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Dragonwilds:Runecrafting training: Difference between revisions

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[[File:Runecrafting.png|width=70x70]] This page details the optimal training methods for leveling up [[Dragonwilds:Runecrafting]].
[[File:Runecrafting.png|width=70x70]] This page details the optimal training methods for levelling up [[Dragonwilds:Runecrafting]].


Levelling up Runecrafting grants access to both passive benefits as well as unlocking [[Dragonwilds:Spells]] and other abilities. Every level increases the attunement phase duration of Runecrafting by 0.6%, up to a maximum of 58.8% at level 99.  
Levelling up Runecrafting grants access to both passive benefits as well as unlocking [[Dragonwilds:Spells]] and other abilities. Every level increases the attunement phase duration of Runecrafting by 0.6%, up to a maximum of 58.8% at level 99.  
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The Method section does not include any experience boosts.
The Method section does not include any experience boosts.


== Gathering Rune Essences ==
== '''Gathering Rune Essences''' ==
''This section is split into two; one for gathering the rune essences, the second for training.''
''This section is split into two; one for gathering the rune essences, the second for training.''


=== Armour & Tool: ===
=== Equipment slots ===
{| class="wikitable" style="width:100%;"
{| class="wikitable" style="width:100%;"
! Category
! Category
! colspan="6" | Items progression (Late Game → Early Game)
! colspan="6" | Items progression (Late Game → Early Game)
|-
|-
! Axes
! Axe
| {{plink|Adamant Pickaxe|Adamant}}
| {{plink
|Adamant Pickaxe|Adamant}}
| {{plink|Mithril Pickaxe|Mithril}}
| {{plink|Mithril Pickaxe|Mithril}}
| {{plink|Steel Pickaxe|Steel}}
| {{plink|Steel Pickaxe|Steel}}
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| {{plink|Stone Pickaxe|Stone}}
| {{plink|Stone Pickaxe|Stone}}
|-
|-
! Jewelry
! Head
| {{plink|Amulet of Glory|Glory}}
| {{plink|Infinity Robe Hat|Infinity}}
| {{plink|Unholy Symbol|Unholy}}
| {{plink|Mystic Hat|Mystic}}
| style="color:#888; background:#222;" | N/A
| {{plink|Splitbark Helm|Split}}
| style="color:#888; background:#222;" | N/A
| {{plink|Dark Mage Hood|Dark}}
| style="color:#888; background:#222;" | N/A
| style="color:#888; background:#222;" | N/A
|-
! Hat
| {{plink|Infinity Robe Hat|Infinity}} /<br>{{plink|Lunar Garou Hat|Garou}}
| {{plink|Zamorak Hood|Zamorak}} /<br>{{plink|Mystic Hat|Mystic}}
| {{plink|Necromancer's Crown|Necro}} /<br>{{plink|Splitbark Helm|Split}}
| {{plink|Dragonkin Mage Hood|Kin}} /<br>{{plink|Dark Mage Hood|Dark}}
| {{plink|Wizard Hat|Wizard}}
| {{plink|Wizard Hat|Wizard}}
| {{plink|Apprentice Hat|Appren.}}
| {{plink|Apprentice Hat|Appren.}}
|-
|-
! Chest
! Body
| {{plink|Infinity Robe Body|Infinity}} /<br>{{plink|Lunar Garou Robes|Garou}}
| {{plink|Infinity Robe Body|Infinity}}
| {{plink|Zamorak Robes|Zamorak}} /<br>{{plink|Mystic Robes|Mystic}}
| {{plink|Mystic Robes|Mystic}}
| {{plink|Necromancer's Robe Top|Necro}} /<br>{{plink|Splitbark Body|Split}}
| {{plink|Splitbark Body|Split}}
| {{plink|Dragonkin Mage Robes|Kin}} /<br>{{plink|Dark Mage Robes|Dark}}
| {{plink|Dark Mage Robes|Dark}}
| {{plink|Wizard Robes|Wizard}}
| {{plink|Wizard Robes|Wizard}}
| {{plink|Apprentice Robe|Appren.}}
| {{plink|Apprentice Robe|Appren.}}
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| {{plink|Leggings Of Lightness|Lightness}}
| {{plink|Leggings Of Lightness|Lightness}}
| style="color:#888; background:#222;" | N/A
| style="color:#888; background:#222;" | N/A
| style="color:#888; background:#222;" | N/A
| style="color:#888; background:#222;" | N/A
| style="color:#888; background:#222;" | N/A
| style="color:#888; background:#222;" | N/A
|-
! Trinket
| {{plink|Amulet of Glory|Glory}}
| {{plink|Unholy Symbol|Unholy}}
| style="color:#888; background:#222;" | N/A
| style="color:#888; background:#222;" | N/A
| style="color:#888; background:#222;" | N/A
| style="color:#888; background:#222;" | N/A
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|}
|}
'''Tools:'''
'''Tools:'''
* [[Dragonwilds:Pickaxes|Pickaxe]] – Your main tool to gather [[Dragonwilds:Rune Essence|Rune Essences]]
* [[Dragonwilds:Pickaxes|Pickaxe]] – Your main tool to gather [[Dragonwilds:Rune Essence]]s
'''Jewelry''':
'''Trinkets''':


*[[Dragonwilds:Unholy Symbol]] – +15% more damage on [[Dragonwilds:Rune Essence (Rock)|Rune Essence Rocks]]
*[[Dragonwilds:Unholy Symbol]] – +15% more damage on [[Dragonwilds:Rune Essence (Rock)|Rune Essence Rocks]]
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'''Armour Slots:'''
'''Armour Slots:'''
* [[Dragonwilds:Mage armour]] Hat and Body – as it grants a -50% Stamina Regen Delay for a single piece equipped, and it is lighter than Melee armour while retaining high defensive bonuses  
* [[Dragonwilds:Mage armour]] Hat and/or Body – as it grants a -50% Stamina Regen Delay for a single piece equipped, and it is lighter than Melee armour while retaining high defensive bonuses  
** Although it is not mentioned in the table above, the suggested equipment can be replaced by any of their equivalent(s) (e.g., Infinity Armour = Lunar Garou Armour). See [[Dragonwilds:Armour|this]] for a complete list.
* [[Dragonwilds:Leggings Of Lightness]] – Increases the player's maximum carry weight by 50 and reduces the amount of fall damage the player takes  
* [[Dragonwilds:Leggings Of Lightness]] – Increases the player's maximum carry weight by 50 and reduces the amount of fall damage the player takes  
=== Perks: ===
=== Perks ===
{| class="wikitable" style="width:100%;"
{| class="wikitable" style="width:100%;"
! Category
! Category
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'''Food & Potions perks:'''
'''Food & Potions perks:'''
* [[Dragonwilds:Fleet-Footed Infusion]] – Reduces the [[Dragonwilds:Stamina]] cost of sprinting by 50%  
* [[Dragonwilds:Fleet-Footed Infusion]] – Reduces the [[Dragonwilds:Stamina]] cost of sprinting by 50%  
=== Others: ===
=== Others ===
* '''Utility:'''
* '''Utility:'''
** [[Dragonwilds:Vault Core|Vault Cores]], [[Dragonwilds:Rune Essence|Rune Essences]], and [[Dragonwilds:Stone|Stones]] – Essential materials kept on hand (or inside [[Dragonwilds:Personal Chest (spell)|Personal chest]] spell) to construct lodestones for fast travel.
** [[Dragonwilds:Vault Core]]s, [[Dragonwilds:Rune Essence]]s, and [[Dragonwilds:Stone]]s – Essential materials kept on hand (or inside [[Dragonwilds:Personal Chest (spell)|Personal chest]] spell) to construct lodestones for fast travel.
** [[Dragonwilds:Food]] – to manage [[Dragonwilds:Sustenance]] and healing
** [[Dragonwilds:Food]] – to manage [[Dragonwilds:Sustenance]] and healing
** [[Dragonwilds:Infusions]] – to manage [[Dragonwilds:Hydration]]
** [[Dragonwilds:Infusions]] – to manage [[Dragonwilds:Hydration]]
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| Conjure a powerful blast to break apart stone boulders and ore, including rune essences.
| Conjure a powerful blast to break apart stone boulders and ore, including rune essences.
|}
|}
== Training Runecrafting ==


=== Equipment: ===
== '''Strategy''' ==
'''Jewelry'''
 
== '''Training Runecrafting''' ==
 
=== Equipment slots ===
'''Trinket'''
* [[Dragonwilds:Inspiring Ring of Runecrafting]] – +5% experience boost in Runecrafting
* [[Dragonwilds:Inspiring Ring of Runecrafting]] – +5% experience boost in Runecrafting
'''Core'''
'''Core'''
* [[Dragonwilds:Rune Altar]]
* [[Dragonwilds:Rune Altar]]
* [[Dragonwilds:Rune Essence|Rune Essences]]
* [[Dragonwilds:Rune Essence]]s


=== Perks: ===
=== Perks ===
{| class="wikitable" style="width:100%;"
{| class="wikitable" style="width:100%;"
! Category
! Category
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'''*Perks''': Food perks do '''''NOT''''' stack. Eating another food after consuming a different one overrides its perk(s) with the most recent food eaten. Potions behave like this as well; drinking a new potion will immediately overwrite your active potion buff. While players cannot layer multiple foods or multiple potions, '''one''' potion '''+ one''' food '''perks can be stacked together''' simultaneously.
'''*Perks''': Food perks do '''''NOT''''' stack. Eating another food after consuming a different one overrides its perk(s) with the most recent food eaten. Potions behave like this as well; drinking a new potion will immediately overwrite your active potion buff. While players cannot layer multiple foods or multiple potions, '''one''' potion '''+ one''' food '''perks can be stacked together''' simultaneously.


=== Others: ===
=== Others ===
* '''Runes:'''  
* '''Runes:'''  
** [[Dragonwilds:Water Rune|Water]], [[Dragonwilds:Astral Rune|Astral]] to cast the spells mentioned below;
** [[Dragonwilds:Water Rune|Water]], [[Dragonwilds:Astral Rune|Astral]] to cast the spells mentioned below;
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| Level 27 [[Dragonwilds:Runecrafting]]<br>Level 81 [[Dragonwilds:Runecrafting]]
| Level 27 [[Dragonwilds:Runecrafting]]<br>Level 81 [[Dragonwilds:Runecrafting]]
|}
|}
== Tips ==
== '''Strategy''' ==
* Perfecting rune infusion and mechanics
* Rune vents
* Auto craft VS Attune
 
== Strategy - Gathering Rune Essences ==
 
== Strategy - Training ==
==== Level 1-3 ====
==== Level 1-3 ====
Air rune is the first craftable rune unlocked.  
Air rune is the first craftable rune unlocked.  
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Nature runes.
Nature runes.


==== Level 50 ====
==== Level 50-99 ====
Law runes.
Law runes.


==== Level 50-? ====
== '''General advices''' ==
 
* Perfecting rune infusion and mechanics
* Rune vents
* Auto craft VS Attune
{{Skill training guides}}
{{Skill training guides}}

Revision as of 11:07, 22 July 2026

Template:External

width=70x70 This page details the optimal training methods for levelling up Dragonwilds:Runecrafting.

Levelling up Runecrafting grants access to both passive benefits as well as unlocking Dragonwilds:Spells and other abilities. Every level increases the attunement phase duration of Runecrafting by 0.6%, up to a maximum of 58.8% at level 99.

The Method section does not include any experience boosts.

Gathering Rune Essences

This section is split into two; one for gathering the rune essences, the second for training.

Equipment slots

Category Items progression (Late Game → Early Game)
Axe Template:Plink Template:Plink Template:Plink Template:Plink Template:Plink Template:Plink
Head Template:Plink Template:Plink Template:Plink Template:Plink Template:Plink Template:Plink
Body Template:Plink Template:Plink Template:Plink Template:Plink Template:Plink Template:Plink
Legs Template:Plink N/A N/A N/A N/A N/A
Trinket Template:Plink Template:Plink N/A N/A N/A N/A

Tools:

Trinkets:

Armour Slots:

  • Dragonwilds:Mage armour Hat and/or Body – as it grants a -50% Stamina Regen Delay for a single piece equipped, and it is lighter than Melee armour while retaining high defensive bonuses
    • Although it is not mentioned in the table above, the suggested equipment can be replaced by any of their equivalent(s) (e.g., Infinity Armour = Lunar Garou Armour). See this for a complete list.
  • Dragonwilds:Leggings Of Lightness – Increases the player's maximum carry weight by 50 and reduces the amount of fall damage the player takes

Perks

Category Items progression (Late Game → Early Game)
Drinks (Dragonwilds:Fleet Footed) Template:Plink Template:Plink
Food (Dragonwilds:Knowledgable Nourishment + Dragonwilds:Foreman's Feast) Template:Plink Template:Plink

Food & Potions perks:

Others

width=36x36 Dragonwilds:Rocksplosion Conjure a powerful blast to break apart stone boulders and ore, including rune essences.

Strategy

Training Runecrafting

Equipment slots

Trinket

Core

Perks

Category Items progression (Late Game → Early Game)
Potions (Focused Runecrafting I & II) Template:Plink Template:Plink Template:Plink Template:Plink
Food (Dragonwilds:Knowledgable Nourishment) Template:Plink Template:Plink Template:Plink N/A

Food & Potions perks:

*Perks: Food perks do NOT stack. Eating another food after consuming a different one overrides its perk(s) with the most recent food eaten. Potions behave like this as well; drinking a new potion will immediately overwrite your active potion buff. While players cannot layer multiple foods or multiple potions, one potion + one food perks can be stacked together simultaneously.

Others

  • Runes:

Spells

Image Spell Effects Requirement
width=36x36
width=36x36
Dragonwilds:Runes to Rune Essence
Runes to Rune Essence +
Allows the player to revert Dragonwilds:Runes into Dragonwilds:Rune Essence, giving back 40% of each rune.
Allows the player to revert Dragonwilds:Runes into Dragonwilds:Rune Essence, giving back 60% of each rune.
Level 27 Dragonwilds:Runecrafting
Level 81 Dragonwilds:Runecrafting

Strategy

Level 1-3

Air rune is the first craftable rune unlocked.

Level 3-11

Astral runes.

Level 11-15

Earth runes.

Level 15-25

Fire runes.

Level 25-50

Nature runes.

Level 50-99

Law runes.

General advices

  • Perfecting rune infusion and mechanics
  • Rune vents
  • Auto craft VS Attune

Template:Skill training guides