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Minecraft:Conductivity: Difference between revisions

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*can be [[Minecraft:powered]]
*can be [[Minecraft:powered]]
*prevent [[Minecraft:chest]]s from opening when placed on top of them
*prevent [[Minecraft:chest]]s from opening when placed on top of them{{only|je}}
*[[Minecraft:suffocate]]s [[Minecraft:mob]]s inside them
*can "cut" [[Minecraft:redstone dust]] (prevent redstone dust from connecting vertically, see image)
*can "cut" [[Minecraft:redstone dust]] (prevent redstone dust from connecting vertically, see image)
*redstone dust can transmit a signal up or down a conductive block
*redstone dust can transmit a signal up or down a conductive block
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*cannot be powered
*cannot be powered
*do not prevent chest from opening when placed on top of them
*do not prevent chests from opening when placed on top of them{{only|je}}
*do not suffocate mobs inside them
*mobs cannot [[Minecraft:Mob spawning|spawn]] inside conductive blocks. Conductive blocks also play a part in the [[Minecraft:Mob spawning#Pack spawning|pack spawning]] algorithm{{only|je}}.
*mobs cannot [[Minecraft:Mob spawning|spawn]] inside conductive blocks. Conductive blocks also play a part in the [[Minecraft:Mob spawning#Pack spawning|pack spawning]] algorithm{{only|je}}.
*do not cut redstone dust (prevent from connecting vertically)
*do not cut redstone dust (prevent from connecting vertically)
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As noted above, most conductive blocks are full solid blocks with the exception of [[Minecraft:soul sand]] and [[Minecraft:mud]] (7/8 of a block tall).  
As noted above, most conductive blocks are full solid blocks with the exception of [[Minecraft:soul sand]] and [[Minecraft:mud]] (7/8 of a block tall).  


[[Minecraft:Mangrove roots]], [[Minecraft:monster spawner]]s{{only|bedrock}}, [[Minecraft:trial spawner]]s{{only|bedrock}}, closed [[Minecraft:shulker box]]es{{only|bedrock}}, [[Minecraft:big dripleaf]]{{only|Bedrock}} and [[Minecraft:barrier]]s are the only conductive blocks that can be waterlogged.
[[Minecraft:Mangrove roots]], [[Minecraft:monster spawner|monster spawners]]{{only|bedrock}}, [[Minecraft:trial spawner]]s{{only|bedrock}}, closed [[Minecraft:shulker box|shulker boxes]]{{only|bedrock}}, [[Minecraft:big dripleaf]]{{only|Bedrock}}, [[Minecraft:Bell|bells]]{{only|Bedrock}} and [[Minecraft:barrier|barriers]] are the only conductive blocks that can be waterlogged.


[[Minecraft:Target]] blocks and [[Minecraft:jukebox]]es are unique in that they connect to adjacent redstone dust.{{Verify|edition=Bedrock edition}}
[[Minecraft:Target]] blocks, [[Minecraft:piston|pistons]]{{only|Bedrock}}, [[Minecraft:bell|bells]]{{only|Bedrock}} and [[Minecraft:jukebox|jukeboxes]] are unique in that they connect to adjacent redstone dust.


'''Unique non-conductive blocks'''
'''Unique non-conductive blocks'''

Latest revision as of 11:07, 6 July 2026


Conductivity is a Minecraft:block property that determines whether redstone signals can be conducted through them (i.e. Minecraft:powered). When conductive blocks receive a redstone signal, they are able to activate redstone mechanism components, and may be able to power adjacent redstone dust. Conductive and non-conductive blocks also have properties not related to redstone; for example, mob spawning, and suffocation.

Conductive blocks are often called opaque blocks because many common blocks that can be powered are Minecraft:opaque; for example, Minecraft:stone, Minecraft:dirt, Minecraft:wood. Non-conductive blocks are often called transparent blocks because the most common example is Minecraft:glass. However, whether or not you can see through the block does not determine whether a block can be powered. Most opaque blocks share a similar set of properties, and most transparent blocks share their own set.

Properties

Minecraft:Opaque Minecraft:full blocks (like Minecraft:stone) tend to be conductive while partial blocks (like Minecraft:slabs) or Minecraft:transparent blocks (like Minecraft:glass) tend to be non-conductive. However, there are numerous exceptions (see below).

Many effects of conductivity are non-obvious. Minecraft does not have a single "solid" property for blocks, and for historical reasons, conductivity is sometimes used when a test for solidity is needed.

File:Cut Redstone 1.png
The conductive gold block cuts the redstone dust, preventing it from connecting vertically and does not transmit a signal; the non-conductive tinted glass does not cut the redstone dust, allowing it to connect vertically and transmit a signal

Common properties of conductive blocks:

Other properties may include:

  • Minecraft:bats can hang upside down on conductive blocks
  • Minecraft:ghast fireballs start fires on conductive blocks
  • Minecraft:minecarts "bounce off" conductive blocks if a minecart passes over a powered rail pointing into a conductive block

Common properties of non-conductive blocks:

  • cannot be powered
  • do not prevent chests from opening when placed on top of themTemplate:Only
  • mobs cannot spawn inside conductive blocks. Conductive blocks also play a part in the pack spawning algorithmTemplate:Only.
  • do not cut redstone dust (prevent from connecting vertically)
  • redstone dust can only transmit a signal up a non-conductive block, not down Template:Only
  • redstone comparators cannot measure block state through non-conductive blocks

Other properties may include:

  • bats cannot hang upside down on them
  • ghast fireballs do not start fires on them
  • minecarts stop when passing over a powered rail and colliding with a non-conductive block

Unique conductive blocks

As noted above, most conductive blocks are full solid blocks with the exception of Minecraft:soul sand and Minecraft:mud (7/8 of a block tall).

Minecraft:Mangrove roots, monster spawnersTemplate:Only, Minecraft:trial spawnersTemplate:Only, closed shulker boxesTemplate:Only, Minecraft:big dripleafTemplate:Only, bellsTemplate:Only and barriers are the only conductive blocks that can be waterlogged.

Minecraft:Target blocks, pistonsTemplate:Only, bellsTemplate:Only and jukeboxes are unique in that they connect to adjacent redstone dust.

Unique non-conductive blocks

Minecraft:Blocks of redstone, Minecraft:observers, and Minecraft:pistons are full solid blocks made of materials with the solid-blocking property, but are non-conductive.

Non-conductive block placement behavior

Many non-conductive blocks exhibit their own unique behavior regarding what blocks can be placed on them, and what blocks they can be placed on. See Minecraft:Opacity/Placement.

For example, leaves are a full solid non-conductive block, but certain redstone-related blocks cannot be placed on them:

List of conductive blocks

This list contains the basic forms of blocks that share common properties of conductive blocks. All variants of these blocks (e.g. bricks, smooth, polished, cracked, etc.) are also conductive.

Template:Columns-list

List of nonconductive blocks

This list contains blocks that share common properties of non-conductive blocks.

Template:Columns-list

Issues

Template:Issue list

See also

Navigation

Template:Navbox gameplay

Minecraft:ja:伝導性 Minecraft:ko:전도성 Minecraft:pt:Condutividade (redstone) Minecraft:zh:红石电路/充能与激活