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Minecraft:Minecraft: Story Mode - Season Two/EP2: Difference between revisions

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"The Admin" meets [[Minecraft:Minecraft Story Mode:Jesse|Jesse]] at [[Minecraft:Minecraft Story Mode:Beacontown|Beacontown]], and the two fight against each other, after changing time from day to night and destroying part of Beacontown in the process. "The Admin" also takes the structure block away from Jesse and swallows it whole. Just as "The Admin" is about to swallow Jesse whole, [[Minecraft:Minecraft Story Mode:Lukas|Lukas]] distracts him with a bow to the eye, and saves Jesse from certain death. Jesse then realizes that the symbol on "The Admin's" head was the same symbol shown on the Heckmouths back at the ocean temple, and Jesse realizes that destroying the symbol is the only way of destroying "the Admin". With no time to spare, Jesse takes Lukas' horse, climbs up "the Admin", and kills it, dropping a giant clock in the process, which Jesse uses to make the sun come up.
=== Chapter 1 ===
{{MCSM|Romeo|The Admin}} meets {{MCSM|Jesse}} at {{MCSM|Beacontown}}, and the two fight each other after changing time from day to night and destroying part of Beacontown in the process. The Admin also takes the {{MCSM|structure block}} away from Jesse and swallows it whole. As the Admin is about to swallow Jesse whole, {{MCSM|Lukas}} distracts him with a bow to the eye, saving Jesse from certain death. Jesse realizes that the symbol on the Admin's head was the same symbol shown on the {{MCSM|prismarine soldier}}s back at the {{MCSM|Sea Temple}}, and that destroying the symbol is the only way of destroying the Admin. They take Lukas' {{MCSM|horse}}, climbs up the Admin, and defeats it, dropping a {{MCSM|giant clock}} in the process, which Jesse uses to make the sun come up.


In the aftermath, Jesse and others are doing all they can to rebuild Beacontown, and Jesse can choose whether to give Lukas or [[Minecraft:Minecraft Story Mode:Radar|Radar]] the title of "Clockmaster", which basically involves watching a giant clock all day. Jesse then meets up with Jack and Vos, who unintentionally spill that they are about to go on a new adventure with Nurm and Petra, much to the disgust of Jesse. Suddenly, Jesse and Petra see snowflakes falling in Beacontown, and one of them ends up melting inside the glove, revealing "the Admin" to be a snowman. The snowman then gives Jesse a challenge: Beacontown will remain dark and huddled with hostile mobs until Jesse reclaims the giant clock, which the snowman says is "at the tippy top of my awesome, fantastic, super-deadly icy palace of despair". Jesse and numerous others fight off numerous strays and zombies, and the group (consisting of Jesse, Petra, Lukas, Radar, Jack, and Vos) head toward the ice palace. On the way to the ice palace, the group encounter Lluna and Stella, once again talking about their "rivalry". The group ignore her, and she eventually tags along with them in order to "keep an eye on them". Stella then reveals that Radar was originally part of Stella's inventory management team, and insists that Jesse be careful about Radar having too much leadership.
=== Chapter 2 ===
In the aftermath, Jesse and the others attempt to rebuild Beacontown, with Jesse choosing whether to give Lukas or {{MCSM|Radar}} the title of "Clockmaster", which involves watching the giant clock all day. Jesse meets up with {{MCSM|Jack}} and {{MCSM|Vos}}, who unintentionally spill that they are about to go on a new adventure with {{MCSM|Nurm}} and {{MCSM|Petra}}, much to the disgust of Jesse.


At the ice palace, the snowman drops the group into the pit, and Jesse can choose whether to go with Lukas or Petra in order to find the clock. The group eventually end up in a roller-coaster-like maze, and meet the snowman once more, giving the group (consisting of Jesse, Lukas, and Radar or Jesse, Petra, Jack, and Vos) several challenges, such as a shooting gallery, parkour, and a fight with a giant snow golem. Nonetheless, the Admin insists that only one person is supposed to win, and throws Radar into another challenge, with Vos randomly disappearing. The group then mine their way out with a diamond pickaxe and face numerous Endercreepers. Jesse can then choose whether Petra or Jack should get the clock, and whether Stella should come along or leave her be. Jack makes it up to the clock and destroys it, turning the world back to normal time. Jack insists on finding Vos, and the group help Jack find him. Suddenly, it is revealed that Vos is indeed the Admin, and he insists on partnering with Stella (only if the player decides to let her come along). The Admin then teleports Jesse to a jailhouse.
Jesse and Petra suddenly see snowflakes falling in Beacontown, with one of them melting inside the prismarine gauntlet, revealing "the Admin" to be a snow golem. The golem gives Jesse a challenge: Beacontown will remain dark and huddled with hostile mobs until Jesse reclaims the giant clock, which the snow golem claims is "at the tippy top of his awesome, fantastic, super-deadly {{MCSM|icy palace of despair}}". Jesse and several others fight off numerous {{MCSM|stray}}s and {{MCSM|zombie}}s, and the group (consisting of Jesse, Petra, Lukas, Radar, Jack, and Vos) head toward the icy palace. On their way to the icy palace, the group encounter {{MCSM|Lluna}} and {{MCSM|Stella}}, once more talking about their "rivalry". The group ignore her, and she eventually tags along with them in order to "keep an eye on them".


In a post-credits scene, the warden tells the player that the Admin sends people here that they have "special plans" for them, and that the people are "not very nice, either". The scene then cuts to Prisoner X laughing malevolently.
=== Chapter 3 ===
While at the icy palace, Stella reveals that Radar was originally part of Stella's inventory management team, and insists that Jesse be careful about Radar having too much leadership. Jesse then pulls a "mystery lever", summoning the snow golem. He has a conversation with the group, mentioning only the "best of the best" are able to reach the giant clock, and decides to drop the group into the pit.
 
=== Chapter 4 ===
At the hub, Jesse can choose whether to go with Lukas or Petra in order to find the clock. The group eventually end up in a roller-coaster-like maze, and meet the snow golem once more, giving the group (consisting of Jesse, Lukas, and Radar or Jesse, Petra, Jack, and Vos) several challenges, such as the {{MCSM|shooting gallery room}}/{{MCSM|icy spider room}}, and a fight with the {{MCSM|larger icy golem}}/{{MCSM|icy spider}}s, depending on player choices.
 
=== Chapter 5 ===
After overcoming the challenges, the group reunites, but nonetheless the Admin insists that "the losers are supposed to lose", and throws Jack/Radar into another challenge, while Vos suddenly disappears. The group then mine their way out with a diamond pickaxe, and use a {{MCSM|shulker}} to levitate to the spire, with them facing various {{MCSM|icy ender creeper}}s.
 
=== Chapter 6 ===
With Jesse and the group at the top of the spire, they can then choose whether Jack or Petra should get the clock, and whether Stella should come along or leave her be. Jack/Petra make it up to the clock and destroys it, turning the world back to normal time. Jack insists on finding Vos, and the group help Jack find him. Suddenly, Vos' demeanor shifts, revealing him to be the Admin, and he insists on partnering with Stella (only if the player decides to let her come along). Afterward, the Admin teleports Jesse to a {{MCSM|Sunshine Institute|jailhouse}}.
 
In a post-credits scene, the {{MCSM|Gordon|warden}} tells the player that the Admin sends people there for whom he has "special plans", and that the people are "not very nice, either". The scene then cuts to {{MCSM|Prisoner X}} laughing malevolently.


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Latest revision as of 11:14, 4 August 2026

Chapter 1

Template:MCSM meets Template:MCSM at Template:MCSM, and the two fight each other after changing time from day to night and destroying part of Beacontown in the process. The Admin also takes the Template:MCSM away from Jesse and swallows it whole. As the Admin is about to swallow Jesse whole, Template:MCSM distracts him with a bow to the eye, saving Jesse from certain death. Jesse realizes that the symbol on the Admin's head was the same symbol shown on the Template:MCSMs back at the Template:MCSM, and that destroying the symbol is the only way of destroying the Admin. They take Lukas' Template:MCSM, climbs up the Admin, and defeats it, dropping a Template:MCSM in the process, which Jesse uses to make the sun come up.

Chapter 2

In the aftermath, Jesse and the others attempt to rebuild Beacontown, with Jesse choosing whether to give Lukas or Template:MCSM the title of "Clockmaster", which involves watching the giant clock all day. Jesse meets up with Template:MCSM and Template:MCSM, who unintentionally spill that they are about to go on a new adventure with Template:MCSM and Template:MCSM, much to the disgust of Jesse.

Jesse and Petra suddenly see snowflakes falling in Beacontown, with one of them melting inside the prismarine gauntlet, revealing "the Admin" to be a snow golem. The golem gives Jesse a challenge: Beacontown will remain dark and huddled with hostile mobs until Jesse reclaims the giant clock, which the snow golem claims is "at the tippy top of his awesome, fantastic, super-deadly Template:MCSM". Jesse and several others fight off numerous Template:MCSMs and Template:MCSMs, and the group (consisting of Jesse, Petra, Lukas, Radar, Jack, and Vos) head toward the icy palace. On their way to the icy palace, the group encounter Template:MCSM and Template:MCSM, once more talking about their "rivalry". The group ignore her, and she eventually tags along with them in order to "keep an eye on them".

Chapter 3

While at the icy palace, Stella reveals that Radar was originally part of Stella's inventory management team, and insists that Jesse be careful about Radar having too much leadership. Jesse then pulls a "mystery lever", summoning the snow golem. He has a conversation with the group, mentioning only the "best of the best" are able to reach the giant clock, and decides to drop the group into the pit.

Chapter 4

At the hub, Jesse can choose whether to go with Lukas or Petra in order to find the clock. The group eventually end up in a roller-coaster-like maze, and meet the snow golem once more, giving the group (consisting of Jesse, Lukas, and Radar or Jesse, Petra, Jack, and Vos) several challenges, such as the Template:MCSM/Template:MCSM, and a fight with the Template:MCSM/Template:MCSMs, depending on player choices.

Chapter 5

After overcoming the challenges, the group reunites, but nonetheless the Admin insists that "the losers are supposed to lose", and throws Jack/Radar into another challenge, while Vos suddenly disappears. The group then mine their way out with a diamond pickaxe, and use a Template:MCSM to levitate to the spire, with them facing various Template:MCSMs.

Chapter 6

With Jesse and the group at the top of the spire, they can then choose whether Jack or Petra should get the clock, and whether Stella should come along or leave her be. Jack/Petra make it up to the clock and destroys it, turning the world back to normal time. Jack insists on finding Vos, and the group help Jack find him. Suddenly, Vos' demeanor shifts, revealing him to be the Admin, and he insists on partnering with Stella (only if the player decides to let her come along). Afterward, the Admin teleports Jesse to a Template:MCSM.

In a post-credits scene, the Template:MCSM tells the player that the Admin sends people there for whom he has "special plans", and that the people are "not very nice, either". The scene then cuts to Template:MCSM laughing malevolently.

Minecraft:pt:Minecraft: Story Mode - Segunda temporada/EP2 Minecraft:zh:Minecraft: Story Mode - Season Two/EP2