Dragonwilds:Necromancer's Staff: Difference between revisions
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{{Infobox Item | {{Infobox Item | ||
| name = Necromancer's Staff | |name = Necromancer's Staff | ||
| image = Necromancer's Staff.png | |image = Necromancer's Staff.png | ||
| release = 15 December 2025 | |release = 15 December 2025 | ||
| update = Eye on Ashenfall - 0.10 | |update = Eye on Ashenfall - 0.10 | ||
| | |item_type = Magic Weapon | ||
| weight = 15.0 | |weight = 15.0 | ||
| description = Necromantic essence still emanates from this staff. | |description = Necromantic essence still emanates from this staff. | ||
| repaircost = | |repaircost = 4 [[Dragonwilds:undead bone]]s | ||
}}''' | }} | ||
The '''necromancer's staff''' is a [[Dragonwilds:power level]] 5 [[Dragonwilds:staff]] that can be crafted at a [[Dragonwilds:mystic forge]]. The recipe can be obtained by entering a [[Dragonwilds:spectral door]] and interacting with a [[Dragonwilds:dragonkin effigy]] in [[Dragonwilds:Vekchenven Kara]], the [[Dragonwilds:dragonkin vault]] in central [[Dragonwilds:Fellhollow]]. It can be ascended at the mystic forge using [[Dragonwilds:ascension cores]]. | |||
== Stats == | Its [[Dragonwilds:special effect]] is the highest rune damage modifier of all staves at the same [[Dragonwilds:power level]] but with lower [[Dragonwilds:durability]]. | ||
It's only higher than the [[Dragonwilds:staff of light]] by 0.1. At power level 7, this equates to only a 0 - 4 damage difference between the two depending on the rune type, hit of the combo, whether it crits, and whether a [[Dragonwilds:magic focus]] is used. This will only make a difference if that damage hits a breakpoint on certain enemies (i.e. if it takes one less hit with this weapon to defeat an enemy than with the staff of light). The staff of light has 20% more durability with 1300. Although managing durability with [[Dragonwilds:Magical Mending]] is trivial, it could make a difference in, say, the 30 waves of the [[Dragonwilds:fight caves]]. | |||
==Stats== | |||
<tabber> | |||
PL5= | |||
{{Infobox Weapon | |||
|power = 5 | |||
|specialeffect = Increased DAMAGE | |||
Reduced DURABILITY | |||
|damagetype = Magic | |||
|attackstyle = Staff | |||
|runedamage = 5.9 | |||
|combo = 4 | |||
|durability = 1050 | |||
}} | |||
|-| | |||
PL6= | |||
{{Infobox Weapon | {{Infobox Weapon | ||
| power = | |power = 6 | ||
| | |specialeffect = Increased DAMAGE | ||
Reduced DURABILITY | Reduced DURABILITY | ||
|damagetype = Magic | |||
|attackstyle = Staff | |||
|runedamage = 7.3 | |||
|combo = 4 | |||
|durability = 1050 | |||
}} | }} | ||
|-| | |||
PL7= | |||
{{Infobox Weapon | |||
|power = 7 | |||
|specialeffect = Increased DAMAGE | |||
Reduced DURABILITY | |||
|damagetype = Magic | |||
|attackstyle = Staff | |||
|runedamage = 8.8 | |||
|combo = 4 | |||
|durability = 1050 | |||
}} | |||
</tabber> | |||
== Recipe == | == Recipe == | ||
{{Recipe | |||
|facility = Mystic Forge | |||
|skill = Artisan | |||
|skillxp = 250 | |||
|mat1 = Undead Bone | |||
|mat1qty = 24 | |||
|mat2 = Sacred Oil | |||
|mat2qty = 6 | |||
|mat3 = Fine Thread | |||
|mat3qty = 4 | |||
|mat4 = Vault Shard | |||
|mat4qty = 6 | |||
|output1 = Necromancer's Staff | |||
|output1qty = 1 | |||
}} | |||
=== Recipe tree === | === Recipe tree === | ||
{{ | {{Crafting Tree|Necromancer's Staff}} | ||
== Journal == | == Journal == | ||
{{ | {{journal entry|Necromancy isn’t inherently evil, despite what some of the scriptures might say. Whilst some cruelly force the dead into service, others make bargains and pacts with spirits, offering them a chance to influence the mortal world again, rather than simply watch events unfold.<br><br>In Fellhollow a small group of mages encountered a smoking fissure in the earth. From it they heard strange whispering voices in the darkness, promising them power and knowledge. Greedily they listened, making pacts with the whispering in exchange for the ability to bind the dead to their service.<br><br>In life they performed their arts in secret, raising corpses none would miss, or binding ghosts no one even knew were haunting them. Yet in death, that’s where their true power lay.<br><br>With their souls withered away and consumed by the dread Imaru, the necromancers were no longer limited by the last vestiges of morality, and with the new powers at their command, turned a struggling defence against the undead, into a horror-filled nightmare where each fallen ally would rise as a foe. | ||
}} | |||
In Fellhollow a small group of mages encountered a smoking fissure in the earth. From it they heard strange whispering voices in the darkness, promising them power and knowledge. Greedily they listened, making pacts with the whispering in exchange for the ability to bind the dead to their service. | |||
In life they performed their arts in secret, raising corpses none would miss, or binding ghosts no one even knew were haunting them. Yet in death, that’s where their true power lay. | |||
With their souls withered away and consumed by the dread Imaru, the necromancers were no longer limited by the last vestiges of morality, and with the new powers at their command, turned a struggling defence against the undead, into a horror-filled nightmare where each fallen ally would rise as a foe.}} | |||
== Update history == | == Update history == | ||
{{UH|{{UL | {{UH| | ||
|type=update | {{UL | ||
|date=[[Dragonwilds:15 December]] [[Dragonwilds:2025]] | |type = update | ||
|ver=Eye on Ashenfall - 0.10 | |date = [[Dragonwilds:29 July]] [[Dragonwilds:2026]] | ||
|update= | |ver = Eye on Ashenfall - 0.12.1 | ||
|update = This item can now be ascended to the highest available power level by using ascension cores at the mystic forge. | |||
}} | |||
{{UL | |||
|type = update | |||
|date = [[Dragonwilds:23 June]] [[Dragonwilds:2026]] | |||
|ver = Eye on Ashenfall - 0.12.0 | |||
|update = | |||
* Item is now created at the Mystic Forge, as the Smithing Anvil has been removed from the game. | |||
}} | |||
{{UL | |||
|type = update | |||
|date = [[Dragonwilds:15 December]] [[Dragonwilds:2025]] | |||
|ver = Eye on Ashenfall - 0.10 | |||
|update = | |||
* Added to game. | * Added to game. | ||
}}}}{{ | }} | ||
}} | |||
{{Staves}} | |||
{{Weapons}} | |||
{{Special Effects}} | |||
Latest revision as of 11:01, 27 August 2026
Template:Infobox Item The necromancer's staff is a Dragonwilds:power level 5 Dragonwilds:staff that can be crafted at a Dragonwilds:mystic forge. The recipe can be obtained by entering a Dragonwilds:spectral door and interacting with a Dragonwilds:dragonkin effigy in Dragonwilds:Vekchenven Kara, the Dragonwilds:dragonkin vault in central Dragonwilds:Fellhollow. It can be ascended at the mystic forge using Dragonwilds:ascension cores.
Its Dragonwilds:special effect is the highest rune damage modifier of all staves at the same Dragonwilds:power level but with lower Dragonwilds:durability.
It's only higher than the Dragonwilds:staff of light by 0.1. At power level 7, this equates to only a 0 - 4 damage difference between the two depending on the rune type, hit of the combo, whether it crits, and whether a Dragonwilds:magic focus is used. This will only make a difference if that damage hits a breakpoint on certain enemies (i.e. if it takes one less hit with this weapon to defeat an enemy than with the staff of light). The staff of light has 20% more durability with 1300. Although managing durability with Dragonwilds:Magical Mending is trivial, it could make a difference in, say, the 30 waves of the Dragonwilds:fight caves.
Stats
<tabber> PL5= Template:Infobox Weapon |-| PL6= Template:Infobox Weapon |-| PL7= Template:Infobox Weapon </tabber>
Recipe
Recipe: {{{1}}}