Minecraft:Heavy Weighted Pressure Plate: Difference between revisions
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{{main|Pressure Plate#Activation}} | {{main|Pressure Plate#Activation}} | ||
Heavy weighted pressure plates can be activated by most entities (including players, mobs, items, arrows, experience orbs, fishing bobs, etc.) and emit a redstone [[Minecraft:signal strength]] that is equal to {{frac|1|10}} | Heavy weighted pressure plates can be activated by most entities (including players, mobs, items, arrows, experience orbs, fishing bobs, etc.) and emit a redstone [[Minecraft:signal strength]] that is equal to {{frac|1|10}} of the amount of entities on top of them (rounded up to the nearest integer), up to a maximum power level of 15. Certain entities, however (such as [[Minecraft:players]] in [[Minecraft:spectator mode]] and [[Minecraft:marker]]s), cannot activate them nor keep them activated. | ||
{{IN|JE}}, [[Minecraft: | {{IN|JE}}, [[Minecraft:item frame]]s and [[Minecraft:glow item frame]]s cannot activate heavy weighted pressure plates but they can still keep them activated.<ref>This behavior can be observed by placing an item frame inside of a heavy weighted pressure plate and then stepping on it: the pressure plate doesn't revert to its inactive state even after the player steps off.</ref> | ||
The signal strength from a heavy weighted pressure plate does not vary with the type of entity. 15 mobs will produce the same signal strength as 15 different items. Note the heavy weighted pressure plate counts entities, not the quantity of items, generally leading to one entity count per stack of items. For more information see [[Minecraft:Item (entity)#Behavior| item entity behavior]]. | The signal strength from a heavy weighted pressure plate does not vary with the type of entity. 15 mobs will produce the same signal strength as 15 different items. Note the heavy weighted pressure plate counts entities, not the quantity of items, generally leading to one entity count per stack of items. For more information see [[Minecraft:Item (entity)#Behavior| item entity behavior]]. | ||
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|[[File:Heavy Weighted Pressure Plate (item) JE1.png|32px]] The model of heavy weighted pressure plates in item form is thicker.}} | |[[File:Heavy Weighted Pressure Plate (item) JE1.png|32px]] The model of heavy weighted pressure plates in item form is thicker.}} | ||
|{{HistoryLine||1.7.2|dev=13w36a|All [[Minecraft:entities]] are now allowed to trigger heavy weighted pressure plates. | |{{HistoryLine||1.7.2|dev=13w36a|All [[Minecraft:entities]] are now allowed to trigger heavy weighted pressure plates. | ||
|Heavy weighted pressure plates have been repurposed: rather than outputting based on the amount of and the stack size of [[Minecraft:item entities]], their output now depends on the amount of [[Minecraft:entities]] (including non-item entities) on top of them. As a result, the stack size of item entities is now ignored: for example, dropping a [[Minecraft:stick]] item and a [[Minecraft:dirt]] item on top of a | |Heavy weighted pressure plates have been repurposed: rather than outputting based on the amount of and the stack size of [[Minecraft:item entities]], their output now depends on the amount of [[Minecraft:entities]] (including non-item entities) on top of them. As a result, the stack size of item entities is now ignored: for example, dropping a [[Minecraft:stick]] item and a [[Minecraft:dirt]] item on top of a heavy weighted pressure plate now results in a higher output signal compared to dropping a full stack of [[Minecraft:sand]] on it (previously, the opposite would've been the case). The original signal strength values per amount of items are listed below: | ||
{{{!}} class{{=}}"wikitable collapsible collapsed" data-description{{=}}"Heavy weighted pressure plate original values" | {{{!}} class{{=}}"wikitable collapsible collapsed" data-description{{=}}"Heavy weighted pressure plate original values" | ||
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[[Minecraft:ko:중형 무게 압력판]] | [[Minecraft:ko:중형 무게 압력판]] | ||
[[Minecraft:pt:Placa de Pressão de Pesagem Pesada]] | [[Minecraft:pt:Placa de Pressão de Pesagem Pesada]] | ||
[[Minecraft:uk:Важка вагова плита]] | |||
[[Minecraft:zh:重质测重压力板]] | [[Minecraft:zh:重质测重压力板]] | ||
Latest revision as of 11:16, 25 August 2026
Template:ForTemplate:Infobox block A heavy weighted pressure plate is a type of Minecraft:pressure plate that produces a Minecraft:redstone signal while one or more Minecraft:entities stand on it. Depending on how many entities are detected, the outputted Minecraft:signal strength will range from 1 to 15.
Obtaining
Breaking
A heavy weighted pressure plate can be mined with anything, but Minecraft:pickaxes are the fastest. A heavy weighted pressure plate also breaks and drops itself if a Minecraft:piston extends or pushes a block into its location, or if the block under the pressure plate is moved or destroyed. Template:Breaking row
Crafting
Usage
| Signal strength | Entity count |
|---|---|
| 0 | 0 |
| 1 | 1–10 |
| 2 | 11–20 |
| 3 | 21–30 |
| 4 | 31–40 |
| 5 | 41–50 |
| 6 | 51–60 |
| 7 | 61–70 |
| 8 | 71–80 |
| 9 | 81–90 |
| 10 | 91–100 |
| 11 | 101–110 |
| 12 | 111–120 |
| 13 | 121–130 |
| 14 | 131–140 |
| 15 | 141+ |
Activation
Heavy weighted pressure plates can be activated by most entities (including players, mobs, items, arrows, experience orbs, fishing bobs, etc.) and emit a redstone Minecraft:signal strength that is equal to Template:Frac of the amount of entities on top of them (rounded up to the nearest integer), up to a maximum power level of 15. Certain entities, however (such as Minecraft:players in Minecraft:spectator mode and Minecraft:markers), cannot activate them nor keep them activated.
Template:IN, Minecraft:item frames and Minecraft:glow item frames cannot activate heavy weighted pressure plates but they can still keep them activated.<ref>This behavior can be observed by placing an item frame inside of a heavy weighted pressure plate and then stepping on it: the pressure plate doesn't revert to its inactive state even after the player steps off.</ref>
The signal strength from a heavy weighted pressure plate does not vary with the type of entity. 15 mobs will produce the same signal strength as 15 different items. Note the heavy weighted pressure plate counts entities, not the quantity of items, generally leading to one entity count per stack of items. For more information see item entity behavior.
Sounds
Generic
Template:Sound table/Block/Iron
Unique
Data values
ID
Template:Edition: Template:ID table
Template:Edition: Template:ID table
Block states
{{#lst:Light Weighted Pressure Plate|block states}}
Videos
History
Java Edition
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
Data history
Issues
References
Template:Navbox redstone Template:Navbox blocks
Minecraft:fr:Plaque de pression pondérée lourde Minecraft:ja:重量用感圧板 Minecraft:ko:중형 무게 압력판 Minecraft:pt:Placa de Pressão de Pesagem Pesada Minecraft:uk:Важка вагова плита Minecraft:zh:重质测重压力板