Minecraft:Legacy Console Edition data values: Difference between revisions
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These '''data values''' refer to the types of [[Minecraft:blocks]], [[Minecraft:items]], [[Minecraft:entities]], and various other game objects present in [[Minecraft:Legacy Console Edition]]. They are utilized in numerous parts of the game. [[Minecraft:Legacy Console Edition data values#Blocks|Block IDs]] make up the composition of a world and define block entities. Both [[Minecraft:Legacy Console Edition data values#Blocks|Block IDs]] and [[Minecraft:Legacy Console Edition data values#Items|Item IDs]] specify the contents of containers and the inventory, and dropped items. [[Minecraft:Legacy Console Edition data values#Entities|Entity IDs]] for mobs, projectiles, and other entites exist as well. Additional [[Minecraft:Legacy Console Edition data values#Data|data]] (internally known as an aux value) further defines a block or an item. | |||
== IDs == | == IDs == | ||
{{LoadPage|Legacy_Console_Edition_data_values/Blocks|Blocks}}{{LoadPage|Legacy_Console_Edition_data_values/Items|Items}}{{LoadPage|Legacy_Console_Edition_data_values/Entities|Entities}}{{LoadPage|Legacy_Console_Edition_data_values/Effects|Effects}}{{LoadPage|Legacy_Console_Edition_data_values/Biomes|Biomes}} | {{LoadPage|Legacy_Console_Edition_data_values/Blocks|Blocks|h3}} | ||
{{LoadPage|Legacy_Console_Edition_data_values/Items|Items|h3}} | |||
{{LoadPage|Legacy_Console_Edition_data_values/Entities|Entities|h3}} | |||
{{LoadPage|Legacy_Console_Edition_data_values/Effects|Effects|h3}} | |||
{{LoadPage|Legacy_Console_Edition_data_values/Enchantments|Enchantments|h3}} | |||
{{LoadPage|Legacy_Console_Edition_data_values/Biomes|Biomes|h3}} | |||
== Data == | |||
{{Work in progress|section=1}} | |||
== Navigation == | == Navigation == | ||
Latest revision as of 11:14, 6 September 2026
Template:Exclusive Template:Stub
These data values refer to the types of Minecraft:blocks, Minecraft:items, Minecraft:entities, and various other game objects present in Minecraft:Legacy Console Edition. They are utilized in numerous parts of the game. Block IDs make up the composition of a world and define block entities. Both Block IDs and Item IDs specify the contents of containers and the inventory, and dropped items. Entity IDs for mobs, projectiles, and other entites exist as well. Additional data (internally known as an aux value) further defines a block or an item.
IDs
Template:LoadPage Template:LoadPage Template:LoadPage Template:LoadPage Template:LoadPage Template:LoadPage