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Minecraft:Data component format/block transformer: Difference between revisions

From SAS Gaming Wiki
SyncBot (talk | contribs)
Sync: updated from Minecraft
SyncBot (talk | contribs)
Sync: updated from Minecraft
 
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**** {{nbt|compound|block_state_provider}}: A [[Minecraft:block state provider]] which provides the state for the transformed block. Only block state providers used in world generation are allowed.
**** {{nbt|compound|block_state_provider}}: A [[Minecraft:block state provider]] which provides the state for the transformed block. Only block state providers used in world generation are allowed.
***** {{nbt inherit/block state provider}}
***** {{nbt inherit/block state provider}}
**** {{nbt|string}}{{nbt|compound|block_sound}}: Optional. {{json_ref|sound event|inline=1}} to play upon successful transformation. Defaults to none.
**** {{nbt|string}}{{nbt|compound|block_sound}}: Optional. {{json_ref|server-side sound event|inline=1}} to play upon successful transformation. Defaults to none.
***** {{nbt inherit/sound event|sounds}}
***** {{nbt inherit/sound event|sounds}}
**** {{nbt|string|particle}}: Optional. The particle to use for the interaction. Can be one of {{cd|none|scrape|wax_on|wax_off|d=or}}. Defaults to {{cd|none}}.
**** {{nbt|string|particle}}: Optional. The particle to use for the interaction. Can be one of {{cd|none|scrape|wax_on|wax_off|d=or}}. Defaults to {{cd|none}}.

Latest revision as of 11:46, 20 July 2026