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Minecraft:Terrain.png: Difference between revisions

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{{exclusive|console|pi}}
{{exclusive|console|pi}}
{{Outdated feature|edition=je|edition2=be}}
{{Outdated feature|edition=je|edition2=be}}
[[File:Terrain.png|thumb|class=pixel-image|<samp>terrain.png</samp> in [[13w01b]], the last Java Edition version to actually use this file.]]
[[File:Terrain.png|thumb|class=pixel-image|<samp>terrain.png</samp> in [[13w01b]], the last ''Java Edition'' version to actually use this file.]]


'''<samp>terrain.png</samp>''' was a [[Minecraft:texture atlas]] found inside [[Minecraft:minecraft.jar]]. It was used to store the game's [[Minecraft:block]] and [[Minecraft:fluid]] textures, the block [[Minecraft:breaking]] animation, and some [[Minecraft:item]]s. It has been superseded with ''minecraft_textures_atlas_''.pngs, obtainable in the screenshots folder upon doing {{key|F3 + S}} in modern versions.
'''<samp>terrain.png</samp>''' was a [[Minecraft:texture atlas]] found inside [[Minecraft:minecraft.jar]]. It was used to store the game's [[Minecraft:block]] and [[Minecraft:fluid]] textures, the block [[Minecraft:breaking]] animation, and some [[Minecraft:item]]s. It has been superseded with ''minecraft_textures_atlas_''.pngs, obtainable in the screenshots folder upon doing {{key|F3 + S}} in modern versions.
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== History ==
== History ==
{{more images|section=1|Bedrock and Console Edition should include renders of blocks like with Java Edition, but only listed during the versions when said blocks are implemented}}
 
=== ''Java Edition'' ===
{{info needed section|following questions:
{{info needed section|following questions:
{{Collapse
{{Collapse
|content=
|content=
* Java Edition:
* 12w36a beacon item form texture: the interior cube
** 12w36a beacon item form texture: the interior cube
* The June 7, 2010 water/lava texture mapping bug implies there may be two different fire textures, even at this point, way before Beta 1.2. Does this mean two placeholder spots?
** Was the lava texture added in in-20100110 truly unused, or was it used for the flowing lava texture, which, if it existed, was either unused or just looked like still lava? Was the flowing lava texture even added in this version, or was it added in a prior version and it used the grass top in that position as a placeholder?
* How can placeholder textures be made to appear? There is a way to make them appear circa Beta 1.7.3 by having the game paused as soon as it opens with an animated block in view (results differ with double clicking vs the open world button). Version range for this, and are there any other ways in other versions? Could be useful for testing the unobtainable item forms for fire and gears to see which of the two textures they use for items, as well as the burning on fire first person overlay and burning mob overlay.
** Likewise, a placeholder texture for fire wasn't added until a June 17th Infdev, despite fire being added more than six months earlier. Did fire even have a dedicated placeholder texture spot prior to this, and the dedicated placeholder texture just put in said space afterwards to mark it?
* When did torches get a top texture?
** The June 7, 2010 water/lava texture mapping bug implies there may be two different fire textures, even at this point, way before Beta 1.2. Does this mean two placeholder spots?
* When did doors stop using the dedicated right hinge texture?
** How can placeholder textures be made to appear? There is a way to make them appear circa Beta 1.7.3 by having the game paused as soon as it opens with an animated block in view (results differ with double clicking vs the open world button). Version range for this, and are there any other ways in other versions? Could be useful for testing the unobtainable item forms for fire and gears to see which of the two textures they use for items, as well as the burning on fire first person overlay and burning mob overlay.
* When did the furnace use a dedicated top texture?
** When did torches get a top texture?
* What texture did ender chests use for particles?
** When did doors stop using the dedicated right hinge texture?
* Particle textures in general. What did logs use throughout history, for example?
** When did the furnace use a dedicated top texture?
* Clarify inf-20100624's cloth changes on this page as well - DV 35 changed from light gray to white
** What texture did ender chests use for particles?
* Clarify Beta 1.3's redstone changes
** Particle textures in general. What did logs use throughout history, for example?
* Verify the side texture used by repeaters and any UV changes affecting them
** Clarify inf-20100624's cloth changes on this page as well - DV 35 changed from light gray to white
* Beta 1.7 fence UV changes? Should we even be documenting pure UV changes on this page at all?
** Clarify Beta 1.3's redstone changes
* Missing Beta 1.8 changes: mossy cobblestone texture, and two of the other unused textures at the bottom of the file
** Verify the side texture used by repeaters and any UV changes affecting them
* Stuff that should be added:
** Beta 1.7 fence UV changes? Should we even be documenting pure UV changes on this page at all?
** Wool item with damage which is a nonzero multiple of 16: appears as [[File:Placeholder Block JE1 BE1.png|32x32px]] in b1.2, and uses the newly planted nether wart texture on all sides in b1.9 onwards
** Missing Beta 1.8 changes: mossy cobblestone texture, and two of the other unused textures at the bottom of the file
** Particles from breaking doors in b1.7 - b1.7.2
** Stuff that should be added:
** [[Minecraft:Weird Piston]]
*** Wool item with damage which is a nonzero multiple of 16: appears as [[File:Placeholder Block JE1 BE1.png|32x32px]] in b1.2, and uses the newly planted nether wart texture on all sides in b1.9 onwards
** Shrub
*** Particles from breaking doors in b1.7 - b1.7.2
** Green Shrub
*** [[Minecraft:Weird Piston]]
** Old item forms
*** Shrub
*** Leaves
*** Green Shrub
*** Grass Block
*** Old item forms
*** Grass/Fern/Shrub and historical colorations
**** Leaves
*** Lily Pad
**** Grass Block
** Technical block item forms
**** Grass/Fern/Shrub and historical colorations
*** Crops
**** Lily Pad
*** Oak Sign
*** Technical block item forms
*** Oak Wall Sign
**** Crops
*** Oak Door
**** Oak Sign
*** Iron Door
**** Oak Wall Sign
*** Redstone Wire
**** Oak Door
*** Unpowered Redstone Repeater
**** Iron Door
*** Powered Redstone Repeater
**** Redstone Wire
*** Unpowered Redstone Comparator
**** Unpowered Redstone Repeater
*** Powered Redstone Comparator
**** Powered Redstone Repeater
*** Pumpkin Stem
**** Unpowered Redstone Comparator
*** Melon Stem
**** Powered Redstone Comparator
*** Nether Wart
**** Pumpkin Stem
*** Carrots
**** Melon Stem
*** Potatoes
**** Nether Wart
*** Cauldron
**** Carrots
*** Brewing Stand
**** Potatoes
*** End Portal
**** Cauldron
*** Piston Head
**** Brewing Stand
*** Moving Piston
**** End Portal
*** Flower Pot
**** Piston Head
*** Skull
**** Moving Piston
*** Red Bed
**** Flower Pot
*** Fire
**** Skull
*** Sugar Cane
**** Red Bed
*** Cocoa
**** Fire
*** Tripwire
**** Sugar Cane
* Stuff that might be worth adding:
**** Cocoa
** Fluid texture mapping bugs in 0.27 SURVIVAL TEST and inf-20100607 - in the former, the placeholder texture is partially used
**** Tripwire
** Infinite Water Source
** Stuff that might be worth adding:
** Infinite Lava Source
*** Fluid texture mapping bugs in 0.27 SURVIVAL TEST and inf-20100607 - in the former, the placeholder texture is partially used
** Faceless furnaces, lit furnaces, pumpkins, jack o'lanterns and droppers
*** Infinite Water Source
** Old item forms
*** Infinite Lava Source
*** Ice
*** Faceless furnaces, lit furnaces, pumpkins, jack o'lanterns and droppers
** Technical block item forms
*** Old item forms
*** Lit Furnace
**** Ice
*** Lit Redstone Ore
*** Technical block item forms
*** Lit Redstone Lamp
**** Lit Furnace
*** Cake
**** Lit Redstone Ore
*** Nether Portal
**** Lit Redstone Lamp
*** Double Stone Slab
**** Cake
*** Double Wooden Slab
**** Nether Portal
*** Unlit Redstone Torch
**** Double Stone Slab
*** Water
**** Double Wooden Slab
*** Lava}}
**** Unlit Redstone Torch
**** Water
**** Lava
* Bedrock Edition:
** What textures were used throughout Pocket Edition's history, and when did unused future textures become used?
* Legacy Console Edition:
** Research versions prior to TU9
** All versions from PS4 1.77 to PS4 1.90 need to be added}}
}}
}}
=== ''Java Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|java pre-classic}}
|{{HistoryLine|java pre-classic}}
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|[[File:Light Gray Cloth.png|32px]] [[File:Dark Gray Cloth.png|32px]] [[File:TNT JE2 BE1.png|32px]] The textures for light gray and gray cloth and TNT have changed.}}
|[[File:Light Gray Cloth.png|32px]] [[File:Dark Gray Cloth.png|32px]] [[File:TNT JE2 BE1.png|32px]] The textures for light gray and gray cloth and TNT have changed.}}
|{{HistoryLine|java indev}}
|{{HistoryLine|java indev}}
|{{HistoryLine||0.31|dev=20091223-1457|[[File:200912231443 terrain.png|left|128px]] [[File:Torch JE1.png|32px]] [[File:Wall Torch (N) JE1.png|32px]] [[File:Wall Torch (E) JE1.png|32px]] [[File:Wall Torch (S) JE1.png|32px]] [[File:Wall Torch (W) JE1.png|32px]] The texture for [[Minecraft:torch]]es has been added.
|{{HistoryLine||0.31|dev=20091223-1459|[[File:200912231443 terrain.png|left|128px]] [[File:Torch JE1.png|32px]] [[File:Wall Torch (N) JE1.png|32px]] [[File:Wall Torch (E) JE1.png|32px]] [[File:Wall Torch (S) JE1.png|32px]] [[File:Wall Torch (W) JE1.png|32px]] The texture for [[Minecraft:torch]]es has been added.
|[[File:Water (placeholder texture) JE1 BE1.png|32px]] Another copy of the old water/water placeholder texture has been added, likely to account for the addition of the flowing water texture.
|[[File:Water (placeholder texture) JE1 BE1.png|32px]] Another copy of the old water/water placeholder texture has been added, likely to account for the addition of the flowing water texture.
|The unused brick block texture variations and weird misaligned gold block textures have been removed.}}
|The unused brick block texture variations and weird misaligned gold block textures have been removed.}}
|{{HistoryLine|||dev=20091231-1856|[[File:200912251916 terrain.png|left|128px]] [[File:Torch JE2.png|32px]] [[File:Wall Torch (N) JE2.png|32px]] [[File:Wall Torch (E) JE2.png|32px]] [[File:Wall Torch (S) JE2.png|32px]] [[File:Wall Torch (W) JE2.png|32px]] The torch texture has changed.}}
|{{HistoryLine|||dev=20091231-1856|[[File:200912251916 terrain.png|left|128px]] [[File:Torch JE2.png|32px]] [[File:Wall Torch (N) JE2.png|32px]] [[File:Wall Torch (E) JE2.png|32px]] [[File:Wall Torch (S) JE2.png|32px]] [[File:Wall Torch (W) JE2.png|32px]] The torch texture has changed.}}
|{{HistoryLine|||dev=20100109-1939|[[File:201001091853 terrain.png|left|128px]] [[File:Oak Sapling JE4.png|32px]] The texture for oak saplings has changed.
|{{HistoryLine|||dev=20100109-1939|[[File:201001091853 terrain.png|left|128px]] [[File:Oak Sapling JE4.png|32px]] The texture for oak saplings has changed.
|[[File:Lava (placeholder texture) JE1 BE1.png|32px]] The old grass block top texture duplicate has been replaced by a copy of the old lava texture. It is not known if it is used or not - it may be a placeholder texture for flowing lava, assuming said texture has been added to the game at this point or prior, and is either unused or simply looks identical to still lava.{{info needed}}}}
|[[File:Lava (placeholder texture) JE1 BE1.png|32px]] The old grass block top texture duplicate has been replaced by a copy of the old lava texture, likely for the [[Minecraft:fire]] placeholder texture.}}
|{{HistoryLine|||dev=20100124-2119|[[File:201001241646 terrain.png|left|128px]] [[File:Chest (N) JE1.png|32px]] [[File:Chest (E) JE1.png|32px]] [[File:Chest (S) JE1.png|32px]] [[File:Chest (W) JE1.png|32px]] [[File:Large Chest JE1.png|52px]] The textures for [[Minecraft:chest]]s have been added.}}
|{{HistoryLine|||dev=20100124-2119|[[File:201001241646 terrain.png|left|128px]] [[File:Chest (N) JE1.png|32px]] [[File:Chest (E) JE1.png|32px]] [[File:Chest (S) JE1.png|32px]] [[File:Chest (W) JE1.png|32px]] [[File:Large Chest JE1.png|52px]] The textures for [[Minecraft:chest]]s have been added.}}
|{{HistoryLine|||dev=20100128-2200|[[File:201001281702 terrain.png|left|128px]] [[File:Diamond Ore JE1 BE1.png|32px]] [[File:Block of Diamond JE1.png|32px]] The textures for [[Minecraft:diamond ore]] and [[Minecraft:blocks of diamond]] have been added.
|{{HistoryLine|||dev=20100128-2200|[[File:201001281702 terrain.png|left|128px]] [[File:Diamond Ore JE1 BE1.png|32px]] [[File:Block of Diamond JE1.png|32px]] The textures for [[Minecraft:diamond ore]] and [[Minecraft:blocks of diamond]] have been added.
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|{{HistoryLine||20100616-1808|[[File:201006161446 terrain.png|left|128px]] [[File:Oak Leaves (fast) JE1.png|32px]] An alternate, opaque version of the [[Minecraft:oak leaves]] texture has been added, used when the [[Minecraft:graphics setting]] is Fast.
|{{HistoryLine||20100616-1808|[[File:201006161446 terrain.png|left|128px]] [[File:Oak Leaves (fast) JE1.png|32px]] An alternate, opaque version of the [[Minecraft:oak leaves]] texture has been added, used when the [[Minecraft:graphics setting]] is Fast.
|[[File:Flowing Water (placeholder texture) JE2 BE1.png|32px]] [[File:Flowing Lava (placeholder texture) JE2 BE1.png|32px]] The placeholder textures for flowing water and flowing lava{{verify|we still need to determine if that early Indev duplicate really is a placeholder for flowing lava and is functionally separate from still lava}} are now 32x32 instead of 16x16, to account for the new geometry and texture mapping of flowing fluids which require a larger texture to account for the rotation of said texture.
|[[File:Flowing Water (placeholder texture) JE2 BE1.png|32px]] [[File:Flowing Lava (placeholder texture) JE2 BE1.png|32px]] The placeholder textures for flowing water and flowing lava{{verify|we still need to determine if that early Indev duplicate really is a placeholder for flowing lava and is functionally separate from still lava}} are now 32x32 instead of 16x16, to account for the new geometry and texture mapping of flowing fluids which require a larger texture to account for the rotation of said texture.
|All of the fluid placeholder textures (still water, still lava, flowing water and flowing lava) have been moved to the bottom-right corner of <samp>terrain.png</samp>.}}
|All of the fluid placeholder textures (still water, still lava, flowing water and flowing lava) have been moved to the bottom-right corner of <samp>terrain.png</samp>.
|{{HistoryLine||20100617-1531|[[File:201006171635 terrain.png|left|128px]] [[File:Fire (placeholder texture) JE1.png|32px]] A placeholder texture for [[Minecraft:fire]] has been added.}}
|[[File:Placeholder Texture JE1 BE1.png|32px]] Since the water and lava placeholder texture have been moved to the bottom-right corner of <samp>terrain.png</samp>, the fire placeholder that uses the same texture as the lava placeholder was removed.}}
|{{HistoryLine||20100617-1531|[[File:201006171635 terrain.png|left|128px]] [[File:Fire (placeholder texture) JE1.png|32px]] The fire placeholder no longer uses the blank space texture, and fire placeholder texture now have a unique texture.}}
|{{HistoryLine||20100618|[[File:201006181348 terrain.png|left|128px]] [[File:Rail (NS) JE1.png|32px]] [[File:Rail (EW) JE1.png|32px]] [[File:Rail (NE) JE1.png|32px]] [[File:Rail (ES) JE1.png|32px]] [[File:Rail (SW) JE1.png|32px]] [[File:Rail (NW) JE1.png|32px]] [[File:Rail (Ns) JE1.png|32px]] [[File:Rail (nS) JE1.png|32px]] [[File:Rail (Ew) JE1.png|32px]] [[File:Rail (eW) JE1.png|32px]] The textures for [[Minecraft:rail]]s have been added.
|{{HistoryLine||20100618|[[File:201006181348 terrain.png|left|128px]] [[File:Rail (NS) JE1.png|32px]] [[File:Rail (EW) JE1.png|32px]] [[File:Rail (NE) JE1.png|32px]] [[File:Rail (ES) JE1.png|32px]] [[File:Rail (SW) JE1.png|32px]] [[File:Rail (NW) JE1.png|32px]] [[File:Rail (Ns) JE1.png|32px]] [[File:Rail (nS) JE1.png|32px]] [[File:Rail (Ew) JE1.png|32px]] [[File:Rail (eW) JE1.png|32px]] The textures for [[Minecraft:rail]]s have been added.
|[[File:Oak Door JE3 BE1.png|32px]] [[File:Oak Door (Right) JE3.png|32px]]  [[File:Ladder (N) JE1.png|32px]] [[File:Ladder (E) JE2.png|32px]] [[File:Ladder (S) JE2.png|32px]] [[File:Ladder (W) JE1.png|32px]]The textures for oak doors and ladders have been darkened.
|[[File:Oak Door JE3 BE1.png|32px]] [[File:Oak Door (Right) JE3.png|32px]]  [[File:Ladder (N) JE1.png|32px]] [[File:Ladder (E) JE2.png|32px]] [[File:Ladder (S) JE2.png|32px]] [[File:Ladder (W) JE1.png|32px]]The textures for oak doors and ladders have been darkened.
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|Spruce and birch leaves use hard-coded colors and ignore [[Minecraft:biome]] coloration rules.
|Spruce and birch leaves use hard-coded colors and ignore [[Minecraft:biome]] coloration rules.
|[[File:Cake (unused texture) JE1 BE1.png|32px]] Added unused old texture of the cake's item form.
|[[File:Cake (unused texture) JE1 BE1.png|32px]] Added unused old texture of the cake's item form.
|[[File:Fire (placeholder texture) JE2.png|32px]] Added a second copy for the fire placeholder texture, likely for the second texture.
|The side and bottom textures for [[Minecraft:block of gold|blocks of gold]], [[Minecraft:block of iron|iron]] and [[Minecraft:block of diamond|diamond]] have been removed. The top textures are now used for particles.
|The side and bottom textures for [[Minecraft:block of gold|blocks of gold]], [[Minecraft:block of iron|iron]] and [[Minecraft:block of diamond|diamond]] have been removed. The top textures are now used for particles.
|[[File:Cake (8 bites) JE1 (facing NWU).png|32px]] [[File:Cake (9 bites) JE1 (facing NWU).png|32px]] [[File:Cake (10 bites) JE1 (facing NWU).png|32px]] [[File:Cake (11 bites) JE1 (facing NWU).png|32px]] [[File:Cake (12 bites) JE1 (facing NWU).png|32px]] [[File:Cake (13 bites) JE1 (facing NWU).png|32px]] [[File:Cake (14 bites) JE1 (facing NWU).png|32px]] [[File:Cake (15 bites) JE1 (facing NWU).png|32px]] Cakes with eight through fifteen bites now borrow from the adjacent cake side texture when seen from below.}}
|[[File:Cake (8 bites) JE1 (facing NWU).png|32px]] [[File:Cake (9 bites) JE1 (facing NWU).png|32px]] [[File:Cake (10 bites) JE1 (facing NWU).png|32px]] [[File:Cake (11 bites) JE1 (facing NWU).png|32px]] [[File:Cake (12 bites) JE1 (facing NWU).png|32px]] [[File:Cake (13 bites) JE1 (facing NWU).png|32px]] [[File:Cake (14 bites) JE1 (facing NWU).png|32px]] [[File:Cake (15 bites) JE1 (facing NWU).png|32px]] Cakes with eight through fifteen bites now borrow from the adjacent cake side texture when seen from below.}}
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=== ''Bedrock Edition'' ===
=== ''Bedrock Edition'' ===
{{more images|section=1|Include renders of blocks like with Java Edition, but only listed during the versions when said blocks are implemented}}
{{info needed section|What textures were used throughout Pocket Edition's history, and when did unused future textures become used?}}
{{HistoryTable
{{HistoryTable
|{{HistoryLine|pocket alpha}}
|{{HistoryLine|pocket alpha}}
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=== Legacy Console Edition ===
=== Legacy Console Edition ===
{{more images|section=1|Include renders of blocks like with Java Edition, but only listed during the versions when said blocks are implemented}}
{{info needed section|
* Research versions prior to TU9
* All versions from PS4 1.77 to PS4 1.90 need to be added}}
{{HistoryTable
{{HistoryTable
|{{HistoryLine|console}}
|{{HistoryLine|console}}
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TerrainGuide.png|A guide to the textures in <samp>terrain.png</samp>
TerrainGuide.png|A guide to the textures in <samp>terrain.png</samp>
Unused textures arrangement in the terrain.png|Most of the historically unused textures in <samp>terrain.png</samp>, excluding those whose positions would have coincided (e.g. fire placeholder textures).
Unused textures arrangement in the terrain.png|Most of the historically unused textures in <samp>terrain.png</samp>, excluding those whose positions would have coincided (e.g. fire placeholder textures).
Terrain.png c0.30_01a.png|The <samp>terrain.png</samp> file from a modded version of 0.30, included in Mojang's archive, likely erroneously.
</gallery>
</gallery>


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[[Minecraft:fr:Terrain.png]]
[[Minecraft:fr:Terrain.png]]
[[Minecraft:ja:Terrain.png]]
[[Minecraft:ja:Terrain.png]]
[[Minecraft:lzh:Terrain.png]]
[[Minecraft:pt:Terrain.png]]
[[Minecraft:pt:Terrain.png]]
[[Minecraft:ru:Terrain.png]]
[[Minecraft:ru:Terrain.png]]
[[Minecraft:zh:Terrain.png]]
[[Minecraft:zh:Terrain.png]]

Latest revision as of 11:12, 19 June 2026

Template:Exclusive Template:Outdated feature

File:Terrain.png
terrain.png in 13w01b, the last Java Edition version to actually use this file.

terrain.png was a Minecraft:texture atlas found inside Minecraft:minecraft.jar. It was used to store the game's Minecraft:block and Minecraft:fluid textures, the block Minecraft:breaking animation, and some Minecraft:items. It has been superseded with minecraft_textures_atlas_.pngs, obtainable in the screenshots folder upon doing Template:Key in modern versions.

Format

terrain.png is a fixed-width 256×256-pixel file that is split into different 16×16 squares which correspond to the texture for each block found in-game.

Usage

Before the introduction of Minecraft:texture packs, terrain.png had to be manually edited or replaced in order to change any textures found in-game. The file would have to be placed inside an edited minecraft.jar file in order to work.

Empty regions

File:Placeholder Texture JE1 BE1.png

Template:Main Unused sections of the texture are occupied by lilac squares, which distantly resemble the Minecraft:missing texture used from 13w16a onward. The paintings sheet also used this purple texture, however other atlases, like Minecraft:items.png and Minecraft:particles.png, did not.

These regions are solely intended to mark unused spaces on the sheet. Despite this, there are several cases of these texture regions unintentionally being used by blocks, items and other features. The following list names some significant examples where this texture was used (full lists for each edition are available with example screenshots and version ranges: Java, Bedrock, Console)

History

Java Edition

Template:Info needed section Template:HistoryTable

Bedrock Edition

Template:More images Template:Info needed section Template:HistoryTable

Legacy Console Edition

Template:More images Template:Info needed section Template:HistoryTable

Pi Edition

Template:HistoryTable

Gallery

References

Template:Reflist

See also


Navigation

Template:Navbox texture atlases

Minecraft:es:Terrain.png Minecraft:fr:Terrain.png Minecraft:ja:Terrain.png Minecraft:lzh:Terrain.png Minecraft:pt:Terrain.png Minecraft:ru:Terrain.png Minecraft:zh:Terrain.png