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ProjectGorgon:Explosive Skeleton: Difference between revisions

From SAS Gaming Wiki
imported>BetaNotus
Added creature.
 
Strip ProjectGorgon: prefix from link display text
 
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| vineffective = Poison, Darkness, Trauma
| vineffective = Poison, Darkness, Trauma
}}
}}
[[ProjectGorgon:Explosive Skeleton]]s are [[ProjectGorgon:Undead]] archers equipped with a Burst Fire Self-Destruct. They are often found in graves.
[[ProjectGorgon:Explosive Skeleton|Explosive Skeleton]]s are [[ProjectGorgon:Undead|Undead]] archers equipped with a Burst Fire Self-Destruct. They are often found in graves.


== Locations ==
== Locations ==
{{MOB Location
{{MOB Location
| area = Ilmari
| area = Ilmari
| location = Encountered through [[ProjectGorgon:Corpse Talking]] to Ancient Exposed Graves.
| location = Encountered through [[ProjectGorgon:Corpse Talking|Corpse Talking]] to Ancient Exposed Graves.
| health = 414
| health = 414
| armor = 0
| armor = 0
Line 26: Line 26:
== Miscellaneous ==
== Miscellaneous ==
{|
{|
{{Header|[[ProjectGorgon:Skinning]]}}
{{Header|[[ProjectGorgon:Skinning|Skinning]]}}
|-
|-
|None
|None
|-
|-


{{Header|[[ProjectGorgon:Butchering]]}}
{{Header|[[ProjectGorgon:Butchering|Butchering]]}}
|-
|-
|None
|None

Latest revision as of 22:23, 7 April 2026

Explosive Skeleton
File:Explosive Skeleton.png
Health414Armor0Rage293
Anatomy:
Effective:
Crushing, Fire, Nature
Very Ineffective:
Poison, Darkness, Trauma


Explosive Skeletons are Undead archers equipped with a Burst Fire Self-Destruct. They are often found in graves.

Locations

Ilmari
Vitals: Health 414 Armor 0 Rage 293
Location: Encountered through Corpse Talking to Ancient Exposed Graves.
Loot Level: 50
Mitigation: 20%

Combat Abilities

AIPTODO: Ranged Piercing Damage, Burst Fire Self-Destruct

Miscellaneous

Skinning
None
Butchering
None
Skull Extraction

Reported Loot

General Loot