Minecraft:Stray: Difference between revisions
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'''{{IN|Bedrock}}:'''<br> | '''{{IN|Bedrock}}:'''<br> | ||
Height: 1.9 Blocks<br>Width: 0.6 Blocks | Height: 1.9 Blocks<br>Width: 0.6 Blocks | ||
| spawn = | | spawn = | ||
* At night or during thunderstorms: | |||
*At night or during thunderstorms: | |||
* {{BiomeLink|Snowy Plains}} | * {{BiomeLink|Snowy Plains}} | ||
* {{BiomeLink|Ice Spikes}} | * {{BiomeLink|Ice Spikes}} | ||
| Line 43: | Line 42: | ||
* {{BiomeLink|Jagged Peaks}}{{only|bedrock|short=1}} | * {{BiomeLink|Jagged Peaks}}{{only|bedrock|short=1}} | ||
* {{BiomeLink|Frozen Peaks}}{{only|bedrock|short=1}} | * {{BiomeLink|Frozen Peaks}}{{only|bedrock|short=1}} | ||
* Rarely when a [[Minecraft:spider]] or [[Minecraft:cave spider]] spawns in one of the above biomes, as a [[Minecraft:spider jockey]].{{only|BE}} | |||
* When a [[Minecraft:skeleton]] [[Minecraft:Powder Snow|freezes]]. | |||
* {{EnvLink|Trial Chambers}}: from [[Minecraft:trial spawner]]s. | |||
| equipment = {{drop|Item|Bow}} (right hand: 95%; left hand: 5%{{only|java|short=1}}; may be enchanted)<br> | | equipment = {{drop|Item|Bow}} (right hand: 95%; left hand: 5%{{only|java|short=1}}; may be enchanted)<br> | ||
{{drop|Item|id=chestplate|Armor}} (occasionally, may be enchanted)<br> | {{drop|Item|id=chestplate|Armor}} (occasionally, may be enchanted)<br> | ||
| Line 300: | Line 303: | ||
|The in-game name of strays is now "Stray" instead of "entity.Skeleton.name". | |The in-game name of strays is now "Stray" instead of "entity.Skeleton.name". | ||
|[[Minecraft:Creeper]]s no longer drop [[Minecraft:music disc]]s when killed by strays.<ref>{{bug|MC-112579}}</ref> | |[[Minecraft:Creeper]]s no longer drop [[Minecraft:music disc]]s when killed by strays.<ref>{{bug|MC-112579}}</ref> | ||
|Strays can no longer spawn from normal skeleton spawn eggs used in snowy biomes.}} | |Strays can no longer spawn from normal skeleton spawn eggs used in snowy biomes.|The entity ID <code>Skeleton</code> has been changed to <code>skeleton</code>, <code>wither_skeleton</code> and <code>stray</code> for those respective mob. | ||
|The <code>SkeletonType</code> [[Minecraft:tag]]{{verify|tags did not exist until 1.13}} has been removed.}} | |||
|{{HistoryLine||1.13|dev=18w19a|Strays now sink underwater. | |{{HistoryLine||1.13|dev=18w19a|Strays now sink underwater. | ||
|Strays no longer [[Minecraft:drown]] underwater.}} | |Strays no longer [[Minecraft:drown]] underwater.}} | ||
| Line 309: | Line 313: | ||
|{{HistoryLine|||dev=21w13a|Strays are now immune to [[Minecraft:freezing]]. | |{{HistoryLine|||dev=21w13a|Strays are now immune to [[Minecraft:freezing]]. | ||
|Skeletons now only take 20 seconds to convert to strays when in powder snow, instead of 45.}} | |Skeletons now only take 20 seconds to convert to strays when in powder snow, instead of 45.}} | ||
|{{HistoryLine||1.20.3|dev=23w40a|Strays are now part of the {{cd|#can_breathe_under_water}} and {{cd|#undead}} [[Minecraft:tag]]s.}} | |||
|{{HistoryLine||1.20.3|exp=Update 1.21|dev=23w45a|Strays now spawn in [[Minecraft:trial chambers]] behind the "[[Minecraft:Java Edition 1.21|Update 1.21]]" [[Minecraft:experimental]] [[Minecraft:data pack]].}} | |{{HistoryLine||1.20.3|exp=Update 1.21|dev=23w45a|Strays now spawn in [[Minecraft:trial chambers]] behind the "[[Minecraft:Java Edition 1.21|Update 1.21]]" [[Minecraft:experimental]] [[Minecraft:data pack]].}} | ||
|{{HistoryLine||1.20.5|exp=Update 1.21|dev=24w04a|No longer retaliates against attacks from the [[Minecraft:breeze]].}} | |{{HistoryLine||1.20.5|exp=Update 1.21|dev=24w04a|No longer retaliates against attacks from the [[Minecraft:breeze]].}} | ||
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|{{HistoryLine||v0.16.0|dev=build 5|New [[Minecraft:sound]]s have now been added for strays, which allow them to have their own sounds. Previously, they had the same sounds as the regular [[Minecraft:skeleton]].}} | |{{HistoryLine||v0.16.0|dev=build 5|New [[Minecraft:sound]]s have now been added for strays, which allow them to have their own sounds. Previously, they had the same sounds as the regular [[Minecraft:skeleton]].}} | ||
|{{HistoryLine|pocket}} | |{{HistoryLine|pocket}} | ||
|{{HistoryLine||1.0.0|dev=alpha 0.17.0.2|[[File:Stray BE2.png|32px]] The clothing of strays now has their own overlay and no longer glitch through their bones.}} | |{{HistoryLine||1.0.0|dev=alpha 0.17.0.2|[[File:Stray BE2.png|32px]] The clothing of strays now has their own overlay and no longer glitch through their bones.}} | ||
|{{HistoryLine|||dev=alpha 1.0.0.1|Strays can now drop [[Minecraft:tipped arrow]]s of [[Minecraft:Slowness]] when killed by players.}} | |{{HistoryLine|||dev=alpha 1.0.0.1|Strays can now drop [[Minecraft:tipped arrow]]s of [[Minecraft:Slowness]] when killed by players.}} | ||
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|The entity ID has now changed from <code>skeleton.stray</code> to <code>stray</code>.|Because of the above change, they cannot spawn as riders of [[Minecraft:spider jockey]]s anymore.<ref>{{bug|MCPE-89549}}</ref>}} | |||
|{{HistoryLine|bedrock}} | |{{HistoryLine|bedrock}} | ||
|{{HistoryLine||1.5.0|dev=beta 1.5.0.0|Strays now sink underwater. | |{{HistoryLine||1.5.0|dev=beta 1.5.0.0|Strays now sink underwater. | ||
| Line 336: | Line 342: | ||
|{{HistoryLine||1.20.60|exp=Update 1.21|dev=Preview 1.20.60.20|Strays now spawn in [[Minecraft:trial chambers]] behind the "[[Minecraft:Bedrock Edition 1.21.0|Update 1.21]]" [[Minecraft:experimental]] toggle.}} | |{{HistoryLine||1.20.60|exp=Update 1.21|dev=Preview 1.20.60.20|Strays now spawn in [[Minecraft:trial chambers]] behind the "[[Minecraft:Bedrock Edition 1.21.0|Update 1.21]]" [[Minecraft:experimental]] toggle.}} | ||
|{{HistoryLine||1.20.70|exp=Update 1.21|dev=Preview 1.20.70.21|Strays no longer retaliate against attacks from [[Minecraft:breeze]]s.}} | |{{HistoryLine||1.20.70|exp=Update 1.21|dev=Preview 1.20.70.21|Strays no longer retaliate against attacks from [[Minecraft:breeze]]s.}} | ||
|{{HistoryLine||1.21.90|dev=Preview 1.21.90.26|Strays now spawn as riders | |{{HistoryLine||1.21.90|dev=Preview 1.21.90.26|Strays now spawn as riders of [[Minecraft:spider jockey]]s again.}} | ||
|{{HistoryLine||26.0|dev=Preview 26.0.23|Strays can no longer pick up spears.}} | |{{HistoryLine||26.0|dev=Preview 26.0.23|Strays can no longer pick up spears.}} | ||
|{{HistoryLine|bedrock upcoming}} | |{{HistoryLine|bedrock upcoming}} | ||
|{{HistoryLine||26.30|dev=Preview 26.30.20|Strays now shoot arrows | |{{HistoryLine||26.30|dev=Preview 26.30.20|Strays now shoot arrows with difficulty-based attack intervals instead of distance-scaled intervals, making them easier to take down.<ref>{{bug|MCPE-61036||Skeletons’ rate of fire is too high|F}}</ref>}} | ||
|{{HistoryLine|||dev=Preview 26.30.25|Strays’ difficulty-based attack intervals now match {{JE}}, making them even easier to take down.}} | |||
}} | }} | ||
| Line 355: | Line 363: | ||
|{{HistoryLine|3ds}} | |{{HistoryLine|3ds}} | ||
|{{HistoryLine||0.1.0|[[File:Stray JE1 BE3.png|32px]] Added strays.}} | |{{HistoryLine||0.1.0|[[File:Stray JE1 BE3.png|32px]] Added strays.}} | ||
}} | }} | ||
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File:LEGO Stray.png|[[Minecraft:Lego Minecraft]] stray. | File:LEGO Stray.png|[[Minecraft:Lego Minecraft]] stray. | ||
File:Stray potato.png|The potato stray from [[Minecraft:Java Edition 24w14potato|24w14potato]]. | File:Stray potato.png|The potato stray from [[Minecraft:Java Edition 24w14potato|24w14potato]]. | ||
File:Stray snowy plains artwork.webp|An artwork from | File:Stray snowy plains artwork.webp|An artwork from [[Minecraft:Minecraft.net]] | ||
File:Winter is coming.gif|Animation of a stray falling into powder snow. | File:Winter is coming.gif|Animation of a stray falling into powder snow. | ||
Action Figure Photo Stray.jpg|Stray [[Minecraft:action figure]]. | File:Action Figure Photo Stray.jpg|Stray [[Minecraft:action figure]]. | ||
File:MCSM2 Stray Idle.png|A {{MCSM|stray}} as it appears in {{MCSM}}. | |||
File:MCDA Stray.png|A {{MCD|stray}} as it appears in {{MCD}}. | |||
</gallery> | </gallery> | ||
Latest revision as of 11:16, 2 June 2026
|
For the {{{Description}}} of the same name, see [[{{{Destination}}}]]. |
Template:Infobox entity A stray is a Minecraft:skeleton variant that spawns in various snow-covered Minecraft:biomes. They behave very similarly to skeletons, except they fire Minecraft:tipped arrows of Minecraft:Slowness from their Minecraft:bows and do not freeze in Minecraft:powder snow.
Spawning
A stray may spawn directly under the sky in Minecraft:snowy plains, or Minecraft:ice spikes, replacing 80% of skeletons. Additionally, a stray may spawn in frozen rivers, Minecraft:frozen oceans, Minecraft:deep frozen oceans, Minecraft:legacy frozen oceans, Minecraft:snowy slopes, Minecraft:jagged peaks and Minecraft:frozen peaks in Minecraft:Bedrock Edition. Strays do not spawn naturally from Minecraft:monster spawners Template:In.
Converting
When a Minecraft:skeleton is kept inside Minecraft:powder snow for Template:Convert, it begins shaking. After another Template:Convert, it becomes a stray. A converted stray appears with full health even if the original skeleton did not have full health. Items being held or worn by a skeleton when it becomes a stray remain unchanged. Unlike regular skeletons, Minecraft:bogged and Minecraft:parched do not turn into strays, but take freezing damage instead.
Trial spawners
Strays have a Template:Frac chance to be selected as the "ranged" mob for Minecraft:trial spawners in Minecraft:trial chambers.
Spider jockeys
Template:IN, Minecraft:spiders and Minecraft:cave spiders spawned in biomes where strays can spawn (spiders cannot naturally spawn in Minecraft:snowy plains) have a 1% chance to spawn as a Minecraft:spider jockey, with an 80% chance of the rider being a stray. Template:IN, stray spider jockeys cannot spawn naturally, but the skeleton rider can convert into a stray and continue as a stray spider jockey.
Drops
On death
- Any picked-up equipment has a 100% chance of dropping and drops with the same damage level it had when picked up.
- Any naturally spawned equipment, including the Minecraft:bow, has an 8.5% chance of dropping (9.5% with Minecraft:Looting I, 10.5% with Looting II and 11.5% with Looting III). It is damaged and may be enchanted.
- Template:Xp Minecraft:experience orbs when killed by a player or tamed Minecraft:wolf and an extra Template:Xp if the stray has Minecraft:armor.
Behavior
Strays behave the same as normal skeletons but make noises with an echoing effect and shoot Minecraft:tipped arrows that inflict Minecraft:Slowness for 30 seconds on any target that they hit. Template:IN, strays that are underwater use a melee attack that inflicts Slowness. Strays do not take damage from freezing in powder snow, but they are not immune to Slowness. A stray holding a Minecraft:tipped arrow or Minecraft:spectral arrow in its off-hand always shoots that type of arrow instead, and the arrow held is not consumed.
Being an Minecraft:undead mob, they are:
- Damaged by the status effect Minecraft:Instant Health and healed by the status effect Minecraft:Instant Damage.
- Unaffected by the status effects Minecraft:Regeneration and Minecraft:Poison.
- Ignored by the Minecraft:wither.
- Affected by the Minecraft:Smite enchantment.
- Unable to swim in Minecraft:water, but do not drown.
- A threat to Minecraft:armadillos, causing them to hide in their shell.
As they are also under the "skeletons" Minecraft:entity type tag, if a stray kills a Minecraft:creeper, the creeper drops a Minecraft:music disc, randomly selected from 13, cat, blocks, chirp, far, mall, mellohi, stal, strad, ward, 11, and wait.
Like Minecraft:bogged and Minecraft:parched, the eyes of strays are emissive with Minecraft:Vibrant Visuals.
Sounds
Data values
ID
Template:Edition: Template:ID table
Template:Edition: Template:ID table
Entity data
Strays have entity data associated with them that contains various properties.
<section begin="entity data"/>
<section end="entity data"/>
Achievements
Achievements that apply to all mobs: Template:Collapse
Advancements
Advancements that apply to all mobs: Template:Collapse
History
Development
Java Edition
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
Issues
Trivia
- Strays and other skeleton variants do not know how to use a Minecraft:crossbow, despite the same using method as a Minecraft:bow.
- According to the Minecraft:Minecraft website, the slowness arrows represent frozen arrows that freeze on impact.<ref name=":0" />
- The stray's fourth ambient sound is the skeleton's second ambient sound but partly edited.
Gallery
Renders
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A stray aiming.
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A sitting stray.
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A stray spider jockey.
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A stray cave spider jockey.Template:Only
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A stray riding a Minecraft:skeleton horse.
Screenshots
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A stray being compared to its variants Template:In.
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A stray standing next to a normal Minecraft:skeleton.
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Stray wearing a pumpkin on Halloween.
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Stray without a bow.
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A stray in a Minecraft:superflat world.
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Several strays spawned during an ominous trial
Developer images
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One of the first images of strays, as tweeted by Minecraft:Jeb.
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Two strays, one in full gold armor. Note the old texture.
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First image of a stray in Bedrock Edition.
Textures
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Stray texture file.
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Stray overlay texture file.
In other media
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Artwork of a stray.
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Minecraft:Lego Minecraft stray.
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The potato stray from 24w14potato.
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An artwork from Minecraft:Minecraft.net
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Animation of a stray falling into powder snow.
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Stray Minecraft:action figure.
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A Template:MCSM as it appears in Template:MCSM.
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A Template:MCD as it appears in Template:MCD.
See also
References
External links
Minecraft:de:Eiswanderer Minecraft:es:Errante Minecraft:fr:Vagabond Minecraft:it:Errante Minecraft:ja:ストレイ Minecraft:ko:스트레이 Minecraft:lzh:流髑 Minecraft:nl:Verdwaalde Minecraft:pl:Tułacz Minecraft:pt:Errante Minecraft:ru:Зимогор Minecraft:th:โครงกระดูกน้ำแข็ง Minecraft:uk:Примара Minecraft:zh:流浪者