Minecraft:Non-model-dependent block elements: Difference between revisions
From SAS Gaming Wiki
More actions
Sync: updated from Minecraft |
Sync: updated from Minecraft |
||
| Line 216: | Line 216: | ||
== History == | == History == | ||
{{info needed section|when each block's model could be changed in 1.8, even though only particles were affected (note: despite the fact that not all blocks became remodellable at once, not being able to change a block's model in a given version does not qualify it for this page). to test: | {{info needed section|when each block's model could be changed in 1.8, even though only particles were affected (note: despite the fact that not all blocks became remodellable at once, not being able to change a block's model in a given version does not qualify it for this page). to test: | ||
* sign | * sign (not in 1.8) | ||
* wall sign | * wall sign (not in 1.8) | ||
* chest | * chest (not in 1.8) | ||
* trapped chest | * trapped chest (not in 1.8) | ||
* ender chest | * ender chest (not in 1.8) | ||
* skull | * skull (not in 1.8) | ||
* moving piston | * moving piston | ||
* maybe banners i guess}} | * maybe banners i guess}} | ||
Latest revision as of 11:10, 9 June 2026
Template:Exclusive Minecraft:Models are used for defining the fundamental geometry for the vast majority of Minecraft:blocks in the game. Some blocks have additional visual data associated with them which are effectively fixed in nature; while their textures can often be modified, their geometry, positioning and fundamental presence usually cannot be.
Render models, but have additional graphics
Do not render model elements
History
Template:Info needed section Template:HistoryTable
April Fools' exclusive blocks
References
<references />