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ProjectGorgon:Broken Bone: Difference between revisions

From SAS Gaming Wiki
imported>Frsknrd
clarified that the stretchy spine mutation was replaced by a treasure effect, added aforementioned treasure effect
 
Strip ProjectGorgon: prefix from link display text
 
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[[ProjectGorgon:Broken Bone]] is an [[ProjectGorgon:Disease#Advanced|Advanced Disease]].
[[ProjectGorgon:Broken Bone|Broken Bone]] is an [[ProjectGorgon:Disease#Advanced|Advanced Disease]].
==== Cures ====
==== Cures ====
* [[ProjectGorgon:First Aid]] 55: Set Broken Bone (requires a Master First Aid Kit [225c buy / 150c sell] with 33% chance to consume the kit).
* [[ProjectGorgon:First Aid|First Aid]] 55: Set Broken Bone (requires a Master First Aid Kit [225c buy / 150c sell] with 33% chance to consume the kit).
* First Aid 50: Treat Disease 3 (consumes an Expert First Aid Kit or better [150c buy / 100c sell]).
* First Aid 50: Treat Disease 3 (consumes an Expert First Aid Kit or better [150c buy / 100c sell]).
* First Aid 30: Moss Bone Repair (consumes one [[ProjectGorgon:Tundra Lichen]] - learn from [[ProjectGorgon:Glowing Sphere]] quest in the [[ProjectGorgon:yeti cave]]).
* First Aid 30: Moss Bone Repair (consumes one [[ProjectGorgon:Tundra Lichen|Tundra Lichen]] - learn from [[ProjectGorgon:Glowing Sphere|Glowing Sphere]] quest in the [[ProjectGorgon:yeti cave|yeti cave]]).
* [[ProjectGorgon:Battle Chemistry]] 40: [[ProjectGorgon:Treasure Effect]] Your Extra Heart mutation grants you -50% Indirect Poison Vulnerability and randomly repairs broken bones over time  
* [[ProjectGorgon:Battle Chemistry|Battle Chemistry]] 40: [[ProjectGorgon:Treasure Effect|Treasure Effect]] Your Extra Heart mutation grants you -50% Indirect Poison Vulnerability and randomly repairs broken bones over time  
* [[ProjectGorgon:Battle Chemistry]] 36: Stretchy Spine (Cures broken bones over time - Stretchy Spine Level 2 required to cure broken bones, with higher levels healing them more frequently). (Deprecated, replaced by above treasure effect)
* [[ProjectGorgon:Battle Chemistry|Battle Chemistry]] 36: Stretchy Spine (Cures broken bones over time - Stretchy Spine Level 2 required to cure broken bones, with higher levels healing them more frequently). (Deprecated, replaced by above treasure effect)
* [[ProjectGorgon:Priest]] 8: [[ProjectGorgon:Treasure Effect]] for the level 8+ ability Remedy (25% chance to mend a broken bone when cast - can occur on both legs and off-hand for up to 50% chance).
* [[ProjectGorgon:Priest|Priest]] 8: [[ProjectGorgon:Treasure Effect|Treasure Effect]] for the level 8+ ability Remedy (25% chance to mend a broken bone when cast - can occur on both legs and off-hand for up to 50% chance).


==== Sources ====
==== Sources ====
* Rage attacks by [[ProjectGorgon:Giant|Giant Anatomy]] type creates including [[ProjectGorgon:Giant|Trolls and Ogres]], especially [[ProjectGorgon:Bridge Ogre]]s and [[ProjectGorgon:Deep Ogre]]s in the [[ProjectGorgon:Yeti Cave]].
* Rage attacks by [[ProjectGorgon:Giant|Giant Anatomy]] type creates including [[ProjectGorgon:Giant|Trolls and Ogres]], especially [[ProjectGorgon:Bridge Ogre|Bridge Ogre]]s and [[ProjectGorgon:Deep Ogre|Deep Ogre]]s in the [[ProjectGorgon:Yeti Cave|Yeti Cave]].

Latest revision as of 21:56, 7 April 2026

Broken Bone
{icon_3575.png
A bone is shattered! All abilities cost +1 Power. This is an advanced disease. It is permanent until cured.
Type:

Broken Bone is an Advanced Disease.

Cures

  • First Aid 55: Set Broken Bone (requires a Master First Aid Kit [225c buy / 150c sell] with 33% chance to consume the kit).
  • First Aid 50: Treat Disease 3 (consumes an Expert First Aid Kit or better [150c buy / 100c sell]).
  • First Aid 30: Moss Bone Repair (consumes one Tundra Lichen - learn from Glowing Sphere quest in the yeti cave).
  • Battle Chemistry 40: Treasure Effect Your Extra Heart mutation grants you -50% Indirect Poison Vulnerability and randomly repairs broken bones over time
  • Battle Chemistry 36: Stretchy Spine (Cures broken bones over time - Stretchy Spine Level 2 required to cure broken bones, with higher levels healing them more frequently). (Deprecated, replaced by above treasure effect)
  • Priest 8: Treasure Effect for the level 8+ ability Remedy (25% chance to mend a broken bone when cast - can occur on both legs and off-hand for up to 50% chance).

Sources