Minecraft:Crevasse: Difference between revisions
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[[File:Crevasse top view.png|thumb|Top view of a crevasse | [[File:Crevasse top view.png|thumb|Top view of a crevasse]] | ||
A '''crevasse''' is a [[Minecraft:feature]] that carves a winding tapered crevasse into exposed terrain. The crevasse follows the terrain surface, extending in opposite directions from its placement position and requires a minimum footprint before carving. | A '''crevasse''' is a [[Minecraft:feature]] that carves a winding tapered crevasse into exposed terrain in [[Minecraft:ice caves]]. The crevasse follows the terrain surface, extending in opposite directions from its placement position and requires a minimum footprint before carving. | ||
== Data values == | == Data values == | ||
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|nameid=crevasse | |nameid=crevasse | ||
|foot=1}} | |foot=1}} | ||
{{el|be}}: | {{el|be}}: | ||
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{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|java upcoming}} | |{{HistoryLine|java upcoming}} | ||
|{{HistoryLine||26.4|dev=snap4|Added | |{{HistoryLine||26.4|dev=snap4|Added crevasses.}} | ||
}} | }} | ||
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[[Minecraft:pt:Fenda]] | [[Minecraft:pt:Fenda]] | ||
[[Minecraft:ru:Расщелина]] | |||
[[Minecraft:zh:冰裂隙]] | |||
Latest revision as of 11:11, 19 October 2026
Template:In development Template:Infobox structure
A crevasse is a Minecraft:feature that carves a winding tapered crevasse into exposed terrain in Minecraft:ice caves. The crevasse follows the terrain surface, extending in opposite directions from its placement position and requires a minimum footprint before carving.
Data values
ID
Template:El: Template:ID table
Template:El: Template:ID table
Config
<section begin="config" />
- Template:Nbt
- Template:Nbt: The maximum cross-section width in blocks. Value between 2 and 8, inclusive.
- Template:Nbt: The maximum end-to-end length in blocks. Value between 4 and 16, inclusive.
- Template:Nbt: The minimum connected horizontal footprint required before carving. Value between 1 and 32, inclusive.
- Template:Nbt: The maximum amount of blocks the cursor will scan downwards to find its next position. The number must not be negative.
- Template:Nbt: The maximum amount of blocks each carving will scan downwards to find a carvable surface. The number must not be negative.
- Template:Nbt: The amount of horizontal curvature. Value between 0.0 and 16.0, inclusive.
- Template:Nbt: The amount of tapering applied on each step of growing the crevasse. Value between 0.0 and 1.0, inclusive.
- Template:Nbt: The intensity of rotation applied on each step of growing the crevasse. Value between 0.0 and 1.0, inclusive.
- Template:Nbt: The carve depth below the origin terrain surface.
- Template:Nbt: The fill depth below the origin terrain surface.
- Template:Nbt: The block placed over the crevasse opening.
- Template:Nbt: The block placed at or below the selected fill depth.
- Template:Nbt: Which blocks the crevasse is allowed to remove.
- Template:Nbt: Which pre-existing blocks to accept as part of a barrier.
<section end="config" />
- Template:Nbt
- Template:Nbt: The maximum cross-section width in blocks. Value between 2 and 8, inclusive.
- Template:Nbt: The maximum end-to-end length in blocks. Value between 4 and 16, inclusive.
- Template:Nbt: The minimum connected horizontal footprint required before carving. Value between 1 and 32, inclusive.
- Template:Nbt: The amount of horizontal curvature. Value between 0.0 and 16.0, inclusive.
- Template:Nbt: The carve depth below the origin terrain surface. Value between 4 and 32, inclusive.
- Template:Nbt: The fill depth below the origin terrain surface. Value between 0 and 32, inclusive.
- Template:Nbt: The block placed over the crevasse opening.
- Template:Nbt: The block placed at or below the selected fill depth.
Template:Collapse <syntaxhighlight lang="json"> "format_version": "1.26.50", "minecraft:crevasse_feature": {
"identifier": "example:ice_crevasse_feature"
"max_length": 16,
"max_width": 4,
"min_footprint": 10,
"twistiness": 4.0,
"carve_depth": {
"range_min": 6,
"range_max": 10
"fill_depth": {
"range_max": 6
"surface_block": "minecraft:ice",
"fill_block": "minecraft:water"
}
}
}
</syntaxhighlight> Template:Collapse