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Minecraft:Minecraft: Story Mode - Season Two/EP1: Difference between revisions

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The story begins with Lukas narrating a to-be-completed novel about Jesse and their friends' perilous adventures, including their immense popularity. As Lukas concludes, Jesse, Axel, and Olivia provide some constructive criticism regarding the novel, and Lukas agrees that some areas can be improved. Radar, Jesse's assistant, shows up afterward. The five then leave the Order's palace and go their separate ways to prepare for various Founding Day celebrations, while Radar stays with Jesse and helps him around with various tasks in Beacontown of the player's choosing, such as making a statue for Nell, and choosing which pig should be used to represent Reuben for a float. After completing them, Jesse heads down to the mines to meet Petra and puts Radar in charge for the time being.
=== Chapter 1 ===
The story begins with {{MCSM|Lukas}} narrating a to-be-completed novel about Jesse and their friends' perilous adventures, including their immense popularity. As Lukas concludes, Jesse, {{MCSM|Axel}}, and {{MCSM|Olivia}} provide some constructive criticism regarding the novel, and Lukas agrees that some areas can be improved. {{MCSM|Radar}}, Jesse's assistant, shows up afterward. The five then leave the {{MCSM|Order Hall}} and go their separate ways to prepare for various Founding Day celebrations, while Radar stays with Jesse and helps him around with various tasks in {{MCSM|Beacontown}} of the player's choosing, such as making a statue for {{MCSM|Nell}}, and choosing which pig should be used to represent Reuben for a float. After completing them, Jesse heads down to the {{MCSM|Beacontown Mine|mines}} to meet {{MCSM|Petra}} and puts Radar in charge for the time being.


In the mines, Jesse meets Petra and they both fight off some zombies. Petra then races Jesse through the mineshaft to find a "mystery monster", who turns out to be a llama (later found out to be named Lluna). They both eventually capture the llama, but also manage to find a strange glove atop a pyramid which whispers Jesse's name. The pyramid they are standing on collapses and reveals a bottomless pit. Acting quickly, Jesse and Petra close off the pit and escape through a hole. On the surface, Jesse leaves a sign with a warning of the player's choosing, and the two head to Champion City to bring back the llama to Stella in exchange for Petra's golden sword.
=== Chapter 2 ===
In the mines, Jesse meets Petra and they both fight off some {{MCSM|zombie}}s. Petra then races Jesse through the mineshaft to find a "mystery monster", turning to be an {{MCSM|llama}} (later found out to be named {{MCSM|Lluna}}). They both eventually capture the llama, but also find a {{MCSM|Prismarine Gauntlet|strange gauntlet}} atop a pyramid which whispers Jesse's name.


At Champion City, the two meet Stella and give the llama back to her. Stella then proceeds to not give her end of the deal, Stella's unfairness angers Petra, leading to Stella purposefully informs Jesse she lives in Champion City now, much to the disappointment of Jesse. The two (Jesse and Petra) feel like the only way to break even is to "steal" the golden sword, they are given a choice that they do so by either fighting the body guards, forcing their way inside, or sneaking in through the puppy kennel. After getting past, The two then head to Stella's treasure room, only to notice Petra's golden sword is missing and not on the pedestal it was originally at. Stella awkwardly shows up, accepts "defeat", and gives Petra back her sword. As they leave, Stella informs them that this encounter was an important day in their "rivalry".
=== Chapter 3 ===
The pyramid they are standing on collapses and reveals a {{MCSM|Heckmouth|bottomless pit}}. Jesse and Petra quickly seals the pit and escape through a hole. On the surface, Jesse leaves a sign with a warning of the player's choosing, and the two head to {{MCSM|Champion City}} to bring back the llama to {{MCSM|Stella}} in exchange for Petra's golden sword.


On the way back to Beacontown, the pit that Jesse and Petra covered blows up and spews out charged creepers, but the two fight them off with ease before covering it up once more. The two then head straight to Beacontown to meet with Jack, a former well-known treasure hunter, at his emporium in Bad Luck Alley. Jack talks to Jesse regarding the glove, and also introduces them to Nurm, Jack's right-hand in making maps. Jack at first refuses to help them out, but eventually accepts their offer. The four then get some armor from the Order's palace (while doing their best to ignore Radar's babbling about Founding Day preparations), and the player can choose whether or not to put Radar as acting leader while they are away.
At Champion City, the two meet Stella and give the llama back to her. Stella then informs Petra that the "adventure" was a scam and that she lives in Champion City now, much to the disgust of Jesse. The two (Jesse and Petra) feel like the only way to break even is to "steal" the golden sword, and they do so by either fighting the body guards or sneaking in through the puppy kennel. The two then head to Stella's treasure room, only to notice Petra's golden sword is missing. Stella awkwardly shows up, accepts "defeat", and gives Petra back her sword. As they leave, Stella informs them that this encounter was an important day in their "rivalry".


On the way to the ocean temple, Jack informs them that the ocean monument is run by a creature known as "the Admin", who plays by its own rules. Disregarding it, the four then suit up in water helmets, swim to the ocean monument, and head inside. Inside they find some elder guardians and kill them with ease. Jesse then completes a door frame, freeing Vos simultaneously. Jack is surprised to see Vos alive, and the five make it inside the main part of the temple. Eventually, the five find the two structure blocks (the player can only choose one of the two), and fight off various Heckmouths, including "the Admin". The player can choose whether to help Petra or Jack, and the five barely make it out alive. Back in Beacontown, Jesse closes the pit with the structure block, and the five celebrate Founding Day. Just as the celebrations are about to start, "the Admin" goes after Jesse and vows to demolish them.
On the way back to Beacontown, the pit that Jesse and Petra sealed blows up and spews out charged creepers, with the two fighting them off with ease before sealing it once more.
 
=== Chapter 4 ===
The two then head straight to Beacontown to meet with {{MCSM|Jack}}, a former well-known treasure hunter, at his {{MCSM|Jack & Nurm's Adventure Emporium|emporium}} in Bad Luck Alley. Jack talks to Jesse regarding the gauntlet, and also introduces them to {{MCSM|Nurm}}, Jack's right-hand in making maps. Jack initially refuses to help them out, but eventually accepts their offer. The four then get some armor from the {{MCSM|Order Hall}} (while doing their best to ignore Radar's babbling about Founding Day preparations), and the player can choose whether or not to put Radar as acting leader while they are away.
 
On the way to the {{MCSM|Sea Temple}}, Jack informs them that the ocean monument is run by a creature known as "{{MCSM|Romeo|the Admin}}", who plays by its own rules.  
 
=== Chapter 5 ===
Disregarding it, the four then suit up in {{MCSM|diving helmet}}s, swim to the ocean monument, and head inside. Inside they find some {{MCSM|elder guardian}}s and kill them with ease. Jesse then completes a puzzling door, freeing {{MCSM|Vos}} simultaneously. Jack is surprised to see Vos alive, and the five make it inside the main part of the temple.
 
=== Chapter 6 ===
Eventually, the five find the two {{MCSM|structure block}}s (the player can only choose one of the two), but end up fighting several {{MCSM|prismarine colossi}}, including "the Admin". The player can choose whether to help Petra or Jack, and the five narrowly exit the temple. Back in Beacontown, Jesse seals the pit with the structure block, and the five celebrate Founding Day. Just as the celebrations are about to start, "the Admin" goes after Jesse and vows to demolish them.


In a post-credits scene, Lukas is writing the novel when he sees "the Admin" heading for Beacontown. He quickly suits up and rides off on his horse toward Beacontown.
In a post-credits scene, Lukas is writing the novel when he sees "the Admin" heading for Beacontown. He quickly suits up and rides off on his horse toward Beacontown.

Latest revision as of 11:14, 4 August 2026

Chapter 1

The story begins with Template:MCSM narrating a to-be-completed novel about Jesse and their friends' perilous adventures, including their immense popularity. As Lukas concludes, Jesse, Template:MCSM, and Template:MCSM provide some constructive criticism regarding the novel, and Lukas agrees that some areas can be improved. Template:MCSM, Jesse's assistant, shows up afterward. The five then leave the Template:MCSM and go their separate ways to prepare for various Founding Day celebrations, while Radar stays with Jesse and helps him around with various tasks in Template:MCSM of the player's choosing, such as making a statue for Template:MCSM, and choosing which pig should be used to represent Reuben for a float. After completing them, Jesse heads down to the Template:MCSM to meet Template:MCSM and puts Radar in charge for the time being.

Chapter 2

In the mines, Jesse meets Petra and they both fight off some Template:MCSMs. Petra then races Jesse through the mineshaft to find a "mystery monster", turning to be an Template:MCSM (later found out to be named Template:MCSM). They both eventually capture the llama, but also find a Template:MCSM atop a pyramid which whispers Jesse's name.

Chapter 3

The pyramid they are standing on collapses and reveals a Template:MCSM. Jesse and Petra quickly seals the pit and escape through a hole. On the surface, Jesse leaves a sign with a warning of the player's choosing, and the two head to Template:MCSM to bring back the llama to Template:MCSM in exchange for Petra's golden sword.

At Champion City, the two meet Stella and give the llama back to her. Stella then informs Petra that the "adventure" was a scam and that she lives in Champion City now, much to the disgust of Jesse. The two (Jesse and Petra) feel like the only way to break even is to "steal" the golden sword, and they do so by either fighting the body guards or sneaking in through the puppy kennel. The two then head to Stella's treasure room, only to notice Petra's golden sword is missing. Stella awkwardly shows up, accepts "defeat", and gives Petra back her sword. As they leave, Stella informs them that this encounter was an important day in their "rivalry".

On the way back to Beacontown, the pit that Jesse and Petra sealed blows up and spews out charged creepers, with the two fighting them off with ease before sealing it once more.

Chapter 4

The two then head straight to Beacontown to meet with Template:MCSM, a former well-known treasure hunter, at his Template:MCSM in Bad Luck Alley. Jack talks to Jesse regarding the gauntlet, and also introduces them to Template:MCSM, Jack's right-hand in making maps. Jack initially refuses to help them out, but eventually accepts their offer. The four then get some armor from the Template:MCSM (while doing their best to ignore Radar's babbling about Founding Day preparations), and the player can choose whether or not to put Radar as acting leader while they are away.

On the way to the Template:MCSM, Jack informs them that the ocean monument is run by a creature known as "Template:MCSM", who plays by its own rules.

Chapter 5

Disregarding it, the four then suit up in Template:MCSMs, swim to the ocean monument, and head inside. Inside they find some Template:MCSMs and kill them with ease. Jesse then completes a puzzling door, freeing Template:MCSM simultaneously. Jack is surprised to see Vos alive, and the five make it inside the main part of the temple.

Chapter 6

Eventually, the five find the two Template:MCSMs (the player can only choose one of the two), but end up fighting several Template:MCSM, including "the Admin". The player can choose whether to help Petra or Jack, and the five narrowly exit the temple. Back in Beacontown, Jesse seals the pit with the structure block, and the five celebrate Founding Day. Just as the celebrations are about to start, "the Admin" goes after Jesse and vows to demolish them.

In a post-credits scene, Lukas is writing the novel when he sees "the Admin" heading for Beacontown. He quickly suits up and rides off on his horse toward Beacontown.

Minecraft:pt:Minecraft: Story Mode - Segunda temporada/EP1 Minecraft:zh:Minecraft: Story Mode - Season Two/EP1