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[[File:Multiplayer_preview.png|thumb|From left to right: [[Kai]], [[Minecraft:Steve]], [[Minecraft:Efe]], and [[Minecraft:Zuri]] playing together.]]
[[File:Multiplayer_preview.png|thumb|From left to right: [[Kai]], [[Minecraft:Steve]], [[Minecraft:Efe]], and [[Minecraft:Zuri]] playing together]]
'''Multiplayer''' is the style of playing ''[[Minecraft:Minecraft]]'' that involves multiple [[Minecraft:player]]s interacting on a single [[Minecraft:world]] hosted by a player or an external [[Minecraft:server]], allowing them to work together to mine [[Minecraft:ores]], build structures, and fight [[Minecraft:mobs]] (or [[Minecraft:PvP|each other]]), or to simply play together.
'''Multiplayer''' is the style of playing ''[[Minecraft:Minecraft]]'' that involves multiple [[Minecraft:player]]s interacting on a single [[Minecraft:world]] hosted by a player or an external [[Minecraft:server]], allowing them to work together to mine [[Minecraft:ores]], build structures, and fight [[Minecraft:mobs]] (or [[Minecraft:PvP|each other]]), or to simply play together.


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=== Differences from singleplayer ===
=== Differences from singleplayer ===
[[File:Joined game toast.png|thumb|A warning when the game unpauses due to another player joining]]
The game runs an internal [[Minecraft:server]] for singleplayer mode, allowing for better parity between the multiplayer and singleplayer experience. However, there are still some differences between a multiplayer and singleplayer game, one being that the game cannot be [[Minecraft:pause]]d by a player.
The game runs an internal [[Minecraft:server]] for singleplayer mode, allowing for better parity between the multiplayer and singleplayer experience. However, there are still some differences between a multiplayer and singleplayer game, one being that the game cannot be [[Minecraft:pause]]d by a player.


Opening the pause menu in multiplayer does not pause the game. For example, if the player has items being [[Minecraft:smelt]]ed in a furnace, pressing the pause button ({{key|Esc}} by default) does not stop the smelting process. [[Minecraft:Mob]]s and entities don't pause and continue to work regardless, and even attacking the player. Although, in {{JE}}, server [[Minecraft:operator]]s can simulate pausing by using {{cmd|tick freeze}} command. In this state, non-player characters and interactions such as [[Minecraft:physics]], [[Minecraft:Daylight cycle|daylight]] and [[Minecraft:weather]] cycle, [[Minecraft:mob AI]] and movements, item [[Minecraft:smelting]], certain [[Minecraft:animation]]s, and other [[Minecraft:Tick#Game process|actions]] are frozen. Players and player-ridden entities are still able to continue play, regardless if they are operator status or not.
Opening the game menu in multiplayer does not pause the game. For example, if the player has items being [[Minecraft:smelt]]ed in a furnace, pressing the pause button ({{key|Esc}} by default) does not stop the smelting process. [[Minecraft:Mob]]s and entities don't pause and continue to work regardless, and even attacking the player. Although, in {{JE}}, server [[Minecraft:operator]]s can simulate pausing by using {{cmd|tick freeze}} command. In this state, non-player characters and interactions such as [[Minecraft:physics]], [[Minecraft:Daylight cycle|daylight]] and [[Minecraft:weather]] cycle, [[Minecraft:mob AI]] and movements, item [[Minecraft:smelting]], certain [[Minecraft:animation]]s, and other [[Minecraft:Tick#Game process|actions]] are frozen. Players and player-ridden entities are still able to continue play, regardless if they are operator status or not.


In multiplayer mode, the [[Minecraft:locator bar]] is enabled and keeps track of other players' waypoints. This is absent in singleplayer, though {{in|JE}}, it can be enabled manually for tracking [[Minecraft:entities]] using {{cmd|waypoint}} command and {{attr|waypoint_transmit_range}} attribute.
In multiplayer mode, the [[Minecraft:locator bar]] is enabled and keeps track of other players' waypoints. This is absent in singleplayer, though {{in|JE}}, it can be enabled manually for tracking [[Minecraft:entities]] using {{cmd|waypoint}} command and {{attr|waypoint_transmit_range}} attribute.
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{{see also|Tutorial:Setting up a LAN world}}
{{see also|Tutorial:Setting up a LAN world}}
===''Java Edition''===
===''Java Edition''===
[[File:Open to LAN.jpg|thumbnail|right|300px|Settings for a multiplayer game on local area network (LAN).]]
[[File:Open to LAN.jpg|thumbnail|right|300px|Settings for a multiplayer game on local area network (LAN)]]
{{IN|JE}}, singleplayer worlds can be hosted as multiplayer games on the {{w|local area network}} (LAN), usually connected by {{w|Wi-Fi}} or {{w|Router (computing)|router}}. LAN is not enabled by default, and must be activated on "Open to LAN" menu under the [[Minecraft:pause menu]]. Upon activation, the multiplayer game provides additional settings:
{{IN|JE}}, singleplayer worlds can be hosted as multiplayer games on the {{w|local area network}} (LAN), usually connected by {{w|Wi-Fi}} or {{w|Router (computing)|router}}. LAN is not enabled by default, and must be activated on "Open to LAN" menu under the [[Minecraft:pause menu]]. Upon activation, the multiplayer game provides additional settings:
* "Game Mode", which sets the [[Minecraft:game mode]] of other players once they join the world for the first time. Once a player rejoins, they retain their previous game mode even if the game mode on join was changed.  
* "Game Mode", which sets the [[Minecraft:game mode]] of other players once they join the world for the first time. Once a player rejoins, they retain their previous game mode even if the game mode on join was changed.  
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Once published, the host's game sends a UDP multicast to the {{w|multicast address}} <code>224.0.2.60:4445</code> every 1.5 seconds, notifying other players of the host's presence, and making their LAN world pop up automatically in the [[Minecraft:server list]].
Once published, the host's game sends a UDP multicast to the {{w|multicast address}} <code>224.0.2.60:4445</code> every 1.5 seconds, notifying other players of the host's presence, and making their LAN world pop up automatically in the [[Minecraft:server list]].
In [[Minecraft:Java Edition 26.2]]{{upcoming}}, LAN worlds can also be unpublished via this menu or the {{cmd|unpublish}} command.


===''Bedrock Edition''===
===''Bedrock Edition''===
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* "Friends", which allows any Xbox friends of the host to join them. This is the default option.
* "Friends", which allows any Xbox friends of the host to join them. This is the default option.
* "Friends of friends", which allows the host's Xbox friends and their friends to join them.
* "Friends of friends", which allows the host's Xbox friends and their friends to join them.
 
[[File:Invite to Game screen.png|thumb|Inviting friends to join the world]]
A friend's multiplayer game in the Xbox network appears on the "Worlds" tab of the [[Minecraft:play]] screen, showing the world name and amount of active players. Individual players can also be joined through the [[Minecraft:Friends sidebar|social drawer]] or the player's [[Minecraft:profile screen]]. Friends can be invited to a world with the "Invite to play" button in the social drawer in the [[Minecraft:pause menu]], who will get a notification (even when not in-game), and the option to join the world.
A friend's multiplayer game in the Xbox network appears on the "Worlds" tab of the [[Minecraft:Play]] screen, showing the world name and amount of active players. Individual players can also be joined through the [[Minecraft:Friends sidebar|social drawer]] or the player's [[Minecraft:profile screen]]. Friends can be invited to a world with the "Invite to play" button in the social drawer in the [[Minecraft:pause menu]], who will get a notification (even when not in-game), and the option to join the world.


The host can set specific [[Minecraft:permissions]] for each player in the game. By default, a player upon joining gets "Member" role, which enables mining, building, and interacting with the world and entities. This can be set in the multiplayer settings, which provides "Visitor" and "Operator" roles, and further more on the player permissions screen in the pause menu, which provides more granular and custom permissions. The host can also kick active players from the multiplayer world, or ban them to hide the world for them.
The host can set specific [[Minecraft:permissions]] for each player in the game. By default, a player upon joining gets "Member" role, which enables mining, building, and interacting with the world and entities. This can be set in the multiplayer settings, which provides "Visitor" and "Operator" roles, and further more on the player permissions screen in the pause menu, which provides more granular and custom permissions. The host can also kick active players from the multiplayer world, or ban them to hide the world for them.
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[[File:Ore UI - Play Screen Menu "Servers" Tab - Featured Servers (Bedrock).png|thumb|right|The server list in ''Bedrock Edition'', which [[Featured servers|features partnered servers]].]]
[[File:Ore UI - Play Screen Menu "Servers" Tab - Featured Servers (Bedrock).png|thumb|right|The server list in ''Bedrock Edition'', which [[Featured servers|features partnered servers]].]]
}}
}}
[[Minecraft:Server]] is a standalone software that allows players to host a ''Minecraft'' world outside the normal [[Minecraft:Client software|game software]]. In order to join a ''Minecraft'' server, the game includes a menu where players can join a server, and save the ones they've visited. This feature is called the '''server list''', and it's available inside the Multiplayer menu,{{only|JE|short=1}} or the Servers tab on the [[Minecraft:Play menu]].{{only|BE|short=1}} From the list, players can check if a server is online, check their {{w|Ping (video games)|ping time}} to the server, and see how many players are in the game. {{IN|BE}}, the server list includes [[Minecraft:featured servers]] which are partnered with [[Minecraft:Mojang Studios]]. In the console versions, the featured servers are the only servers available to the players, and external servers cannot be added or accessed.
A [[Minecraft:server]] is a standalone software that allows players to host a ''Minecraft'' world outside the normal [[Minecraft:Client software|game software]]. In order to join a ''Minecraft'' server, the game includes a menu where players can join a server, and save the ones they've visited. This feature is called the '''server list''', and it's available inside the Multiplayer menu,{{only|JE|short=1}} or the Servers tab on the [[Minecraft:Play menu]].{{only|BE|short=1}} From the list, players can check if a server is online, check their {{w|Ping (video games)|ping time}} to the server, and see how many players are in the game. {{IN|BE}}, the server list includes [[Minecraft:featured servers]] which are partnered with [[Minecraft:Mojang Studios]]. In the console versions, the featured servers are the only servers available to the players, and external servers cannot be added or accessed.


Worlds hosted on servers can also be joined through LAN play as described above. Servers cannot be joined through the Xbox network in ''Bedrock Edition''.
Worlds hosted on servers can also be joined through LAN play as described above. Servers cannot be joined through the Xbox network in ''Bedrock Edition''.
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=== ''Bedrock Edition'' ===
=== ''Bedrock Edition'' ===
[[File:Ore UI - Game Menu - Social Drawer Screen Menu (Bedrock).png|thumb|The social drawer in the game menu]]
[[File:Ore UI - Game Menu - Social Tab Screen Menu "World" Tab (Bedrock).png|thumb|The social drawer in the game menu]]
Online players in the server can be seen in [[Minecraft:social drawer]] in the [[Minecraft:Game Menu|game menu]] (opened with {{Keys|F4}} or the bound key). Each player is shown with their [[Minecraft:player permission]], and their Xbox profile picture, allowing to open the [[Minecraft:profile]] and change social settings. If a scoreboard objective is set to the {{cd|list}} [[Minecraft:Scoreboard#Display_slots|display slot]], the player's score for that objective is shown here.
Online players in the server can be seen in [[Minecraft:social drawer]] in the [[Minecraft:Game Menu|game menu]] (opened with {{Keys|F4}} or the bound key). Each player is shown with their [[Minecraft:player permission]], and their Xbox profile picture, allowing to open the [[Minecraft:profile]] and change social settings.


== Parties ==
== Parties ==
{{Main|Social#Parties}}{{In development|bedrock|section=1}}
{{Main|Social#Parties}}{{Exclusive|bedrock|section=1}}
Players can join and create parties within the friends system, and connect with up to 15 people in the menus. When the leader joins a multiplayer world or Realm, all members automatically join the leader and can quickly hop from world to world. Parties also have a chat feature which allows members to communicate even if they are not in the same world, or in the menus.
Players can join and create parties within the friends system, and connect with up to 15 people in the menus. When the leader joins a multiplayer world or Realm, all members automatically join the leader and can quickly hop from world to world. Parties also have a chat feature which allows members to communicate even if they are not in the same world, or in the menus.


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|Added the ability to copy-paste text.}}
|Added the ability to copy-paste text.}}
|{{HistoryLine||1.3.1|dev=12w23a|Players can now see the cracking effect when other players mine blocks.
|{{HistoryLine||1.3.1|dev=12w23a|Players can now see the cracking effect when other players mine blocks.
|[[Minecraft:Armor]] and [[Minecraft:tool]] [[Minecraft:enchantments]] now show to other players on multiplayer.
|Multiplayer now scans for local games.}}
|Multiplayer now scans for local games.}}
|{{HistoryLine||1.8|dev=14w02a|Improved chat communication.{{more info}}
|{{HistoryLine||1.8|dev=14w02a|Improved chat communication.{{more info}}
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|{{HistoryLine||1.19.1|dev=22w24a|Added the player reporting system, only accessible in multiplayer worlds.}}
|{{HistoryLine||1.19.1|dev=22w24a|Added the player reporting system, only accessible in multiplayer worlds.}}
|{{HistoryLine||1.20.5|dev=24w04a|Renamed "Allow cheats" to "Allow commands" on the Open to LAN screen.}}
|{{HistoryLine||1.20.5|dev=24w04a|Renamed "Allow cheats" to "Allow commands" on the Open to LAN screen.}}
|{{HistoryLine|java upcoming}}
|{{HistoryLine||26.2|dev=snap7|Players can now open their worlds to online play and invite friends via the [[Minecraft:Friends list]].}}
|{{HistoryLine|||dev=pre1|Players can no longer open their worlds for peer to peer online play.}}
|{{HistoryLine|||dev=pre4|"Open to LAN" renamed back from "Multiplayer Options".|The "Game Mode" and "Allow Commands" options are now under a "Settings for Other Players" header, and no longer affect the host of a world.}}
}}
}}


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|{{HistoryLine||1.6.1|The first public [[Minecraft:Bedrock Dedicated Server]] (BDS) release.}}
|{{HistoryLine||1.6.1|The first public [[Minecraft:Bedrock Dedicated Server]] (BDS) release.}}
|{{HistoryLine||1.21.20|dev=Preview 1.21.10.22|Removed debug symbols (<code>bedrock_server.pdb</code> file) from Bedrock Dedicated Server.}}
|{{HistoryLine||1.21.20|dev=Preview 1.21.10.22|Removed debug symbols (<code>bedrock_server.pdb</code> file) from Bedrock Dedicated Server.}}
|{{HistoryLine||26.20|dev=Preview 26.0.25|Added [[Minecraft:parties]].}}
}}
}}


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File:Account permanently banned disclaimer.png|Banned from online play and [[Minecraft:Realms]].
File:Account permanently banned disclaimer.png|Banned from online play and [[Minecraft:Realms]].
File:Account permanently suspended title screen.png|[[Minecraft:Title screen]] with inaccessible multiplayer and Realms buttons when banned from online play.
File:Account permanently suspended title screen.png|[[Minecraft:Title screen]] with inaccessible multiplayer and Realms buttons when banned from online play.
File:MCBE Friends List Error Message.jpg|An error message which can appear on the Friends list in [[Minecraft:Bedrock Edition]].
</gallery>
</gallery>



Latest revision as of 11:08, 6 June 2026

File:Multiplayer preview.png
From left to right: Kai, Minecraft:Steve, Minecraft:Efe, and Minecraft:Zuri playing together

Multiplayer is the style of playing Minecraft:Minecraft that involves multiple Minecraft:players interacting on a single Minecraft:world hosted by a player or an external Minecraft:server, allowing them to work together to mine Minecraft:ores, build structures, and fight Minecraft:mobs (or each other), or to simply play together.

Gameplay

Template:See also The Minecraft:gameplay of a multiplayer game still retains the same structure as the singleplayer counterpart. Take for example, in a Minecraft:Survival multiplayer game, players advance by gathering Minecraft:resources, fighting Minecraft:monsters, exploring the Minecraft:world, and reaching Minecraft:the End. However, multiplayer puts more emphasis on collaboration between players. Tasks such as resource gathering, Minecraft:farming, and building Minecraft:structures can be divided among players, making progression much faster compared to a singleplayer game.

Multiplayer allows for Minecraft:player-driven activities beyond the main game objectives. Players often establish in-game economy by building shops to trade valuable resources like Minecraft:diamonds and Minecraft:enchanted items. They can also engage in elaborate building for their homes and structures, such as Template:Ws, Template:Ws, Template:Ws, Template:Ws, Template:Ws, and more – usually forming into Template:Ws or Template:W.

Multiplayer games can also deviate from the base game experience; competitive games like Minecraft:player versus player (PvP) and many minigames are heavily community-based. In addition, most custom adventure maps are also playable in multiplayer. These activities often rely on the Minecraft:chat system for communication between players, which can be managed on the Minecraft:Social interactions screen.Template:Only There are various communication tools within the multiplayer chat using commands such as Template:Cmd for private messaging, and the host of the world can change multiplayer settings.

Differences from singleplayer

File:Joined game toast.png
A warning when the game unpauses due to another player joining

The game runs an internal Minecraft:server for singleplayer mode, allowing for better parity between the multiplayer and singleplayer experience. However, there are still some differences between a multiplayer and singleplayer game, one being that the game cannot be Minecraft:paused by a player.

Opening the game menu in multiplayer does not pause the game. For example, if the player has items being Minecraft:smelted in a furnace, pressing the pause button (Template:Key by default) does not stop the smelting process. Minecraft:Mobs and entities don't pause and continue to work regardless, and even attacking the player. Although, in Template:JE, server Minecraft:operators can simulate pausing by using Template:Cmd command. In this state, non-player characters and interactions such as Minecraft:physics, daylight and Minecraft:weather cycle, Minecraft:mob AI and movements, item Minecraft:smelting, certain Minecraft:animations, and other actions are frozen. Players and player-ridden entities are still able to continue play, regardless if they are operator status or not.

In multiplayer mode, the Minecraft:locator bar is enabled and keeps track of other players' waypoints. This is absent in singleplayer, though Template:In, it can be enabled manually for tracking Minecraft:entities using Template:Cmd command and Template:Attr attribute.

Multiplayer worlds

Template:See also

Java Edition

File:Open to LAN.jpg
Settings for a multiplayer game on local area network (LAN)

Template:IN, singleplayer worlds can be hosted as multiplayer games on the Template:W (LAN), usually connected by Template:W or Template:W. LAN is not enabled by default, and must be activated on "Open to LAN" menu under the Minecraft:pause menu. Upon activation, the multiplayer game provides additional settings:

  • "Game Mode", which sets the Minecraft:game mode of other players once they join the world for the first time. Once a player rejoins, they retain their previous game mode even if the game mode on join was changed.
  • "Allow Commands", which allows or denies other players access to execute Minecraft:commands depending on the selected option. Once a player rejoins, they do not retain their cheats permissions unless enabled again.
  • "Port Number", which specifies the port number for the LAN-based server. If not specified, the game randomizes the server port. The port is automatically shown on the chat when the LAN game is activated.

Players can also open their game to LAN by using Template:Cmd command, which provide arguments to configure the same settings.

Once published, the host's game sends a UDP multicast to the Template:W 224.0.2.60:4445 every 1.5 seconds, notifying other players of the host's presence, and making their LAN world pop up automatically in the Minecraft:server list.

In Minecraft:Java Edition 26.2Template:Upcoming, LAN worlds can also be unpublished via this menu or the Template:Cmd command.

Bedrock Edition

File:Ore UI - Create New World Screen Menu "Multiplayer" Tab Settings (Bedrock).png
"Multiplayer" section of Create New World or Edit World which lets player customize their multiplayer game.

Template:IN, the game features multiplayer connections using local area network (LAN) and Minecraft's Minecraft:social system within the Template:W. When signed in with a Microsoft account and connected to the internet, the host can let players join their game by invites or their friend status in the Xbox network. Multiplayer game is enabled by default upon a Minecraft:world creation, which can be changed in the Minecraft:edit world screen.

The multiplayer game visibility in the Xbox network can be changed in Template:UI, which provides following options:

  • "Invited players", which allows some Xbox friends that the host invites to join.
  • "Friends", which allows any Xbox friends of the host to join them. This is the default option.
  • "Friends of friends", which allows the host's Xbox friends and their friends to join them.
File:Invite to Game screen.png
Inviting friends to join the world

A friend's multiplayer game in the Xbox network appears on the "Worlds" tab of the Minecraft:Play screen, showing the world name and amount of active players. Individual players can also be joined through the social drawer or the player's Minecraft:profile screen. Friends can be invited to a world with the "Invite to play" button in the social drawer in the Minecraft:pause menu, who will get a notification (even when not in-game), and the option to join the world.

The host can set specific Minecraft:permissions for each player in the game. By default, a player upon joining gets "Member" role, which enables mining, building, and interacting with the world and entities. This can be set in the multiplayer settings, which provides "Visitor" and "Operator" roles, and further more on the player permissions screen in the pause menu, which provides more granular and custom permissions. The host can also kick active players from the multiplayer world, or ban them to hide the world for them.

The "Visible to LAN Players" option allows anyone (except Nintendo Switch players) on the same local network (either by Template:W or router) as the host to join them, regardless if they are an Xbox friend of the host or not, and does not require any internet connection.

On console versions, playing a multiplayer game requires an online subscription of either Template:W, Template:W, or Template:W.<ref>Template:Cite</ref> This includes joining or hosting a LAN multiplayer game.

There can be a maximum of 5 or 8 players at a time in a world, depending on the host's system, and can be set using Template:Cmd up to 40 players.

Servers

Template:Main Template:Tabber A Minecraft:server is a standalone software that allows players to host a Minecraft world outside the normal game software. In order to join a Minecraft server, the game includes a menu where players can join a server, and save the ones they've visited. This feature is called the server list, and it's available inside the Multiplayer menu,Template:Only or the Servers tab on the Minecraft:Play menu.Template:Only From the list, players can check if a server is online, check their Template:W to the server, and see how many players are in the game. Template:IN, the server list includes Minecraft:featured servers which are partnered with Minecraft:Mojang Studios. In the console versions, the featured servers are the only servers available to the players, and external servers cannot be added or accessed.

Worlds hosted on servers can also be joined through LAN play as described above. Servers cannot be joined through the Xbox network in Bedrock Edition.

The Minecraft:Official Minecraft Server List by GamerSafer and Mojang features a variety of servers for the player to choose, which are categorized into options such as Minecraft:minigames, Minecraft:SMPs, and Minecraft:creative builds. All servers listed on the website are required to comply with Minecraft Usage Guidelines (MUG) and End-user license agreement (EULA), and have been vetted by both GamerSafer and the Mojang Enforcement Team.

Realms

Template:Main Players can pay a subscription service to create their own private Minecraft server which is always online. This service is called Realms, and it is provided by Minecraft:Mojang Studios on Template:Els. Realms are not available in the server list, players can join Realms only if they're invited by the Realm owner. Realms provides several exclusive features included in the subscription.

Player list

Java Edition

Players can see a list of players in the server by holding down Template:Key key, which is bound to List Players by default. For each player, the face part of their Minecraft:skin is shown alongside their Minecraft:username, and on the right, a network bar indicator that shows how good the player's connection to the server; when more green bar is filled in the indicator, the lower ping time the player has. If a scoreboard objective is set to the Template:Cd display slot, the player's score for that objective is shown to the left of the network indicator. Players in spectator mode have a grayed out and italicised username.

Meaning of ping icons<ref>The player list implementation can be seen on Template:Jcp class in the game's code. (Mojang mapping)</ref>
Icon Player's ping time
File:Ping unknown.png Below 0msTemplate:Note
File:Ping 5.png Between 0 and 150ms
File:Ping 4.png Between 150 and 300ms
File:Ping 3.png Between 300 and 600ms
File:Ping 2.png Between 600 and 1000ms
File:Ping 1.png Above 1000ms

The ping time (or latency) is calculated by Template:Math, which the client round trip time is calculated from subtracting the current system time by milliseconds with the client keep alive time.<ref>The calculation can be checked on Template:Jcp method. (Mojang mapping)</ref> If no previous latency is set, then the initial latency is zero.

Template:Notelist

Bedrock Edition

File:Ore UI - Game Menu - Social Tab Screen Menu "World" Tab (Bedrock).png
The social drawer in the game menu

Online players in the server can be seen in Minecraft:social drawer in the game menu (opened with Template:Keys or the bound key). Each player is shown with their Minecraft:player permission, and their Xbox profile picture, allowing to open the Minecraft:profile and change social settings.

Parties

Template:MainTemplate:Exclusive Players can join and create parties within the friends system, and connect with up to 15 people in the menus. When the leader joins a multiplayer world or Realm, all members automatically join the leader and can quickly hop from world to world. Parties also have a chat feature which allows members to communicate even if they are not in the same world, or in the menus.

Videos

Template:Yt

History

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

New Nintendo 3DS Edition

Template:HistoryTable

Issues

Template:Issue list

Gallery

Screenshots

User interface

Historical screenshots

Template:See also

Development images

In other media

References

<references/>

Navigation

Template:Navbox gameplay Template:Navbox Bedrock Edition

Minecraft:cs:Hra více hráčů Minecraft:de:Mehrspieler Minecraft:es:Multijugador Minecraft:fr:Multijoueur Minecraft:it:Multigiocatore Minecraft:ja:マルチプレイ Minecraft:nl:Multiplayer Minecraft:pl:Gra wieloosobowa Minecraft:pt:Multijogador Minecraft:ru:Сетевая игра Minecraft:uk:Гра в мережі Minecraft:zh:多人游戏