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Minecraft:Frost Walker: Difference between revisions

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| secondaryitems = {{ItemSprite|Boots|link=Boots}}
| secondaryitems = {{ItemSprite|Boots|link=Boots}}
| weight = 1
| weight = 1
| id = frost_walker
| incompat = [[Minecraft:Depth Strider]]
| incompat = [[Minecraft:Depth Strider]]
| overleveling = Further increases radius up to level 14.<br>Levels above 14 behave the same as level 14.
}}
}}
'''Frost Walker''' is an [[Minecraft:enchantment]] applied to [[Minecraft:boots]] that turns water into [[Minecraft:frosted ice]] beneath the user's feet, and provides immunity to [[Minecraft:campfire]] and [[Minecraft:magma block]] damage.
'''Frost Walker''' is an [[Minecraft:enchantment]] applied to [[Minecraft:boots]] that turns water into [[Minecraft:frosted ice]] beneath the user's feet, and provides immunity to [[Minecraft:campfire]] and [[Minecraft:magma block]] damage.


== Obtaining ==
== Obtaining ==
Frost Walker is a [[Minecraft:treasure enchantment]]; it can be obtained from jungle temple and stronghold [[Minecraft:chest loot]], [[Minecraft:fishing]], [[Minecraft:raid]] drops,{{only|bedrock|short=1}} or [[Minecraft:trading]] with a librarian of any level.
Frost Walker is a [[Minecraft:treasure enchantment]] and can only be obtained from jungle temple and stronghold [[Minecraft:chest loot]], [[Minecraft:fishing]], [[Minecraft:raid]] drops,{{only|be|short=1}} or [[Minecraft:trading]] with a librarian of any level.


== Usage ==
== Usage ==
{{info needed section|There may be special behavior related to relogging}}
Boots enchanted with Frost Walker transform any source [[Minecraft:water]] block into [[Minecraft:frosted ice]] if:
Frost Walker–enchanted boots transform any source [[Minecraft:water]] block into [[Minecraft:frosted ice]] if
* the entity wearing the boots is:
*the player wearing the boots is moving on ground (not falling, jumping, or flying),
** putting the boots on,
*the water block has [[Minecraft:air]] above it<ref>{{bug|MC-185353||Water can't be frozen with Frost Walker if there is a block on top|WAI}}</ref>,
** joining the world,
*the water block lies within a circle radius{{only|java}} or square radius {{only|bedrock}} of 2 + ''level'' around the player's destination [[Minecraft:block]] (i.e., the block onto which the player is about to move),
** falling onto the ground,
*the water block is on the same level as the player's destination block,
** or moving on the ground,
*the player is on the ground,{{only|java}}{{Verify|The first bullet already says that the player must be on the ground, and it has no "Java-only" tag; is this a different requirement that should be explained more clearly? Or is this subsumed in the first bullet? If so, is it truly a Java-only requirement?}} and
* and the water:
*the player's motion is "natural"; i.e., being pushed by a piston head does not count, but being bounced by a [[Minecraft:Slime Block|slime block]] that was pushed horizontally by a [[Minecraft:piston]] does. Being moved by flowing water also counts.
** is on the same height as the block the wearer is on.
** is within a circle{{only|je}} or square{{only|be}} with a radius of <math>\min\left(2+level,28\right)</math> around the block the wearer is on.
** and has [[Minecraft:air]] above it.<ref>{{bug|MC-185353||Water can't be frozen with Frost Walker if there is a block on top|WAI}}</ref>


Continuous motion is required for ice to remain when light levels would otherwise cause it to melt. When a [[Minecraft:player]] stops walking on the [[Minecraft:ice]] created by the enchantment, the ice gradually melts from around and under the player (at which point the player falls into the water). In addition, the ice created from Frost Walker lasts longer during the night because there is no sunlight to melt it.
Continuous motion is required for frosted ice to remain when light levels would otherwise cause it to melt. When an entity stops walking on the [[Minecraft:frosted ice]] created by the enchantment, it gradually melts. In addition, the frosted ice created from Frost Walker lasts longer during the night because there is no sunlight to melt it.


Frost Walker also eliminates all damage from [[Minecraft:magma block]]s and [[Minecraft:campfire]]s, but not [[Minecraft:lava]]. This includes [[Minecraft:sulfur cube]]s with the "Hot" archetype. The boots do not take [[Minecraft:durability]] damage from standing on these blocks.
Frost Walker also eliminates all damage from [[Minecraft:magma block]]s and [[Minecraft:campfire]]s, but not [[Minecraft:lava]]. This includes [[Minecraft:sulfur cube]]s with the "Hot" archetype. The boots do not take [[Minecraft:durability]] damage from standing on these blocks.


If an [[Minecraft:armor stand]] equipped with Frost Walker boots is moved, it converts nearby water sources to frosted ice in a similar way as a player wearing Frost Walker boots does.<ref>{{bug|MC-93313||Armor stands that have frost walker enchanted boots turn near water into frost|WAI}}</ref>
Frost Walker also works when on boots equipped by [[Minecraft:armor stand]]s<ref>{{bug|MC-93313||Armor stands that have frost walker enchanted boots turn near water into frost|WAI}}</ref> and boots held by [[Minecraft:fox]]es{{only|be}}.
 
Additionally, enchanted boots with Frost Walker can be applied on [[Minecraft:Fox|foxes]] when held.{{only|bedrock|short=1}}


== Incompatibilities ==
== Incompatibilities ==
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=== Enchantment definition ===
=== Enchantment definition ===
<code>
{{wip|section=1|To be converted to standard JSON tree view - see [[Minecraft:Forum:Include enchantment, biome and dimension definitions in the Data values section]] for project info}}
{{collapse|title=Press "show" to display json contents|content=
<syntaxhighlight lang="json">
{
{
   "anvil_cost": 4,
   "anvil_cost": 4,
Line 179: Line 181:
   "weight": 2
   "weight": 2
}
}
</code>
</syntaxhighlight>
}}


== Achievements ==
== Achievements ==
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|{{HistoryLine|pocket}}
|{{HistoryLine|pocket}}
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Added Frost Walker.}}
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Added Frost Walker.}}
|{{HistoryLine|bedrock upcoming}}
|{{HistoryLine||26.70|dev=Preview 26.70.21|Water now freezes in a circular area around the wearer, removing directional bias from the ice trail.|Water now freezes only while the wearer is on the ground, preventing fatal fall damage caused by frosted ice forming beneath them while diving into water.}}
}}
}}


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== Navigation ==
== Navigation ==
{{Navbox enchantments}}
{{Navbox enchantments}}
{{Navbox ice}}


[[Minecraft:de:Eisläufer]]
[[Minecraft:de:Eisläufer]]

Latest revision as of 12:09, 4 November 2026

Template:For Template:Infobox enchantment Frost Walker is an Minecraft:enchantment applied to Minecraft:boots that turns water into Minecraft:frosted ice beneath the user's feet, and provides immunity to Minecraft:campfire and Minecraft:magma block damage.

Obtaining

Frost Walker is a Minecraft:treasure enchantment and can only be obtained from jungle temple and stronghold Minecraft:chest loot, Minecraft:fishing, Minecraft:raid drops,Template:Only or Minecraft:trading with a librarian of any level.

Usage

Boots enchanted with Frost Walker transform any source Minecraft:water block into Minecraft:frosted ice if:

  • the entity wearing the boots is:
    • putting the boots on,
    • joining the world,
    • falling onto the ground,
    • or moving on the ground,
  • and the water:
    • is on the same height as the block the wearer is on.
    • is within a circleTemplate:Only or squareTemplate:Only with a radius of <math>\min\left(2+level,28\right)</math> around the block the wearer is on.
    • and has Minecraft:air above it.<ref>Template:Bug</ref>

Continuous motion is required for frosted ice to remain when light levels would otherwise cause it to melt. When an entity stops walking on the Minecraft:frosted ice created by the enchantment, it gradually melts. In addition, the frosted ice created from Frost Walker lasts longer during the night because there is no sunlight to melt it.

Frost Walker also eliminates all damage from Minecraft:magma blocks and Minecraft:campfires, but not Minecraft:lava. This includes Minecraft:sulfur cubes with the "Hot" archetype. The boots do not take Minecraft:durability damage from standing on these blocks.

Frost Walker also works when on boots equipped by Minecraft:armor stands<ref>Template:Bug</ref> and boots held by Minecraft:foxesTemplate:Only.

Incompatibilities

The Frost Walker and Minecraft:Depth Strider enchantments are mutually exclusive, meaning only one can be added to any given item in Survival. When added through use of Minecraft:commands, both enchantments function as normal.

Data values

ID

Template:Edition: Template:ID table

Template:Edition: Template:ID table

Enchantment definition

Template:Wip Template:Collapse

Achievements

Template:Load achievements

History

Template:Info needed section

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

New Nintendo 3DS Edition

Template:HistoryTable

Issues

Template:Issue list

Trivia

References

Template:Reflist

Navigation

Template:Navbox enchantments Template:Navbox ice

Minecraft:de:Eisläufer Minecraft:es:Paso helado Minecraft:fr:Semelles givrantes Minecraft:ja:氷渡り Minecraft:lzh:履霜 Minecraft:pt:Passos Gelados Minecraft:th:นักเดินเยือกแข็ง Minecraft:zh:冰霜行者