Minecraft:Non-model-dependent block elements: Difference between revisions
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* {{BlockLink|Beacon}}, when active | * {{BlockLink|Beacon}}, when active | ||
* {{BlockLink|Test Instance Block}}, when in use | |||
| Beam | | Beam | ||
| [[File:Dummy cube with beacon beam.png|160px]] | | [[File:Dummy cube with beacon beam.png|160px]] | ||
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== History == | == History == | ||
{{info needed section|when each block's model could be changed in 1.8, even though only particles were affected (note: despite the fact that not all blocks became remodellable at once, not being able to change a block's model in a given version does not qualify it for this page). to test: | |||
* sign (not in 1.8) | |||
{{info needed section| | * wall sign (not in 1.8) | ||
* chest (not in 1.8) | |||
* trapped chest (not in 1.8) | |||
* | * ender chest (not in 1.8) | ||
* skull (not in 1.8) | |||
* moving piston | |||
* maybe banners i guess}} | |||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|java infdev}} | |{{HistoryLine|java infdev}} | ||
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|{{HistoryLine||1.21.4|dev=24w46a|Many block entities will now render block model elements if assigned them, rather than rendering nothing at all but the entity and only using the model for defining the particles.<ref>https://www.minecraft.net/en-us/article/minecraft-snapshot-24w46a</ref> | |{{HistoryLine||1.21.4|dev=24w46a|Many block entities will now render block model elements if assigned them, rather than rendering nothing at all but the entity and only using the model for defining the particles.<ref>https://www.minecraft.net/en-us/article/minecraft-snapshot-24w46a</ref> | ||
|For unknown reasons, end portal and end gateway blocks,<ref>{{bug|MC-279011}}</ref> as well as moving piston blocks, were not given this treatment and continue to ignore custom model geometry.}} | |For unknown reasons, end portal and end gateway blocks,<ref>{{bug|MC-279011}}</ref> as well as moving piston blocks, were not given this treatment and continue to ignore custom model geometry.}} | ||
|{{HistoryLine||1.21.5|dev=25w03a|[[File:Dummy cube with test instance beam.png|32px]] [[Minecraft:Test instance block]]s have been added, which emit beacon-like beams.}} | |||
|{{HistoryLine||1.21.9|dev=25w31a|[[Minecraft:Copper golem statue]]s have been added, which render as entities. | |{{HistoryLine||1.21.9|dev=25w31a|[[Minecraft:Copper golem statue]]s have been added, which render as entities. | ||
|[[Minecraft:Copper chest]]s have been implemented, using the same rendering system as chests, ender chests and trapped chests. | |[[Minecraft:Copper chest]]s have been implemented, using the same rendering system as chests, ender chests and trapped chests. | ||
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|Hanging signs have been changed from [[File:Dummy cube with oak hanging sign.png|32px]] to [[File:Dummy cube with hanging sign text.png|32px]]. | |Hanging signs have been changed from [[File:Dummy cube with oak hanging sign.png|32px]] to [[File:Dummy cube with hanging sign text.png|32px]]. | ||
|Wall hanging signs have been changed from [[File:Dummy cube with oak wall hanging sign.png|32px]] to [[File:Dummy cube with hanging sign text.png|32px]].}} | |Wall hanging signs have been changed from [[File:Dummy cube with oak wall hanging sign.png|32px]] to [[File:Dummy cube with hanging sign text.png|32px]].}} | ||
}} | |||
=== April Fools' exclusive blocks === | |||
{{info needed section| | |||
* use magenta dummy cube: | |||
** [[Minecraft:Potato Sign]] | |||
** [[Minecraft:Potato Wall Sign]] | |||
** [[Minecraft:Potato Hanging Sign]] | |||
** [[Minecraft:Potato Wall Hanging Sign]] | |||
* to test: | |||
** [[Minecraft:How did we get here? (block)]] | |||
** [[Minecraft:Golden Chest]] | |||
* uses the assigned model but renders it differently - unsure if this should be included or not: | |||
** [[Minecraft:Mine Travelling Block]] | |||
}} | }} | ||
== References == | == References == | ||
<references /> | <references /> | ||
Latest revision as of 11:10, 9 June 2026
Template:Exclusive Minecraft:Models are used for defining the fundamental geometry for the vast majority of Minecraft:blocks in the game. Some blocks have additional visual data associated with them which are effectively fixed in nature; while their textures can often be modified, their geometry, positioning and fundamental presence usually cannot be.
Render models, but have additional graphics
Do not render model elements
History
Template:Info needed section Template:HistoryTable
April Fools' exclusive blocks
References
<references />