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Minecraft:Bedrock Edition Preview 1.21.40.23: Difference between revisions

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{{Infobox version
{{Infobox version
| title = v1.21.40.23
| edition = bedrock
| edition = bedrock
| type = Preview
| type = Preview
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== Changes ==
== Changes ==
=== Items ===
'''[[Minecraft:Bundle]]s'''
*Bundle icon now matches {{JE}}.
=== General ===
=== General ===
'''Accessibility'''
'''[[Minecraft:Experiments]]'''
*Added text-to-speech voiceover for items in [[Minecraft:Marketplace Pass]] content tab and Realms content tab.
*Removed the "Bundles" experimental toggle and implemented all features in vanilla gameplay.
 
'''Experiments'''
*Removed the "Bundles" experimental toggle.


'''UI'''
'''UI'''
*Added support for unread [[Minecraft:Realms Stories]] badge notifications on the new play screen (''Preview'' Only).
*Added text-to-speech voiceover for items in [[Minecraft:Marketplace Pass]] content tab and [[Minecraft:Realm]]s content tab.
*Added the possibility to edit the thumbnail of a world in the new OreUI edit world screen.
*Added support for unread [[Minecraft:Realms Stories]] badge notifications on the new play screen.
<gallery>Preview 1.21.40.23 world thumbnail editor 01.jpg
*Added the possibility to edit the thumbnail of a world in the new Edit world screen.
Preview 1.21.40.23 world thumbnail editor 02.jpg</gallery>
 
=== Items ===
'''[[Minecraft:Bundle]]s'''
*They have been de-experimentified and are now available during normal gameplay.
*Bundle icon now matches {{JE}}.


=== Technical ===
=== Technical ===
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== Experimental ==
== Experimental ==
These additions and changes are accessible by enabling the "Beta APIs", and "Focus Target Camera" experimental toggles.
These additions and changes are accessible by enabling the "Beta APIs", "Render Dragon Features for Creators", and "Focus Target Camera" experimental toggles.
=== Additions ===
=== Additions ===
==== Technical ====
==== Technical ====
'''Add-Ons and Script Engine'''
'''Add-ons and script engine'''
*Added {{cd|replace_block_item}} field to the {{cd|minecraft:block_placer}} item component. This field allows player to specify that this item should replace the default item created for the data-driven block it places. To use this field, the identifier of the item must match the identifier of the block it places. This field is optional and defaults to {{cd|false}}.
*Added {{cd|replace_block_item}} field to the {{cd|minecraft:block_placer}} item component. This field allows player to specify that this item should replace the default item created for the data-driven block it places. To use this field, the identifier of the item must match the identifier of the block it places. This field is optional and defaults to {{cd|false}}.


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=== Changes ===
=== Changes ===
==== Technical ====
==== Technical ====
'''Behavior Packs'''
'''[[Minecraft:Behavior pack]]s'''
*Updated references to old block names in remaining behavior pack files.
*Updated references to old block names in remaining behavior pack files.


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**{{cd|point_lights/global.json}}
**{{cd|point_lights/global.json}}
**{{cd|water/water.json}}
**{{cd|water/water.json}}
*For example, the previous schema for {{cd|lighting/global.json}} was:
<pre>{
    "minecraft:lighting_settings": {
        "format_version": "1.21.40",
        ...
    }
}</pre>
*But should now be written as:
<pre>{
    "format_version": "1.21.40",
    "minecraft:lighting_settings": {
        ...
    }
}</pre>


'''Stability and Performance'''
'''Stability and performance'''
*Worlds created with Experimental Custom Biomes before Caves & Cliffs update will have their Custom Biomes in Chunks replaced with a default Biome (Ocean for Overworld)
*Worlds created with experimental custom biomes before [[Minecraft:Caves & Cliffs]] update will have their custom biomes in chunks replaced with a default biome (ocean for Overworld).


== Fixes ==
== Fixes ==
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|185481|Empty bundle shows progress bar when selected
|185481|Empty bundle shows progress bar when selected
|185519|Bundle texture is inconsistent between Java & Bedrock Edition
|185519|Bundle texture is inconsistent between Java & Bedrock Edition
|186622|Bundle tooltip doesn't show custom name
|186676|Trading for emeralds using second slot causes game to crash
|186676|Trading for emeralds using second slot causes game to crash
|;previous
|;previous
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{{Navbox Bedrock Edition versions|1.2x}}
{{Navbox Bedrock Edition versions|1.2x}}


[[Category:Bedrock Edition 1.21.40 betas]]
[[Minecraft:de:Bedrock Edition beta 1.21.40.23]]
 
[[Minecraft:pt:Edição Bedrock Preview 1.21.40.23]]
de:Bedrock Edition beta 1.21.40.23
[[Minecraft:ru:Preview 1.21.40.23 (Bedrock Edition)]]
pt:Edição Bedrock Preview 1.21.40.23
[[Minecraft:uk:Preview 1.21.40.23 (Bedrock Edition)]]
uk:Preview 1.21.40.23 (Bedrock Edition)
[[Minecraft:zh:基岩版1.21.40.23]]
zh:基岩版1.21.40.23

Latest revision as of 11:07, 24 October 2026

Template:Infobox version Beta 1.21.40.23 (ChromeOS, Android) or Preview 1.21.40.23 (Windows, iOS, iPadOS, Xbox, PlayStation) is the fourth beta/Preview version for Minecraft:Bedrock Edition 1.21.40, released on September 25, 2024,<ref>Template:Cite</ref> which fixes bugs.

Changes

Items

Minecraft:Bundles

General

Minecraft:Experiments

  • Removed the "Bundles" experimental toggle and implemented all features in vanilla gameplay.

UI

Technical

Components

  • The Template:Cd component's Template:Cd field now supports three values:
    • Template:Cd, received damage is applied to the entity.
    • Template:Cd, received damage is not applied to the entity.
    • Template:Cd, received damage is not applied to the entity, but the side effects of the attack are.
      • This means that the attacker's weapon loses durability, enchantment side effects are applied, etc.
    • Pre-existing content will be automatically updated to maintain its original behavior.

Items

Experimental

These additions and changes are accessible by enabling the "Beta APIs", "Render Dragon Features for Creators", and "Focus Target Camera" experimental toggles.

Additions

Technical

Add-ons and script engine

  • Added Template:Cd field to the Template:Cd item component. This field allows player to specify that this item should replace the default item created for the data-driven block it places. To use this field, the identifier of the item must match the identifier of the block it places. This field is optional and defaults to Template:Cd.

Cameras

  • Added horizontal and vertical rotation limits to the Focus Target Camera experimental toggle.
  • Added Template:Cd bool to the Focus Target Camera experimental toggle for tracking entities outside of set rotation limits.

Graphical

  • Added the ability to data-drive the ambient light in the Deferred Technical Preview. The ambient light is used as the indirect specular contribution when SSR and IBL are not available or when they are insufficient to illuminate metal objects in low light conditions. It is also used as the minimum value that ambient contribution can have, thus avoiding scenes from being completely black if no light sources are present. See updated documentation on the Creator portal for more information.

Changes

Technical

Minecraft:Behavior packs

  • Updated references to old block names in remaining behavior pack files.

Graphical

Stability and performance

  • Worlds created with experimental custom biomes before Minecraft:Caves & Cliffs update will have their custom biomes in chunks replaced with a default biome (ocean for Overworld).

Fixes

Template:Fixes Other

  • Bundle dye recipes are now unlocked when getting dye instead of undyed variant.
  • Issue where some commands did not recognize certain block or item names has been fixed.
  • New Beta options in Template:Cd and Template:Cd entity components now properly require that Template:Cd is specified in the root JSON object.
  • Fixed a crash that could occur with Template:Cd when called within Template:Cd on an entity that was invalid.
  • Custom biome ids are now assigned with values starting at 30,000 and are stored in Template:Cd in world data so their id assignments persist for the duration of the world.
  • Fixed a bug with point light shadows that would cause circles to appear on nearby surfaces. As a consequence, the edges of point light shadows are now jagged. This will be resolved in a later update.

References

Template:Reflist

Navigation

Template:Navbox Bedrock Edition versions

Minecraft:de:Bedrock Edition beta 1.21.40.23 Minecraft:pt:Edição Bedrock Preview 1.21.40.23 Minecraft:ru:Preview 1.21.40.23 (Bedrock Edition) Minecraft:uk:Preview 1.21.40.23 (Bedrock Edition) Minecraft:zh:基岩版1.21.40.23