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Minecraft:Frosted Ice: Difference between revisions

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{{distinguish|Brittle Ice}}
{{redirect|Frosted||Frost (disambiguation)}}
{{redirect|Frosted||Frost (disambiguation)}}
{{Infobox block
{{Infobox block
| group = Frosted
| group1 = Not Cracked
| 1-1 = Frosted Ice.png
| group2 = Slightly Cracked
| group2 = Melting state 1
| group3 = Cracked
| 2-1 = Frosted Ice 1.png
| group4 = Very Cracked
| group3 = Melting state 2
| 1-1 = Frosted Ice JE2.png
| 3-1 = Frosted Ice 2.png
| 2-1 = Frosted Ice (age 1) JE2.png
| group4 = Melting state 3
| 3-1 = Frosted Ice (age 2) JE2.png
| 4-1 = Frosted Ice 3.png
| 4-1 = Frosted Ice (age 3) JE2.png
| invimage = Frosted Ice
| invimage = Frosted Ice
| transparent = '''[[Minecraft:JE]]''': Partial <small>(-1 to light)</small><br>'''[[Minecraft:BE]]''': Partial <small>(diffuses sky light, -2 to light)</small>
| transparent = '''[[Minecraft:JE]]''': Partial <small>(-1 to light)</small><br>'''[[Minecraft:BE]]''': Partial <small>(diffuses sky light, -2 to light)</small>
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Frosted ice behaves in most ways like [[Minecraft:ice]]: it is slightly slippery, causing entities to slide, including items.
Frosted ice behaves in most ways like [[Minecraft:ice]]: it is slightly slippery, causing entities to slide, including items.


Frosted ice naturally melts fairly quickly. The block is created with an age of 0, and is [[Minecraft:tick]]ed every 1–2 seconds. If a {{frac|1|3}} chance succeeds or the block has fewer than 4 frosted ice blocks in the 6 blocks surrounding it, and the [[Minecraft:internal light level]] at the block would be greater than 11 minus the age, then the age is incremented. When the age reaches 4, the block turns into water and all adjacent blocks have their age incremented (but if these blocks melt also, the effect does not continue to cascade). This does mean that in places with low light levels, such as underground, at night or in [[Minecraft:the End]], it never melts unless broken with few enough frosted ice blocks surrounding it.
Frosted ice naturally melts fairly quickly. The block is created with an age of 0, and is [[Minecraft:tick]]ed every 1–2 seconds. If a {{frac|1|3}} chance succeeds or the block has fewer than 4 frosted ice blocks in the 6 blocks surrounding it, and the [[Minecraft:internal light level]] at the block would be greater than 11 minus the age, then the age is incremented. When the age reaches 4, the block turns into water and all adjacent blocks have their age incremented (but if these blocks melt also, the effect does not continue to cascade). This does mean that in places with low light levels, such as underground, at night, or in [[Minecraft:the End]], it never melts unless broken with few enough frosted ice blocks surrounding it.


The melting speed of frosted ice is affected by the <code>randomTickSpeed</code> [[Minecraft:game rule]]: setting the value to <code>0</code> results in frosted ice not melting at all, while setting it to higher than default increases the melting speed.
The melting speed of frosted ice is affected by the {{gmr|random_tick_speed|randomtickspeed}} [[Minecraft:game rule]]: setting the value to <code>0</code> results in frosted ice not melting at all, while setting it to higher than default increases the melting speed.


When a frosted ice block melts or is broken, any adjacent frosted ice block immediately melts if it has fewer than 2 frosted ice blocks remaining in the 6 blocks surrounding it.
When a frosted ice block melts or is broken, any adjacent frosted ice block immediately melts if it has fewer than 2 frosted ice blocks remaining in the 6 blocks surrounding it.
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== Sounds ==
== Sounds ==
{{Sound table/Block/Glass}}
{{Sound table/Block/Glass}}
{{in development|drop=Fourth Drop 2026|section=1}}
{{Sound table/Block/Frosted ice}}


== Data values ==
== Data values ==
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{{see also|Block states}}
{{see also|Block states}}


{{el|je}}:
{{el|je}}:
{{bst|age|0
{{bst|age|0
|0|Freshly generated ice.
|0|Freshly generated ice.
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}}
}}


{{el|be}}:
{{el|be}}:
{{bst|showaux=1|bits=0x1,0x2|age|0
{{bst|showaux=1|bits=0x1,0x2|age|0
|0|Freshly generated ice.|
|0|Freshly generated ice.|
|1,2,3|Ice with spreading cracks.|
|1,2,3|Ice with spreading cracks.|
|4,5,6,7,8,9,10,11,12,13,14,15|Unused|Unsupported|foot=1}}
|4,5,6,7,8,9,10,11,12,13,14,15|Unused|Unsupported|foot=1}}
=== Models ===
: ''This section is experimental - see [[Minecraft:Forum:Add blockstates definition data to the Data values section of block pages]] for more info''
==== Model definition ====
{| class="wikitable"
! Name
! Parent
! colspan="2" | Assigned textures
|-
| {{code|block/frosted_ice_0}}
| {{code|block/cube_all}}
| {{pximg|Frosted Ice Age 0 (texture).png|32px}}
| {{code|all}} = {{code|block/frosted_ice_0}}
|-
| {{code|block/frosted_ice_1}}
| {{code|block/cube_all}}
| {{pximg|Frosted Ice Age 1 (texture).png|32px}}
| {{code|all}} = {{code|block/frosted_ice_1}}
|-
| {{code|block/frosted_ice_2}}
| {{code|block/cube_all}}
| {{pximg|Frosted Ice Age 2 (texture).png|32px}}
| {{code|all}} = {{code|block/frosted_ice_2}}
|-
| {{code|block/frosted_ice_3}}
| {{code|block/cube_all}}
| {{pximg|Frosted Ice Age 3 (texture).png|32px}}
| {{code|all}} = {{code|block/frosted_ice_3}}
|}
==== Block states definition ====
{| class="wikitable" style="text-align:center"
|+ Variants model system
! Model
! colspan="3" | Modifiers
! colspan="3" | Apply when states
|-
| {{code|block/frosted_ice_0}}
| colspan="3" | ''N/A''
| {{code|age}}
| =
| {{code|0}}
|-
| {{code|block/frosted_ice_1}}
| colspan="3" | ''N/A''
| {{code|age}}
| =
| {{code|1}}
|-
| {{code|block/frosted_ice_2}}
| colspan="3" | ''N/A''
| {{code|age}}
| =
| {{code|2}}
|-
| {{code|block/frosted_ice_3}}
| colspan="3" | ''N/A''
| {{code|age}}
| =
| {{code|3}}
|}
==== State combinations ====
{| class="wikitable collapsible"
|+ All distinct block states{{note|Waterlogging is excluded from state combinations tables for brevity.}}
! Appearance
! colspan="3" | When
|-
! [[File:Frosted Ice (age 0).png|100px]]
| {{code|age}}
| =
| {{code|0}}
|-
! [[File:Frosted Ice (age 1).png|100px]]
| {{code|age}}
| =
| {{code|1}}
|-
! [[File:Frosted Ice (age 2).png|100px]]
| {{code|age}}
| =
| {{code|2}}
|-
! [[File:Frosted Ice (age 3).png|100px]]
| {{code|age}}
| =
| {{code|3}}
|}


== Achievements ==
== Achievements ==
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== History ==
== History ==
{{more sounds|section=1|type=old|Sounds before 26.4 snapshot 4}}
{{See technical block}}
{{See technical block}}
=== ''Java Edition'' ===
=== ''Java Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine|java}}
|{{HistoryLine||1.9|dev=15w42a|[[File:Ice JE3 BE5.png|32px]] [[File:Frosted Ice 1 JE1 BE1.png|32px]] [[File:Frosted Ice 2 JE1 BE1.png|32px]] [[File:Frosted Ice 3 JE1 BE1.png|32px]] Added frosted ice.}}
|{{HistoryLine||1.9|dev=15w42a|[[File:Frosted Ice (age 0) JE1.png|32px]] [[File:Frosted Ice (age 1) JE1.png|32px]] [[File:Frosted Ice (age 2) JE1.png|32px]] [[File:Frosted Ice (age 3) JE1.png|32px]] Added frosted ice.}}
|{{HistoryLine|||dev=16w05a|[[Minecraft:Boat]]s now travel extremely fast on frosted ice.}}
|{{HistoryLine|||dev=16w05a|[[Minecraft:Boat]]s now travel extremely fast on frosted ice.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Frosted Ice JE2 BE2.png|32px]] [[File:Frosted Ice 1 JE2 BE2.png|32px]] [[File:Frosted Ice 2 JE2 BE2.png|32px]] [[File:Frosted Ice 3 JE2 BE2.png|32px]] The texture of frosted ice has been changed.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Frosted Ice (age 0) JE2.png|32px]] [[File:Frosted Ice (age 1) JE2.png|32px]] [[File:Frosted Ice (age 2) JE2.png|32px]] [[File:Frosted Ice (age 3) JE2.png|32px]] The texture of frosted ice has been changed.}}
|{{HistoryLine||1.15|dev=19w41a|Frosted ice is now only slippery through non-full blocks that are 0.5 blocks tall or less. Previously it applied through any block that is less than 1 block tall such as [[Minecraft:grass path]] or [[Minecraft:farmland]].<ref>{{bug|MC-197072}}</ref>}}
|{{HistoryLine||1.15|dev=19w41a|Frosted ice is now only slippery through non-full blocks that are 0.5 blocks tall or less. Previously it applied through any block that is less than 1 block tall such as [[Minecraft:grass path]] or [[Minecraft:farmland]].<ref>{{bug|MC-197072}}</ref>}}
|{{HistoryLine||1.21|dev=24w18a|The melting speed of frosted ice is now fully dependent on the game rule {{cd|randomTickSpeed}}.<ref>{{bug|MC-99411||Frost Walker ice only semi-affected by randomTickSpeed gamerule|Fixed}}</ref>}}
|{{HistoryLine||1.21|dev=24w18a|The melting speed of frosted ice is now fully dependent on the game rule {{cd|randomTickSpeed}}.<ref>{{bug|MC-99411||Frost Walker ice only semi-affected by randomTickSpeed gamerule|Fixed}}</ref>}}
|{{HistoryLine|||dev=24w19a|Frosted ice being placed by Frost Walker now emits a <code>block_place</code> [[Minecraft:vibration]] of frequency <code>13</code>.}}
|{{HistoryLine|||dev=24w19a|Frosted ice being placed by Frost Walker now emits a <code>block_place</code> [[Minecraft:vibration]] of frequency <code>13</code>.}}
|{{HistoryLine||1.21.9|dev=25w34b|Sky light no longer melts frosted ice in the End.}}
|{{HistoryLine||1.21.9|dev=25w33a|Added sky light to the End, which melts frosted ice.<ref>{{bug|MC-301030||Frosted ice now melts in the End|Fixed}}</ref>}}
|{{HistoryLine|||dev=25w34a|Sky light no longer melts frosted ice in the End.<ref>{{bug|MC-301030||Frosted ice now melts in the End|Fixed}}</ref>}}
|{{HistoryLine|java upcoming}}
|{{HistoryLine||26.4|dev=snap4|Added unique sounds for frosted ice.
|Frosted ice now emits a vibration event when changing state.
|Frosted ice can no longer show their inside block faces when placed next to each other.{{info needed|as in, frosted ice culls other blocks of frosted ice? pretty sure this was always the case}}}}
}}
}}


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{{HistoryTable
{{HistoryTable
|{{HistoryLine|pocket}}
|{{HistoryLine|pocket}}
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|[[File:Frosted Ice BE1.png|32px]] [[File:Frosted Ice 1 JE1 BE1.png|32px]] [[File:Frosted Ice 2 JE1 BE1.png|32px]] [[File:Frosted Ice 3 JE1 BE1.png|32px]] Added frosted ice.}}
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|[[File:Frosted Ice (age 0) BE1.png|32px]] [[File:Frosted Ice (age 1) BE1.png|32px]] [[File:Frosted Ice (age 2) BE1.png|32px]] [[File:Frosted Ice (age 3) BE1.png|32px]] Added frosted ice.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.2.0|dev=beta 1.2.0.2|Frosted ice is now transparent.}}
|{{HistoryLine||1.2.0|dev=beta 1.2.0.2|Frosted ice is now transparent.}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Frosted Ice JE2 BE2.png|32px]] [[File:Frosted Ice 1 JE2 BE2.png|32px]] [[File:Frosted Ice 2 JE2 BE2.png|32px]] [[File:Frosted Ice 3 JE2 BE2.png|32px]] The texture of frosted ice has been changed.}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Frosted Ice (age 0) BE2.png|32px]] [[File:Frosted Ice (age 1) BE2.png|32px]] [[File:Frosted Ice (age 2) BE2.png|32px]] [[File:Frosted Ice (age 3) BE2.png|32px]] The texture of frosted ice has been changed.}}
|{{HistoryLine|bedrock upcoming}}
|{{HistoryLine||26.70|dev=Preview 26.70.21|Added unique sounds for frosted ice.}}
}}
}}


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{{HistoryTable
{{HistoryTable
|{{HistoryLine|console}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU43|xbone=CU33|ps3=1.36|psvita=1.36|ps4=1.36|wiiu=Patch 13|switch=1.0.1|[[File:Frosted Ice JE1.png|32px]] [[File:Frosted Ice 1 JE1 BE1.png|32px]] [[File:Frosted Ice 2 JE1 BE1.png|32px]] [[File:Frosted Ice 3 JE1 BE1.png|32px]] Added frosted ice.}}
|{{HistoryLine||xbox=TU43|xbone=CU33|ps3=1.36|psvita=1.36|ps4=1.36|wiiu=Patch 13|switch=1.0.1|[[File:Frosted Ice (age 0) JE1 BE1.png|32px]] [[File:Frosted Ice (age 1) JE1 BE1.png|32px]] [[File:Frosted Ice (age 2) JE1 BE1.png|32px]] [[File:Frosted Ice (age 3) JE1 BE1.png|32px]] Added frosted ice.}}
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|[[Minecraft:Boat]]s now travel extremely fast on frosted ice.}}
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|[[Minecraft:Boat]]s now travel extremely fast on frosted ice.}}
|{{HistoryLine||xbox=TU53|xbone=CU43|ps3=1.49|psvita=1.49|ps4=1.50|wiiu=Patch 23|switch=1.0.3|Frosted ice can now be obtained as an item via pick block in creative mode.}}
|{{HistoryLine||xbox=TU53|xbone=CU43|ps3=1.49|psvita=1.49|ps4=1.50|wiiu=Patch 23|switch=1.0.3|Frosted ice can now be obtained as an item via pick block in creative mode.}}
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Frosted ice can no longer be obtained as an item via pick block in creative mode.}}
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Frosted ice can no longer be obtained as an item via pick block in creative mode.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Frosted Ice JE2 BE2.png|32px]] [[File:Frosted Ice 1 JE2 BE2.png|32px]] [[File:Frosted Ice 2 JE2 BE2.png|32px]] [[File:Frosted Ice 3 JE2 BE2.png|32px]] The texture of frosted ice has been changed.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Frosted Ice (age 0) JE2 BE2.png|32px]] [[File:Frosted Ice (age 1) JE2 BE2.png|32px]] [[File:Frosted Ice (age 2) JE2 BE2.png|32px]] [[File:Frosted Ice (age 3) JE2 BE2.png|32px]] The texture of frosted ice has been changed.}}
}}
}}


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{{HistoryTable
{{HistoryTable
|{{HistoryLine|new3ds}}
|{{HistoryLine|new3ds}}
|{{HistoryLine||1.9.19|[[File:Frosted Ice JE1.png|32px]] [[File:Frosted Ice 1 JE1 BE1.png|32px]] [[File:Frosted Ice 2 JE1 BE1.png|32px]] [[File:Frosted Ice 3 JE1 BE1.png|32px]] Added frosted ice.}}
|{{HistoryLine||1.9.19|[[File:Frosted Ice (age 0) JE1 BE1.png|32px]] [[File:Frosted Ice (age 1) JE1 BE1.png|32px]] [[File:Frosted Ice (age 2) JE1 BE1.png|32px]] [[File:Frosted Ice (age 3) JE1 BE1.png|32px]] Added frosted ice.}}
}}
}}


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== Gallery ==
== Gallery ==
=== Mojang screenshots ===
<gallery>
<gallery>
Frost Walker Dinnerbone.png|[[Minecraft:Dinnerbone]] shows a picture of frosted ice.<ref>{{tweet|Dinnerbone|653958416763887616|Today, I was working on a new enchantment. http://media.dinnerbone.com/uploads/2015-10/screenshots/13_17-38-46_bT4wxlKK4k.png|October 13, 2015}}</ref>
Frost Walker Dinnerbone.png|[[Minecraft:Dinnerbone]] shows a picture of frosted ice.<ref>{{tweet|Dinnerbone|653958416763887616|Today, I was working on a new enchantment. http://media.dinnerbone.com/uploads/2015-10/screenshots/13_17-38-46_bT4wxlKK4k.png|October 13, 2015}}</ref>
</gallery>
</gallery>
=== Screenshots ===
<gallery>
File:Frosted ice and brittle ice.jpg|A side-by-side comparison of frosted ice and [[Minecraft:brittle ice]]
</gallery>
== See also ==
* {{BlockLink|Brittle Ice}}
* {{BlockLink|Ice}}
== Notes ==
{{notelist}}


== References ==
== References ==

Latest revision as of 11:18, 22 October 2026

Template:Distinguish Template:Redirect Template:Infobox block Frosted ice is a translucent block created when a Minecraft:mob or Minecraft:entity wearing Minecraft:Frost Walker-enchanted Minecraft:boots moves over Minecraft:water. It cannot be obtained as an Minecraft:item and will quickly crack and melt if exposed to Minecraft:light or Minecraft:sunlight.

Obtaining

Frosted ice only exists as an item Template:In, where it can be obtained using Template:Cmd. Otherwise it can be placed with Template:Cmd or Template:Cmd.

Breaking

Frosted ice does not have a preferred Minecraft:tool, meaning it breaks at the same speed regardless of the tool used to mine it.<ref>Template:Bug</ref> Breaking it with Minecraft:Silk Touch drops nothing, while breaking in any other manner produces water in the same way Minecraft:ice does. Template:Breaking row

Post-generation

Frosted ice is generated by players or mobs walking near water while wearing boots with the Minecraft:Frost Walker enchantment. Frost Walker II creates a larger area of frosted ice. It can also be created by Minecraft:armor stands equipped with Frost Walker boots if they are pushed near water.

Usage

Frosted ice behaves in most ways like Minecraft:ice: it is slightly slippery, causing entities to slide, including items.

Frosted ice naturally melts fairly quickly. The block is created with an age of 0, and is Minecraft:ticked every 1–2 seconds. If a Template:Frac chance succeeds or the block has fewer than 4 frosted ice blocks in the 6 blocks surrounding it, and the Minecraft:internal light level at the block would be greater than 11 minus the age, then the age is incremented. When the age reaches 4, the block turns into water and all adjacent blocks have their age incremented (but if these blocks melt also, the effect does not continue to cascade). This does mean that in places with low light levels, such as underground, at night, or in Minecraft:the End, it never melts unless broken with few enough frosted ice blocks surrounding it.

The melting speed of frosted ice is affected by the Template:Gmr Minecraft:game rule: setting the value to 0 results in frosted ice not melting at all, while setting it to higher than default increases the melting speed.

When a frosted ice block melts or is broken, any adjacent frosted ice block immediately melts if it has fewer than 2 frosted ice blocks remaining in the 6 blocks surrounding it.

Minecraft:Sugar cane and other Minecraft:crops do not break when frosted ice is formed, and frosted ice does not form on water occupied by another entity.

Sounds

Template:Sound table/Block/Glass Template:In development Template:Sound table/Block/Frosted ice

Data values

ID

Template:Edition: Template:ID table

Template:Edition: Template:ID table

Block states

Template:See also

Template:El: Template:Bst

Template:El: Template:Bst

Models

This section is experimental - see Minecraft:Forum:Add blockstates definition data to the Data values section of block pages for more info

Model definition

Name Parent Assigned textures
Template:Code Template:Code Template:Pximg Template:Code = Template:Code
Template:Code Template:Code Template:Pximg Template:Code = Template:Code
Template:Code Template:Code Template:Pximg Template:Code = Template:Code
Template:Code Template:Code Template:Pximg Template:Code = Template:Code

Block states definition

Variants model system
Model Modifiers Apply when states
Template:Code N/A Template:Code = Template:Code
Template:Code N/A Template:Code = Template:Code
Template:Code N/A Template:Code = Template:Code
Template:Code N/A Template:Code = Template:Code

State combinations

All distinct block statesTemplate:Note
Appearance When
File:Frosted Ice (age 0).png Template:Code = Template:Code
File:Frosted Ice (age 1).png Template:Code = Template:Code
File:Frosted Ice (age 2).png Template:Code = Template:Code
File:Frosted Ice (age 3).png Template:Code = Template:Code

Achievements

Template:Load achievements

History

Template:More sounds Template:See technical block

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

New Nintendo 3DS Edition

Template:HistoryTable

Data history

Template:HistoryTable

Issues

Template:Issue list

Gallery

Mojang screenshots

Screenshots

See also

Notes

Template:Notelist

References

Template:Reflist

External links

Navigation

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