StarCitizen:Denis Renshaw: Difference between revisions
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{{Upstream update available|StarCitizen:Denis Renshaw/Upstream}} | |||
'''Denis Renshaw''' was Lead Environment Artist at [[StarCitizen:Development team#voidALPHA|Void Alpha]] working on [[StarCitizen:Star Citizen|''Star Citizen'']]. | '''Denis Renshaw''' was Lead Environment Artist at [[StarCitizen:Development team#voidALPHA|Void Alpha]] working on [[StarCitizen:Star Citizen|''Star Citizen'']]. | ||
Latest revision as of 11:14, 24 July 2026
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Denis Renshaw was Lead Environment Artist at Void Alpha working on Star Citizen.
Work on Star Citizen
Denis Renshaw was building levels from scratch in Cryengine based on [[StarCitizen::Category:Concept art images|concept art]].<ref name=":0">denisrenshaw.wixsite.com</ref><ref>Resume, denisrenshaw.wixsite.com</ref>
Other works
Denis Renshaw worked among others on Echoes of Empire, Immortal, ChronoBlade, Call of Duty: Black Ops 3, The Hobbit :Kingdoms of Middle Earth, Battlestar Galactica Online, Universal Monsters Online, The Mummy Online, Iron Brigade, Disney - Tangled, City of Eternals, Battle of the Bands, Afterburner: Black Falcon, The Sims2 : StarCitizen:Pets, City of Villains, Mace Griffin :Bounty Hunter.<ref>Denis Renshaw, blogspot</ref><ref name=":0" />
External Links
References
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