hub and a distant frontier trucking station. The usual entertainments for long-haul transport crews are in good supply, although the sheer number of customs officials stationed here (as well as guard patrol crews) serves to mediate the more unsavory of these developments.

The center of the station is StarCitizen:New Junction, a town built up around the largest customs house on-world. Lines of ships can wait for up to twelve hours on a bad day to pass through the detailed inspection screening required by both the StarCitizen:UEE and StarCitizen:Banu governments. Roughly one in ten cargoes is given a full visual inspection, and all others are subject to an array of scans and a mountain of paperwork.<ref name="robertsspaceindustries.com">Template:Cite RSI</ref>


Landing Zones

StarCitizen:New Junction

StarCitizen:New Junction is located on a natural landing area: the sprawling plains of the equatorial Qoph region (pronounced "koff"). While Lo is a generally temperate world, StarCitizen:New Junction is in one of the hotter regions year round, something which many traders dread experiencing during their layovers. Cool drinks and air conditioned habicube rentals sell for a premium in the area surrounding StarCitizen:New Junction! Regular dust storms combined with the city's base of prefab buildings plus the vast quantity of shipping containers passing through make for something of an almost prehistoric 'wild west' vibe. But make no mistake, this is not the lawless frontier: a fortune in legitimate shipping passes through Lo every day, overseen by meticulous customs agents.<ref name="robertsspaceindustries.com"/>


References

<references />

Template:System navplate