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Minecraft:Bedrock Edition removed blocks/Metadata variants: Difference between revisions

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From Pocket Edition v0.4.0 Alpha - Pocket Edition v0.7.0 Alpha, wheat with invalid data values of 8-15 would result in a glitched texture. This could be done via the use of a hex editor.
From Pocket Edition v0.4.0 Alpha - Pocket Edition v0.7.0 Alpha, wheat with invalid data values of 8-15 would result in a glitched texture. This could be done via the use of a hex editor.
=== Placeholder boxes for empty numeric ID slots ===
In versions from [[Minecraft:Bedrock Edition 1.2.10|Bedrock Edition 1.2.10.1]] to [[Minecraft:Bedrock Edition 1.6.0]], empty digital ID slots were filled with placeholder blocks. These placeholder blocks used the texture of a [[Minecraft:Info Update]] and had the sound effect of stone. They could be instantly destroyed and obtained in Survival Mode, similar to [[Minecraft:Unknown]]. In the inventory, their digital ID matched their block ID, but for IDs greater than 255, the inventory ID was displayed as In versions from [[Minecraft:Bedrock Edition 1.2.10|Bedrock Edition 1.2.10.1]] to [[Minecraft:Bedrock Edition 1.6.0]], empty digital ID slots were filled with placeholder blocks. These placeholder blocks used the texture of a [[Minecraft:Info Update]] and had the sound effect of stone. They could be instantly destroyed and obtained in Survival Mode, similar to [[Minecraft:Unknown]]. In the inventory, their digital ID matched their block ID, but for IDs greater than 255, the inventory ID was displayed as <code>-{}-255-blockID</code>. Here's an example from Bedrock Edition 1.2.10.1:
{| class="wikitable tech"
|-
! scope="col" | Block
! scope="col" | Display Name
! scope="col" | Digital ID
|-
| style="border-width: 0; padding: 0.2em 0.5em;" | {{BlockLink|link=none|Info Update|36}}
| style="border-width: 0; padding: 0.2em 0.5em;" | tile.36.name
| style="border-width: 0; padding: 0.2em 0.5em;" | 36
|-
| style="border-width: 0; padding: 0.2em 0.5em;" | {{BlockLink|link=none|Info Update|166}}
| style="border-width: 0; padding: 0.2em 0.5em;" | tile.166.name
| style="border-width: 0; padding: 0.2em 0.5em;" | 166
|-
|}
Among them, 36 corresponds to [[Minecraft:element|Unknown Element]] after Bedrock Edition 1.4.0, and 166 corresponds to [[Minecraft:Glow stick]] after Bedrock Edition 1.4.0. Starting with Bedrock Edition 1.6.0, the numerical IDs of blocks were removed, and these placeholder blocks were also removed along with them.
=== TNT ignited by impact ===
[[Minecraft:TNT]] with a data values of 1 could be ignited by being struck. This feature was removed in an unknown version.


== References ==
== References ==

Latest revision as of 11:08, 24 October 2026

Template:Info needed section

Blocks resulting from extreme data values

The majority of these blocks were likely never actually meant to exist in-game, and occurred only due to the game handling extreme metadata values as it would those in usually attainable ranges, resulting in strange blocks with traits arguably analogous to garbage data.

Seamless stone slabs

Template:Main

This slab variant existed in the game at one point.<ref name="FinallyFoundIt">https://youtu.be/djvCj4tZdNM</ref>

Six-sided blocks

Bedrock Edition had a handful of versions of "pillar"-type blocks which used side textures on all six sides. These were effectively removed in an unknown version, forcing them to appear identical to normal such pillars, either by changing their models to that of the normal y-axis pillar or just directly changing them (which method was utilized is unknown).

Weird Piston

Template:Main

File:Piston (no direction) BE2.png

The "six-sided piston" block existed for a period of time in Bedrock Edition, but with a much different appearance from the six-sided piston known from other editions.

Granite, polished granite and diorite bells

Upon their introduction to Bedrock Edition, bells using the textures of granite, polished granite and diorite also existed. They could only be placed by commands.

It is extremely likely that these were the result of the bell being incompletely programmed. The bell can face four directions, and at this point there were four different types of bell (the stone bell alongside these three), which would correspond to the four orthogonal facing directions. Since at this point granite and diorite were stored as data value of stone, it seems reasonable to expect that these would result from drawing from that data value of the used stone texture. Attempting to place a bell with data value 4 or above would fail; there were as a result no polished diorite, andesite or polished andesite bells, as these would not have any facing directions to correspond to. These bells automatically convert to rotated standing bells if a world containing them is updated to beta 1.10.0.3 or later.

Bell stand

Template:Conjecture

File:Bellless Bell BE1.png
The bell stand.

There had been an unused Minecraft:bell which consists of the stand without a bell. This bell cannot be rung, but it will drop a normal bell when broken.

It was merged into the normal version of the block in an unknown update.

Locked smoker, blast furnace, lectern, and barrel

There were also several unused blocks which were in a locked state. These blocks cannot be opened or used by the player (their GUI does not show up, but the player hand can still perform an action).Template:More information needed

It was merged into the normal version of the block in an unknown update.

Smokeless campfire

Minecraft:Campfires updated from beta 1.10.0 to 1.11.0 did not produce smoke particles because campfires in 1.10.0 had no functionality. Their difference in the code is not known.

It was merged into the normal version of the block in an unknown update.

Overgrown wheat

File:Overgrown Wheat Texture - MCPE v0.4.0 Alpha - MCPE v0.7.0 Alpha.png

From Pocket Edition v0.4.0 Alpha - Pocket Edition v0.7.0 Alpha, wheat with invalid data values of 8-15 would result in a glitched texture. This could be done via the use of a hex editor.

Placeholder boxes for empty numeric ID slots

In versions from Bedrock Edition 1.2.10.1 to Minecraft:Bedrock Edition 1.6.0, empty digital ID slots were filled with placeholder blocks. These placeholder blocks used the texture of a Minecraft:Info Update and had the sound effect of stone. They could be instantly destroyed and obtained in Survival Mode, similar to Minecraft:Unknown. In the inventory, their digital ID matched their block ID, but for IDs greater than 255, the inventory ID was displayed as In versions from Bedrock Edition 1.2.10.1 to Minecraft:Bedrock Edition 1.6.0, empty digital ID slots were filled with placeholder blocks. These placeholder blocks used the texture of a Minecraft:Info Update and had the sound effect of stone. They could be instantly destroyed and obtained in Survival Mode, similar to Minecraft:Unknown. In the inventory, their digital ID matched their block ID, but for IDs greater than 255, the inventory ID was displayed as -{}-255-blockID. Here's an example from Bedrock Edition 1.2.10.1:

Block Display Name Digital ID
Template:BlockLink tile.36.name 36
Template:BlockLink tile.166.name 166

Among them, 36 corresponds to Unknown Element after Bedrock Edition 1.4.0, and 166 corresponds to Minecraft:Glow stick after Bedrock Edition 1.4.0. Starting with Bedrock Edition 1.6.0, the numerical IDs of blocks were removed, and these placeholder blocks were also removed along with them.

TNT ignited by impact

Minecraft:TNT with a data values of 1 could be ignited by being struck. This feature was removed in an unknown version.

References

Template:Reflist

Navigation

Template:Navbox blocks

Minecraft:zh:基岩版已移除方块/极端特殊值的方块