Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Minecraft:Giant Tree Taiga Hills: Difference between revisions

From SAS Gaming Wiki
SyncBot (talk | contribs)
Sync: new page from Minecraft
 
SyncBot (talk | contribs)
Sync: updated from Minecraft
 
(5 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{About|the removed giant tree taiga hills variant|the regular biome|Old Growth Pine Taiga|the other taigas|Taiga}}{{Removed feature|edition=JE}}{{Unobtainable|edition=BE}}The '''giant tree taiga hills''' or '''mega taiga hills''' was a hills variant of the [[Minecraft:old growth pine taiga]] that no longer generates since [[Minecraft:Caves & Cliffs: Part II]], and has been removed in ''Java Edition''.{{Infobox biome
{{Unobtainable|edition=BE}}{{Removed feature|edition=JE}}
| title = Giant Tree Taiga Hills
{{Infobox biome
| image = Giant Tree Taiga Hills.png
| group = Old
| imagesize = 250px
| 1-1 = Giant Tree Taiga Hills.png
| type = Cold
| 1-1size = 500px
| rarity = Uncommon
| group2 = Vibrant Visuals
| 2-1 = Giant Tree Taiga Hills Vibrant Visuals.png
| 2-1size = 500px
| temperature = 0.3
| temperature = 0.3
| downfall = 0.8
| downfall = 0.8
Line 12: Line 14:
| dryfoliagecolor = #9C754D
| dryfoliagecolor = #9C754D
| watercolor = {{color|#3F76E4}}{{only|java|short=y}}<br>{{color|#286378}}{{only|bedrock|short=y}}
| watercolor = {{color|#3F76E4}}{{only|java|short=y}}<br>{{color|#286378}}{{only|bedrock|short=y}}
| structures = {{EnvLink|Forest rock}}
| features = {{EnvLink|Spruce}}<br>{{EnvLink|Pine}}<br>{{EnvLink|Mega Pine}}<br>{{EnvLink|Forest rock}}
| blocks = {{BlockLink|Grass Block}}<br>{{BlockLink|Podzol}}<br>{{BlockLink|Coarse Dirt}}<br>{{BlockLink|Mossy Cobblestone}}<br>{{BlockLink|Spruce Log}}<br>{{BlockLink|Spruce Leaves}}<br>{{BlockLink|Fern}}<br>{{BlockLink|Large Fern}}<br>{{BlockLink|Dead Bush}}<br>{{BlockLink|Sweet Berry Bush}}<br>
| blocks = {{BlockLink|Grass Block}}<br>{{BlockLink|Podzol}}<br>{{BlockLink|Coarse Dirt}}<br>{{BlockLink|Fern}}<br>{{BlockLink|Large Fern}}<br>{{BlockLink|Dead Bush}}<br>
{{BlockLink|Mushrooms}}<br>{{BlockLink|Vines}}{{only|be|short=y}}
{{BlockLink|Mushrooms}}<br>{{BlockLink|Sweet Berry Bush}}
|atmospherics = Default
| atmospherics = Default
|lighting = Cold
| lighting = Cold
|volumetric = Semi-humid
| volumetric = Semi-humid
|colorgrading = Coolish
| colorgrading = Coolish
}}
}}
The '''giant tree taiga hills''' or '''mega taiga hills''' biome is a hills variant of the [[Minecraft:old Growth Pine Taiga|giant tree taiga]] that no longer generates since [[Minecraft:Caves & Cliffs: Part II]], and has been removed in ''Java Edition''.


== Description ==
== Description ==
=== Old ===
Like all other hills biomes, giant tree taiga hills featured elevated, hillier terrain compared to the tegular {{Abbr|giant tree taiga|now known as old growth pine taiga}}, making the landscape less suitable for shelter. In any other aspect, the giant tree taiga hills generated the same way as the regular giant tree taiga. Podzol, coarse dirt, and rocks all generated on the hills. Wolves, foxes and rabbits{{only|je}} spawned here.
Like all other hills biomes, giant tree taiga hills featured elevated, hillier terrain compared to the tegular {{Abbr|giant tree taiga|now known as old growth pine taiga}}, making the landscape less suitable for shelter. In any other aspect, the giant tree taiga hills generated the same way as the regular giant tree taiga. Podzol, coarse dirt, and rocks all generated on the hills. Wolves, foxes and rabbits{{only|je}} spawned here.
=== Current ===
{{IN|be}}, giant tree taiga hills in older worlds still received updates. When generated through [[Minecraft:single biome]] or [[Minecraft:behavior pack]]s, they can also generate new blocks.
The appear similar to the regular old growth pine taiga. Cold [[Minecraft:animal]] variants spawn as well as black [[Minecraft:wolf]] variants. The [[Minecraft:snowfall]] height is increased to Y=200±8, covering only the highest mountain peaks in [[Minecraft:snow]]. Unlike in regular old growth pine taigas, [[Minecraft:trail ruins]] do not generate. No old growth taiga [[Minecraft:music]] tracks play, which is different from the [[Minecraft:giant spruce taiga hills]].


With [[Minecraft:Vibrant Visuals]], giant tree taiga hills use a coolish humid [[Minecraft:Fog#Volumetric fog|volumetric fog]] setting, which slightly fades the distance in an orange tint. Giant tree taiga hills have coolish color grading tints the environment with a colder blue color, and cold sunlight which appears slightly brighter at dusk and dawn.
With [[Minecraft:Vibrant Visuals]], giant tree taiga hills use a coolish humid [[Minecraft:Fog#Volumetric fog|volumetric fog]] setting, which slightly fades the distance in an orange tint. Giant tree taiga hills have coolish color grading tints the environment with a colder blue color, and cold sunlight which appears slightly brighter at dusk and dawn.


== Mobs ==
== Mobs ==
Giant tree taiga hills used the same mob spawning chances as giant tree taigas.  
Giant tree taiga hills use the same mob spawning chances as old growth pine taigas.  


The following mobs naturally spawned here:
The following mobs naturally spawn here:


{{Spawn table
{{Spawn table
Line 55: Line 65:
{{Spawn table
{{Spawn table
|edition=bedrock
|edition=bedrock
|passive={{Spawn row|Sheep|weight=12|size=2-3}}
|monster=
{{Spawn row|Pig|weight=10|size=1-3}}
{{Spawn row|Creeper|weight=100|size=1}}
{{Spawn row|Chicken|weight=10|size=2-4}}
{{Spawn row|Slime|weight=100|size=1|note=Spawn attempt succeeds only in slime chunks.}}
{{Spawn row|Cow|weight=8|size=2-3}}
{{Spawn row|Wolf|weight=8|size=4}}
{{Spawn row|Fox|weight=8|size=2-4|note=The foxes are red foxes.}}
|hostile=
{{Spawn row|Spider|weight=100|size=1}}
{{Spawn row|Spider|weight=100|size=1}}
{{Spawn row|Zombie|weight=95|size=2-4}}
{{Spawn row|Zombie|weight=95|size=2-4}}
{{Spawn row|Zombie Villager|weight=5|size=2-4}}
{{Spawn row|Skeleton|weight=80|size=1-2}}
{{Spawn row|Skeleton|weight=80|size=1-2}}
{{Spawn row|Creeper|weight=100|size=1}}
{{Spawn row|Slime|weight=100|size=1 |note=Spawn attempt succeeds only in slime chunks.}}
{{Spawn row|Enderman|weight=10|size=1-2}}
{{Spawn row|Enderman|weight=10|size=1-2}}
{{Spawn row|Witch|weight=5|size=1}}
{{Spawn row|Witch|weight=5|size=1}}
{{Spawn row|Zombie Villager|weight=5|size=2-4}}
|creature=
{{Spawn row|Black Wolf|weight=13|size=2-4}}
{{Spawn row|Sheep|weight=12|size=2-3}}
{{Spawn row|Cold Chicken|weight=10|size=2-4}}
{{Spawn row|Glow Squid|weight=10|size=2-4}}
{{Spawn row|Cold Pig|weight=10|size=1-3}}
{{Spawn row|Cold Cow|weight=8|size=2-3}}
{{Spawn row|Fox|weight=8|size=2-4}}
|ambient=
|ambient=
{{Spawn row|Bat|weight=10|size=2}}
{{Spawn row|Bat|weight=10|size=2}}
Line 106: Line 118:
|{{HistoryLine||1.16.0|dev=beta 1.15.0.51|Wolves can now spawn in giant tree taiga hills.}}
|{{HistoryLine||1.16.0|dev=beta 1.15.0.51|Wolves can now spawn in giant tree taiga hills.}}
|{{HistoryLine||1.18.0|dev=beta 1.18.0.22|Giant tree taiga hills no longer generates naturally.}}
|{{HistoryLine||1.18.0|dev=beta 1.18.0.22|Giant tree taiga hills no longer generates naturally.}}
|{{HistoryLine|||dev=?|[[Minecraft:Snowfall]] now occurs above Y{{=}}200±8 instead of 160±8.}}
|{{HistoryLine||1.20.80|dev=Preview 1.20.80.21|[[Minecraft:Wolf|Wolves]] that spawn in giant tree taiga hills are now the black variant.}}
|{{HistoryLine||1.21.60|dev=Preview 1.21.60.23|[[Minecraft:Mushroom]]s now generate in larger and more cohesive patches.|[[Minecraft:Fern]]s now generate more frequently.|[[Minecraft:Sweet berry bush]]es patches now generate.}}
|{{HistoryLine||1.21.60|exp=Drop 1 2025|dev=Preview 1.21.60.25|[[Minecraft:Pig]]s that spawn in giant tree taiga hills are now the cold variant.}}
|{{HistoryLine||1.21.70|exp=Drop 1 2025|dev=Preview 1.21.70.20|[[Minecraft:Cow]]s that spawn in giant tree taiga hills are now the cold variant.}}
|{{HistoryLine|||dev=Preview 1.21.70.22|[[Minecraft:Chicken]]s that spawn in giant tree taiga hills are now the cold variant.}}
|{{HistoryLine||1.21.90|dev=Preview 1.21.90.26|Added semi-humid volumetric fog, cold lighting, and coolish color grading to giant tree taiga hills in [[Minecraft:Vibrant Visuals]].}}
|{{HistoryLine||1.21.90|dev=Preview 1.21.90.26|Added semi-humid volumetric fog, cold lighting, and coolish color grading to giant tree taiga hills in [[Minecraft:Vibrant Visuals]].}}
|{{HistoryLine||1.21.100|dev=Preview 1.21.100.20|Increased the size of the [[Minecraft:podzol]] patches generated beneath mega pines.}}
}}
}}


Line 129: Line 148:
|{{HistoryLine||1.18|dev=21w37a|Prior to the removal of numerical biome IDs, this biome's numerical ID was 33.}}
|{{HistoryLine||1.18|dev=21w37a|Prior to the removal of numerical biome IDs, this biome's numerical ID was 33.}}
}}
}}
== Issues ==
{{Issue list|Mega Taiga Hills|projects=MCPE}}


== Gallery ==
== Gallery ==
Line 140: Line 162:


== See also ==
== See also ==
* {{BiomeLink|Old Growth Pine Taiga}}
* {{BiomeLink|Old Growth Pine Taiga}}
* {{BiomeLink|Old Growth Spruce Taiga}}
* {{BiomeLink|Old Growth Spruce Taiga}}
Line 148: Line 169:


== Navigation ==
== Navigation ==
{{Navbox biomes|other}}{{Navbox unused features}}
{{Navbox biomes|other}}
[[Category:Unobtainable]]
{{Navbox unused features}}
[[Category:Unused biomes]]
[[Category:Unused biomes]]


[[Minecraft:pt:Colinas de taiga com árvores gigantes]]
[[Minecraft:pt:Colinas de taiga com árvores gigantes]]
[[Minecraft:zh:巨型针叶林丘陵]]
[[Minecraft:zh:巨型针叶林丘陵]]

Latest revision as of 11:04, 5 June 2026

Template:UnobtainableTemplate:Removed feature Template:Infobox biome The giant tree taiga hills or mega taiga hills biome is a hills variant of the giant tree taiga that no longer generates since Minecraft:Caves & Cliffs: Part II, and has been removed in Java Edition.

Description

Old

Like all other hills biomes, giant tree taiga hills featured elevated, hillier terrain compared to the tegular Template:Abbr, making the landscape less suitable for shelter. In any other aspect, the giant tree taiga hills generated the same way as the regular giant tree taiga. Podzol, coarse dirt, and rocks all generated on the hills. Wolves, foxes and rabbitsTemplate:Only spawned here.

Current

Template:IN, giant tree taiga hills in older worlds still received updates. When generated through Minecraft:single biome or Minecraft:behavior packs, they can also generate new blocks.

The appear similar to the regular old growth pine taiga. Cold Minecraft:animal variants spawn as well as black Minecraft:wolf variants. The Minecraft:snowfall height is increased to Y=200±8, covering only the highest mountain peaks in Minecraft:snow. Unlike in regular old growth pine taigas, Minecraft:trail ruins do not generate. No old growth taiga Minecraft:music tracks play, which is different from the Minecraft:giant spruce taiga hills.

With Minecraft:Vibrant Visuals, giant tree taiga hills use a coolish humid volumetric fog setting, which slightly fades the distance in an orange tint. Giant tree taiga hills have coolish color grading tints the environment with a colder blue color, and cold sunlight which appears slightly brighter at dusk and dawn.


Mobs

Giant tree taiga hills use the same mob spawning chances as old growth pine taigas.

The following mobs naturally spawn here:

Template:Spawn table

Template:Spawn table

Data values

ID

Template:Edition:Template:ID table

History

Reveal

Template:HistoryTable

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

New Nintendo 3DS Edition

Template:HistoryTable

Data history

Template:HistoryTable

Issues

Template:Issue list

Gallery

See also

Navigation

Template:Navbox biomes Template:Navbox unused features

Minecraft:pt:Colinas de taiga com árvores gigantes Minecraft:zh:巨型针叶林丘陵