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ProjectGorgon:Peaceableness: Difference between revisions

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The Peaceableness stat tracks how many sentient creatures have been killed by a character.
The Peaceableness stat tracks how many sentient creatures have been killed by a character.


Currently, only the [[ProjectGorgon:Rakshasa]] race receives a 1% combat bonus for attaining the [[ProjectGorgon:Special Behavior Badges#Peaceable|Peaceable]] [[ProjectGorgon:Special Behavior Badges|Special Behavior Badge]].
Currently, only the [[ProjectGorgon:Rakshasa|Rakshasa]] race receives a 1% combat bonus for attaining the [[ProjectGorgon:Special Behavior Badges#Peaceable|Peaceable]] [[ProjectGorgon:Special Behavior Badges|Special Behavior Badge]].

Latest revision as of 00:36, 8 April 2026

Peaceableness is a stat shown on the "general stats" tab of a character's persona sheet.

The Peaceableness stat tracks how many sentient creatures have been killed by a character.

Currently, only the Rakshasa race receives a 1% combat bonus for attaining the Peaceable Special Behavior Badge.