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Minecraft:Bedrock Edition 26.50: Difference between revisions

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#REDIRECT [[Minecraft:Planned versions#26.50]]
{{Redr|section}}
----
{{wip}}
{{Infobox version
{{Infobox version
| title = v26.50
| title = v26.50
Line 13: Line 9:
| nextparent =  
| nextparent =  
}}
}}
{{Relevant guide|Bedrock Edition guides/Third Drop 2026}}


'''26.50''' (also known as '''1.26.50'''), the release of the [[Minecraft:Third Drop 2026|third game drop of 2026]], is an upcoming [[Minecraft:game drop]] for {{BE}} set to release in the third quarter of 2026, which adds the [[Minecraft:dappled forest]] biome, including [[Minecraft:red shrub]]s, [[Minecraft:shelf mushroom]]s, [[Minecraft:wool stairs]] and [[Minecraft:Wool Slab|slab]]s, and a new [[Minecraft:abandoned camp]] structure.
'''26.50''' (also known as '''1.26.50'''), the release of the [[Minecraft:Third Drop 2026|third game drop of 2026]], is an upcoming [[Minecraft:game drop]] for {{BE}} set to release in the third quarter of 2026, which adds the [[Minecraft:dappled forest]] biome, including [[Minecraft:red shrub]]s, [[Minecraft:shelf mushroom]]s, [[Minecraft:wool stairs]] and [[Minecraft:Wool Slab|slab]]s, [[Minecraft:straw beds]], [[Minecraft:cushion]]s, and a new [[Minecraft:abandoned camp]] structure.


== Additions ==
== Additions ==
Line 93: Line 90:
}}
}}
=== Blocks ===
=== Blocks ===
[[File:Straw Bed.png|32px]] '''[[Minecraft:Straw Bed]]'''
'''[[File:Straw Bed.png|32px]] [[Minecraft:Straw bed]]'''
* A new type of [[Minecraft:bed]] which can be used to sleep through the night without changing the spawn point.
* A new type of [[Minecraft:bed]] which can be used to sleep through the night without changing the spawn point.
** It can only be used once and will be destroyed after use.
** It can only be used once and will be destroyed after use.
Line 103: Line 100:
| B2 = Hay Bale
| B2 = Hay Bale
| C2 = Hay Bale
| C2 = Hay Bale
| Output = Straw Bed, 4
| Output = Straw Bed BE, 4
| ignoreusage = 1
| ignoreusage = 1
}}
}}
Line 202: Line 199:


== Changes ==
== Changes ==
=== Blocks ===
'''[[File:Hay Bale (UD) JE3 BE3.png|32px]] [[Minecraft:Hay bale]]'''
* Updated sides texture from [[File:Hay Bale (UD) JE2 BE2.png|32px]] so that the two red twines appear symmetrically distant from the top/bottom edges.
=== General ===
=== General ===
'''[[Minecraft:Experiments]]'''
'''[[Minecraft:Experiments]]'''
* Removed the "Drop 3 of 2026" experimental toggle and implemented all features into vanilla gameplay.
* Removed the "Drop 3 of 2026" experimental toggle and implemented all features into vanilla gameplay.
=== Technical ===
'''Actor Components'''
* Made the {{cd|minecraft:anger_level}} schema stricter when parsing and fail to load an entity json that has invalid data in versions 1.26.50 and newer.
'''AI Components'''
* Made schemas for the following components stricter when parsing and will fail to load an entity json that has invalid data in versions 1.26.50 and newer:
** {{cd|minecraft:boss}}
** {{cd|minecraft:collision_box}}
** {{cd|minecraft:damage_over_time}}
** {{cd|minecraft:exhaustion_values}}
** {{cd|minecraft:flocking}}
** {{cd|minecraft:game_event_movement_tracking}}
** {{cd|minecraft:grows_crop}}
** {{cd|minecraft:home}}
** {{cd|minecraft:interact}}
** {{cd|minecraft:physics}}
** {{cd|minecraft:projectile}}
** {{cd|minecraft:trade_table}}
** The {{cd|interactions}}, {{cd|spawn_entities}}, and {{cd|play_sounds}} fields has changed to only take arrays.
** Alternate names for fields are no longer valid.
** {{cd|first_spawn_chance}} and {{cd|second_spawn_chance}} fields under {{cd|spawn_chance}} now take floats in the range {{cd|0.0}} - {{cd|1.0}}.
** {{cd|anchor}} field now takes the following string values instead of integers: {{cd|origin}}, {{cd|eye_height}}, {{cd|middle}}.
** {{cd|damage}} field under {{cd|impact_damage}} now takes an object with {{cd|min}} and {{cd|max}} fields.
** {{cd|effects}} field under {{cd|mob_effects}} now now takes an array of mob instances.
'''[[Minecraft:API]]'''
* Released {{cd|@minecraft/server}} version 2.10.0.
* Added {{cd|@minecraft/server}} version 2.11.0-beta.
* {{cd|SoundInstance}} now exposes an {{cd|id}} property that returns a unique identifier for the instance.
* {{cd|SoundInstance}} now exposes a {{cd|soundEventId}} property that reports the sound event the instance was started with.
* {{cd|SoundInstance}} now exposes a {{cd|recipient}} property that returns the Player the sound was played for, or undefined for broadcast sounds.
* {{cd|SoundInstance}} now exposes a {{cd|durationInfo}} property that returns a {{cd|SoundDurationInfo}} when the underlying sound definition includes duration information, otherwise undefined.
* Added {{cd|SoundDurationInfo}} with a {{cd|duration}} property, an {{cd|isActive}} property, and a {{cd|getPlaybackPosition()}} getter that returns the elapsed playback time in seconds.
* {{cd|WorldAfterEvents}} now exposes a {{cd|soundCompleted}} signal with a {{cd|soundInstanceId}} property that matches the id of the {{cd|SoundInstance}} that completed, which fires when a tracked sound's declared duration elapses.
* Released interface {{cd|BlockQueryOptions}} from {{cd|beta}} to {{cd|v2.10.0}}.
* Changed function {{cd|Dimension.getBlocks}} to use {{cd|BlockQueryOptions}} in {{cd|v2.10.0}}.
* Released function {{cd|BlockVolumeBase.getClosest}}  from {{cd|beta}} to {{cd|v2.10.0}}.
* Released function {{cd|BlockVolumeBase.getFarthest}}  from {{cd|beta}} to {{cd|v2.10.0}}.
* Released function {{cd|Camera.addShake}}  from {{cd|beta}} to {{cd|v2.10.0}}.
* Released function {{cd|Camera.stopShaking}}  from {{cd|beta}} to {{cd|v2.10.0}}.
* Released interface {{cd|CameraShakeOptions}}  from {{cd|beta}} to {{cd|v2.10.0}}.
* Released enum {{cd|CameraShakeType}}  from {{cd|beta}} to {{cd|v2.10.0}}.
* Renamed {{cd|EntityTamedEventFilter}} to {{cd|EntityTamedEventOptions}} for consistency.
* Released class {{cd|EntityTamedEventOptions}} from {{cd|beta}} to {{cd|v2.10.0}}.
* Released class {{cd|EntityTamedAfterEvent}}  from {{cd|beta}} to {{cd|v2.10.0}}.
* Released class {{cd|EntityTamedAfterEventSignal}}  from {{cd|beta}} to {{cd|v2.10.0}}.
* Released class {{cd|EntityTamedBeforeEvent}}  from {{cd|beta}} to {{cd|v2.10.0}}.
* Released class {{cd|EntityTamedBeforeEventSignal}}  from {{cd|beta}} to {{cd|v2.10.0}}.
* Released interface {{cd|EntityTamedEventOptions}}  from {{cd|beta}} to {{cd|v2.10.0}}.
* Released property {{cd|WorldAfterEvents.entityTamed}}  from {{cd|beta}} to {{cd|v2.10.0}}.
* Released property {{cd|WorldBeforeEvents.entityTamed}}  from {{cd|beta}} to {{cd|v2.10.0}}.
* Moved {{cd|BlockInstrumentComponent}} from {{cd|beta}} into {{cd|2.10.0}}.
'''DDUI'''
* Added {{cd|fixedFormatDigits}} to {{cd|SliderOptions}} within {{cd|@minecraft/server-ui}} so the slider display can format to a certain decimal point.
'''Entity components'''
* Added {{cd|projectile-hit}} teleportation fields to the {{cd|minecraft:teleport}} component.
** {{cd|teleports_on_projectile_hit}} determines whether the entity attempts to teleport away from an incoming projectile and defaults to {{cd|false}}.
** {{cd|projectile_filter}} defines the conditions an incoming projectile must meet to trigger a teleport attempt.
* Added type families to vanilla projectile entities.
** All vanilla projectile entities now include the {{cd|projectile}} family.
** Each projectile includes a type-specific family, such as {{cd|arrow}}, {{cd|snowball}}, or {{cd|wither_skull}}.
* The {{cd|multiple_targets}} field on the {{cd|minecraft:projectile}} component is now defaulted to false with format version 1.26.50 and above while remaining defaulted to true otherwise.
* Made the schema for {{cd|minecraft:insomnia}} stricter for format version 1.26.50 and later.
'''[[Minecraft:Feature]]s'''
* Added the {{cd|minecraft:conditional_list}} feature which places features based on a collection of conditions evaluated in order.
** The {{cd|conditional_features}} field is an array of objects, each containing a {{cd|places_feature}} reference and an optional Molang condition expression.
** The {{cd|early_out_scheme}} field controls when evaluation stops: {{cd|condition_success}} stops at the first condition that passes, {{cd|placement_success}} stops at the first successful placement, and {{cd|none}} (default) evaluates all entries without stopping early.
* Added the {{cd|multipart_block_column_feature}} that places an ordered column made of 1–4 block types: {{cd|tip_block}}, {{cd|frustum_block}}, {{cd|middle_block}}, and {{cd|base_block}}.
** Its default growth direction is {{cd|UP}}.
* The blocks used depend on the generated column height:
** 1 block: {{cd|tip_block}}
** 2 blocks: {{cd|frustum_block}} + {{cd|tip_block}}
** 3 blocks: {{cd|base_block}} + {{cd|frustum_block}} + {{cd|tip_block}}
** 4+ blocks: {{cd|base_block}} + one or more {{cd|middle_block}} + {{cd|frustum_block}} + {{cd|tip_block}}
** The restrictions include: {{cd|may_place_on}} which restricts valid placement surfaces and {{cd|may_replace}} to restrict which existing blocks may be replaced (omit to allow any).
'''Graphics'''
* Renamed Point Light Quality to Block Light Quality in Video Settings.
* Moved Block Light Quality Video Settings out of the RenderDragon Features for Creators Experiment.
** Some options still require the RenderDragon Features for Creators Experiment.
** Some options may be hidden depending on device capabilities and resource pack configuration.
'''[[Minecraft:Molang]]'''
* Added {{cd|query.has_all_biome_tags}} world generation Molang query that returns {{cd|1.0}} if the biome at the current placement position has all of the specified tags.
* Added {{cd|query.has_any_biome_tags}} world generation Molang query that returns {{cd|1.0}} if the biome at the current placement position has at least one of the specified tags.
'''Packs'''
* System packs are now sorted into alpha-numeric ordering before being added to the stack.
'''Server'''
* Released version {{cd|2.2.0}} of {{cd|@minecraft/server-ui}}.


== Experimental ==
== Experimental ==
Line 211: Line 307:
=== Changes ===
=== Changes ===
==== Technical ====
==== Technical ====
'''[[Minecraft:API]]'''
* Added {{cd|lineHeightOverride}} property to {{cd|TextPrimitive}} and {{cd|DebugText}}.
'''Blocks'''
* Blocks defined with the {{cd|minecraft:multi_block}} trait cannot also define the {{cd|minecraft:random_offset}} component if the multi-block direction field is horizontal.
'''DDUI'''
* Added support to show icons for buttons.
* Added property {{cd|tooltips}} in {{cd|beta}} for the following interfaces:
** {{cd|DropdownOptions}}
** {{cd|MessageBox}}
** {{cd|SliderOptions}}
** {{cd|TextFieldOptions}}
** {{cd|TextOptions}}
** {{cd|ToggleOptions}}
* Added function {{cd|button1WithOptions}}.
* Added function {{cd|button2WithOptions}}.
* Added property {{cd|imageDetails}} for the interface {{cd|ButtonOptions}}.
* Added interface {{cd|ImageDetails}}.
* Added interface {{cd|MessageBoxButtonOptions}}.
* The playback position now restarts at the beginning of each iteration when a looping sound repeats, and a looping sound's duration is only considered complete after all of its iterations have played.


== Fixes ==
== Fixes ==
{{fixes|project=MCPE|fixedin=26.50
{{fixes|project=MCPE|fixedin=26.50
|;old
|;old
|otherissuescount=0
|99462|Hoppers don't pickup items parallel to chunk border.
|117298|Tridents, eggs and snowballs hit the endermen.
|167490|The space droppers and crafters check to push into storage entities is offset by -0.5 X, Y, and Z.
|186514|Achievement page displays about "Preview" while using beta version.
|234311|Game no longer registers every individual scroll wheel step.
|235450|Text going off a book and cannot see.
|237771|Sulfur cube spawn egg MERS is inconsistent with its item texture.
|238556|Can't change the tick speed to 0 While in world.
|239554|No green tint from Nausea when screen distortion is zero.
|240015|[Experimental] Cannot compost poplar saplings.
|240018|[Experimental] The new single wool slabs and stairs conduct redstone.
|240461|Cushion name (as entity) displays raw translation key.
|240465|Some new subtitles added in 26.40.30 preview have placeholder text.
|240468|Cushions float slightly above the block it is placed on.
|240484|Straw Bed breaking texture is heavily corrupted and patchy.
|240499|Player sitting in cushion are positioned much higher compared to ''Java Edition''.
|240546|Baby Foxes have no texture.
|240723|The texture of straw beds does not align with the texture of sideways hay bales.
|otherissuescount=18
}}
}}
'''Other'''
'''Other'''
* Fixed the [[Minecraft:poplar sign]] UI texture to match with ''Java Edition''.
* Fixed the [[Minecraft:poplar log]] top texture to have the correct color palette.
* Fixed [[Minecraft:clouds]] rendering as bright white spots after switching to [[Minecraft:Vibrant Visuals]] in-game with low cloud render distance.
* Fixed a bug when a pack's dependency packs would not load pack settings properly.
* Fixed in-game realms system performance regression.
* Fixed a rare crash that could occur while ticking block entities.
* Fixed a crash that can occur when failing to parse certain resource pack contents.
* Fixed an issue where updates to chunks would sometimes not save correctly when the same chunk was unloaded and loaded rapidly.
* Fixed {{cd|EffectTypes.get()}} and {{cd|EffectTypes.getAll()}} so they can be called from before events.
* Fixed a bug where large Images in CustomForms cause the background of the form to be invisible for an extended period of time.
* Fixed MERS not applying to assets in multiple Vanilla content slices:
** 1.21.120 [[Minecraft:copper chest]]
** 1.21.120 [[Minecraft:gray dye]], [[Minecraft:green dye]], [[Minecraft:light blue dye]], and [[Minecraft:light gray dye]]
** 1.26.20 baby [[Minecraft:bee]]
** 1.26.20 baby [[Minecraft:fox]]
* Fixed {{cd|.texture_set.json}} not being compatible with certain JSON tools.
* Fixed texture bleeding on custom blocks using automatic block face UV assignment with undersized textures.
* Fixed the alignment of the [[Minecraft:spruce shelf]] MERS texture.
* Fixed an issue which sometimes caused {{cd|materials/entity.material}} from resource packs to have no effect.
* Fixed an issue where transferring to another server with the same resource pack at a different version would cause players to load in with no resource pack applied.
* Fixed dedicated server system packs not loading pack settings.


== Navigation ==
== Navigation ==
{{Navbox Bedrock Edition versions|2026}}
{{Navbox Bedrock Edition versions|2026}}
[[Minecraft:ru:26.50 (Bedrock Edition)]]
[[Minecraft:zh:基岩版26.50]]

Latest revision as of 11:03, 25 July 2026

Template:Infobox version Template:Relevant guide

26.50 (also known as 1.26.50), the release of the third game drop of 2026, is an upcoming Minecraft:game drop for Template:BE set to release in the third quarter of 2026, which adds the Minecraft:dappled forest biome, including Minecraft:red shrubs, Minecraft:shelf mushrooms, Minecraft:wool stairs and slabs, Minecraft:straw beds, Minecraft:cushions, and a new Minecraft:abandoned camp structure.

Additions

Template:Additions table

Blocks

File:Straw Bed.png Minecraft:Straw bed

Template:Crafting

File:Poplar Sapling.png Minecraft:Poplar sapling

Template:Animate Minecraft:Poplar leaves

  • Added three new types of leaves that grow on their respective poplar tree variants.
  • Randomly play ambient block sounds.

File:Poplar Log.png Minecraft:Poplar log

File:Poplar Wood.png Minecraft:Poplar wood

File:Poplar Planks.png Minecraft:Poplar planks

File:Red Shrub.png Minecraft:Red shrub

File:Shelf Mushroom.png Minecraft:Shelf mushroom

Template:AnimateTemplate:Animate Minecraft:Wool stairs and slabs

  • New variants of Minecraft:wool blocks that can be dyed in sixteen colors.

Non-mob entities

Template:Animate Minecraft:Cushion

Template:Crafting

  • Can be placed on any flat surface.
    • Always aligns horizontally to the grid, but vertically sit on top of the supporting surface.
    • Breaks if the supporting block is removed.
  • Cannot be moved.
  • Does not have collision and can overlap with other objects (except other cushions).

World generation

Template:BiomeLink

Template:Animate Minecraft:Poplar tree

  • A Minecraft:tree that generates in dappled forests.
  • Has three different colors of leaves: red, orange, and yellow, randomly chosen at generation or sapling growth.
  • File:Poplar Fallen Log.png Fallen poplar trees have shelf mushrooms on them.

File:Abandoned Camp.png Minecraft:Abandoned camp

Changes

Blocks

File:Hay Bale (UD) JE3 BE3.png Minecraft:Hay bale

General

Minecraft:Experiments

  • Removed the "Drop 3 of 2026" experimental toggle and implemented all features into vanilla gameplay.

Technical

Actor Components

  • Made the Template:Cd schema stricter when parsing and fail to load an entity json that has invalid data in versions 1.26.50 and newer.

AI Components

Minecraft:API

DDUI

Entity components

  • Added Template:Cd teleportation fields to the Template:Cd component.
    • Template:Cd determines whether the entity attempts to teleport away from an incoming projectile and defaults to Template:Cd.
    • Template:Cd defines the conditions an incoming projectile must meet to trigger a teleport attempt.
  • Added type families to vanilla projectile entities.
  • The Template:Cd field on the Template:Cd component is now defaulted to false with format version 1.26.50 and above while remaining defaulted to true otherwise.
  • Made the schema for Template:Cd stricter for format version 1.26.50 and later.

Minecraft:Features

Graphics

  • Renamed Point Light Quality to Block Light Quality in Video Settings.
  • Moved Block Light Quality Video Settings out of the RenderDragon Features for Creators Experiment.
    • Some options still require the RenderDragon Features for Creators Experiment.
    • Some options may be hidden depending on device capabilities and resource pack configuration.

Minecraft:Molang

  • Added Template:Cd world generation Molang query that returns Template:Cd if the biome at the current placement position has all of the specified tags.
  • Added Template:Cd world generation Molang query that returns Template:Cd if the biome at the current placement position has at least one of the specified tags.

Packs

  • System packs are now sorted into alpha-numeric ordering before being added to the stack.

Server

Experimental

These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features", and "Experimental Voxel Shape Features" Minecraft:experimental toggles.

Changes

Technical

Minecraft:API

Blocks

  • Blocks defined with the Template:Cd trait cannot also define the Template:Cd component if the multi-block direction field is horizontal.

DDUI

Fixes

Template:Fixes Other

  • Fixed the Minecraft:poplar sign UI texture to match with Java Edition.
  • Fixed the Minecraft:poplar log top texture to have the correct color palette.
  • Fixed Minecraft:clouds rendering as bright white spots after switching to Minecraft:Vibrant Visuals in-game with low cloud render distance.
  • Fixed a bug when a pack's dependency packs would not load pack settings properly.
  • Fixed in-game realms system performance regression.
  • Fixed a rare crash that could occur while ticking block entities.
  • Fixed a crash that can occur when failing to parse certain resource pack contents.
  • Fixed an issue where updates to chunks would sometimes not save correctly when the same chunk was unloaded and loaded rapidly.
  • Fixed Template:Cd and Template:Cd so they can be called from before events.
  • Fixed a bug where large Images in CustomForms cause the background of the form to be invisible for an extended period of time.
  • Fixed MERS not applying to assets in multiple Vanilla content slices:
  • Fixed Template:Cd not being compatible with certain JSON tools.
  • Fixed texture bleeding on custom blocks using automatic block face UV assignment with undersized textures.
  • Fixed the alignment of the Minecraft:spruce shelf MERS texture.
  • Fixed an issue which sometimes caused Template:Cd from resource packs to have no effect.
  • Fixed an issue where transferring to another server with the same resource pack at a different version would cause players to load in with no resource pack applied.
  • Fixed dedicated server system packs not loading pack settings.

Navigation

Template:Navbox Bedrock Edition versions

Minecraft:ru:26.50 (Bedrock Edition) Minecraft:zh:基岩版26.50