Minecraft:Agent: Difference between revisions
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{{Exclusive|Bedrock|Education}}{{Infobox entity | {{Exclusive|Bedrock|Education}}{{Infobox entity | ||
| image = Agent.png | | image = Agent.png | ||
| imagesize = 100px | | imagesize = 100px | ||
| invimage = Agent Spawn Egg | | invimage = Agent Spawn Egg | ||
| Line 9: | Line 7: | ||
| damage = {{hp|5}} | | damage = {{hp|5}} | ||
| size = Height: 0.93 blocks<br>Width: 0.6 blocks | | size = Height: 0.93 blocks<br>Width: 0.6 blocks | ||
| spawn = See [[# | | spawn = See [[#Spawning|Spawning]] | ||
}} | }} | ||
An '''agent''' is a mob that helps [[Minecraft:player]]s learn coding, by getting a player to code the actions on one. Agents can be programmed to execute several tasks, like planting and harvesting, mining, chopping trees, and building. It is only available in {{el|ee}} and {{BE}} worlds connected to a WebSocket server. | An '''agent''' is a mob that helps [[Minecraft:player]]s learn coding, by getting a player to code the actions on one. Agents can be programmed to execute several tasks, like planting and harvesting, mining, chopping trees, and building. It is only available in {{el|ee}} and {{BE}} worlds connected to a WebSocket server. | ||
== Spawning == | == Spawning == | ||
In a ''Bedrock Edition'' world not connected to a WebSocket server, agents are [[Minecraft:Bedrock Edition unused features|unused]] and these have no AI unless spawned by putting the command {{cmd|/summon agent 56}} or {{cmd|/execute as @p run agent create}} into an [[Minecraft:NPC]], but can still store items given to them by a player in its inventory. Agents can also teleport between dimensions with the player. After spawning them, they may not be removed in ''Bedrock Edition''.{{Verify}} | |||
Agents can be spawned with its spawn egg, obtainable with {{cmd|/give @p agent_spawn_egg 56}}. However, they do not spawn while using its spawn egg in {{BE}}. Agents always spawn with a name tag hovering over them which says the player's name and then ".Agent". | |||
Agents can be spawned with its spawn egg, obtainable with {{cmd|give @ | |||
== Usage == | == Usage == | ||
In ''Minecraft Education'', agents are used in conjunction with [[Minecraft:Code Connection]], and are programmable by a {{w|visual programming language}}. | In ''Minecraft Education'', agents are used in conjunction with [[Minecraft:Code Connection]], and are programmable by a {{w|visual programming language}}. | ||
In the ''Education'' and ''Bedrock | In the ''Minecraft Education'' and ''Bedrock Edition'', agents can be used in conjunction with WebSocket servers. | ||
Agents carry their own 27-slot [[Minecraft:inventory]], which can be manipulated by [[Minecraft:commands]] that the [[Minecraft:player]] programs one to use, or edited directly by a GUI that the player can access in-game, in any dimension. | Agents carry their own 27-slot [[Minecraft:inventory]], which can be manipulated by [[Minecraft:commands]] that the [[Minecraft:player]] programs one to use, or edited directly by a GUI that the player can access in-game, in any dimension. | ||
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Agents are completely invulnerable to all forms of [[Minecraft:damage]], although they are targeted by [[Minecraft:warden]]s. Agents pass through blocks, vehicles, and [[Minecraft:projectile]]s, thus making them unable to ride a [[Minecraft:minecart]] or [[Minecraft:boat]]. Agents cannot be [[Minecraft:Lead|leashed]]. | Agents are completely invulnerable to all forms of [[Minecraft:damage]], although they are targeted by [[Minecraft:warden]]s. Agents pass through blocks, vehicles, and [[Minecraft:projectile]]s, thus making them unable to ride a [[Minecraft:minecart]] or [[Minecraft:boat]]. Agents cannot be [[Minecraft:Lead|leashed]]. | ||
Agents can push pressure plates and {{control|use}} [[Minecraft:door]]s, [[Minecraft:button]]s, [[Minecraft:lever]]s, and [[Minecraft:fence gate]]s. They can {{control|destroy}} some blocks that are indestructible in [[Minecraft:Survival]] mode, such as [[Minecraft:bedrock]] and [[Minecraft:command block]], except for [[Minecraft:allow and deny]] blocks. | Agents can push pressure plates and {{control|use}} [[Minecraft:door]]s, [[Minecraft:button]]s, [[Minecraft:lever]]s, and [[Minecraft:fence gate]]s. They can {{control|destroy}} some blocks that are indestructible in [[Minecraft:Survival]] mode, such as [[Minecraft:bedrock]] and [[Minecraft:command block]], except for [[Minecraft:allow]] and [[Minecraft:deny]] blocks. | ||
=== Agent commands === | === Agent commands === | ||
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=== ''Bedrock Edition'' === | === ''Bedrock Edition'' === | ||
{{HistoryTable|{{HistoryLine|pocket alpha}}|{{HistoryLine||v0.16.0|dev=build 1|[[File:Agent.png|32px]] Added agents.}}|{{HistoryLine|||dev=build 2|Removed agents.}}|{{HistoryLine|pocket}}|{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|Agents have been re-added, hidden in a(n) <code>.apk</code> file.}}|{{HistoryLine|bedrock}}|{{HistoryLine||1.8.0|dev=beta 1.8.0.8|Added agent [[Minecraft:spawn egg]] texture file.}}|{{HistoryLine||1.9.0|dev=beta 1.9.0.0|Agents can now be spawned by putting the command <code>execute @p ~ ~ ~ agent create</code> into an NPC. }} | {{HistoryTable|{{HistoryLine|pocket alpha}}|{{HistoryLine||v0.16.0|dev=build 1|[[File:Agent.png|32px]] Added agents.}}|{{HistoryLine|||dev=build 2|Removed agents.}}|{{HistoryLine|pocket}}|{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|Agents have been re-added, hidden in a(n) <code>.apk</code> file.}}|{{HistoryLine|bedrock}}|{{HistoryLine||1.8.0|dev=beta 1.8.0.8|Added agent [[Minecraft:spawn egg]] texture file.}}|{{HistoryLine||1.9.0|dev=beta 1.9.0.0|Agents can now be spawned by putting the command <code>execute @p ~ ~ ~ agent create</code> into an NPC. }} | ||
|{{HistoryLine|bedrock upcoming}} | |||
|{{HistoryLine||26.50|dev=Preview 26.50.25|The behavior of agents is now available in the vanilla behavior pack.}} | |||
|{{HistoryLine|||dev=Preview 26.50.26|The behavior of agents is once again hardcoded and no longer avaliable in the vanilla behavior pack.}} | |||
}} | }} | ||
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== Trivia == | == Trivia == | ||
*In [[Minecraft:10 Years of Minecraft]], there is a puzzle in the "Library" area that involves controlling an agent with [[Minecraft:glazed terracotta]]. On the {{BE}} version of the map, the agent is added in as a new mob, while on {{JE}}, it is an [[Minecraft:armor stand]] with remodeled [[Minecraft:infested chiseled stone bricks]] on its head. | *In [[Minecraft:10 Years of Minecraft]], there is a puzzle in the "Library" area that involves controlling an agent with [[Minecraft:glazed terracotta]]. On the {{BE}} version of the map, the agent is added in as a new mob, while on {{JE}}, it is an [[Minecraft:armor stand]] with remodeled [[Minecraft:infested chiseled stone bricks]] on its head. | ||
== Gallery == | == Gallery == | ||
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=== Screenshots === | === Screenshots === | ||
<gallery> | <gallery> | ||
File:Agent - 1.png|An agent | File:Agent - 1.png|An agent | ||
File:Some passive mobs.png|An agent with other passive mobs | File:Some passive mobs.png|An agent with other passive mobs | ||
File:Education Edition mobs.png|An agent alongside a [[Minecraft:NPC]] and [[Minecraft:camera]] in a tutorial world | File:Education Edition mobs.png|An agent alongside a [[Minecraft:NPC]] and [[Minecraft:camera]] in a tutorial world | ||
File:Time agent1.png|Red-eyed version of Agent in [[Minecraft:hour of code]] 2021 | File:Time agent1.png|Red-eyed version of Agent in [[Minecraft:hour of code]] 2021 | ||
File:Time agent2.png|Yellow-eyed version of Agent in [[Minecraft:hour of code]] 2021 | File:Time agent2.png|Yellow-eyed version of Agent in [[Minecraft:hour of code]] 2021 | ||
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=== In other media === | === In other media === | ||
<gallery> | <gallery> | ||
File:Code Builder Update.png|An agent in an official | File:Code Builder Update.png|An agent in an official artwork | ||
File:Code Builder Update agent cutout.png| | File:Code Builder Update agent cutout.png|An official render of the agent from ''Minecraft Education'''s artwork | ||
File:Efe, Noor, and Agent.png|An agent with [[Minecraft:Efe]] and [[Minecraft:Noor]] | File:Efe, Noor, and Agent.png|An agent with [[Minecraft:Efe]] and [[Minecraft:Noor]] | ||
File:Learn to Code Update.png|An agent in promotional artwork for the [[Minecraft:Learn to Code Update|''Learn to Code Update'']] | File:Learn to Code Update.png|An agent in promotional artwork for the [[Minecraft:Learn to Code Update|''Learn to Code Update'']] | ||
File:GOAT Update.jpg|An agent in promotional artwork for the [[Minecraft:GOAT Update|''GOAT Update'']] | File:GOAT Update.jpg|An agent in promotional artwork for the [[Minecraft:GOAT Update|''GOAT Update'']] | ||
File:Mobile, Multiplayer & More.png|An agent in promotional artwork for [[Minecraft:Mobile, Multiplayer & More|''Mobile, Multiplayer & More'']] | File:Mobile, Multiplayer & More.png|An agent in promotional artwork for [[Minecraft:Mobile, Multiplayer & More|''Mobile, Multiplayer & More'']] | ||
File:Redstone IRL.jpg|An agent building [[Minecraft:redstone]] contraptions with children | File:Redstone IRL.jpg|An agent building [[Minecraft:redstone]] contraptions with children | ||
File:Agent's laptop.jpg|An agent touching a laptop showing the loading screen of [[Minecraft:Minecraft Education|''Minecraft Education'']] | File:Agent's laptop.jpg|An agent touching a laptop showing the loading screen of [[Minecraft:Minecraft Education|''Minecraft Education'']] | ||
File:Agent's helix.jpeg | File:Agent's helix.jpeg | ||
File:Education Poster.png|An agent in promotional artwork | File:Education Poster.png|An agent in promotional artwork | ||
File:InspirationIsland screenshot 0.jpg|Half a statue of an agent in the ''Mirror'' section of [[Minecraft:Inspiration Island|''Inspiration Island'']]. The player is required to build the other half. | File:InspirationIsland screenshot 0.jpg|Half a statue of an agent in the ''Mirror'' section of [[Minecraft:Inspiration Island|''Inspiration Island'']]. The player is required to build the other half. | ||
File:Nitwit Ravager Agent.jpeg|An agent with a [[Minecraft:nitwit]] picking [[Minecraft:apples]] with a [[Minecraft:ravager]] | File:Nitwit Ravager Agent.jpeg|An agent with a [[Minecraft:nitwit]] picking [[Minecraft:apples]] with a [[Minecraft:ravager]] | ||
</gallery> | </gallery> | ||
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[[Minecraft:ja:エージェント]] | [[Minecraft:ja:エージェント]] | ||
[[Minecraft:ko:에이전트]] | [[Minecraft:ko:에이전트]] | ||
[[Minecraft:lzh:役者]] | |||
[[Minecraft:pl:Agent]] | [[Minecraft:pl:Agent]] | ||
[[Minecraft:pt:Agente]] | [[Minecraft:pt:Agente]] | ||
[[Minecraft:ru:Агент]] | [[Minecraft:ru:Агент]] | ||
[[Minecraft:th:เอเจนต์]] | [[Minecraft:th:เอเจนต์]] | ||
[[Minecraft:uk:Агент]] | |||
[[Minecraft:zh:智能体]] | [[Minecraft:zh:智能体]] | ||
Latest revision as of 11:00, 23 August 2026
Template:ExclusiveTemplate:Infobox entity An agent is a mob that helps Minecraft:players learn coding, by getting a player to code the actions on one. Agents can be programmed to execute several tasks, like planting and harvesting, mining, chopping trees, and building. It is only available in Template:El and Template:BE worlds connected to a WebSocket server.
Spawning
In a Bedrock Edition world not connected to a WebSocket server, agents are unused and these have no AI unless spawned by putting the command Template:Cmd or Template:Cmd into an Minecraft:NPC, but can still store items given to them by a player in its inventory. Agents can also teleport between dimensions with the player. After spawning them, they may not be removed in Bedrock Edition.Template:Verify
Agents can be spawned with its spawn egg, obtainable with Template:Cmd. However, they do not spawn while using its spawn egg in Template:BE. Agents always spawn with a name tag hovering over them which says the player's name and then ".Agent".
Usage
In Minecraft Education, agents are used in conjunction with Minecraft:Code Connection, and are programmable by a Template:W.
In the Minecraft Education and Bedrock Edition, agents can be used in conjunction with WebSocket servers.
Agents carry their own 27-slot Minecraft:inventory, which can be manipulated by Minecraft:commands that the Minecraft:player programs one to use, or edited directly by a GUI that the player can access in-game, in any dimension.
The visual interface allows the player to drag and drop commands, structural constructs and other components into a sequence, and associate the sequence with a custom-named slash command, which can be executed in the traditional way, from the console.
Agents are completely invulnerable to all forms of Minecraft:damage, although they are targeted by Minecraft:wardens. Agents pass through blocks, vehicles, and Minecraft:projectiles, thus making them unable to ride a Minecraft:minecart or Minecraft:boat. Agents cannot be leashed.
Agents can push pressure plates and Template:Control Minecraft:doors, Minecraft:buttons, Minecraft:levers, and Minecraft:fence gates. They can Template:Control some blocks that are indestructible in Minecraft:Survival mode, such as Minecraft:bedrock and Minecraft:command block, except for Minecraft:allow and Minecraft:deny blocks.
Agent commands
attack <direction>destroy <direction>drop <int:slotNum> <int:quantity> <direction>drop all <direction>move <direction>turn <turnDirection>inspect <direction>inspect data <direction>detect <direction>detectredstone <direction>transfer <int:srcSlotNum> <int:quantity> <int:dstSlotNum>create agentremove agentteleport to playerteleport to location facing directioncollect <string:item>till <direction>place <int:slotNum> <direction>place on move<int:slotNum> <true/false>get item count <int:slotNum>get item space <int:slotNum>get item detail <int:slotNum>
<direction> refers to forward|back|left|right|up|down
<turnDirection> refers to left|right
Sounds
Data values
ID
History
Bedrock Edition
Minecraft Education
Issues
Trivia
- In Minecraft:10 Years of Minecraft, there is a puzzle in the "Library" area that involves controlling an agent with Minecraft:glazed terracotta. On the Template:BE version of the map, the agent is added in as a new mob, while on Template:JE, it is an Minecraft:armor stand with remodeled Minecraft:infested chiseled stone bricks on its head.
Gallery
Textures
Screenshots
-
An agent
-
An agent with other passive mobs
-
An agent alongside a Minecraft:NPC and Minecraft:camera in a tutorial world
-
Red-eyed version of Agent in Minecraft:hour of code 2021
-
Yellow-eyed version of Agent in Minecraft:hour of code 2021
-
Green-eyed version of Agent in Minecraft:hour of code 2021
-
Blue-eyed version of Agent in Minecraft:hour of code 2021
-
Pink-eyed version of Agent in Minecraft:hour of code 2021
In other media
-
An agent in an official artwork
-
An official render of the agent from Minecraft Education's artwork
-
An agent with Minecraft:Efe and Minecraft:Noor
-
An agent in promotional artwork for the Learn to Code Update
-
An agent in promotional artwork for the GOAT Update
-
An agent in promotional artwork for Mobile, Multiplayer & More
-
An agent building Minecraft:redstone contraptions with children
-
An agent touching a laptop showing the loading screen of Minecraft Education
-
An agent in promotional artwork
-
Half a statue of an agent in the Mirror section of Inspiration Island. The player is required to build the other half.
External links
Template:Navbox entities Template:Navbox EducationTemplate:Featured
Minecraft:de:Agent Minecraft:es:Agente Minecraft:fr:Agent Minecraft:ja:エージェント Minecraft:ko:에이전트 Minecraft:lzh:役者 Minecraft:pl:Agent Minecraft:pt:Agente Minecraft:ru:Агент Minecraft:th:เอเจนต์ Minecraft:uk:Агент Minecraft:zh:智能体