StarCitizen:Robert Stephens: Difference between revisions
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'''Robert Stephens''' was Senior 3D Environment/Prop Artist at [[StarCitizen:Cloud Imperium|Cloud Imperium Games]].<ref>{{ | '''Robert Stephens''' was Senior 3D Environment/Prop Artist at [[StarCitizen:Cloud Imperium|Cloud Imperium Games]].<ref>{{Cite RSI|url=https://robertsspaceindustries.com/comm-link/transmission/15187-Monthly-Studio-Report|text=This month Robert Stephens has been concentrating on the escape pod used in the Javelin Destroyer|accessdate=2016-02-05}}</ref><ref>[https://logan_5.artstation.com/projects/A0k1V Star Citizen - Kruger Intergalactic Laser Cannon], Robert Stephens, Artstation</ref><ref name=":0">[https://theorg.com/org/bulkhead/org-chart/robert-stephens Robert Stephens], theorg.com</ref> | ||
==Other Works== | ==Other Works== | ||
In 2008 he landed the role of Junior Environment Artist at Monumental Games in Nottingham (UK), working on a football [[StarCitizen:MMO]] called ''Football Superstars.'' After Monumental was forced to close he moved to Madrid to work for Virtual Toys and eventually applied for an open position at Crytek Frankfurt where he worked on ''Crysis 3''. He then worked at CIG, then 2020 Design , followed by PUBG Corporation and most recently Bulkhead Interactive.<ref>[https://80.lv/articles/what-if-fallout-4-was-built-with-cryengine/ What if Fallout 4 was built with Cryengine?], 80.lv, 09 November 2015</ref><ref name=":0" /> | In 2008 he landed the role of Junior Environment Artist at Monumental Games in Nottingham (UK), working on a football [[StarCitizen:MMO]] called ''Football Superstars.'' After Monumental was forced to close he moved to Madrid to work for Virtual Toys and eventually applied for an open position at [[StarCitizen:Crytek]] Frankfurt where he worked on ''Crysis 3''. He then worked at CIG, then 2020 Design , followed by PUBG Corporation and most recently Bulkhead Interactive.<ref>[https://80.lv/articles/what-if-fallout-4-was-built-with-cryengine/ What if Fallout 4 was built with Cryengine?], 80.lv, 09 November 2015</ref><ref name=":0" /> | ||
==Early Life== | ==Early Life== | ||
Latest revision as of 11:34, 8 July 2026
Robert Stephens was Senior 3D Environment/Prop Artist at Cloud Imperium Games.<ref>Template:Cite RSI</ref><ref>Star Citizen - Kruger Intergalactic Laser Cannon, Robert Stephens, Artstation</ref><ref name=":0">Robert Stephens, theorg.com</ref>
Other Works
In 2008 he landed the role of Junior Environment Artist at Monumental Games in Nottingham (UK), working on a football StarCitizen:MMO called Football Superstars. After Monumental was forced to close he moved to Madrid to work for Virtual Toys and eventually applied for an open position at StarCitizen:Crytek Frankfurt where he worked on Crysis 3. He then worked at CIG, then 2020 Design , followed by PUBG Corporation and most recently Bulkhead Interactive.<ref>What if Fallout 4 was built with Cryengine?, 80.lv, 09 November 2015</ref><ref name=":0" />
Early Life
Robert Stephens has a Bachelor of Science Honours Degree in Computing from the University of Lincolnshire and Humberside.<ref name=":0" />
References
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