Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Minecraft:Bedrock Edition Preview 1.19.70.22: Difference between revisions

From SAS Gaming Wiki
SyncBot (talk | contribs)
Fix template calls: add MC/ prefix
SyncBot (talk | contribs)
Sync: updated from Minecraft
 
Line 31: Line 31:
=== Changes ===
=== Changes ===
==== Blocks ====
==== Blocks ====
'''Bamboo Fences and Bamboo Fence Gates'''
'''[[Minecraft:Bamboo Fence]]s and [[Minecraft:Bamboo Fence Gate]]s'''
* Removed black lines along the edges of Bamboo Fences and Bamboo Fence Gates. ({{bug|MCPE-163360}})
* Removed black lines along the edges of Bamboo Fences and Bamboo Fence Gates. ({{bug|MCPE-163360}})


'''Bamboo Hanging Sign and Mangrove Hanging Sign '''
'''[[Minecraft:Bamboo Hanging Sign]] and [[Minecraft:Mangrove Hanging Sign]] '''
* Mangrove and Bamboo Hanging Signs are now placed correctly in the Creative Inventory. ({{bug|MCPE-163340}})
* Mangrove and Bamboo Hanging Signs are now placed correctly in the Creative Inventory. ({{bug|MCPE-163340}})


==== Mobs ====
==== Mobs ====
'''Camels'''
'''[[Minecraft:Camel]]s'''
* Camels can once again overcome obstacles as high as one block and a half. ({{bug|MCPE-166452}})
* Camels can once again overcome obstacles as high as one block and a half. ({{bug|MCPE-166452}})


==== Technical ====
==== Technical ====
'''API'''
'''API'''
* Replaced general {{MC/Cd|setVelocity}} call with methods to apply impulses to entities:
* Replaced general {{cd|setVelocity}} call with methods to apply impulses to entities:
** Added function {{MC/Cd|clearVelocity(): void}} - Sets the current velocity of the Entity to zero.
** Added function {{cd|clearVelocity(): void}} - Sets the current velocity of the Entity to zero.
** Added function {{MC/Cd|applyImpulse(vector: Vector3): void}} - Applies impulse vector to the current velocity of the Entity.
** Added function {{cd|applyImpulse(vector: Vector3): void}} - Applies impulse vector to the current velocity of the Entity.
** Added function {{MC/Cd|applyKnockback(directionX: number, directionZ: number, horizontalStrength: number, verticalStrength: number): void}} - Applies ** knockback to the Entity in specified direction based on vertical and horizontal strength.
** Added function {{cd|applyKnockback(directionX: number, directionZ: number, horizontalStrength: number, verticalStrength: number): void}} - Applies ** knockback to the Entity in specified direction based on vertical and horizontal strength.
** Removed function {{MC/Cd|setVelocity}}.
** Removed function {{cd|setVelocity}}.
* BeforeExplosionEvent
* BeforeExplosionEvent
** Added function {{MC/Cd|getImpactedBlocks(): Vector3[]}} - Gets the blocks locations that are impacted by the explosion.
** Added function {{cd|getImpactedBlocks(): Vector3[]}} - Gets the blocks locations that are impacted by the explosion.
** Added function {{MC/Cd|setImpactedBlocks(blocks: Vector3[]): void}} - Sets the blocks locations that are impacted by the explosion.
** Added function {{cd|setImpactedBlocks(blocks: Vector3[]): void}} - Sets the blocks locations that are impacted by the explosion.
** Removed property {{MC/Cd|impactedBlocks}}.
** Removed property {{cd|impactedBlocks}}.
* BeforeItemUseOnEvent
* BeforeItemUseOnEvent
** Added function {{MC/Cd|getBlockLocation(): Vector3}} - Gets the location of the block being impacted.
** Added function {{cd|getBlockLocation(): Vector3}} - Gets the location of the block being impacted.
** Removed property {{MC/Cd|blockLocation}}.
** Removed property {{cd|blockLocation}}.
* BlockInventoryComponent
* BlockInventoryComponent
** Removed property {{MC/Cd|location}}.
** Removed property {{cd|location}}.
* BlockLavaContainerComponent
* BlockLavaContainerComponent
** Removed property {{MC/Cd|location}}.
** Removed property {{cd|location}}.
* BlockPistonComponent
* BlockPistonComponent
** Added function {{MC/Cd|getAttachedBlocks(): Vector3[]}} - Gets the blocks locations that are impacted by the activation of this piston.
** Added function {{cd|getAttachedBlocks(): Vector3[]}} - Gets the blocks locations that are impacted by the activation of this piston.
** Removed property {{MC/Cd|attachedBlocks}}.
** Removed property {{cd|attachedBlocks}}.
** Removed property {{MC/Cd|location}}.
** Removed property {{cd|location}}.
* BlockPotionContainerComponent
* BlockPotionContainerComponent
** Removed property {{MC/Cd|location}}.
** Removed property {{cd|location}}.
* BlockRecordPlayerComponent
* BlockRecordPlayerComponent
** Removed property {{MC/Cd|location}}.
** Removed property {{cd|location}}.
* BlockSignComponent
* BlockSignComponent
** Removed property {{MC/Cd|location}}.
** Removed property {{cd|location}}.
* BlockSnowContainerComponent
* BlockSnowContainerComponent
** Removed property {{MC/Cd|location}}.
** Removed property {{cd|location}}.
* BlockWaterContainerComponent
* BlockWaterContainerComponent
** Removed property {{MC/Cd|location}}.
** Removed property {{cd|location}}.
** Added function {{MC/Cd|getHeadLocation(): Vector3}} - Gets the head location of the Entity.
** Added function {{cd|getHeadLocation(): Vector3}} - Gets the head location of the Entity.
** Removed property {{MC/Cd|headLocation}}.
** Removed property {{cd|headLocation}}.
* ExplosionEvent
* ExplosionEvent
** Added function {{MC/Cd|getImpactedBlocks(): Vector3[]}} - Gets the blocks locations that are impacted by the explosion.
** Added function {{cd|getImpactedBlocks(): Vector3[]}} - Gets the blocks locations that are impacted by the explosion.
** Removed property {{MC/Cd|impactedBlocks}}.
** Removed property {{cd|impactedBlocks}}.
* ItemStartUseOnEvent
* ItemStartUseOnEvent
** Added function {{MC/Cd|getBlockLocation(): Vector3}} - Gets the location of the block being impacted.
** Added function {{cd|getBlockLocation(): Vector3}} - Gets the location of the block being impacted.
** Added function {{MC/Cd|getBuildBlockLocation(): Vector3}} - Gets the location of the resulting build block.
** Added function {{cd|getBuildBlockLocation(): Vector3}} - Gets the location of the resulting build block.
** Removed property {{MC/Cd|blockLocation}}.
** Removed property {{cd|blockLocation}}.
** Removed property {{MC/Cd|buildBlockLocation}}.
** Removed property {{cd|buildBlockLocation}}.
* ItemStopUseOnEvent
* ItemStopUseOnEvent
** Added function {{MC/Cd|getBlockLocation(): Vector3}} - Gets the location of the block being impacted.
** Added function {{cd|getBlockLocation(): Vector3}} - Gets the location of the block being impacted.
** Removed property {{MC/Cd|blockLocation}}.
** Removed property {{cd|blockLocation}}.
* ItemUseOnEvent
* ItemUseOnEvent
** Added function {{MC/Cd|getBlockLocation(): Vector3}} - Gets the location of the block being impacted.
** Added function {{cd|getBlockLocation(): Vector3}} - Gets the location of the block being impacted.
** Removed property {{MC/Cd|blockLocation}}.
** Removed property {{cd|blockLocation}}.
* NavigationResult
* NavigationResult
** Added function {{MC/Cd|getPath(): Vector3[]}} - Gets the locations of the blocks that comprise the navigation route.
** Added function {{cd|getPath(): Vector3[]}} - Gets the locations of the blocks that comprise the navigation route.
** Removed property {{MC/Cd|path}}.
** Removed property {{cd|path}}.
* Player
* Player
** Added function {{MC/Cd|getHeadLocation(): Vector3}} - Gets the head location of the Player.
** Added function {{cd|getHeadLocation(): Vector3}} - Gets the head location of the Player.
** Removed property {{MC/Cd|headLocation}}.
** Removed property {{cd|headLocation}}.
* ItemStack
* ItemStack
** Added read-only property {{MC/Cd|getMaxAmount: number}} - Returns the maximum stack size for the item.
** Added read-only property {{cd|getMaxAmount: number}} - Returns the maximum stack size for the item.
** Added read-only property {{MC/Cd|isStackable: bool}} - Returns whether the item is stackable.
** Added read-only property {{cd|isStackable: bool}} - Returns whether the item is stackable.
** Added function {{MC/Cd|isStackableWith(itemStack: ItemStack): bool}} - Returns whether the item can be stacked with the given item.
** Added function {{cd|isStackableWith(itemStack: ItemStack): bool}} - Returns whether the item can be stacked with the given item.
** Added read-only property {{MC/Cd|type: ItemType}} - Returns the type of the item.
** Added read-only property {{cd|type: ItemType}} - Returns the type of the item.
** Added function {{MC/Cd|clone(): ItemStack}} - Returns a copy of the item stack.
** Added function {{cd|clone(): ItemStack}} - Returns a copy of the item stack.
** Added property {{MC/Cd|keepOnDeath: bool}} - Sets whether the item is kept on death.
** Added property {{cd|keepOnDeath: bool}} - Sets whether the item is kept on death.
** Added property {{MC/Cd|lockMode: ItemLockMode}} - Sets whether the item can be moved or dropped.
** Added property {{cd|lockMode: ItemLockMode}} - Sets whether the item can be moved or dropped.
** Added function {{MC/Cd|setCanPlaceOn(blockIdentifiers?: string[])}} - Sets which blocks the item can be placed on.
** Added function {{cd|setCanPlaceOn(blockIdentifiers?: string[])}} - Sets which blocks the item can be placed on.
** Added function {{MC/Cd|setCanDestroy(blockIdentifiers?: string[])}} - Sets which blocks this item can destroy.
** Added function {{cd|setCanDestroy(blockIdentifiers?: string[])}} - Sets which blocks this item can destroy.


== Fixes ==
== Fixes ==
Line 140: Line 140:


'''Commands'''
'''Commands'''
* The {{MC/Cmd|summon}} command no longer causes some entities to be spawned in at an angle.</onlyinclude>
* The {{cmd|summon}} command no longer causes some entities to be spawned in at an angle.</onlyinclude>


== References ==
== References ==
{{MC/Reflist}}
{{reflist}}


== Navigation ==
== Navigation ==
{{MC/Navbox Bedrock Edition versions|1.1x}}
{{Navbox Bedrock Edition versions|1.1x}}


[[Category:Bedrock Edition 1.19.70 betas]]
[[Minecraft:de:Bedrock Edition beta 1.19.70.22]]
de:Bedrock Edition beta 1.19.70.22
[[Minecraft:es:Bedrock Edition beta 1.19.70.22]]
es:Bedrock Edition beta 1.19.70.22
[[Minecraft:pt:Edição Bedrock Preview 1.19.70.22]]
pt:Edição Bedrock Preview 1.19.70.22
[[Minecraft:zh:基岩版1.19.70.22]]
zh:基岩版1.19.70.22

Latest revision as of 11:02, 28 May 2026

Template:Infobox version Beta 1.19.70.22 (Android) or Preview 1.19.70.22 (Windows, iOS, iPadOS, Xbox) is the third beta/Preview version for Minecraft:Bedrock Edition 1.19.70, released on February 8-11, 2023,<ref>Template:Cite</ref> which fixes bugs.

Changes

Blocks

Minecraft:Vines

Experimental

These additions and changes are accessible by enabling the "Next Major Update" and "Beta APIs" experimental toggle.

Changes

Blocks

Minecraft:Bamboo Fences and Minecraft:Bamboo Fence Gates

  • Removed black lines along the edges of Bamboo Fences and Bamboo Fence Gates. (Template:Bug)

Minecraft:Bamboo Hanging Sign and Minecraft:Mangrove Hanging Sign

  • Mangrove and Bamboo Hanging Signs are now placed correctly in the Creative Inventory. (Template:Bug)

Mobs

Minecraft:Camels

  • Camels can once again overcome obstacles as high as one block and a half. (Template:Bug)

Technical

API

  • Replaced general Template:Cd call with methods to apply impulses to entities:
    • Added function Template:Cd - Sets the current velocity of the Entity to zero.
    • Added function Template:Cd - Applies impulse vector to the current velocity of the Entity.
    • Added function Template:Cd - Applies ** knockback to the Entity in specified direction based on vertical and horizontal strength.
    • Removed function Template:Cd.
  • BeforeExplosionEvent
    • Added function Template:Cd - Gets the blocks locations that are impacted by the explosion.
    • Added function Template:Cd - Sets the blocks locations that are impacted by the explosion.
    • Removed property Template:Cd.
  • BeforeItemUseOnEvent
  • BlockInventoryComponent
  • BlockLavaContainerComponent
  • BlockPistonComponent
    • Added function Template:Cd - Gets the blocks locations that are impacted by the activation of this piston.
    • Removed property Template:Cd.
    • Removed property Template:Cd.
  • BlockPotionContainerComponent
  • BlockRecordPlayerComponent
  • BlockSignComponent
  • BlockSnowContainerComponent
  • BlockWaterContainerComponent
  • ExplosionEvent
    • Added function Template:Cd - Gets the blocks locations that are impacted by the explosion.
    • Removed property Template:Cd.
  • ItemStartUseOnEvent
  • ItemStopUseOnEvent
  • ItemUseOnEvent
  • NavigationResult
    • Added function Template:Cd - Gets the locations of the blocks that comprise the navigation route.
    • Removed property Template:Cd.
  • Player
  • ItemStack
    • Added read-only property Template:Cd - Returns the maximum stack size for the item.
    • Added read-only property Template:Cd - Returns whether the item is stackable.
    • Added function Template:Cd - Returns whether the item can be stacked with the given item.
    • Added read-only property Template:Cd - Returns the type of the item.
    • Added function Template:Cd - Returns a copy of the item stack.
    • Added property Template:Cd - Sets whether the item is kept on death.
    • Added property Template:Cd - Sets whether the item can be moved or dropped.
    • Added function Template:Cd - Sets which blocks the item can be placed on.
    • Added function Template:Cd - Sets which blocks this item can destroy.

Fixes

Vanilla Parity

  • Impact sounds of projectiles on Amethyst blocks and clusters are now audible.
  • Dead Bush will now drop Sticks when broken with any tool except Shears, even those with the Silk Touch enchantment. Vines will drop nothing in the same situation. (Template:Bug)
  • Bells no longer break when a block is placed underneath or above them. (Template:Bug)

Spectator Mode

  • Phasing through blocks in third person view no longer makes the camera zoom in and out towards the player’s head. (Template:Bug)
  • End Gateways can no longer be used in Spectator Mode. (Template:Bug)

Gameplay

  • Redstone source can now power a single block from different sides at the same time. (Template:Bug)
  • Players are no longer able to begin flying if they have no space to stand up. (Template:Bug)
  • Players can now fall off of an edge while sneaking if not holding the sneak button.

Blocks

  • Composter now always consumes an item when becoming full. (Template:Bug)

Mobs

  • Witches will drink a Fire Resistance Potion when standing on a Campfire.

Items

  • Crossbow now shakes while charging arrows. (Template:Bug)
  • Loot table conditions are no longer ignored in-game when used inside functions. (Template:Bug)
  • Spawn eggs for Snow Golem, Wither, and Trader Llama now appear correctly in the inventory and hotbar.

Marketplace

  • Added a new 'Marketplace' icon to the Marketplace screen sidebar.

User Interface

  • Carrots now display the proper name in item tooltips when used in can_place_on and can_destroy item components. (Template:Bug)
  • Tweaked the keyboard interaction on Android devices for text input fields.

Commands

  • The Template:Cmd command no longer causes some entities to be spawned in at an angle.

References

Template:Reflist

Navigation

Template:Navbox Bedrock Edition versions

Minecraft:de:Bedrock Edition beta 1.19.70.22 Minecraft:es:Bedrock Edition beta 1.19.70.22 Minecraft:pt:Edição Bedrock Preview 1.19.70.22 Minecraft:zh:基岩版1.19.70.22