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StarCitizen:Risky Salvage Job: Difference between revisions

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{{Stub}}
{{Entity
{{Contract
|uuid = 1e01f931-0f60-4981-812c-8b246f705307
| name = Risky Salvage Job
|image = Vulture_Salvaging_Concept.jpg
| image = Vulture_Salvaging_Concept.jpg
|name = {{PAGENAME}}
| contractee = Tar Pits
| category = Unverified
| type = Salvage
| pickup = Contract Manager
| shareable = Yes
| availability = Available
| reward =
| reputation =
| requirement =
| fee = 10,000
| takes place = [[StarCitizen:Stanton system]]
| orbit =  
}}
}}
This dynamic mission is available to any citizen of the verse looking to make some extra [[StarCitizen:United Earth Credit|aUEC]]. '''''Salvage Rights''''' has several different static iterations for the mission name and description - although the giver is always [[StarCitizen:Tar Pits]].
This dynamic mission is available to any citizen of the verse looking to make some extra [[StarCitizen:United Earth Credit|aUEC]]. '''''Risky Salvage Job''''' has several different static iterations for the mission name and description - although the giver is always [[StarCitizen:Tar Pits]].


These missions task the player with going to a dynamically chosen location to salvage the hull of a ship.  The gameplay loop is largely the same: show up to the location, check the ships stowage for cargo, retrieve any attached weapons or other attachable, and then scrape the hull.  However, this mission can be distinguished from the [[StarCitizen:Salvage Rights]] missions due to the time limitation before security forces show up to this less than legal salvage job.
These missions task the player with going to a dynamically chosen location to salvage the hull of a ship.  The gameplay loop is largely the same: show up to the location, check the ships stowage for cargo, retrieve any attached weapons or other attachable, and then scrape the hull.  However, this mission can be distinguished from the [[StarCitizen:Salvage Rights]] missions due to the time limitation before security forces show up to this less than legal salvage job.<ref>{{Cite game|build=[[StarCitizen:Update:Star Citizen Alpha 4.10.0|Alpha 4.10.0]]|text=Datamine|accessdate=2026-09-14}}</ref>
 
== Description ==
{{Entity/Description}}


== Buy-In Fee & Mission Description ==
== Buy-In Fee & Mission Description ==
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</tabber>
</tabber>


==See also==
== Orders ==
*[[Special:WhatLinksHere/Risky Salvage Job|What Links Here]]
{{Entity/Orders}}
 
== Rewards ==
{{Entity/Rewards}}
 
== Combat ==
{{Entity/Combat}}


== References ==
== References ==
<references/>
<references />

Latest revision as of 11:33, 15 September 2026

Template:Entity This dynamic mission is available to any citizen of the verse looking to make some extra aUEC. Risky Salvage Job has several different static iterations for the mission name and description - although the giver is always StarCitizen:Tar Pits.

These missions task the player with going to a dynamically chosen location to salvage the hull of a ship. The gameplay loop is largely the same: show up to the location, check the ships stowage for cargo, retrieve any attached weapons or other attachable, and then scrape the hull. However, this mission can be distinguished from the StarCitizen:Salvage Rights missions due to the time limitation before security forces show up to this less than legal salvage job.<ref>Template:Cite game</ref>

Description

Template:Entity/Description

Buy-In Fee & Mission Description

<tabber> 10000aUEC=

Ship Type Description
Anvil Valkyrie "We've got our eye on an Anvil Valkyrie near the [Dynamic Location] that's ripe for salvaging. We're too busy to snag it ourselves, so why not spread the wealth, right? If you send us some credits, we'll send you the ship's exact coordinates. Don't take too long to think it over, though. You've probably got around 30 minutes until security gets there to check out the wreck. Could be more, could be less. If you're fast enough, you can get in, get your haul, and get out without a shot fired.

Not a bad deal, right? And once you've salvaged everything you want, just go ahead and abandon this contract to clear your map. Helps keep everything nice and tidy."

Drake Cutlass Black "We've got our eye on a Drake Cutlass Black near the [Dynamic Location] that's ripe for salvaging. We're too busy to snag it ourselves, so why not spread the wealth, right? If you send us some credits, we'll send you the ship's exact coordinates. Don't take too long to think it over, though. You've probably got around 30 minutes until security gets there to check out the wreck. Could be more, could be less. If you're fast enough, you can get in, get your haul, and get out without a shot fired.

Not a bad deal, right? And once you've salvaged everything you want, just go ahead and abandon this contract to clear your map. Helps keep everything nice and tidy."

MISC Freelancer "We've got our eye on a MISC Freelancer near the [Dynamic Location] that's ripe for salvaging. We're too busy to snag it ourselves, so why not spread the wealth, right? If you send us some credits, we'll send you the ship's exact coordinates. Don't take too long to think it over, though. You've probably got around 30 minutes until security gets there to check out the wreck. Could be more, could be less. If you're fast enough, you can get in, get your haul, and get out without a shot fired.

Not a bad deal, right? And once you've salvaged everything you want, just go ahead and abandon this contract to clear your map. Helps keep everything nice and tidy."

MISC Freelancer DUR "We've got our eye on a MISC Freelancer DUR near the [Dynamic Location] that's ripe for salvaging. We're too busy to snag it ourselves, so why not spread the wealth, right? If you send us some credits, we'll send you the ship's exact coordinates. Don't take too long to think it over, though. You've probably got around 30 minutes until security gets there to check out the wreck. Could be more, could be less. If you're fast enough, you can get in, get your haul, and get out without a shot fired.

Not a bad deal, right? And once you've salvaged everything you want, just go ahead and abandon this contract to clear your map. Helps keep everything nice and tidy."

MISC Freelancer MAX "We've got our eye on a MISC Freelancer MAX near the [Dynamic Location] that's ripe for salvaging. We're too busy to snag it ourselves, so why not spread the wealth, right? If you send us some credits, we'll send you the ship's exact coordinates. Don't take too long to think it over, though. You've probably got around 30 minutes until security gets there to check out the wreck. Could be more, could be less. If you're fast enough, you can get in, get your haul, and get out without a shot fired.

Not a bad deal, right? And once you've salvaged everything you want, just go ahead and abandon this contract to clear your map. Helps keep everything nice and tidy."

RSI Constellation Andromeda "We've got our eye on a RSI Constellation Andromeda near the [Dynamic Location] that's ripe for salvaging. We're too busy to snag it ourselves, so why not spread the wealth, right? If you send us some credits, we'll send you the ship's exact coordinates. Don't take too long to think it over, though. You've probably got around 30 minutes until security gets there to check out the wreck. Could be more, could be less. If you're fast enough, you can get in, get your haul, and get out without a shot fired.

Not a bad deal, right? And once you've salvaged everything you want, just go ahead and abandon this contract to clear your map. Helps keep everything nice and tidy."

</tabber>

Orders

Template:Entity/Orders

Rewards

Template:Entity/Rewards

Combat

Template:Entity/Combat

References

<references />