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Minecraft:Stray: Difference between revisions

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'''{{IN|Bedrock}}:'''<br>
'''{{IN|Bedrock}}:'''<br>
Height: 1.9 Blocks<br>Width: 0.6 Blocks
Height: 1.9 Blocks<br>Width: 0.6 Blocks
| spawn = * When a [[Minecraft:skeleton]] [[Minecraft:Powder Snow|freezes]].
| spawn =  
* {{EnvLink|Trial Chambers}}: from [[Minecraft:trial spawner]]s.
* At night or during thunderstorms:
*At night or during thunderstorms:
* {{BiomeLink|Snowy Plains}}  
* {{BiomeLink|Snowy Plains}}  
* {{BiomeLink|Ice Spikes}}
* {{BiomeLink|Ice Spikes}}
Line 43: Line 42:
* {{BiomeLink|Jagged Peaks}}{{only|bedrock|short=1}}
* {{BiomeLink|Jagged Peaks}}{{only|bedrock|short=1}}
* {{BiomeLink|Frozen Peaks}}{{only|bedrock|short=1}}
* {{BiomeLink|Frozen Peaks}}{{only|bedrock|short=1}}
* Rarely when a [[Minecraft:spider]] or [[Minecraft:cave spider]] spawns in one of the above biomes, as a [[Minecraft:spider jockey]].{{only|BE}}
* When a [[Minecraft:skeleton]] [[Minecraft:Powder Snow|freezes]].
* {{EnvLink|Trial Chambers}}: from [[Minecraft:trial spawner]]s.
| equipment = {{drop|Item|Bow}} (right hand: 95%; left hand: 5%{{only|java|short=1}}; may be enchanted)<br>
| equipment = {{drop|Item|Bow}} (right hand: 95%; left hand: 5%{{only|java|short=1}}; may be enchanted)<br>
{{drop|Item|id=chestplate|Armor}} (occasionally, may be enchanted)<br>
{{drop|Item|id=chestplate|Armor}} (occasionally, may be enchanted)<br>
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|The in-game name of strays is now "Stray" instead of "entity.Skeleton.name".
|The in-game name of strays is now "Stray" instead of "entity.Skeleton.name".
|[[Minecraft:Creeper]]s no longer drop [[Minecraft:music disc]]s when killed by strays.<ref>{{bug|MC-112579}}</ref>
|[[Minecraft:Creeper]]s no longer drop [[Minecraft:music disc]]s when killed by strays.<ref>{{bug|MC-112579}}</ref>
|Strays can no longer spawn from normal skeleton spawn eggs used in snowy biomes.}}
|Strays can no longer spawn from normal skeleton spawn eggs used in snowy biomes.|The entity ID <code>Skeleton</code> has been changed to <code>skeleton</code>, <code>wither_skeleton</code> and <code>stray</code> for those respective mob.
|The <code>SkeletonType</code> [[Minecraft:tag]]{{verify|tags did not exist until 1.13}} has been removed.}}
|{{HistoryLine||1.13|dev=18w19a|Strays now sink underwater.
|{{HistoryLine||1.13|dev=18w19a|Strays now sink underwater.
|Strays no longer [[Minecraft:drown]] underwater.}}
|Strays no longer [[Minecraft:drown]] underwater.}}
Line 309: Line 313:
|{{HistoryLine|||dev=21w13a|Strays are now immune to [[Minecraft:freezing]].
|{{HistoryLine|||dev=21w13a|Strays are now immune to [[Minecraft:freezing]].
|Skeletons now only take 20 seconds to convert to strays when in powder snow, instead of 45.}}
|Skeletons now only take 20 seconds to convert to strays when in powder snow, instead of 45.}}
|{{HistoryLine||1.20.3|dev=23w40a|Strays are now part of the {{cd|#can_breathe_under_water}} and {{cd|#undead}} [[Minecraft:tag]]s.}}
|{{HistoryLine||1.20.3|exp=Update 1.21|dev=23w45a|Strays now spawn in [[Minecraft:trial chambers]] behind the "[[Minecraft:Java Edition 1.21|Update 1.21]]" [[Minecraft:experimental]] [[Minecraft:data pack]].}}
|{{HistoryLine||1.20.3|exp=Update 1.21|dev=23w45a|Strays now spawn in [[Minecraft:trial chambers]] behind the "[[Minecraft:Java Edition 1.21|Update 1.21]]" [[Minecraft:experimental]] [[Minecraft:data pack]].}}
|{{HistoryLine||1.20.5|exp=Update 1.21|dev=24w04a|No longer retaliates against attacks from the [[Minecraft:breeze]].}}
|{{HistoryLine||1.20.5|exp=Update 1.21|dev=24w04a|No longer retaliates against attacks from the [[Minecraft:breeze]].}}
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|{{HistoryLine||v0.16.0|dev=build 5|New [[Minecraft:sound]]s have now been added for strays, which allow them to have their own sounds. Previously, they had the same sounds as the regular [[Minecraft:skeleton]].}}
|{{HistoryLine||v0.16.0|dev=build 5|New [[Minecraft:sound]]s have now been added for strays, which allow them to have their own sounds. Previously, they had the same sounds as the regular [[Minecraft:skeleton]].}}
|{{HistoryLine|pocket}}
|{{HistoryLine|pocket}}
|{{HistoryLine||1.0.0|dev=alpha 0.17.0.2|[[File:Stray BE2.png|32px]] The clothing of strays now has their own overlay and no longer glitch through their bones.}}  
|{{HistoryLine||1.0.0|dev=alpha 0.17.0.2|[[File:Stray BE2.png|32px]] The clothing of strays now has their own overlay and no longer glitch through their bones.}}
|{{HistoryLine|||dev=alpha 1.0.0.1|Strays can now drop [[Minecraft:tipped arrow]]s of [[Minecraft:Slowness]] when killed by players.}}
|{{HistoryLine|||dev=alpha 1.0.0.1|Strays can now drop [[Minecraft:tipped arrow]]s of [[Minecraft:Slowness]] when killed by players.}}
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|The entity ID has now changed from <code>skeleton.stray</code> to <code>stray</code>.|Because of the above change, they cannot spawn as riders of [[Minecraft:spider jockey]]s anymore.<ref>{{bug|MCPE-89549}}</ref>}}
|{{HistoryLine|bedrock}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.5.0|dev=beta 1.5.0.0|Strays now sink underwater.
|{{HistoryLine||1.5.0|dev=beta 1.5.0.0|Strays now sink underwater.
Line 336: Line 342:
|{{HistoryLine||1.20.60|exp=Update 1.21|dev=Preview 1.20.60.20|Strays now spawn in [[Minecraft:trial chambers]] behind the "[[Minecraft:Bedrock Edition 1.21.0|Update 1.21]]" [[Minecraft:experimental]] toggle.}}
|{{HistoryLine||1.20.60|exp=Update 1.21|dev=Preview 1.20.60.20|Strays now spawn in [[Minecraft:trial chambers]] behind the "[[Minecraft:Bedrock Edition 1.21.0|Update 1.21]]" [[Minecraft:experimental]] toggle.}}
|{{HistoryLine||1.20.70|exp=Update 1.21|dev=Preview 1.20.70.21|Strays no longer retaliate against attacks from [[Minecraft:breeze]]s.}}
|{{HistoryLine||1.20.70|exp=Update 1.21|dev=Preview 1.20.70.21|Strays no longer retaliate against attacks from [[Minecraft:breeze]]s.}}
|{{HistoryLine||1.21.90|dev=Preview 1.21.90.26|Strays now spawn as riders in [[Minecraft:spider jockey]]s again. They did not since Pocket Edition 1.1.0 due to an identifier change.}}
|{{HistoryLine||1.21.90|dev=Preview 1.21.90.26|Strays now spawn as riders of [[Minecraft:spider jockey]]s again.}}
|{{HistoryLine||26.0|dev=Preview 26.0.23|Strays can no longer pick up spears.}}
|{{HistoryLine||26.0|dev=Preview 26.0.23|Strays can no longer pick up spears.}}
|{{HistoryLine|bedrock upcoming}}
|{{HistoryLine||26.30|dev=Preview 26.30.20|Strays now shoot arrows with difficulty-based attack intervals instead of distance-scaled intervals, making them easier to take down.<ref>{{bug|MCPE-61036||Skeletons’ rate of fire is too high|F}}</ref>}}
|{{HistoryLine|||dev=Preview 26.30.25|Strays’ difficulty-based attack intervals now match {{JE}}, making them even easier to take down.}}
}}
}}


Line 353: Line 363:
|{{HistoryLine|3ds}}
|{{HistoryLine|3ds}}
|{{HistoryLine||0.1.0|[[File:Stray JE1 BE3.png|32px]] Added strays.}}
|{{HistoryLine||0.1.0|[[File:Stray JE1 BE3.png|32px]] Added strays.}}
}}
=== Data history ===
==== ''Java Edition'' ====
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||1.11|dev=16w32a|The entity ID <code>Skeleton</code> has been changed to <code>skeleton</code>, <code>wither_skeleton</code> and <code>stray</code> for those respective mob.
|The <code>SkeletonType</code> [[Minecraft:tag]]{{verify|tags did not exist until 1.13}} has been removed.}}
|{{HistoryLine||1.13|dev=17w47a|Numeric IDs for entities were presumably deprecated in this version.{{info needed|what was this entity's numeric ID?}}}}
|{{HistoryLine||1.20.3|dev=23w40a|Strays are now part of the {{cd|#can_breathe_under_water}} and {{cd|#undead}} [[Minecraft:tag]]s.}}
}}
==== ''Bedrock Edition'' ====
{{HistoryTable
|{{HistoryLine|pocket}}
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|The entity ID has now changed from <code>skeleton.stray</code> to <code>stray</code>.}}
}}
}}


Line 418: Line 412:
File:LEGO Stray.png|[[Minecraft:Lego Minecraft]] stray.
File:LEGO Stray.png|[[Minecraft:Lego Minecraft]] stray.
File:Stray potato.png|The potato stray from [[Minecraft:Java Edition 24w14potato|24w14potato]].
File:Stray potato.png|The potato stray from [[Minecraft:Java Edition 24w14potato|24w14potato]].
File:Stray snowy plains artwork.webp|An artwork from minecraft.net
File:Stray snowy plains artwork.webp|An artwork from [[Minecraft:Minecraft.net]]
File:Winter is coming.gif|Animation of a stray falling into powder snow.
File:Winter is coming.gif|Animation of a stray falling into powder snow.
Action Figure Photo Stray.jpg|Stray [[Minecraft:action figure]].
File:Action Figure Photo Stray.jpg|Stray [[Minecraft:action figure]].
File:MCSM2 Stray Idle.png|A {{MCSM|stray}} as it appears in {{MCSM}}.
File:MCDA Stray.png|A {{MCD|stray}} as it appears in {{MCD}}.
</gallery>
</gallery>



Latest revision as of 11:16, 2 June 2026

Template:Infobox entity A stray is a Minecraft:skeleton variant that spawns in various snow-covered Minecraft:biomes. They behave very similarly to skeletons, except they fire Minecraft:tipped arrows of Minecraft:Slowness from their Minecraft:bows and do not freeze in Minecraft:powder snow.

Spawning

A stray may spawn directly under the sky in Minecraft:snowy plains, or Minecraft:ice spikes, replacing 80% of skeletons. Additionally, a stray may spawn in frozen rivers, Minecraft:frozen oceans, Minecraft:deep frozen oceans, Minecraft:legacy frozen oceans, Minecraft:snowy slopes, Minecraft:jagged peaks and Minecraft:frozen peaks in Minecraft:Bedrock Edition. Strays do not spawn naturally from Minecraft:monster spawners Template:In.

Template:Mob spawn table

Converting

When a Minecraft:skeleton is kept inside Minecraft:powder snow for Template:Convert, it begins shaking. After another Template:Convert, it becomes a stray. A converted stray appears with full health even if the original skeleton did not have full health. Items being held or worn by a skeleton when it becomes a stray remain unchanged. Unlike regular skeletons, Minecraft:bogged and Minecraft:parched do not turn into strays, but take freezing damage instead.

Trial spawners

Strays have a Template:Frac chance to be selected as the "ranged" mob for Minecraft:trial spawners in Minecraft:trial chambers.

Spider jockeys

Template:IN, Minecraft:spiders and Minecraft:cave spiders spawned in biomes where strays can spawn (spiders cannot naturally spawn in Minecraft:snowy plains) have a 1% chance to spawn as a Minecraft:spider jockey, with an 80% chance of the rider being a stray. Template:IN, stray spider jockeys cannot spawn naturally, but the skeleton rider can convert into a stray and continue as a stray spider jockey.

Drops

On death

Template:DropTable

Behavior

Strays behave the same as normal skeletons but make noises with an echoing effect and shoot Minecraft:tipped arrows that inflict Minecraft:Slowness for 30 seconds on any target that they hit. Template:IN, strays that are underwater use a melee attack that inflicts Slowness. Strays do not take damage from freezing in powder snow, but they are not immune to Slowness. A stray holding a Minecraft:tipped arrow or Minecraft:spectral arrow in its off-hand always shoots that type of arrow instead, and the arrow held is not consumed.

Being an Minecraft:undead mob, they are:

As they are also under the "skeletons" Minecraft:entity type tag, if a stray kills a Minecraft:creeper, the creeper drops a Minecraft:music disc, randomly selected from 13, cat, blocks, chirp, far, mall, mellohi, stal, strad, ward, 11, and wait.

Like Minecraft:bogged and Minecraft:parched, the eyes of strays are emissive with Minecraft:Vibrant Visuals.

Sounds

Template:JE: Template:SoundTable

Template:BE: Template:SoundTable

Data values

ID

Template:Edition: Template:ID table

Template:Edition: Template:ID table

Entity data

Strays have entity data associated with them that contains various properties.

Template:El: Template:Main

<section begin="entity data"/>

<section end="entity data"/>

Template:El:

See Minecraft:Bedrock Edition level format/Entity format.

Achievements

Template:Load achievements

Achievements that apply to all mobs: Template:Collapse

Advancements

Template:Load advancements

Advancements that apply to all mobs: Template:Collapse

History

Template:More sounds

Development

Template:HistoryTable

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

New Nintendo 3DS Edition

Template:HistoryTable

Issues

Template:Issue list

Trivia

  • Strays and other skeleton variants do not know how to use a Minecraft:crossbow, despite the same using method as a Minecraft:bow.
  • According to the Minecraft:Minecraft website, the slowness arrows represent frozen arrows that freeze on impact.<ref name=":0" />
  • The stray's fourth ambient sound is the skeleton's second ambient sound but partly edited.

Gallery

Renders

Template:Needs render

Screenshots

Developer images

Textures

In other media

See also

References

Template:Reflist

External links

Navigation

Template:Navbox entities

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