Dragonwilds:Mystic Forge: Difference between revisions
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{{ | {{Infobox Build | ||
|name = Mystic Forge | |||
|image = Mystic Forge.png | |||
|release = 23 June 2026 | |||
|update = Eye_on_Ashenfall_-_0.12.0 | |||
|catalogue = Crafting | |||
|collection = Tools, Weapons & Armour | |||
|description = Used to craft magic weapons and for ascending masterworks and vestiges. | |||
}} | |||
The '''Mystic Forge''' is a crafting station that allows for the creation of Staves, other weapons, and more powerful Capes, and uses [[Dragonwilds:Ascension core|Ascension Cores]] in ascending masterwork weapons and vestige armour. This replaces some of the functionality of the [[Dragonwilds:Smithing Anvil]] and [[Dragonwilds:Crafting Table]]. | |||
The | The Mystic Forge is unlocked upon obtaining a [[Dragonwilds:Bronze Bar]] in the player's inventory. | ||
==Recipe== | |||
{{Recipe | |||
|facility = Build Menu | |||
|skill = Construction | |||
|skillxp = 12 | |||
|mat1 = Bronze Bar | |||
|mat1qty = 6 | |||
|mat2 = Ash Logs | |||
|mat2qty = 20 | |||
|mat3 = Coarse Thread | |||
|mat3qty = 8 | |||
|mat4 = Vault Core | |||
|mat4qty = 1 | |||
|output1 = Mystic Forge | |||
}} | |||
==Products== | |||
{{Uses facility list|Mystic Forge}} | |||
== Ascension Upgrades == | |||
[[File:Mystic Forge Ascension.png|thumb|width=201x201|The Ascension UI in the Mystic Forge.]] | |||
Players can ascend their masterwork weapons and armour by collecting [[Dragonwilds:Ascension Core|Ascension Cores]] through defeating enemies that drop ascension shards and creating them in the Mystic Forge or the cores directly through the [[Dragonwilds:Nightmare Crucible|Nightmare Crucibles]]. In order to start ascending weapons and armour, players will need at least 1 Ascension Core of the next power level available in either their inventory or chest along with a suitable item to ascend. This item must first be placed within the slot to ascend (it still stays in the inventory). | |||
Ascending a masterwork weapon or armour piece consumes the core to bring it to the ''highest'' power level available to the player (<4 to 4, 4 to 5, 5 to 6, etc) and, if the player has multiple cores to reach the current highest power level in the game, the weapon or armour piece will require ascending ''twice'' to consume the cores needed to ascend to the highest power level in the game. | |||
== Update history == | |||
{{UH| | |||
{{UL | |||
|type = update | |||
|date = [[Dragonwilds:23 June]] [[Dragonwilds:2026]] | |||
|ver = Eye on Ashenfall - 0.12.0 | |||
|update = | |||
* Added to game. | |||
** Absorbed some functionality of the Smithing Anvil. | |||
}} | |||
}} | |||
{{Crafting}} | |||
{{Base building}} | |||
Latest revision as of 11:10, 8 August 2026
Template:Infobox Build The Mystic Forge is a crafting station that allows for the creation of Staves, other weapons, and more powerful Capes, and uses Ascension Cores in ascending masterwork weapons and vestige armour. This replaces some of the functionality of the Dragonwilds:Smithing Anvil and Dragonwilds:Crafting Table.
The Mystic Forge is unlocked upon obtaining a Dragonwilds:Bronze Bar in the player's inventory.
Recipe
Recipe: {{{1}}}
Products
Ascension Upgrades
Players can ascend their masterwork weapons and armour by collecting Ascension Cores through defeating enemies that drop ascension shards and creating them in the Mystic Forge or the cores directly through the Nightmare Crucibles. In order to start ascending weapons and armour, players will need at least 1 Ascension Core of the next power level available in either their inventory or chest along with a suitable item to ascend. This item must first be placed within the slot to ascend (it still stays in the inventory).
Ascending a masterwork weapon or armour piece consumes the core to bring it to the highest power level available to the player (<4 to 4, 4 to 5, 5 to 6, etc) and, if the player has multiple cores to reach the current highest power level in the game, the weapon or armour piece will require ascending twice to consume the cores needed to ascend to the highest power level in the game.