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Latest revision as of 01:28, 8 April 2026
"Leave a quote about the skill here. This can be the in-game description, but that info must be placed below as well. Adds a bit of flavor to the article as well.
Necromancy Overview
Necromancy is a combat skill that focuses on creating undead and wielding dark magic. To use necromancy you must have an item with a "Necromancy Gem" equipped and you also cannot have a "Holy Symbol" Equipped.
All skeleton-summon abilities require Necromancy Dust (Level 2 recipe). There are certain "designated" graveyards (examples are the main entrance of Serbule Crypt, Eltibule Crypt), but otherwise a "graveyard" is any area with at least 3 player tombstones in close proximity (to be verified since the update modify summoning aspect of Necromancy. Once summoned, skeleton minions will be resummoned when you move to a different zone.
In-Game Description
Necromancy is control over the undead, along with other powers that trifle with mortality. To use necromantic abilities, you must be wielding or wearing a necromancy gem. You can often find these on weapons, and less often on pieces of armor. (If you are in a beast form, necromancy gems in weapons won't work, but ones in armor will.)
Training Necromancy
- The skill is learned by going into the Serbule Crypt, defeating Khyrulek's True Form and delivering an item from the boss's drops to the Pulsing Crystal. When you do this, you will be given a "Necromancy Test Staff" and a "Necromancy Test Necklace". Both have necromancy gems in them, so you can choose one to equip and start using Necromancy.
- Jumjab teaches Heart's Power 1-2, Wave of Darkness 1-5
- Daniel Murderdark will unlock Necromancy 51-60, unlock 61-70, and teach level 51+ abilities
- Bogaku can teach you the secrets of raising Ratkin Skeleton Mages
- Bendith the Banished can unlock 71-80.
- Levels 81-90 are unlocked by Reinath deep beneath Povus.
- Fransesca Muradrake in Statehelm will unlock 81-90, 91-100, and Prodigy Potential
- You can learn Spleen's Power from scrolls
Connected Skills
Sub-Skills:
Secondary Skills:
- None
Related Skills:
Necromancy is a very diverse skill. It has mods that support many skill combos. Necro pets can help cover the issues that specialising in one damage type can cause as well. Here are some skills that combo well:
- Battle Chemistry is an interesting choice. Both have indirect fire mods. You can also apply mutations to your pets. Giving a zombie thick skin can almost completely negate the passive bleed. Very diverse damage type access.
- Fire Magic works quite well. Both skills have indirect fire mods. Deaths hold can be modded to apply a burn DOT as well. Your pets can lean into fire damage even more or can diversify your damage types
- Mentalism makes a very effective electric DPS if you have Fairy Magic. Deaths Hold and Spark of death can both be modded to apply electric vulns. Also has psychic DOT mod Synergy as well
- Spirit Fox. Dark Damage specialist. Both have access to Darkness vulns. Also has a litte indirect fire synergy.
- Sword can make an effective slashing DPS. Deaths hold has a slashing vuln and Skeleton warriors can push more slashing damage.
- Vampirism can be used to lean hard into Dark Damage. Both skills have access to darkness vulns. Very capable solo as well due to the CC and pets combo.
- Warden can work in a similar fashion to mentalism. Both skills have access to electric vulns. Indirect fire is another theme that both skills share. Could work well with fire or Ratkin mages. Coordinated Assault mods work?
- Weather Witching is a fantastic option. Hybrid Electric/Dark specialisation. Doomstorms count as undead minions and can benefit from all of the necro pet skills. Both can apply electric vulns. Best with Ratkin mages.
Synergy Levels
Bonus Synergy Levels for Necromancy can be obtained from the following skills and levels:
- Dying
- Level 20, and Level 30
- Giant Bat
- Level 16
- Incorporeal Creature Anatomy
- Level 26
- Paleontology
- Level 24, and Level 49
- Spirit Fox
- Level 29
- Undead Anatomy
- Level 19, and Level 49
- Vampirism
- Level 50
Recipe Lists
Necromancy Mechanics
Static Graveyards
You can always summon skeletons in these areas:
- Entrance to Serbule Crypt
- In Serbule Crypt, in the circular room right before the hallway leading to Nameless Guardian
- The graveyard north of Eltibule's central keep
- A room in the PvP Dungeon
- The Fae Realm
Equipment
Weapons Which Enable Necromancy
Armor Which Enable Necromancy
Belts
Note: Information in this section may be out of date.
Belt of the Necromancer increases Base Damage dealt with Necromancy by 8%. Can be created with Toolcrafting 38.
Belt of the Defiler increases Base Damage dealt with Necromancy and Fire Magic combat skills by 6%. Can be bought from Azalak.
Belt of the Vile General increases Base Damage dealt with Necromancy and Archery combat skills by 6%. Can be bought from Azalak.
Belt of the Wraith increases Base Damage dealt with Necromancy and Unarmed combat skills by 6%. Can be found through rare drops and chests.
Belt of the Cruel Tormentor increases Base Damage dealt with Necromancy and Mentalism combat skills by 6%. Can drop from Lomas.
Belt of the Crypt Keeper increases Base Damage dealt with Necromancy and Ice Magic combat skills by 6%. Drops in Yeti Cave.
Belt of the Death Doctor increases Base Damage dealt with Necromancy and Knife Fighting combat skills by 6%. Can be bought from ???.
Necromancy Experience Table
Click Expand to view the Experience Table for Necromancy
Trivia
- Necromancy used to be learned simply by interacting with the altar behind Omegaspider.
Gallery
-
An example player-created graveyard.