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ProjectGorgon:Skeleton Knight: Difference between revisions

From SAS Gaming Wiki
imported>Donni Iris
Reported Loot: formatting
 
Strip ProjectGorgon: prefix from link display text
 
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| vineffective = Poison, Darkness, Trauma
| vineffective = Poison, Darkness, Trauma
}}
}}
[[ProjectGorgon:Skeleton Knight]]s are strong [[ProjectGorgon:Undead]] warriors sometimes found in dungeons.  An unlucky student of [[ProjectGorgon:Treasure Cartography]] may unwittingly uncover the resting place of one of these creatures.
[[ProjectGorgon:Skeleton Knight|Skeleton Knight]]s are strong [[ProjectGorgon:Undead|Undead]] warriors sometimes found in dungeons.  An unlucky student of [[ProjectGorgon:Treasure Cartography|Treasure Cartography]] may unwittingly uncover the resting place of one of these creatures.


== Locations ==
== Locations ==
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| area = Eltibule
| area = Eltibule
| location = Anywhere
| location = Anywhere
| time = Unearthed through [[ProjectGorgon:Treasure Cartography]].
| time = Unearthed through [[ProjectGorgon:Treasure Cartography|Treasure Cartography]].
| health = X
| health = X
| armor = X
| armor = X
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{{MOB Location
{{MOB Location
| area = Kur Mountains
| area = Kur Mountains
| location = Summoned through [[ProjectGorgon:Corpse Talking]] graves.
| location = Summoned through [[ProjectGorgon:Corpse Talking|Corpse Talking]] graves.
| health = 509
| health = 509
| armor = 604
| armor = 604
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|}
|}


=== [[ProjectGorgon:Eltibule]] Loot ===
=== [[ProjectGorgon:Eltibule|Eltibule]] Loot ===


{|
{|
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|}
|}


=== [[ProjectGorgon:Goblin Dungeon]] Loot ===
=== [[ProjectGorgon:Goblin Dungeon|Goblin Dungeon]] Loot ===


{|
{|
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|}
|}


=== [[ProjectGorgon:Kur Mountains]] Loot ===
=== [[ProjectGorgon:Kur Mountains|Kur Mountains]] Loot ===


{|
{|

Latest revision as of 01:00, 8 April 2026

Skeleton Knight
File:Skeleton Knight.png
Health378Armor446Rage580
Anatomy:
Effective:
Crushing, Fire, Nature
Very Ineffective:
Poison, Darkness, Trauma


Skeleton Knights are strong Undead warriors sometimes found in dungeons. An unlucky student of Treasure Cartography may unwittingly uncover the resting place of one of these creatures.

Locations

Eltibule
Vitals: Health X Armor X Rage X
Location: Anywhere
Time Conditions: Unearthed through Treasure Cartography.
Goblin Dungeon
Vitals: Health 516 Armor 663 Rage 879
Location: Encountered throughout the dungeon.
Loot Level: 40
Kur Mountains
Vitals: Health 509 Armor 604 Rage 846
Location: Summoned through Corpse Talking graves.
Loot Level: 40

Combat Abilities

AIP:SkeletonWarrior

Miscellaneous

  • Skin: None
  • Meat: None
  • Skull: Random between Impressive Elf/Human/Rakshasa

Reported Loot

General Loot

NOTE: This creature appears in multiple zones. General Loot can drop from any variant of this creature. All other loot may vary by zone as listed below.

Miscellaneous

Eltibule Loot

Miscellaneous
Add loot here
Equipment (Level )
Add loot here

Goblin Dungeon Loot

Miscellaneous
Add loot here
Equipment (Level )
Add loot here

Kur Mountains Loot

Miscellaneous
Add loot here
Equipment (Level )
Add loot here