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Minecraft:Armorer: Difference between revisions

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Sync: updated from Minecraft
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|{{TradeLine|lvl=Journeyman|slot=7|wantQuant=4|multi=0.2|give=Chainmail Chestplate|maxTrades=12|xpGain=10}}
|{{TradeLine|lvl=Journeyman|slot=7|wantQuant=4|multi=0.2|give=Chainmail Chestplate|maxTrades=12|xpGain=10}}
|{{TradeLine|lvl=Journeyman|slot=7|wantQuant=5|multi=0.2|give=Shield|maxTrades=12|xpGain=10}}
|{{TradeLine|lvl=Journeyman|slot=7|wantQuant=5|multi=0.2|give=Shield|maxTrades=12|xpGain=10}}
|{{TradeLine|lvl=Expert|slot=8|wantQuant=19–33|multi=0.2|give=Enchanted Diamond Leggings|maxTrades=3|xpGain=15|wantNoteText=The price of this trade is the base price, 14 emeralds, plus the random base enchantment level chosen (5–19).|giveNote=armorer_enchant|giveNoteText=When creating an enchantment offer, the game uses a random enchantment level from 5 to 19 as the base enchantment level (see [[Minecraft:Enchanting table mechanics]]). The enchantments are never [[Minecraft:treasure enchantments]].}}
|{{TradeLine|lvl=Expert|slot=8|wantQuant=19–33|wantNote=Armorer Leggings|multi=0.2|give=Enchanted Diamond Leggings|giveNote=Armorer Leggings|giveNoteText=[[Minecraft:Enchanting table mechanics#Value|Enchanted]] with a random experience cost in range 5–19, equivalent to the middle slot of an [[Minecraft:enchanting table]] with [[Minecraft:Enchanting table mechanics#Bookshelf placement|13 bookshelves]]. The price is 14 plus the experience cost in emeralds.|maxTrades=3|xpGain=15}}
|{{TradeLine|lvl=Expert|slot=8|wantQuant=13–27|multi=0.2|give=Enchanted Diamond Boots|maxTrades=3|xpGain=15|wantNote=base_8|wantNoteText=The price of this trade is the base price, 8 emeralds, plus the random base enchantment level chosen (5–19).|giveNote=armorer_enchant}}
|{{TradeLine|lvl=Expert|slot=8|wantQuant=13–27|wantNote=Armorer Boots Helmet|multi=0.2|give=Enchanted Diamond Boots|giveNote=Armorer Boots Helmet|giveNoteText=[[Minecraft:Enchanting table mechanics#Value|Enchanted]] with a random experience cost in range 5–19. The price is 8 plus the experience cost in emeralds.|maxTrades=3|xpGain=15}}
|{{TradeLine|lvl=Master|slot=9|wantQuant=13–27|multi=0.2|give=Enchanted Diamond Helmet|maxTrades=3|xpGain=30|wantNote=base_8|giveNote=armorer_enchant}}
|{{TradeLine|lvl=Master|slot=9|wantQuant=13–27|wantNote=Armorer Boots Helmet|multi=0.2|give=Enchanted Diamond Helmet|giveNote=Armorer Boots Helmet|maxTrades=3|xpGain=30}}
|{{TradeLine|lvl=Master|slot=9|wantQuant=21–35|multi=0.2|give=Enchanted Diamond Chestplate|maxTrades=3|xpGain=30|wantNoteText=The price of this trade is the base price, 16 emeralds, plus the random base enchantment level chosen (5–19).|giveNote=armorer_enchant}}
|{{TradeLine|lvl=Master|slot=9|wantQuant=21–35|wantNote=Armorer Chestplate|multi=0.2|give=Enchanted Diamond Chestplate|giveNote=Armorer Chestplate|giveNoteText=[[Minecraft:Enchanting table mechanics#Value|Enchanted]] with a random experience cost in range 5–19. The price is 16 plus the experience cost in emeralds.|maxTrades=3|xpGain=30}}
}}
}}


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[[Category:Villager professions]]
[[Category:Villager professions]]


[[Minecraft:es:Herrero de armaduras]]
[[Minecraft:fr:Armurier]]
[[Minecraft:fr:Armurier]]
[[Minecraft:it:Corazzaio]]
[[Minecraft:it:Corazzaio]]

Latest revision as of 11:03, 19 July 2026

Template:Infobox profession An armorer is a Minecraft:villager that Minecraft:trades foundry items and sells iron, chain, and diamond armor. Armorers wear a welding mask, iron shoulder pads, dark brown gloves, and a dark brown apron.

Spawning

An unemployed Minecraft:villager turns into an armorer when an unclaimed Minecraft:blast furnace is nearby.

Natural generation

The workstation of armorers, the Minecraft:blast furnace, generates in armorer houses in Minecraft:villages.

Drops

Template:IN, an armorer can drop various items by throwing them as a gift towards a nearby player with the Minecraft:Hero of the Village effect. The gift is randomly selected from the following list:

Trading

Template:Main Template:TradeTable

Villager trade rebalance

Template:Experimental

Enabling the Minecraft:villager trade rebalance experiment changes the trades of armorer. Notably:

  • Buying diamond armor now also requires a small amount of diamonds.
  • Most master-level armorers buy iron blocks and pay 4 emeralds for them.
  • Chainmail armor is exclusively sold by jungle and swamp armorers.
  • The savanna armorer sells cursed diamond armor at reduced prices.
  • The taiga armorer can swap one piece of diamond armor for another. Damaged, enchanted, and cursed armor are accepted, making 8 the minimum number of diamonds required for a full set.
Biomes and corresponding armor
Appearance Template:EntitySprite Desert Template:EntitySprite Plains Template:EntitySprite Savanna Template:EntitySprite Snowy Template:EntitySprite Taiga Template:EntitySprite Jungle Template:EntitySprite Swamp
Expert Template:ItemLink
with Minecraft:Thorns
Template:ItemLink
with Minecraft:Protection I
Template:ItemLink
with Minecraft:Curse of Binding
Template:ItemLink
with Minecraft:Aqua Affinity
Template:ItemLink Template:ItemLink
with Minecraft:Unbreaking I
Template:ItemLink
with Minecraft:Mending
Template:ItemLink
with Minecraft:Thorns
Template:ItemLink
with Minecraft:Protection I
Template:ItemLink
with Minecraft:Curse of Binding
Template:ItemLink Template:ItemLink
with Minecraft:Unbreaking I
Template:ItemLink
with Minecraft:Mending
Template:ItemLink
with Minecraft:Thorns
Template:ItemLink
with Minecraft:Protection I
Template:ItemLink
with Minecraft:Curse of Binding
Template:ItemLink
with Minecraft:Frost Walker I
Template:ItemLink Template:ItemLink
with Minecraft:Unbreaking I
Template:ItemLink
with Minecraft:Mending
Template:ItemLink
with Minecraft:Thorns
Template:ItemLink
with Minecraft:Protection I
Template:ItemLink
with Minecraft:Curse of Binding
Template:ItemLink Template:ItemLink
with Minecraft:Unbreaking I
Template:ItemLink
with Minecraft:Mending
Master Template:ItemLink
with Minecraft:Thorns
Template:ItemLink
with Minecraft:Protection I
Template:ItemLink
with Minecraft:Curse of Binding
Template:ItemLink
with Minecraft:Aqua Affinity
Template:ItemLink
with Minecraft:Blast Protection I
Template:ItemLink
with Minecraft:Projectile Protection I
Template:ItemLink
with Minecraft:Respiration I
Template:ItemLink
with Minecraft:Thorns
Template:ItemLink
with Minecraft:Protection I
Template:ItemLink
with Minecraft:Curse of Binding
Template:ItemLink
with Minecraft:Frost Walker I
Template:ItemLink
with Minecraft:Blast Protection I
Template:ItemLink
with Minecraft:Feather Falling I
Template:ItemLink
with Minecraft:Depth Strider I
Template:ItemLink Template:ItemLink Template:ItemLink Template:ItemLink Template:ItemLink Template:ItemLink Template:ItemLink

Template:TradeTable

Template:TradeTable

Template:TradeTable

Template:TradeTable

Template:TradeTable

Template:TradeTable

Template:TradeTable

Sounds

Java Edition

Template:SoundTable

Bedrock Edition

Template:SoundTable

Data values

Armorers have the data value minecraft:armorer Template:In.

History

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

Issues

Template:Issue list

Gallery

Renders

Textures

Screenshots

In other media

Navigation

Template:Navbox villagers Template:Navbox entities

Minecraft:es:Herrero de armaduras Minecraft:fr:Armurier Minecraft:it:Corazzaio Minecraft:ko:갑옷 제조인 Minecraft:lzh:函師 Minecraft:pt:Armadureiro Minecraft:uk:Латник Minecraft:zh:盔甲匠