ProjectGorgon:Ilmari: Difference between revisions
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| name = Ilmari Desert | | name = Ilmari Desert | ||
| mapimage = [[File:IlmariMarkedMap.jpg|400px]] | | mapimage = [[File:IlmariMarkedMap.jpg|400px]] | ||
| connects = [[ProjectGorgon:Kur Mountains]], [[ProjectGorgon:Rahu]] | | connects = [[ProjectGorgon:Kur Mountains|Kur Mountains]], [[ProjectGorgon:Rahu|Rahu]] | ||
| temperature = Hot | | temperature = Hot | ||
| pclevel = 50-60 | | pclevel = 50-60 | ||
| Line 13: | Line 13: | ||
Note: as of the February 21. 2026 update, when the Ilmari desert was reworked, this page is out of date. Major points of interest are in the same spots, but enemy types and ground harvestables are different. | Note: as of the February 21. 2026 update, when the Ilmari desert was reworked, this page is out of date. Major points of interest are in the same spots, but enemy types and ground harvestables are different. | ||
== Neighboring Regions == | == Neighboring Regions == | ||
; [[ProjectGorgon:Kur Mountains]] | ; [[ProjectGorgon:Kur Mountains|Kur Mountains]] | ||
: A frozen mountain region to the south which further separates the Council Lands from the Crone Hegemony to the north. | : A frozen mountain region to the south which further separates the Council Lands from the Crone Hegemony to the north. | ||
; [[ProjectGorgon:Rahu]] | ; [[ProjectGorgon:Rahu|Rahu]] | ||
: The homeland of Rakshasa in Alharth and the site of their first settlement, Rahu sits at the edge of the desert along a rocky coast. | : The homeland of Rakshasa in Alharth and the site of their first settlement, Rahu sits at the edge of the desert along a rocky coast. | ||
==Environmental Effects== | ==Environmental Effects== | ||
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==Points of Interest== | ==Points of Interest== | ||
==== Amulna ==== | ==== Amulna ==== | ||
[[ProjectGorgon:Amulna]] is the only surviving town in Ilmari. It offers valuable protection against the elements, and is a frequent stop for travelers seeking shelter from the Rakshasa bandits that prowl the dunes. | [[ProjectGorgon:Amulna|Amulna]] is the only surviving town in Ilmari. It offers valuable protection against the elements, and is a frequent stop for travelers seeking shelter from the Rakshasa bandits that prowl the dunes. | ||
==== Bonnie & Arlan's Shop ==== | ==== Bonnie & Arlan's Shop ==== | ||
This quaint outpost was established by two elves many years ago. Everything changed when Bonnie died twenty years ago... | This quaint outpost was established by two elves many years ago. Everything changed when Bonnie died twenty years ago... | ||
==== Ruined Village ==== | ==== Ruined Village ==== | ||
Once a habitable village, this decrepit place has been taken over by packs of [[ProjectGorgon:Rakshasa]] Bandits. Fogula Melben was once the Proprietress of the town. Hidden under the rubble, one might find the entrance to a long forgotten [[ProjectGorgon:Labyrinth]]. | Once a habitable village, this decrepit place has been taken over by packs of [[ProjectGorgon:Rakshasa|Rakshasa]] Bandits. Fogula Melben was once the Proprietress of the town. Hidden under the rubble, one might find the entrance to a long forgotten [[ProjectGorgon:Labyrinth|Labyrinth]]. | ||
==== Manticore Fields ==== | ==== Manticore Fields ==== | ||
This area of the Ilmari Desert is home to the mighty [[ProjectGorgon:Manticore]]s. Situated just outside of the town of [[ProjectGorgon:Amulna]], travelers and Prodigies searching for a challenge will find it here. | This area of the Ilmari Desert is home to the mighty [[ProjectGorgon:Manticore|Manticore]]s. Situated just outside of the town of [[ProjectGorgon:Amulna|Amulna]], travelers and Prodigies searching for a challenge will find it here. | ||
;Healing Lattice | ;Healing Lattice | ||
: These constructs provide a rejuvenating boost to those who become enveloped in them. It is unknown if they are a natural event, or influenced by an outside party. | : These constructs provide a rejuvenating boost to those who become enveloped in them. It is unknown if they are a natural event, or influenced by an outside party. | ||
==== Vagabond Outpost ==== | ==== Vagabond Outpost ==== | ||
Another once habitable village now taken over by [[ProjectGorgon:Rakshasa]] Bandits . This one is in ruins! A [[ProjectGorgon:Candlemaking|Candle Station]] can be found inside one of the remaining structures. | Another once habitable village now taken over by [[ProjectGorgon:Rakshasa|Rakshasa]] Bandits . This one is in ruins! A [[ProjectGorgon:Candlemaking|Candle Station]] can be found inside one of the remaining structures. | ||
==== Makara's Retreat ==== | ==== Makara's Retreat ==== | ||
A first-generation Rakshasa named [[ProjectGorgon:Makara]] can be found occupying a ruined shack. She has abandoned the world, and teaches her abilities in [[ProjectGorgon:Transmutation]] to a select few. | A first-generation Rakshasa named [[ProjectGorgon:Makara|Makara]] can be found occupying a ruined shack. She has abandoned the world, and teaches her abilities in [[ProjectGorgon:Transmutation|Transmutation]] to a select few. | ||
==== Portal to Rahu ==== | ==== Portal to Rahu ==== | ||
Travelers often use these small ruins as a marker, for the great Rakshasa City of [[ProjectGorgon:Rahu]] lies beyond. | Travelers often use these small ruins as a marker, for the great Rakshasa City of [[ProjectGorgon:Rahu|Rahu]] lies beyond. | ||
==== Portal to Kur Mountain ==== | ==== Portal to Kur Mountain ==== | ||
In the southern area of the map (middle; neither west nor east) | In the southern area of the map (middle; neither west nor east) | ||
==== Teleportation Circles ==== | ==== Teleportation Circles ==== | ||
There are 2 Council constructed Teleportation Circles in the {{msg:BASEPAGENAME}} region. | There are 2 Council constructed Teleportation Circles in the {{msg:BASEPAGENAME}} region. | ||
* At the north end of [[ProjectGorgon:Amulna]]. | * At the north end of [[ProjectGorgon:Amulna|Amulna]]. | ||
* Found in the Ruined Village south of [[ProjectGorgon:Amulna]]. | * Found in the Ruined Village south of [[ProjectGorgon:Amulna|Amulna]]. | ||
==== Meditation Pillars ==== | ==== Meditation Pillars ==== | ||
There are 2 [[ProjectGorgon:Meditation|Meditation Pillars]] in the [[ProjectGorgon:Ilmari]] region. The provided [[ProjectGorgon:Meditation Combos#Pillar Combos|Meditation Combos]] are: | There are 2 [[ProjectGorgon:Meditation|Meditation Pillars]] in the [[ProjectGorgon:Ilmari|Ilmari]] region. The provided [[ProjectGorgon:Meditation Combos#Pillar Combos|Meditation Combos]] are: | ||
* '''Sapping Vigor''' - In the town of Amulna. | * '''Sapping Vigor''' - In the town of Amulna. | ||
* '''Heartstopper''' - On the edge of the southern oasis. | * '''Heartstopper''' - On the edge of the southern oasis. | ||
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</dpl> | </dpl> | ||
==== Labyrinth ==== | ==== Labyrinth ==== | ||
The Ilmari [[ProjectGorgon:Labyrinth]] is a vast structure created long ago by the [[ProjectGorgon:Crone Hegemony]]. The upper levels have recently been broken into by Rakshasa bandits camping in the ruined town on the surface. | The Ilmari [[ProjectGorgon:Labyrinth|Labyrinth]] is a vast structure created long ago by the [[ProjectGorgon:Crone Hegemony|Crone Hegemony]]. The upper levels have recently been broken into by Rakshasa bandits camping in the ruined town on the surface. | ||
==== War Caches ==== | ==== War Caches ==== | ||
As sandstorms reshape the dunes of Ilmari, structures from past wars are periodically uncovered. These [[ProjectGorgon:War Caches]] contain a variety of treasure and opponents. | As sandstorms reshape the dunes of Ilmari, structures from past wars are periodically uncovered. These [[ProjectGorgon:War Caches|War Caches]] contain a variety of treasure and opponents. | ||
== Ilmari Inhabitants == | == Ilmari Inhabitants == | ||
==== Friendly NPCs ==== | ==== Friendly NPCs ==== | ||
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==Events== | ==Events== | ||
==== Activity Quests ==== | ==== Activity Quests ==== | ||
* [[ProjectGorgon:Horse Thieves (Ilmari)]] | * [[ProjectGorgon:Horse Thieves (Ilmari)|Horse Thieves (Ilmari)]] | ||
==Gallery== | ==Gallery== | ||
<!-- A gallery of images to liven up the page (avoid big spoilers). --> | <!-- A gallery of images to liven up the page (avoid big spoilers). --> | ||
Latest revision as of 22:49, 7 April 2026
| Ilmari Desert
| |
|---|---|
Map of Ilmari (click for larger size)
| |
| Connects to | |
| Temperature: | Hot
|
| Area Level | 50-60
|
It's a long trek to the desert.
| |
Ilmari is a harsh desert region in the Council's Empire. There is little reason to travel here, and those who end up in this wasteland soon regret it.
Note: as of the February 21. 2026 update, when the Ilmari desert was reworked, this page is out of date. Major points of interest are in the same spots, but enemy types and ground harvestables are different.
Neighboring Regions
- Kur Mountains
- A frozen mountain region to the south which further separates the Council Lands from the Crone Hegemony to the north.
- Rahu
- The homeland of Rakshasa in Alharth and the site of their first settlement, Rahu sits at the edge of the desert along a rocky coast.
Environmental Effects
Points of Interest
Amulna
Amulna is the only surviving town in Ilmari. It offers valuable protection against the elements, and is a frequent stop for travelers seeking shelter from the Rakshasa bandits that prowl the dunes.
Bonnie & Arlan's Shop
This quaint outpost was established by two elves many years ago. Everything changed when Bonnie died twenty years ago...
Ruined Village
Once a habitable village, this decrepit place has been taken over by packs of Rakshasa Bandits. Fogula Melben was once the Proprietress of the town. Hidden under the rubble, one might find the entrance to a long forgotten Labyrinth.
Manticore Fields
This area of the Ilmari Desert is home to the mighty Manticores. Situated just outside of the town of Amulna, travelers and Prodigies searching for a challenge will find it here.
- Healing Lattice
- These constructs provide a rejuvenating boost to those who become enveloped in them. It is unknown if they are a natural event, or influenced by an outside party.
Vagabond Outpost
Another once habitable village now taken over by Rakshasa Bandits . This one is in ruins! A Candle Station can be found inside one of the remaining structures.
Makara's Retreat
A first-generation Rakshasa named Makara can be found occupying a ruined shack. She has abandoned the world, and teaches her abilities in Transmutation to a select few.
Portal to Rahu
Travelers often use these small ruins as a marker, for the great Rakshasa City of Rahu lies beyond.
Portal to Kur Mountain
In the southern area of the map (middle; neither west nor east)
Teleportation Circles
There are 2 Council constructed Teleportation Circles in the Ilmari region.
Meditation Pillars
There are 2 Meditation Pillars in the Ilmari region. The provided Meditation Combos are:
- Sapping Vigor - In the town of Amulna.
- Heartstopper - On the edge of the southern oasis.
Dungeons
Labyrinth
The Ilmari Labyrinth is a vast structure created long ago by the Crone Hegemony. The upper levels have recently been broken into by Rakshasa bandits camping in the ruined town on the surface.
War Caches
As sandstorms reshape the dunes of Ilmari, structures from past wars are periodically uncovered. These War Caches contain a variety of treasure and opponents.
Ilmari Inhabitants
Friendly NPCs
- ProjectGorgon:Gremix
- ProjectGorgon:Alravesa the All-Hunter
- ProjectGorgon:Nissim
- ProjectGorgon:Kelim
- ProjectGorgon:Lumpfuzz
- ProjectGorgon:Falkrin Overstrike
- ProjectGorgon:Arlan
- ProjectGorgon:Drima
- ProjectGorgon:Firaki
- ProjectGorgon:Makara
- ProjectGorgon:Pasha
- ProjectGorgon:Selaxi
- ProjectGorgon:Sir Johnson
- ProjectGorgon:The Sand Seer
- ProjectGorgon:Urzab
Event NPCs
Foes
- ProjectGorgon:Anomalous Sheep
- ProjectGorgon:Blue Drakeworm
- ProjectGorgon:Cinderboar
- ProjectGorgon:Dark Gazer
- ProjectGorgon:Deinonychus
- ProjectGorgon:Desert Overseer
- ProjectGorgon:Explosive Skeleton
- ProjectGorgon:Ghostly Spider
- ProjectGorgon:Giant Beetle
- ProjectGorgon:Grimalkin
- ProjectGorgon:Horrific Ghost
- ProjectGorgon:Horse Puncher
- ProjectGorgon:Horse Roaster
- ProjectGorgon:Horse Smacker
- ProjectGorgon:Injector Beast
- ProjectGorgon:Manticore
- ProjectGorgon:Mummy Rotter
- ProjectGorgon:Nature Elemental
- ProjectGorgon:Noxious Flapskull
- ProjectGorgon:Rakshasa Bandit
- ProjectGorgon:Rakshasa Mage
- ProjectGorgon:Rakshasa Skirmisher
- ProjectGorgon:Red Drakeworm
- ProjectGorgon:Sand Dog
- ProjectGorgon:Sandhunter Scorpion
- ProjectGorgon:Scorpion Herder
- ProjectGorgon:Tornado
- ProjectGorgon:Tornado Spider
- ProjectGorgon:Visage of Demise
Special Foes
Harvestables
Plants
| (at night only) | (Desert Rose) | |
| (from Desert Cotton) |
Sand, metal, pots (may contain
, or other things?)
Wood
| (from lemon trees) |
Broken Barrel
Pot (An old clay pot)
Adventurer's Pack
Chemical Bottles
Quality Sand
Expert Metal Node
Events
Activity Quests
Gallery
-
The Town of Amulna