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| {{conjecture}}
| | #REDIRECT [[Minecraft:Java Edition distance effects]] |
| {{merge|Java Edition distance effects|reason=Need this be separate? Is there enough to say about this in particular?}}
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| {{Exclusive|java}}
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| [[File:Stretched terrain Near Post 1.14 Farlands.png|thumb|The Stretch Lands.]]
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| The '''Stretch Lands''' is a terrain generation error similar to the [[Minecraft:Far Lands]] that occur beyond the 32-bit integer limit (2,147,483,647).
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| == Description ==
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| {{expand section|Doesn't actually say what they are}}
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| Because the [[Minecraft:Far Lands]] were moved so far away starting in [[Minecraft:Java Edition 18w46a|18w46a]], a new set of [[Minecraft:Far Lands]] actually occur beyond the 32-bit integer limit and before the actual [[Minecraft:Far Lands]].
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| The Stretch Lands happen through multiple variations as the Minecraft world starts breaking down, from the terrain having slightly blocky appearance to the world having a similar appearance as the edge [[Minecraft:Far Lands]].
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| The world beyond the 32-bit integer limit starts breaking down in various ways before the Stretch Lands happen, [[Minecraft:mountains]] will overflow similar to how it happens in [[Minecraft:Bedrock Edition]], caves will generate in a more blocky formation and some biomes will overflow and generate as stone similar to a [[Minecraft:Stony Shore]].
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| The most likely answer for the Stretch Lands happening is that the [[Minecraft:Farther lands|Farther]], [[Minecraft:Fartherer Lands|Fartherer]] and the [[Minecraft:Furthest Lands|Farthest Lands]] happen before the actual Far Lands, making the terrain have a Far Lands appearance.
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| == Variations ==
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| === First variation ===
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| The first breakdown of terrain happens at roughly 30 - 40 quadrillion blocks.{{citation needed}}
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| At this point, the terrain starts to have a noticeably blocky appearance.
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| == History ==
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| === ''Java Edition'' ===
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| [[File:Farlands1114.png|thumb|Early variant of the Stretch Lands as biome blending begins to break.]]
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| {{HistoryTable
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| |{{HistoryLine|java}}
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| |{{HistoryLine||1.14|dev=18w46a|The Stretch Lands generates beyond the 32-bit integer limit (2,147,483,647) due to world generation changes.}}
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| }}
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| == Navigation ==
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| {{Navbox removed features}}
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| [[Category:Terrain features]]
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