Minecraft:Levels (Blast): Difference between revisions
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[[File:Minecraft_Blast_Level_Screen.png|thumb|200px|A screenshot of the first level in ''Minecraft Blast'']] | [[File:Minecraft_Blast_Level_Screen.png|thumb|200px|A screenshot of the first level in ''Minecraft Blast'']] | ||
'''Levels''' are the main gameplay features within | '''Levels''' are the main gameplay features within {{MCB}} and is placed within the [[Minecraft:Home (Blast)|home screen]]. Within each level, random assortments of differently colored [[Minecraft:Blocks (Blast)|blocks]] constantly drop into empty spaces. Some levels have less colors of blocks than others. The player can tap on a group of two or more of the same-colored blocks to break them. Levels have three different difficulties that rewards players with more or less rewards based on the difficulty. If a player fails to beat the level with the given number of moves, an "Out Of Moves" pop-up will appear asking if the players want to spend 900 emeralds to get five more moves. | ||
Levels are played with the help of a blast table, the [[Minecraft:Companion (Blast)|companion]] will first place down the blast table after running out of energy from doing the [[Minecraft:Tasks (Blast)#Build|"Build"]] task (2nd task in Chapter 1). The camera will then pan into the blast table and bring the player to level 1, and the blast table will open its glowing top part. | Levels are played with the help of a blast table, the [[Minecraft:Companion (Blast)|companion]] will first place down the blast table after running out of energy from doing the [[Minecraft:Tasks (Blast)#Build|"Build"]] task (2nd task in Chapter 1). The camera will then pan into the blast table and bring the player to level 1, and the blast table will open its glowing top part. | ||
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[[Minecraft:Blockers (Blast)|Blockers]] are the main goal found within levels. Blockers are required to be destroyed or collected in order to beat a level, failing to do so within the number of moves will end the level. | [[Minecraft:Blockers (Blast)|Blockers]] are the main goal found within levels. Blockers are required to be destroyed or collected in order to beat a level, failing to do so within the number of moves will end the level. | ||
If a level is beaten within the first try, a pop-up will appear explaining the [[Minecraft:On Fire! (Blast)| | If a level is beaten within the first try, a pop-up will appear explaining the [[Minecraft:On Fire! (Blast)|On Fire]] mechanic which rewards players by giving them free boosters which are placed randomly in the level once another level is played. If a level is not beaten within the first try or if the player quits, the On Fire mechanic resets. The On Fire mechanic can have three tiers which gives different boosters. | ||
There are currently 500 levels in the game. After beating level 500, you gain access to "end levels" which are infinite randomly generated levels that still count towards the [[Minecraft:Raid (Blast)|Raid]] and [[Minecraft:Crafting Masters (Blast)|Crafting Masters]] events. | |||
== List of difficulties and rewards == | == List of difficulties and rewards == | ||
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== History == | == History == | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine| | |{{HistoryLine|Blast}} | ||
|{{HistoryLine||0.11|link=Minecraft Blast 0.11|Added levels.}} | |{{HistoryLine||0.11|link=Minecraft Blast 0.11|Added levels.}} | ||
|{{HistoryLine||0.15.2354|link=Minecraft Blast 0.15.2354|Added levels 231-500.|Reworked several of the initial 230 levels.}} | |||
}} | }} | ||
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<gallery> | <gallery> | ||
File:MCB Gameplay.png|Level 18 filled with blocks, blockers, and boosters | File:MCB Gameplay.png|Level 18 filled with blocks, blockers, and boosters | ||
</gallery> | |||
=== Renders === | |||
<gallery> | |||
File:MCB Blast Table Render.png| | |||
</gallery> | </gallery> | ||
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[[Minecraft:pt:Níveis (Blast)]] | [[Minecraft:pt:Níveis (Blast)]] | ||
[[Minecraft:zh:Minecraft Blast/关卡]] | |||
Latest revision as of 12:12, 8 November 2026
Levels are the main gameplay features within Template:MCB and is placed within the home screen. Within each level, random assortments of differently colored blocks constantly drop into empty spaces. Some levels have less colors of blocks than others. The player can tap on a group of two or more of the same-colored blocks to break them. Levels have three different difficulties that rewards players with more or less rewards based on the difficulty. If a player fails to beat the level with the given number of moves, an "Out Of Moves" pop-up will appear asking if the players want to spend 900 emeralds to get five more moves.
Levels are played with the help of a blast table, the companion will first place down the blast table after running out of energy from doing the "Build" task (2nd task in Chapter 1). The camera will then pan into the blast table and bring the player to level 1, and the blast table will open its glowing top part.
Blockers are the main goal found within levels. Blockers are required to be destroyed or collected in order to beat a level, failing to do so within the number of moves will end the level.
If a level is beaten within the first try, a pop-up will appear explaining the On Fire mechanic which rewards players by giving them free boosters which are placed randomly in the level once another level is played. If a level is not beaten within the first try or if the player quits, the On Fire mechanic resets. The On Fire mechanic can have three tiers which gives different boosters.
There are currently 500 levels in the game. After beating level 500, you gain access to "end levels" which are infinite randomly generated levels that still count towards the Raid and Crafting Masters events.
List of difficulties and rewards
Additional emeralds can be earned by leftover boosters after completing all goals in a level, as well as additional boosters earned by leftover moves such as fireworks and TNT, awarding 2 emeralds per booster.
| Difficulty | Rewards |
|---|---|
| Normal | File:MCB energy icon.png 100, File:MCB emerald icon.png 50+2×boosters |
| Hard | File:MCB energy icon.png 200, File:MCB emerald icon.png 100+2×boosters |
| Super Hard | File:MCB energy icon.png 300, File:MCB emerald icon.png 200+2×boosters |
History
Trivia
- The artwork used on the pop-up that appears after completing all 230 levels uses the birch forest concept art for Minecraft:the Wild Update as its background.
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The screen after completing all levels
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The pop-up artwork
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The birch forest concept art for The Wild Update
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The pop-up artwork's background overlaid on the concept art
Gallery
Promotional screenshots
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Different levels found within Minecraft Blast
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Minecraft Blast gameplay showing level 27
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Ditto
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Ditto, on level 60
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Blast the Blocks! screenshot
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Ditto
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Solve Puzzles
Screenshots
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Level 18 filled with blocks, blockers, and boosters